That's going to work... Tell the biggest and most historically successful game they need to make a lot of changes before you're willing to play.
I made this thread to brainstorm ideas about how to sell the project to Blizzard not to make assumpti…
Loke666 said:
To be fair do I think a vanilla server would be profitable if they just launched it.
If they want it way more popular they make a good graphics upgrade but leaving everything else as it was and skip ever releasing the expansion…
Games are now turn and burn. $10 a month from 2500 subscribers used to be a good small company account base. Now every studio wants to be the next Wow and their goal is millions of subs and they spend so much money on their game trying to implemen…
Wushu seemed really cool, but when I fought mobs they never dropped anything. I was always confused by that. I spent some time trying to figure out what it was I was supposed to do to progress but it seemed more like a chat room where people that …
MMO games have turned into fantasy rpgs by making everything fun. Leveling has never been fun, you don't experience satisfaction with a major accomplishment if you didn't actually have to do anything for it. Like buying a uniform at a flee market …
I understand what the OP's point is. There's an entire genre now of test games. When I search for a game to play on Steam, 75% of the games seem to be 'early access' promising to be more than they currently are. After I play one of these early ac…
I pretty much completely agree with the OP. Although our preferences inside the game differ, we seem to have similar frustrations. I've figured out I really enjoy Project Gorgon.
Aelious said:
I would say I partially agree. I do think there should be a method of selling goods while offline but the % charge to sell the item should be set high enough as to encourage face to face trading, which I know a few people who some…
I missed Arena and Darkfall, to my great regret.
Morrowind: Freedom level 9000.
Seek out this person in Balmora, he will guide you.
Guy in Balmora: You're not nearly strong enough, return to me once you're stronger.
Kill Guy in Balmora: …
Aion was always sort of like that for me. Unfortunately the PvP is so imbalanced I quit for that reason on 2 separate occasions. The 2 opposing races never have a balanced population, it always 1 is outnumbered 3 to one.
1) Ditch Fast / Auto Travel, except for NPC based (WoW does this one right)
2) Ditch quest markers, make players refer to their journal when questing.
3) Ditch quest hub ping pong. In fact, reduce the amount of quests by 75% and make the game actua…
Usings Wow as the anchor isn't fair. I'd say 2003-2008. Right as companies saw how much money WoW was making, they all committed product suicide trying to replicate and never recovered.
icemanatee said:
I've had this discussion many times and most people can't explain an acceptable solution or provide a good answer to this major issue that game developers/designers face in MMORPGs.
Does time equate to difficulty? If so, then …