It's not that bad. A far as I know it is the only mmo which let's you have a look at the code.
I still hope they find the money to support the modding community more.
It is interesting that in a game where lots of people macro skills unattended a potion that lets you gain skills quicker for one hour you buy with points and you get for logging once a week in is seen as pay to win.
It is still one of the only mmo games that will offer you to host servers with their code and also modify their code. Conetent is low but the lua code allows a lot of flexibility.
We will see. I doubt any AAA MMO will be made the next decade, not when a shooter or moba can bring in almost the same with 1/10 of the development costs.
No, i don't see a reason for any company to invest 100 million with a doubtful return.
In 20 years technology should be far enough to bring the cost down to include the great graphics players want and include gameplay for more than one group of pla…
One of the advantages of LOA is that they offer you to use the server code to have your own server and modify as you please. The basic setup at the moment is a bit sparse but is expected of an indie MMO with about 250k funds. I think this is a game …
Ozmodan said:
ManWithNoTan said:
Wizardry said:
It is a really bad idea.Player run servers will limit the servers and limits the games overall MMO feel.A normal game with say 15 zones is tough to populate now a days for…
No, reason for the renaming is shards ..... most people thought 60 players fuck that.
So a rebranding gives them a new opportunity to market it as MMO with the ability of your own servers. Possible if you can afford the server farm to host for tho…