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gehrig38

Playing baseball last few years, decided to give this gaming gig a whirl....

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gehrig38
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  • Don't  mistake my comments to mean we aren't taking risks, we are taking some MASSIVE risks, just not things that can be openly discussed. Massive risks that we as MMO players have wanted to see long before Copernicus, that no one has. It won't …
  • Yep, apologies, this is Curt for whatever that is worth:)
  • The UI was very specifically built, with a ton of time and effort, to be as good a game as possible on the PC. It was mandated very early on to NOT be the usual late game port to PC for PC's sake. I'm as excited for you guys to see the DLC as anyt…
  • As someone who's placed a huge bet on this personally, and spent the past 5+ years knee deep in the financial aspects of the business, I can promise you it is fine, and getting better. But the only way to come out on the right side is to make good…
  • I am assuming that people here that play single player RPG's have heard about Reckoning since the release. If not here's sort of a one stop shop to read everything about it, Copernicus, and 38, since the reveal this year.
  • Originally posted by Garvon3 More people in a market does not mean the market is thriving as a whole. Take a basics economics class then try to come back and debate. If MMORPGs were thriving then games wouldn't be trying to desperately hype up th…
  • Much appreciated. Going to be AWESOME to finally be able to speak to what's actually happening!
  • Sure is. That sound you hear is me letting a HUGE gulp of air out, finally seeing a chance to breath, and talk:)
  • Originally posted by ForceQuit Originally posted by Thunderous Originally posted by gehrig38 To be honest the combat I am just blown away with right now is Mercury's. Obviously a completely different platform and game but I'm as exc…
  • I'm a quest guy, always have been. Love to raid in a less than hardcore 24x7 get the best gear fashion. It's just  not something that makes me want to play. I love great quests, awesome worlds and the feeling of exploring a fantasy world. That bei…
  • Originally posted by ForceQuit   Agreed.  Story is meaningless unless I can make my own adventures.  This is not necessarily "sandbox" but certainly has elements of it.  Now within the context of my own adventures however- there needs to be ric…
  • To be honest the combat I am just blown away with right now is Mercury's. Obviously a completely different platform and game but I'm as excited to see the reaction to that as anything we've done so far.
  • I think access to voice com HAS to be an easy to use piece of any MMO down the road. Not vent, not a third party, but a one click feature that you can choose if you want. Whatever it is imo it has to be seamless and insanely easy to use/run/implem…
  • Maybe it's me but I went from a hardcore explorer, story driven quest guy, and went after a raiding game play style. I lost interest a month in because the game became nothing more than a job after a few runs. Needing to appropriate time is obviousl…
  • To be honest story is at the center of what we're trying to achieve. A meaningful story, and by meaningful I mean, well, it has to matter. The world, the heroes, the villains, all of it has to truly matter to the player or else it actually is just a…
  • Couldn't agree more. In all honesty to me anyway, that's a living breathing world right? Those things, that 'fear', is missing from AAAA MMO's now in my opinion. Listen I DO remember losing bubbles, I do remember corpse runs, I do remember SOW bei…
  • Assuming this is a not-so-often thing and bob and jan are experienced mmo players, they will *most likely* appreciate the experience and appreciate the grandness and immersion of a living game world.  Knowing one's audience and appealing to only one…
  • Originally posted by pencilrick Here's an idea to make gameplay more dynamic: Boss mobs get tired of groups taking a pass at them.  If enough (some randomzied value) failed attempts are made, then the boss aggros and carries the fight to a nearby …
  • Conisdering we're about 3 years into serious work, our direction and path has been chosen. That's not something that's likely to change so we'll have to wait and see if we do what we set out to and deliver. Making a game to appease everyone ends u…
  • Kind of a peek into what kind of gamer I am I guess:)   BTW just downloaded and installed Gates of Andaron, giving that one  a whirl now.