Not many of the traits you have to unlock are actually used in the meta builds - and the events to unlock them are generally pretty easy. This thread is much ado about nothing - with a few haters piling on. New trait system is fine. The best feature…
All games have grinds. Its used in a negative manner but its pretty much the core of gaming. The best have grinds with steady but slow increases in difficulty. But whether its Tetris or WoW or whatever - they all have grinds. I like to play tennis -…
I like these kind of threads.
What has to be understood is that best experience does not equal best MMO. Games like EQ wowed us with their technology - and the idea of virtual worlds before the internet age had truly awoken. Nowadays the game would…
Vertical progression is a real thing - and it does work. Just ask ncsoft - who cut staff from WIldstar but is still hiring for GW2. And yes GW2 is horizontal. There is a LITTLE bit of vertical progression once you hit 80 but its trivial to get an en…
Originally posted by Rhoklaw Originally posted by GuyClinch Both themepark and sandbox games have massive problems. What needs to be done is with skill use of procedural content generation/AI/ as well as some themepark and sandbox elements is to m…
Both themepark and sandbox games have massive problems. What needs to be done is with skill use of procedural content generation/AI/ as well as some themepark and sandbox elements is to move past these current games.
I see gw2 events as a very tent…
People don't love to talk in MMOs but its pretty awful without being able to say anything. This game has meh 77 review from critics and is even lower ranked from users. It's looking like something of a bust not a boom - truth. I Had high hopes for i…
Retailiers have 325 million dollars of licenses - that's not that same as selling 325 million dollars worth of games.
Destiny has put activision an estimated half billion in the hole (marketing and development) - so even if they sold that many game…
Originally posted by Shaigh Originally posted by ElRenmazuo Originally posted by GuyClinch No. The game is not good enough. It's like one of those blockbuster movies that everyone imagines is good - and every goes to check out but it sucks - so…
No. The game is not good enough. It's like one of those blockbuster movies that everyone imagines is good - and every goes to check out but it sucks - so second weekend sales tank.
Across genre - I think Skyrim and Borderlands 2 and Minecraft are m…
Nah.. 20 years from now we will have VR MMOs with actually decent AI that will make MMOS the biggest thing in gaming. You just need to have some patience.
The big first move from text muds -> 3D MMO is the first big transition but the move from…
I don't think I would like that game at all..
I believing gaming needs to move in the exact opposite direction. The gaming world has to get 'smarter' - I don't mean harder but smarter.
If we think of most MMOs like a giant game of AD and D - what …
I think they know what they want in a game - the problem is the imagination of the players exceeds the ability of the developers.
1) They want 'something' better then the holy trinity that still really encourages teamwork but doesn't pigeon hole p…
The MMO market is becoming saturated now with every concievable variation of the current MMO technology being available to players. Future titles though - if they can manage to find a way to jump forward and create more immersive and varied worlds -…
GW2 has some cool stuff to explore, IMHO. I have run into jumping puzzles and all kinds of really cool areas just cruising around the zones. And usually there is a way to trigger some kind of event and take out a big boss.
it's a mistake to assume …
Maybe my latency is better then average - but I really love the action combat in this game. It reminds me a lot of Ratchet and Clank. GW2 combat was much better then people gave it credit for - if you were talking about playing to the best of your …
Devs need to determine the needs of the players - and then develop around that - rather then just concentrating on focus groups. Players want x y and z - how do we design our software to achieve these goals. That's what good developers do. Sometimes…
Well if we are ripping off from GW2..
They could do better with the dynamic events - GW2 seems to be much better there. PvP could be improved - a lot. Healing is way to powerful - again GW2 got this right. Character design - damn here again GW2 is…
"No one is trying to take away anything from you, just people are pointing out that without casuals, any game will have difficult time surviving on market(especially with a budget of WS).
There is no point trying to leave out casual crowd out of yo…
"WoW's net subscibers did not decline at all during Wotlk. The proof backing this up is overwhelming, why do people keep implying/stating otherwise? Yes, it didnt grow as many subs compared to past xpacs(1.5 mil, is still pretty amaizing), but it ce…