SBFord said:
Pretty soon all game development will be in the hands of Tencent and Netease with Activision - Blizzard and Ubisoft somewhat in the background
I can't blame them for not being able to resist the influx of cash. I guess we'll…
This is essentially what we would consider a tech demo, which, in all honesty could be showcased directly from an engine tutorial.
Except it's not. It isn't the tech, they're testing combat which is important to get right. How many games have…
I really wish they would have reworked the game for a higher tick rate when they added the new combat system. I can't stand playing a game where I feel like I'm fighting the system just to move during boss fights etc.
I'm giving it a go for the first time since I've always been curious about Darkfall (I love world PvP). It's got some issues with UI/controls not feeling quite fluid, but 2 things I'd like are just UI scaling and removal of the borders/titles on the…
I need world pvp in my MMO unfortunately. I played the original for ages although this one doesn't seem super similar. I've always been a fan of the games with high level caps
My biggest issue with WoD was how dead the world seemed. There was very little to do in the world other than garrison quests or leveling quests. There were practically no places to farm and world PvP was completely dead. Instead of revitalizing worl…
Originally posted by Athena_Starfire So much for my spending $60 and buying a new system just to play landmark. True to Form, SOE has to frak it up yet again..I should have gone with my first instinct and never even considered SOE again..
Never Ag…
I actually started playing it again like a year ago, but the delay due to the low server tick frequency is pretty terrible. It doesn't stop me from playing, but it's surprising to me that they added the new combat system without changing the server …
The quest that will give access to the new city has been released, but you still can't access the city itself yet. I believe it's all being released in three parts with this being the first.
My favorite feature is probably the ability to choose different combat modes. It allows me to play more casually on my slower connection, but also change it to be more action oriented when I'm on a better connection and in the mood to fully focus on…
So far Trion's F2P model for ArcheAge seems to be pretty similar to what they did with Rift. It doesn't sound too bad and hopefully they'll have even less of a need to include things like gear (even if subpar) considering ArcheAge seems much more pr…