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v9 sux

mtgsongmtgsong Member Posts: 51

dont really care about the deleveling but the level difference damage...totally suck

for example

level 20 mages dominating level 90s...

level 50 red names taking no damage from a level 70...

 

for sure lowbie dominating over those high lvls

everything is great and all that, but the low level is dealing the same damage as the high level

 

 

 

Comments

  • RZetlinRZetlin Member UncommonPosts: 134

    Version 9 has made the Flyff more difficult.

    Before V9:

    Death: Lose 3% of experience points but you get critical bonus points to gain the lost experience points. Plus you can spawn near a lodelight point to continuing killing.

    After V9:

    Death: Lose 5% of experience points. No bonus points. No lodelight. All the work as to be done again.


    ---------------------

    Player Killing in V9 has shown the class imbalance in the game. It defeats the whole purpose of leveling up if a low level player can now kill a high level player.

  • Nytewolf2k7Nytewolf2k7 Member Posts: 181

    All of the above...

    And they still haven't fixed the ingame help. In some parts it's woefully incomplete. In others it's incomprehensible...

    Sick of playing Entropia Universe? Want to quit, but don't want your hard earned money to vanish? Give your items to ME :-)

  • mtgsongmtgsong Member Posts: 51

    yeah seem like they fixed it up, but there is no pking.. pretty much no use playing without pking in your server.. no use making a new one when you're already high level in your server already

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