Avatar

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Badges

Zindaihas

About

Username
Zindaihas
Joined
Visits
127
Last Active
Roles
Member
Points
317
Rank
Uncommon
Posts
3,662
Badges
29

Comments

  • Ah, thanks. I'll give it a shot.
  • I hope Pantheon follows the EQ model or something close to it.  By that I mean quests don't have to work just like they did in EQ, but that they should be integrated into the game so as to be hardly noticeable.  It's been quite awhile since I've pla…
  • There's a lot to unravel there in your opening post, so I won't really try, other than to say this: You set your attributes extremely low for your starting character implying that they will grow as your character advances.  I hope that's not the ca…
  • cheyane said: So often in Everquest I have been left surviving by the skin of my teeth like 2 hp from death and often to survive and die to poison anyway while desperately trying to bandage or mend as a monk and have it fail.  I have…
  • I generally don't look at MMOs in terms of how hard or easy their content is.  I tend to view them in terms of how immersive or non-immersive they are; and difficulty is a byproduct of that. One of the things that sticks in my mind about my early d…
  • Mendel said: Versatility isn't a problem to the game until it reaches the point where the character becomes self-sufficient.  Then, especially for group-based games, it can destroy the game.  A self-sufficient character *may* be able to solo, w…
  • Rhoklaw said: Versatility is important if you enjoy soloing. That isn't the focus of Pantheon and while you can solo to some degree, it won't be as beneficial as grouping. As for FFXI, I like the idea they have in place with only having to make…
  • Rhoklaw said: Not sure if this gives any indication of what you are looking or hoping for, but here's the link... https://pantheonriseofthefallen.gamepedia.com/Alchemist Thanks for that link, that helps.  It at least looks like they w…
  • Guilds serve an important function.  They are the best way to get the top-tier gear that you desperately want your character to have.  The trade-off is that you have to commit a large portion of your time to that guild.  If it's a good guild, the co…
  • Those graphics are impressive.  Honestly, I don't know what to expect from Pantheon and I'm not getting my hopes up, but basically, if it produces an EQish style with an improvement in graphics and an evolution in gameplay...I think it will have ach…
  • At this point, I guess I'm just expecting it to be released before I die of old age.
  • Does anyone remember the one in Siren's Grotto that worked to your benefit?  That was the zone where you were supposed to cross underwater in order to get to Western Wastes (if memory serves correctly).  It was a pretty difficult swim.  But the bug …
  • I'm a little confused as to what this thread is about.  Is it about "old-school" MMOs vs. "new-school" or is it about the fact that Pantheon is not going to be released anytime soon?
  • In-game auto-mapping for each player from the very start is an immersion killer.  It becomes a crutch and eliminates a vital sense of danger in an unknown world.  One of the reasons we play fantasy MMOs is for the adventure.  We are intentionally pl…
  • I've never been big on crafting, most systems I've seen have been a little bit too tedious for me.  However, I believe it's a vital part of any good MMORPG and since the devs take the time to set up a crafting system, I try to dabble in a least one …
  • How did we go from group-oriented MMOs (like EQ) to solo-oriented ones (like...I don't know...say, Age of Conan)?  I don't think when they were building EQ, the devs specifically intended to focus on group content because they were breaking new grou…
  • Xthos said: Now, if you were in a 'hell level' (double xp needed to level), it hurt a little more when you died, but if you had a decent camp, the penalty could be maybe 10-15 minutes, and if you were solo and maybe not a good solo class longer…
  • Sovrath said: But housing does have a purpose. At least if one can appreciate the purpose. It anchors your character to the world, it gives you a place to be, a place to come back to and store/exhibit items from your adventures. If done well…
  • So I detailed in my "trace the decline of MMOs" thread (which has been mysteriously resurrected) how I did not think much of EQ2 when I played it.  One thing I do remember about it now was the housing feature and how I decorated my residence with va…
  • Oh right, cannibalize was the Shaman spell.  It sounds kind of necro-ish to me though. Speaking of Shamans, I remember grouping with one in Old Sebilis who has a super healing spell called Torpor.  With that spell, along with cannibalize, and with …