Originally posted by Hokie My inside source said it wasnt quite 1.1M units sold/downloaded, but it was close.
My source also said there have been ~40k canceled accounts and that they have not logged back on since canceling.
Thats about all t…
Originally posted by stux
That pretty much describes almost every MMO i have every played since the 1990's
Stux, your correct in what you state. however most MMO's at least attempt to provide some entertainment factor in the repetiti…
Originally posted by Shiymmas
Originally posted by aedn The reason many people end up like holden is not that the grind is horrible,its that every single skill & area of the game becomes one because its more or less the same repetitive …
it was a money grab plain and simple, anyone who tries to justify it is pretty stupid. That said it is a dead horse issue, most of the people who chose to stay spent extra money, those who did not , have long since cancelled and will not likely retu…
Originally posted by echolynfan
Originally posted by Realbigdeal
In the official darkfall forum, in the player section, they made a thread to honor the OP. It seem like he was in the road to be a really known darkfall player. All players…
Originally posted by Wharg0ul
Originally posted by aedn
I guess you just have a higher tolerance for it then most. Frankly, i joined darkfall to play and adventure in a pvp world, not to play whack a mole PVE so that i could compete. The truth …
Originally posted by Wharg0ul
Originally posted by aedn
Originally posted by Wharg0ul
This is the way Darkfall was designed as well. PLAYERS choose to grind.
The system is much the same as Oblivion (Almost a rip-off, but I don't mind). Ob…
Originally posted by Wharg0ul
Originally posted by Realbigdeal
Mortal online is the game you are looking for. Its on open beta now, so go try it to see if it appeal to you.
About the grind, there is no grind in MO. You simply play the game an…
Originally posted by Sanguinelust
Originally posted by aedn
Lifetime subs are the MMO form of extended warrenties, that you see in almost every sears,best buy, etc etc store these days. Its basically a secure form of revenue, that has minimal d…
Originally posted by Sanguinelust
I know this is not the popular opinion here but I wish more MMO's offered lifetime sub deals. I've spent 3, or more lifetime accounts worth of money on other mmo's, hell I even have multiple accounts for some of …
Ill be waiting till the free trial to check it out. To many statements by various beta and closed beta people, lead me to believe this is a relatively shallow game, similar to COH/COV but in the star trek universe. I am sure many people will enjoy i…
Originally posted by DarthRaiden
Originally posted by aedn
Whats bad about this, is that it reinforces the player mentality that they have to get skill X up, then Skill Y up , then skill Z, at which point many fall into the trap of looking a…
My sub ended in November, mostly due to being tired of AV, and watching the majority of people i played with give up or quit. I am not a clan hopper so frankly i got tired of trying to find new clans to play with, along with the boring aspects of th…
Having played both on EU and NA, i can say that the game has improved by 1000% for quite a bit of existing content or mechanics. They fixed the skill gain issue, they fixed the majority of problems with mob AI, they have made the game more user frie…
As far as i can tell the game is doing so so, but not really much better then that. The game has alot of issues reguarding travel and newbie areas it needs to resolve to maintain a decent population influx, at minimum along with other things.
the…
Originally posted by spiveslude
I played asherons call starting in 2001. What I found was that, although the mmorpg space was fairly young and many people didnt play hardcore, it was still almost impossible for me to become competitive because a…
Originally posted by DarthRaiden
Originally posted by aedn
The problem with melee and archery currently is that its a disadvantage to magic in most cases. This is due to the fact that the combat balance between aspects of the game is not finis…
Originally posted by trashburnin
Some people think archery is useless after you start getting magic but this is not true. At long distances archery can be very useful to soften up targets without burning through a bunch of reagents. When an ene…
Originally posted by osmunda
No skill cap is the easy way to balance skills. Balance is hard work.
No need to balance skills if everyone can have everything. Aventurine will almost certainly never put in a skill cap.
Your right and its…
Originally posted by daveospice
Okay so after some careful consideration of what is wrong with the system (yes I was that bored.... killing goblins... for the umpteenth hour).
First off, let me just say that the pve in this game was an after tho…