Cherry picking. Go look at Camelot Unchained, has probably the best art in the MMO business at the moment.
But seriously, you thought Kickstarter MMOs would look amazing? Graphics are the thing that inflates a budget THE MOST.
Originally posted by Starbuck1771 Originally posted by Mitara The graphics style is really horrific, but the animations are quite good, much better than what Camelot Unchained can currently present.
Could be an interesting game to watch out for…
Originally posted by Mitara The graphics style is really horrific, but the animations are quite good, much better than what Camelot Unchained can currently present.
Could be an interesting game to watch out for. Just really... update those colors.…
DAoC was made on a 1 million dollar budget with a small team.
Passion and experience tend to matter more than budget. WoW is swimming in money and is still pretty feature lite for its age and budget.
Originally posted by nationalcity Originally posted by Tibernicuspa Sounds like they're TRYING to make a Darkness Falls, one of the best remembered features of most of Mythic's games.
However like everything in TESO, it sounds a bit off...…
Sounds like they're TRYING to make a Darkness Falls, one of the best remembered features of most of Mythic's games.
However like everything in TESO, it sounds a bit off...
Is this a big noninstanced zone with a ton of tough mobs in it? Or is…
Originally posted by Greatsword Good news? Oblivion was by far the worst part of the series...
PS: I haven't played Arena, though.
Agreed. Oblivion had the worst writing/story/setting as well as a lot of other things.
Originally posted by RebornDragon First I will define my "done well": Something that can pull in a million + subs and keep it for more than a year instead of just being a let down.
So... no MMORPG other than WoW?
Originally posted by kdchan
Originally posted by mmoesports
At the end of the day, AV probably doesn't have the man power to run 2 games simultaneously. Most Kickstarter failed miserably in recent years. This is the reason they killed of…
Originally posted by blythega I played up until DF1 closed down
DF1 player base was well down before the announcement to close the doors. Why you ask? Because the core mechanics of the game were broken and thus the reason why DF2 was born.
Why w…
Originally posted by Cruizerke
Like I've said a couple times before, AV is what was wrong with DFO and that's still the case. Unless another company comes along and buys up AV or creates something comparable to DFO, that ship will stay sunken.
Tha…
Originally posted by unclemo
The original Darkfall was a good concept, but rampent hacking and cheating ruined the game.
And the really poor design that forced you to macro and grind to stay alive.
By the end the only people DF1 appealed to were…
Originally posted by MrSnuffles Originally posted by mmoesports https://forums.darkfallonline.com/showthread.php?411080-Message-from-the-CEO
We did not create this company to make money. Along the way, many things have changed at Aventurine. Bu…
Originally posted by kdchan Of course this guy don't have a clue and probably never played its own game because what he said is pratically the opposite of the reality. He's got a much clearer grasp on it than you.
First of all, at launch back in 2…
Here come the 10 or so Darkfall 1 fanatics to spread a bunch of false rumors about the Golden Paradise that DF1 was, the perfect game they should never have shut down?
Oh boy.
Originally posted by Jean-Luc_Picard Originally posted by Tibernicuspa Originally posted by Jean-Luc_Picard Originally posted by MissAdventure Originally posted by Dullahan
Good post. The original MMORPGs were about the world, we…
Originally posted by Moghidin
I'm looking for a new MMORPG to play. I've played both ahrdcore PvP games like EvE and games without PvP at all as well. I've found this game on mmorpg.com list and it has high rating but very sketchy info. I see it's …
Originally posted by Distopia Originally posted by Tibernicuspa O
Your memory must be pretty shoddy then. I don't remember any game other than EQ to have had forced grouping. I remember a ton of games that gave you multiple ways to level, an…