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After reading, watching a lot about that game ( was asking for beta key with no luck ) I stopped on the post about combat system in their site and ...OMG...I can sure you it will be like Oblivion or similar, so it will suck a lot and game will be another defeat, like Guidwars, impressive graphics but unrealistic combat system and AoC will be probably an awesome graphics but dificult to position to fight in melee and much more to throw an arrow, so if you wanna be hunter hehehe...you will get a headeche in 5 minutes of play.
I was an entusiast for that game and really want to play another great game other than WoW but....none seems to get the point to make and beat those nasty blizzard guys.
Cheers.
Comments
I think it may be a mess at first just like other games until you get used to it but once you get the hang of it people may like it. I know I have read they have changed a few things with the combat recently due to Beta testers feedback so its still getting tweaked. Its different and thats what is attracting so many players to it so to say it will flop is a little early in my opinion.
Out of every 100 men, 10 should not be there,
80 are nothing but targets, 9 are the real fighters.
Ah, but one, ONE of them is a warrior,
and he will bring the others home.
-Heraclitus 500BC
It's kind of hard to say something is a mess when you really havent experienced it, or your knowledge is based on what you've read on forums posted by other people with no experience in it.
I'm sold that it's something different for an MMORPG, how well it will work out, I guess I'll know the answer to that after it releases, and the NDA is lifted so testers can talk first hand about what works, and what doesnt work for them.
I appolgize if I sound grumpy but posts like this usually end up with flamming.. lol
So can you imagine with no targeting system and no auto-attack ? I can sure you you will get finger´s pain and headeche in 5 minutes. Like I say I havent test it but all what they say´s in their site says all and I will buy it just to test it but it will be another mistake buy I think.
Read:
http://www.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&template=content&func_id=1346&sort=PRIORITY,RELTIME%20desc&table=CONTENT
I appolgize if I sound grumpy but posts like this usually end up with flamming.. lol
Hehe, I tend to agree, although I think many people use WoW as a comparison simply because it has 9.5 million subscribers, and who knows how many others who have played and left the game. Most MMO'ers are familiar with it.
Like you, I'll give it credit for being polished, and being an MMO that holds appeal for a variety of reason to the great masses, but I'm with you on the challenge, I'm definitely ready for that as well.
Uh...Auto-attack is incredibly silly, I for one am thrilled that this combat system offers something more than "whack-a-mole" combat. Actually having to pay attention, to face my target...it sounds like a better direction than standard MMO's. Again though, I wont know until much more info is released, people have tried it, and/or I've gotten some hands on time with it.
If that isnt for you, and I'm not saying it to be a jerk, but there are probably a ton of other MMO's that would suit your playstyle better than Age of Conan. Why not pick one of them up, and come back later when there is more info available so you can make a better decision for yourself?
While I aplaude AOC for finally trying something new in an MMO I doubt I will give it a go untill well after release, simply because of the combat. Not from the perspective of not likeing the idea but here are my concerns...
Lagg. Be it computer or server lagg. This is the biggest issue I see with the combat system. Especcialy in large scale pvp battles, one or two seconds of lagg could cost you big time.
Its going to be new and fresh combat, its going to be easy to understand but hard to master. There wont be auto attack shortcuts.
It will be unlike any mmorpg you have played before, its going to feel "new" to alot of people.
Its going to be awesome!
Thats what I think!!
Actually Oblivion is not a bad game, a lot of my non gamer friends like it, because it can be played in anyway you like, and appeals to people with very different play style. Guild wars, oh well, any game with a player base like Guild wars will be called a tremendous success, anyone calling it a defeat must have very unique standard of judgment. As for WoW, if you hate it, stop playing. I think there are other things to do during your leisure hours than forcing yourself to suffer in front of your tauren shaman screen image.
NDA is still binding, all talks about specific aspects of AoC are hot air.
Hey, it's all good, I did read your post, and the way I look at it, one of two things happen. If you buy it, and you dont like it, you just spend your hard earned money for me. Yep, your hard earned dollars go to help improve a game I enjoy!
If you like it, you'll be around, and if not, well you improved my experience, so thanks!
Instead of buying it, why dont you get involved in the Open Beta that the folks at Funcom have hinted around that they may have before release? That way you get to try out the game for yourself then, and then if you dont like it, you dont have to feel bad that your money went to improve someone elses game!
If you are sure you wont like it, the really, why would you spend your money that way? After all, it's not possible that you could actually be wrong and end up liking it, is it? After all, you've gone out and made a declaration about how bad it'll be, I mean, c'mon, since you know, why try? Seriously, thanks again for your donation if you are truly that silly!
Cheers.
Ya, its going to really suck that i wont be able to hit auto attack, go make a sandwich, watch some TV, then come back and loot.
Some of us are looking forward to ACTUALLY PLAYING a game so we are rooting for this combat system.
AOC has given me a bit of disappointment (like stating that leveling with be at WoW Speeds) but if they change the combat system back to auto attack, button smash the flashing icon style then i wont even bother with it.
Hate to admit it , but i am highly skeptical about how it will turn out too.
The combat system will make or break AOC, thats a fact...
But look
You are freely moving yourself and positioning the swings, that might or might not hit the enemy.
You also need to turn and face the enemy (not as easy as it sounds , especially in pvp)
Now on top of that you need to pres keys in sequence to execute combos.
I am trying it now ( imagining it) , and i just cant do it. Only chance would be if enemy would be standing still or there would be target lock.
But anyway. I am not empty talking. There was many attempts on this combat system in PC gaming.
So called sword fps. None of them managed to do this.
The closest one was Sword of Darkness. It had very similar fighting as AOC, but you could lock the target so at least you would turn to face it automatically...
Sounds lame , but perhaps this is what Funcom has to do...
This game is going to rule, because honestly with no autto attack? thats some sweet sh!t right there it won't even be like playing an MMO it'll just be like playing a game that never ends? so ofcourse some people will still swing from WoW's tiny little balls, only because their systems blow and they cant afford to buy a new computer to even support new games. So they stick to a game that reminds them of saturday moarning cartoons because thats what most 12-13 year olds like to watch.
Ok, sorry that was a I hate wow rant but seriously this game, its combat system and everything it is presenting to the MMO world will be a great start for a new type of MMO
I believe there is an option to AutoFace:
For instance I don't use autoface(softlock) because I control my facing using mouselook.
In Tabula Rasa you just highlight something and hold down the "lock on" button and as long as they are in your forward 180+ arc your torso turns and you can shoot them, heck even more than 180.
When you perform a melee attack in Conan you move forward. When you step forward if your current target is in the side of your cone lets say on the left or right edge, the soft lock will rotate the camera and character slightly to try to bring the target into the middle of your cone. This is very slight and is easy for a player to move faster than the soft lock facing. Players can turn it off because some people as I said don't want the "CPU" moving their character for them at all.
Right mouse button down means mouselook and I prefer to play in mouselook always.
But as a general guide players shall control the char not the CPU.
You are being seriously ignorant.
Imagine you have a 45 degree cone in front of you, heck lets make it 90 degrees even.
I am your target.
Left side of your cone is 0 degrees
Right side is 90 degrees
I step to the side one step. I am now at your zero degrees as you step forward.
You step forward as you perform an attack and you automatically twist 30 degrees bringing me to your 30 degree point, you do another attack and twist the 15 degrees left to keep me centered.
Thats it. I can easily move faster than your 30 degrees of "auto facing" adjustment if I want too. In fact from my perspective as your opponent I have an advantage because you are using a handicap that likely means you are not as good of a player as I am. Its like showing up to a bike race with training wheels. They might help you but everyone will know you arent as fast, and the guys without training wheels are not going to be jealous of yours. Its there to help those who need it and especially while learning so you dont have to maintain everything yourself but it is not imbalanicng in anyway.
Some people just won't even notice it, some will turn it off.
Auto-target means if you get hit that it auto "selects" not combat targets the guy that hit you if you have no target.
Theres a "invert mouselook behavior" option in the options which changes right mouse into a mouse look toggle.
Just to clarify the Autoface option....
But really until we play the game best to reserve judgement on how it will work out fully.
I for one, am for slightly complex game play that requires thinking and strategy in PvP for eg.
So envision, using mouselook, and then your left hand on Q,1,2,3,E (not all 5 directions at start of game (see how this goes hand in hand with easing the player in) )
Also remember what the testers said and feedback given earlier in the year.
If you can play the game with a 360 controller you can play from the keyboard - easy!
Autoface is nothing like AutoAttack, anyone who thinks different please actually read the dev quotes above.
And yes, it could make PVP a bit more difficult with the other guy running all over but then he has to be looking at you to hit you also. Seems pretty fair.
Perhaps the system will work, perhaps it wont. But i say BRAVO to Funcom for at least trying something different then the norm.
This combat is nothing like Oblivion in the slightest way. I don't know what videos you watched, but although animations were sometimes a little clunky(the game is in beta, this is expected) the combat flowed pretty smoothly, and reading about how the media liked the game when FC invited them to play a week or two ago shows that the combat isn't nearly as bad as you say.
|Mortal Online|Gnostaria|
I for one am totally for AUTOFACE
Several reasons :
1. Combat will look much more realistic if you actually swing towards enemy and not 2 feet to his left or right
2. It will make dodging (double tap directions) much more viable , fun to use and realistic
3. Remember Autoface is not auto-attack , you will actually have your hands full with dodging, and executing combos
4. It will eliminate LOLCOPTER gameplay
5. The gameplay would be much more enjoyable.
Again. I am not empty talking here.
Fact 1: The game is almost year late because combat system was obviously to cumbersome and not so fun
Fact 2: Other games in past that tried to emulate sword fighting , opted for autoface feature
My concern is that it, for a lifetime clicker, will be very difficult to perform well under the given circumstances.
But I'm sure I will adapt fast, and enjoy the fights.
I can't and won't believe that the fight system will let us down. Come on, this title is so old, and not a single tester of the game have said anything negative regarding the fighting system for the last couple of months.
Im sorry for this I had too, yes im an idiot. Just trying to say dont knock it until you've tried it, so dont get your panties in a bunch, just having some fun.
After reading, watching a lot about sex ( was asking for hotel keys with no luck ) I stopped on the post about sexual relations in their site and ...OMG...I can sure you it will be like porn or similar, so it will suck a lot and sex will be another defeat, like using the toilet paper roll, impressive feeling but unrealistic lubrication and sex will be probably an awesome looking but dificult to position to insert in analy and much more to throw an arrow, if you know what i mean, so if you wanna be hunter hehehe...she will get a headeche in 5 minutes of play.
I was an entusiast for sex and really want to play with another other than WoW(not sure who she is) but....none seems to get the point to make and beat those nasty blizzard guys.
Cheers.
Again I am and a loser....I know.
Its not that new. Instead of hotbars there are 3-5 moves. There are a lot of other games without rubberbanding auto-targeting.
Looking at those pasted posts from funcom's website I noticed he mentioned daoc's /stick and /face commands and I felt it necessary to point something out. The stick command in the later years has become somewhat obsolete. All people use it for now is to track to their target. Once there it's basically a somewhat chaotic dance where people tend to dodge and weave around and try to out position one another. The face command I think is a bit more viable because having archers in a game might make it a bit confusing when you're getting shot in the dark in a dense forest and you happen to twitch and move just as you see your hp drop and you loose all sense of direction.
No required quests! And if I decide I want to be an assassin-cartographer-dancer-pastry chef who lives only to stalk and kill interior decorators, then that's who I want to be, even if it takes me four years to max all the skills and everyone else thinks I'm freaking nuts. -Madimorga-
For all:
Funcom's talk of AOC's combat system, it sure doesn't look much different from World of WarCraft, EverQuest, Guild Wars, or any other fantasy-MMO combat for that matter. Characters swing at the air in front of them, and you get no real sense of physical contact -- so battles involving more than a couple characters look like nonsensical chaos to the untrained eye.
That's not a criticism of just Age of Conan, per se, but of the whole genre in general -- and to be fair, a terrible Internet connection made for less-than-ideal demo conditions -- but we really need to sit down and actually play AOC before we believe Funcom's claim that this is a better system than what we're used to.
2) Your thinking that Guild Wars was "another defeat" shows your knowledge of gaming outside of WoW =/ No offense