the only time no auto-attack becomes a nuissance more than button-mashing+auto-attack is near the end of a normal fight when you have plenty of health and auto attack would normally finish off what little they have left
it feels a little 'much' wh…
Originally posted by DarkPony I wondered to what degree the mirrored classes share functionalities but also effectivity in each given role. Can anyone who has played the game at a tradeshow, or maybe read some dev quotes shed some light on this?
I…
Originally posted by Hexipox
Hello everyone,
This post might just be me who is a tad bit slow. But I consider SW:TOR website beyond useless, as I cannot find any info I want to know. I know there are people here who probably know …
It would be nice though if you were able to hold down a button if you wanted to do the same action more than once and in succession rather than having to constantly queue up buttons
no auto attack means an increase in button mashing; im sure the m…
Originally posted by Satarious It's good to see that the story is so well done. This is what basically sets SWTOR apart from WoW. The gameplay mechanics is of minor importance since WoW actually polished that quite well from previous MMOs. So if …
Favorite servers are RP-PVP servers.
I tell you it adds spice to the game. I personally haven't RP'd but just knowing that you're on a server that allows/encourages RP is enough for me "what sorts will I encounter here!"
hmm..
serioiusly I'm not a fair monger but yes I don't think anyone should be allowed to use macros unless they're* readily and easibly^ available for everyone
like apps..
*spelling
^turns out easibly is a word in urban dictionary
They did well with me:) they let me play the first week, then reinvited because of initial latency issues. That reinvite really made me take the game more seriously (buying it, that is).
Originally posted by Purutzil I think the whole point of no auto attack is to make it more dynamic. Personally, I feel that in terms of a game like this with its current system (what they released), having to press buttons for each attack seems so s…
Sorry folks, don't think this is gonna end nicely
But I don't think they've made story an end in itself but something that supports end game, where end game is more or less an end in itself.
Its nice that even hardcore levelers that could c…
Originally posted by Tamanous Well you have 8 stories, 15 Flashpoints and 2 Operations to master before you can bitch about it. It's the most content any MMO have ever released on the first day.
That said it still won't be enough for harcore no li…
Originally posted by Agricola1 Post launch I end up like this poor guy,
Anyone else have similar fears relating to SWTOR?
Please, please Agricola
ask for this thread to be deleted..
Originally posted by Biggus99 Well, so much for that "Single Player RPG" that people are worried about. Kind of shoots the hell out of that theory, doesn't it?
mmmyeah, single player RPG is completely off.