Mendel said:
If Calling a character becomes the normal 'expected' behavior when replacing a group member, this functionality needs to not be limited to a single class. Otherwise, it will require too many characters to be the Summoner class. …
svann said:
The other trick was that a rogue or a FD class could drag your corpse to the group. Dunno if corpse dragging will be a thing, but it should be.
The good old days of having a Necro corpse drag a magician (me) halfway throug…
Mendel said:
Nightbringe1 said:
Mendel said:
All this 'Save my spot' group logic is another form of the hated fast travel. It's a convenience feature.
Just give Summoners "Summon Teammate" and I won't care.
Not …
El-Hefe said:
My wife decides how much and how often I get to play video games. So I hardly ever get to. #somebodyhugme
I get home from work and my wife has dinner cooked and the computers already fired up and logged in
Still only…
Mendel said:
All this 'Save my spot' group logic is another form of the hated fast travel. It's a convenience feature.
Just give Summoners "Summon Teammate" and I won't care.
Not that I won't use the feature, since I bring a pres…
All summoner pets will advance with character level and summoned gear.
My question is, how will pets benefit as the summoner acquires better gear? Or will pets at a given level remain static, not advancing as the summoner gears up?
If pets…
svann said:
No zones!
And no leashing!
= you pull it you kill it
Incoming to Freeport: every mob from West Karana through Commonlands, with a quick detour through South Karana to pick up any strays
I'll be gating back to Ak'…
Xiaoki said:
Ganksinatra said:
DMKano said:
Also
"What is your minimum target audience size / demographic expectation for launch? 10k subs, 50k subs, 100k subs, or more ? In other words, how small is your niche tolerance?
Ben…
Hawkaya399 said:
I also like deep character development and skill-based systems. I want to think. Yet most players seem to not. Sid Meier sums it up best to describe most people when he said "Don't give me too many choices. I don't want to ma…
Lord.Bachus said:
For pnp good dungeon masters with story telling capabilities that could make you shiver for a simple group of skelletons where way to rare.. and then we are not even talking about their improvisation capabilities.
Pnp was ma…
Sovrath said:
Scot said:
Sovrath said:
Amathe said:
Sovrath said:
"the picture is full of mistakes" why?
I could be mistaken. Or maybe the game changed after I played it. But my friends and I had grap…
Amathe said:
With some modern graphics, sure. But even more than games like Everquest, I would love to experience a little of this (and yes I know the pic is full of mistakes):
This is me every Saturday.
I go offline and play Pathf…
Dullahan said:
An extra stat related to how recently/frequently you die that provides a penalty or bonus could be a pretty interesting alternative to just experience loss.
So, I stay logged in while working / sleeping to max out my bon…
Sinist said:
My hope is they stick with a fully naked CR, hefty EXP loss with level loss. There should be NO graveyards in a zone and the only way you can regain your corpse is by getting it dragged to you in the zone, or having it "summoned" t…
Well, this weekend I spent a fair amount of time farming tradeskill goods, so I could improve my tailoring, so I could make better bags.
Did not need a quest telling me to do so, it was simply a goal I set for myself.
svann said:
Nightbringe1 said:
Sovrath said:
Nightbringe1 said:
Kyleran said:
Naw, I'd rather they design it for players willing to spend a bit more on their rigs, and not cater to the lowest common denominat…
I agree with Steam allowing more content types.
I strongly disagree with Steam washing their hands on quality control and definitions. This is a straight up money grab at the customer's expense.
Sovrath said:
Nightbringe1 said:
Kyleran said:
Naw, I'd rather they design it for players willing to spend a bit more on their rigs, and not cater to the lowest common denominator.
The masses are never going to flock to this…
Kyleran said:
Naw, I'd rather they design it for players willing to spend a bit more on their rigs, and not cater to the lowest common denominator.
The masses are never going to flock to this game, but those really interested will more than l…
Seelinnikoi said:
Can someone explain to me how would they "fix" the lootboxes as not to appear gambling?
They can't, because that is exactly what they are.
The companies would need to find a different monetization model, and most of t…