Haha I'm going to get yelled at by branding and the narrative design team, but officially it's "WildStar." My apologies to all those offended by my grammatical wrong-doings.
Originally posted by rannox Hey Frost, thanks for coming back and answering some more questions. Here are a few for you.
1. You mentioned earlier how you would have to flag yourself for open PvP... Does this mean that there are no parts of the wor…
Dungeons will have a veteran mode.
Raids don't have a difficulty setting, as they are EXTREMELY difficult. There isn't going to be an easy version of the raid.
Originally posted by jbombard
It is great to hear that you have put a lot of thought into endgame. While endgame is important, I am a big fan of games with a sense of journey and adventure. While in WoW there was initially a sense of journey, le…
Originally posted by Desphiria
I'm not sure if we can double post but I have another question, sorry if someone already asked this by the way, but, when it comes to spellslinger, medic, and esper, is there a difference when it comes to using them a…
Most certainly there will be gear differences between hardcore players and casuals.
If you want the most badass gear in WIldstar, you are going to have to work for it.
When you make an MMO you have to have content for all playstyles. There has to …
Originally posted by Omegaz24
The stalker class is capable of tanking. My question is, for them being able to use their evasion as "metigation", is there anything they receive for dodging like a faster recharge on the dodge roll, or a small spike o…
Originally posted by Dragnog
From what we have seen of the crafting system so far; How comfortable do you guys feel about it now? Do you still feel that there is work to be done on the basic system or are you just filling in the blanks now?
You…
Originally posted by Satyrak
* will there be more classes/races till the release? nope.
* will beta testers get any bonuses later (when the game is released) ? not sure. perhaps?
* have you planned content patches after release? In…
Originally posted by jidai
hi frost!
are pets in the game? =D
and pleeeease give me a beta key D=!!!!
greetings from vienna
There are pets... kinda. Scientists have scan bots (that you can customize!), Engineers have pets, and on occasio…
Originally posted by Jayden
Hi there Frost!,
First off, from all the art and videos I've seen, the game looks amazing. Secondly, all your Dev Speak and Live Streams crack me up, so keep up the awesome work.
Thanks! Glad you like em!
I was wo…
Originally posted by Ticklish
What is yalls method of sending betas just wondering i got alot of hope for wildstar i follow it everywhere.
Random. Although we give priority to peeps that fill out our beta survey! Originally posted by drumchann…
We're discussing that right now. I'd have to follow up with Jen Gordy, our PvP guru. (Although personally, I'd want it turned off for competitive ELO ranking.)
Originally posted by Pirschjager84
Are there plans for Guild Achievements or Perks? If so, can you share any info about how they work / what they might be?
Yep. You'll see more info on this in the coming weeks. Social Systems are important to u…
Originally posted by Diodenosis
Hey Frost! Your'e DevSpeak narrations are pretty boss.
Thanky!
Although I haven't gotten the chance to play the game I had a couple questions...
1). Will more housing plots become available upon level up?
…
Originally posted by Impulse47
Are there going to be any mechanics which will allow me, once I reach max level and obtain the uberest of gear, to play with friends who are just starting? For instance, Guild Wars 2's down-leveling (which is far fro…
Originally posted by Deathgod881
1) How long until launch?
The game will be out this year. We are pretty much just polishing the game to make sure we put out an exceptional product. We think it will be worth the wait. Originally posted by Muvi…
Originally posted by foozy
Hi Mr. Frost,
I've got some questions about designs;
Go ahead!
We all saw at trailers, game play videos or photos of your world and character designs. They looks like based on cartoon type. What was your inspirati…