The point is... the killing everything in the dungeon is not a requirement for beating the quest, have you ever thaught about trying to get thru a quest by not killing everything...
If fact if you read the Devs posts on the official site, some ques…
Hack and Slash this game is not... in fact you get absolutely no EXP from hacking or slashing.
Secondly it is group based, and I hope they put in an EXP penalty for abandoning a quest, cause its really just poor sportsmanship to leave your group ca…
Before you go slamming a game you need to go read the Book of Dev (2 volumes) on the offical sites forums, only then will you even begin to have any idea of a clue about what the hell your talking about.
If you fear level grinding then fear no more... you no longer have to kill 100,000 monsters to make it to the next 'moment'... but you have to remember that each 'moment' is really only 1/4 of a level, since theres only 10 levels. Which meens theres…
First of all most MMORPGs, don't even fit the classification of an RPG. So if your even going to begin to compair DDO to anyother game you need to stop right there.
Secondly, DDO, unlike just about everyother MMORPG, limits resources during quests.…
I really hate listening to naysayers...
I haven't met a single person who has played PnP D&D in Beta who hasn't liked the game. I here alot of complaining about stupid things like PvP and Crafting and I wonder...
What in the heck does an RPG …