Originally posted by Sovrath With this world, and the way it is generated, there are places in the world that no one will have ever seen (not even us). It means that a player can go exploring and not only constantly find things they have never seen…
Originally posted by waynejr2 Originally posted by Jatar Originally posted by waynejr2 Originally posted by Jatar And yet, in the face of that, here I am, asking if players have questions, and willing to answer them.
If anyone would …
Ah ok then please accept my appoligy. I thought that if you spend millions the money went to Atlantis 3D for creating the engine. I missunderstood and feel sorry for embarassing me like that.
The money then went into other things like assets a…
Originally posted by Alumicard My confusion is why you use drop box instead of a real address which to me as a stupid person seems a bit odd. Especially because the offical locations for that business is a mail box. Hey I get if you are indie and us…
Originally posted by Alumicard Originally posted by Jatar Originally posted by Alumicard Any ETA on when a website for your engine creators will be up? Talking of http://www.atlantis3d.com/
Last activity has been a few months ago and …
Originally posted by Mendel I've not followed this game, nor heard of it before. I see a lot of things that are concerning to me about the game design and development, and am curious about how a small development team handles these issues.
*…
Originally posted by Alumicard Any ETA on when a website for your engine creators will be up? Talking of http://www.atlantis3d.com/
Last activity has been a few months ago and I couldn't find a working website which is sad for such an innovati…
Originally posted by Moirae That sounds great, but the longer you take to create the game, the more real life technology changes. If you take too long, you will need to upgrade your new technology again, and so on in an endless loop. You say that yo…
With a world that big how will you address travel? You want people to see your world but when you have a world that big being able to get to friends to play with them will create problems. Make world travel easy and they dont see your world, so why …
Originally posted by Nanfoodle
Its kinda like a body builder in a gym working out to get bigger to be able to lift bigger weights, so he can get bigger to lift bigger weights. I respect more the guy working out so he can rock climb or live hea…
What is the value of an MMO that builds such a large world that doesn't contain castles, towns and actual points of interest to the player? It sounds like you focused a lot of energy on building a tech demo.
I was answering the question about wh…
Originally posted by Nanfoodle Originally posted by Jatar Originally posted by Loktofeit "Currently, the developers of CoS (MMO Magic) have an extreme prototype of CoS. This means that the overall gameplay is near complete, and the game is ful…
Originally posted by Loktofeit "Currently, the developers of CoS (MMO Magic) have an extreme prototype of CoS. This means that the overall gameplay is near complete, and the game is fully playable. Although, this does not mean it is ready for relea…
Originally posted by thundercles
Do you have any gameplay videos? Even if it's alpha stuff.
We haven't released many to the public yet, though we have to those that donated through our Live Webcasts and Patron Dev Briefings. This is not a request…
Originally posted by Mtibbs1989 It would be best to inform the users what new progress you've made for your title. Rather than coming to a forum that honestly hasn't had any information about your title for over 2 years.
We moved on to our ow…
Originally posted by waynejr2 Originally posted by Jatar And yet, in the face of that, here I am, asking if players have questions, and willing to answer them.
If anyone would like to ask any questions, I would love to answer.
Will you m…
Originally posted by Wizardry I have no problem with a EQ1'esque looking game.
What i do want is DEPTH in all systems,something other games have never delivered on.
So i guess how will the combat be done,are there any grouping mechanics and pla…
And yet, in the face of that, here I am, asking if players have questions, and willing to answer them.
If anyone would like to ask any questions, I would love to answer.
The reason we are not releasing the details about things like our combat system are twofold, the first is very simple; the combat system isn’t anywhere near done yet. To give details about a system that is still under development just means later, …
Good article.
As a developer on the MMORPG Citadel of Sorcery, I can say that much of what Mark has stated is true. However, there are other issues to deal with in his plan for the future. Mark said,
“Sticking to what has been successful before …