NicoleC said:
Still waiting for that refund I'll never get.
You should. I got my pledge (which was done through Kickstarter in 2011) refunded when I asked a couple of months back. It did take a while but it happened.
What I would like to see is LOTRO update with the 2007 mechanics and SWG pre CU/NGE.
The only reason being I can't play them today. Sometimes I wish 2007 LOTRO was relaunched as a single player RTwP (Real Time w Pause) game.
Halfway through KOTOR at the moment. Installed Dragon Age: Origins. They'll be the two main ones I'll be playing.
Will jump in Starsector, Project Zomboid and Ostranauts for my Sandbox pleasures.
I've just finished another play through of System Shock (1994). Still up there as one of my favorites. I play Wolfenstein 3D (1992) from time to time. Monkey Island (1990) series I play again.
I also have an Amiga Emulator installed and play all…
The developers of Desperados 3 created Shadow Tactics: Blades of the Shogun which was a great game (Overwhelmingly Positive reviews on Steam).
If it plays anything like that It'll rank the best of the series for me.
Ancient_Exile said:
EDIT: Making mistakes/failing, and enduring the consequences thereof, can sometimes (or even often) help us learn faster than making the correct decisions/succeeding.
Fair enough I'm just not a fan of the arbitr…
Ancient_Exile said:
immodium said:
Kyleran said:
Finally, of course it makes sense to punish you for failure, another poster shared with you the multitude of evidence proving how failure drives us to succeed.
Imagine s…
Ancient_Exile said:
immodium said:
Ancient_Exile said:
Yes, he/she gets punished by not being admitted into the school/college/university of his/her choice and being forced to try again with a different institution of highe…
Ancient_Exile said:
Yes, he/she gets punished by not being admitted into the school/college/university of his/her choice and being forced to try again with a different institution of higher learning.
Or to give up, get a job, join the…
Kyleran said:
Finally, of course it makes sense to punish you for failure, another poster shared with you the multitude of evidence proving how failure drives us to succeed.
Imagine someone takes an entrance exam and fails it. The failu…
I'm not arguing against failure. Not being able to complete the content is failure and I'm ok with that.
Why punish failure? All that does is it to deter people from experimenting/using their imagination and coming up with new ways to beat the c…
Kyleran said:
It's an unrelated analogy, akin to being in the middle of a dungeon when a serious bug prevents you from completing the run forcing you to wait for the devs to fix it before continuing.
Both are examples of unintended activ…
Ancient_Exile said:
immodium said:
Ancient_Exile said:
But your analogy is flawed. Because I have no power over whether the pencil breaks or not in that scenario.
If you're using a pencil it might brake. If …
Ancient_Exile said:
But your analogy is flawed. Because I have no power over whether the pencil breaks or not in that scenario.
If you're using a pencil it might brake. If you engage in combat you might die.
If you think …
ChildoftheShadows said:
immodium said:
Ancient_Exile said:
Iselin said:
Sovrath said:
Iselin said:
Sovrath said:
Iselin said:
Sounds like the concept of easy with no death penalty, …
Sovrath said:
immodium said:
When I'm doing a crossword and my pencil snaps, does hunting down a pencil sharpener add anything to the crossword, or make it harder?
And that's the issue I have with death penalties in M…