Wizardry said:
Even if i didn't know who was running the show,just popped in for the first time out of nowhere Idaho and looked at the game so far ,i would be like umm no looks like very little effort.
The size of this team,the amount of money,…
Facebook is where I do all my political discussion; and if you find politics interesting, you will find history to be mind blowing; not the boring and censored history offered up to us; but the fascinating, dark and sadly true 'forbidden' history. …
Damnit I voted wrong; can't edit it? I intended to vote that I am strongly against ENDING Net Neutrality. It is an extreme move towards censorship masquerading as something useful.
craftseeker said:
Eldurian said:
craftseeker said:
Secondly if the level gap gets too wide then it's time to find other people.
So to summarize, you play MMOs for the social aspect, but you don't like to build any depth to tho…
Flyte27 said:
Arclan said:
Everquest.
Full story: I played Ultima I, III, and IV; so when UO came out, I tried it; but the framerate or bandwidth (not sure which) made the game unplayable. I intended to retry when UO Second Age c…
Wellspring said:
This isn't what I've been waiting for, but rather for the game to be released on PC.
Same here. This is the only Xbox title I remember being mentioned on "Attack of The Show" years ago. I lamented then that it wasn't …
Everquest.
Full story: I played Ultima I, III, and IV; so when UO came out, I tried it; but the framerate or bandwidth (not sure which) made the game unplayable. I intended to retry when UO Second Age came out, but first went to check reviews …
TheScavenger said:
Has anyone ever actually seen an MMO made by someone posting about making one or wanting to make one on a random forum? I haven't personally. Even many kickstarter MMOs end up failing, and they are FAR higher end than a rando…
Phaserlight said:
So, as we're getting into the nuts and bolts now, a word on why I clicked with The Void so much:
It's one of those games that reveals its mechanics over time; there are a lot of them, it's harsh, unforgiving, and easy to ente…
I rarely game now; spending 99% of my freetime researching present and historical politics, but, here's my favs, listed in descending order by time commitment.
...
...
(4x) Rome Total War I. Long but satisfying game; you can play as one of a dozen …
Gavyne said:
Scorchien said:
Thst not altogether true either as SOE did release new Content in several updates , including oddly enough the massive Dungeon Pantheon , Fishing skill , A New Starter Isle expeience , The HUnters Quest line…
ste2000 said:
It's Quest Hub that ruined exploration not Quest in general.
I think that was the OP's position as well. To the OP I would say yes I completely agree with you, having played years of EQ but never WoW; I did play Vanguar…
Wizardry said:
I never saw a single shred of evidence Amazon was going to amount to anything anyhow.
If Smed is there ,all he knows is how to con people so Amazon is going nowhere.
I will say that i really enjoyed lots of Westwood games back i…
Renoaku said:
Its not really MMORPG's that failed its the developers who IMO their thinking has grew smaller over the years and it became a thing about "Cash Shops" "Paying Real Money" to enjoy the damn game, and bad development decisions all …
Finally, "Let’s be clear too.. Landmark was Dave’s obsession, and there simply was no way to convince him otherwise about it being a game. I believe this ultimately killed EQN."
Here's the blurb I'm referencing in that article:
Landmark began as nothing more than the tools to make EQN. Then ponytail got a wild hair up his ass to make it a game, which ultimately killed EQN. Developmentally, Landmark and EQN were the same on…
That EQ2 article mentioned above is excellent, and it confirmed what I suspected shortly after I started reading. Working for a software company as I do now; I can say the non programmers totally screw things up.
And voila, "Ponytail" as he's kn…
Agreed. Regarding a MMO that is not an MMO, I wish Battle Tech would have finished their game; instead of stopping shortly after they created an excellent combat simulator.