Originally posted by AgtSmith
I did not say that you don't have things to do in combat - I said at the upper levels the DECIDING factor is far too often the dice rols, teh saves for or against, gear, character attributes - the static things n…
Originally posted by Gabrion2
The other problem with beholders in general is that the antimagic should suppress magical effects, not dispel them as it currently does.
While I will fully acknowledge the variance from the rules on this, and the…
His complaint about beholders is pseudo valid, in that they should be using an anti-magic ray, I believe, instead of a zone. Regardless, the zone makes a beholder encounter much more challenging (as a beholder should be), and a ray would be pretty …
For me, it was really quite simple...
DDO: I loved the combat engine. I loved how personalized my character was. I loved the experience of instanced PVE questing. I loved grouping for the first time in an MMO.
WoW: I hated the combat…
Originally posted by Gabrion2
If you managed to get bored playing WoW here's a fun exercise for you. Take the amount of time you played WoW and divide it by 100. Now you have the amount of time it will take you to get bored in DDO!
Wow...tha…
Originally posted by AgtSmith
Originally posted by HorrorScope
One wish for DDO, random trap generation for all quests... so we can slow the game down more to a DnD level and not a Diablo level. This is a fast action game as it stands now.
…
Originally posted by Hexxeity
"I cannot logically or factually refute anything in your post, so I will instead resort to an ad hominem attack."
Nice work.
Actually no, it's just that the majority of his "complaints" aren't even c…
WoW having more players has never been much of a bonus to me, because in my limited experience with it one thing became clear...
I don't want to play games with most of the people I met playing WoW.
The fact that there's more of those …
Originally posted by mindspat
Originally posted by Vincenz
Although there has been more lag since the last patch, there's a maintanence on Monday that very well may correct it, and if not I'm sure they'll track down the problem and fix it.
…
Although there has been more lag since the last patch, there's a maintanence on Monday that very well may correct it, and if not I'm sure they'll track down the problem and fix it.
Fixes to unforeseen issues aren't instantaneous...it's why the…
Great point docrock, make no mistake...the new system is WAY more complicated, and I use the hell out of the offline enhancement builder...but LOVE the system.
Originally posted by HisButterfly
Maybe I'm coming at this from the wrong angle, but here goes...
DDO was my very first MMO. I'd just started playing video games in general a few months prior after having met my then boyfriend who introduced me t…
Originally posted by est0nia
I bet you anything it's going to be another medieval fantasy style.. Considering that's really all that Bioware makes..
You mean like Knights of the Old Republic? Or Mass Effect? Or Jade Empire? Or Sonic C…
Originally posted by Velgar
Dungeons and dragons online tried that. It worked well enough but apparently it's not that important a feature since the game is barely alive.
You obviously haven't tried it in a long time. Post server merge (month…
The "Adventure" or "Explorer" zones are EXTREMELY solo friendly, and offer enough exp by themselves to level a character to 13th I believe (if not higher).
Plus, a HUGE portion (most I believe) of the quests up to level 5 or 6 now have the "so…
Originally posted by madkk
Originally posted by Vincenz
Except that it's 100% optional...and those weapons are far from "required" items to own
This statement is absolutely meaningless, since the game itself is "100% optional…
Originally posted by Quintor
I don't like how they added weapon's that you now have to upgrade. I think they call it a crafting system.
Basically, you need to run The Shroud quest over and over. It's another grind they added to the game.
Exc…