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Nada

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Nada
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  • 'Seed' was pretty interesting and didn't require fighting to gain levels... But that was also reliant on what you chose to be - Engineer, Scientist and so forth.
  • I'd like to see a 'Space Opera RPG' sort of like Star Trek that uses multiple engines. I'm not entirely certain why developers haven't looked at this type of thing... What I'm getting at is a game where you cane conceivably freely fly your spacesh…