I'm applauding SOE for the huge risks they are taking with EQN. It is so very, very different from what has come before. This thread makes no sense at all.
Originally posted by Dullahan Originally posted by haibane Seriously peeps are like monkeys on drugs.
In GW2 if u don't have a plate class in the group, how exactly do u do a dungeon ? Guardians are almost mandatory.
Devs are removing the tr…
I think there actually is vertical progression. You advance in your classes in Tiers (so far 4 have been identified), the question I have is how much of a power difference is there between the tiers? I suspect a decent amount. Didn't EQ2 have like a…
Assuming that changing the art style of the character models wouldn't adversely affect scaleability, accessibility, and performance, I'd downgrade the stylized aspects by about half and I'd altar the color pallets we saw on the characters more towar…
It's a well-known fact in the marketing world that people who are upset are far more likely to voice their opinions than those who are satisfied (last I heard it was 7 times more likely, but I don't have hard statistics to back that up).
Anyway, th…
Originally posted by NightBandit Originally posted by Eadric Originally posted by Dullahan Already been revealed, in no uncertain terms, that this will be a system without roles, without devoted healers, without tanks. There is no aggro system…
EQ1 had only 8 spell gems for the longest time. While I understand your concern, I'm willing to make that sacrifice if it means that I can watch more of the action and less of the cooldowns.
Originally posted by Telondariel Originally posted by Eadric Originally posted by Dullahan Already been revealed, in no uncertain terms, that this will be a system without roles, without devoted healers, without tanks. There is no aggro system…
Originally posted by Dullahan Already been revealed, in no uncertain terms, that this will be a system without roles, without devoted healers, without tanks. There is no aggro system, no taunt system, its just going to be another game dodging aroun…
Originally posted by observer
I read on some reddit post that there isn't any threat mechanics. Without the ability to hold threat on any mob, there is no tanking.
I got the impression that there are no taunt abilities, but there is certainly agg…
Originally posted by gamekid2k
How can it have story and still be a sandbox? I think both are mutually exclusive.
That's only true if the story doesn't evolve with the sandbox. Given the notion of the 'emergent AI' grail as presented, there is n…
Originally posted by tedgp Originally posted by mbrodie to be honest the fact that rallies last for months instead of minutes just makes me believe they have a lack of end game content to offer
There is no endgame in EqNext. Theyve state…