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Avarem · Creative Lead, Trove

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Avarem
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  • Well, that's it for me today, time to head home! Thanks for chatting and for the interest. As above, find us at www.trovegame.com and www.reddit.com/r/trove and you can find me on twitter at @heyandrewk Today is the last day for holiday supporter…
  • Originally posted by Chi55 Good news! :P   I have a question about dungeons. Are they going to be similar to what we have now, very simple, solo friendly or you plan on adding something more like a classical MMORPG dungeon that requires group pl…
  • Originally posted by DMKano Since the next class is a ranged class (laser pistol cowboy) - are you planning on having falloff properties to projectiles (like current bomb arc trajectory) - or will you also have just straight beam (for laser) with ze…
  • Originally posted by Shocktor How much larger are you planning on making the cornerstones? We're not sure yet what the absolute largest will be. The next step up will be doubling the edge size (so 4x total space).
  • Originally posted by Heafstagg Hi Andrew, thanks for taking time to answer questions! 1)  Are the character models going to stay the way they are? If not that's ok. I just don't really like the head and the arms and legs personally. If they are th…
  • Originally posted by Fendel84M I absolutely love water in games so I am excited to see water eventually. Will we ever see more liquids like lava? It would be a waste to do all the work for only one type of liquid...
  • Originally posted by ibdabloke Thanks for the AMA.   In the future are there going to be transparent voxels? Also, will there be the ability to rotate items to be placed in your cornerstone?     There will be glass and water blocks with s…
  • Originally posted by Alfiexx Just played Hunger Games to day with a few friends on minecraft, will you add things like that into trove or allow people to MOD the game to add things like this is or anything else? Oh man, I love the hunger games mo…
  • Originally posted by DMKano Oh I just realized we unlocked Tier 8! Woot! Was it unlocked in time for holiday bonus (I looked on Reddit but didn't see the answer) http://www.trovegame.com/support-trove/   Tier 8 All Supporters get 50% more …
  • Originally posted by krondin I've been reading a lot about Trove and i find it very interesting. I was a master builder in Secondlife. I have played a lot of Rift and Defiance, as well as other big MMO's < like WoW and Swtor and STO >  But i n…
  • Originally posted by Kiwidream Really enjoying Trove Alpha: Leveling experience, the biomes towers and castles. I love building also - Looking forward to how you will be including guilds and dungeons. I am perhaps most curious for the direction Trov…
  • Originally posted by DMKano Since the questions are coming in slow - I'll ask a technical question I've been thinking about: In Trove - the client/server communication also includes voxel updates that are done to the world (as players build, chuck…
  • Originally posted by Fendel84M With servers only holding about 40 people you've said. How do you guys plan to address the issue of someone playing one night on server "A" and then tomorrow night it's filled up and that player misses the big finale …
  • Originally posted by DMKano Andrew - first of all thanks for spending time here and answering questions, I've been a fan of your work since your time at SOE - Vanguard's APW, big kudos on that! I am going to get right to it (I've been in Trove alp…
  • Originally posted by Torvaldr How does progression work differently from similar types of games (Minecraft, Cubeworld, etc)?     What design choices are working out really well that you want to expand on?   What early design choices aren't…
  • Originally posted by Mavolence Thanks for stopping by, I did have one question right away regarding the tier of support packages. If one were to support the 25,50,100,150. At which tier is the alpha almost instant access? Im really considering givi…
  • Get excited! Get ready to ask some questions! Ask and I will answer... anything.