Xpiher you have alot of faith in a company thats given you little or no reason to trust them up to this point. I give you credit for that unfailing devotion to a company that so far has done nothing but lie cheat steal and delete cancel ban posters and players for being pissed about being served a pile of crap with the launch of this game. Hey man you get on with your faith, I hope it doesnt hurt too much when you finally get that this company isnt going to change.
Considering ideas I've posted in the suggestion forum are coming out in the next patch, ie the culture armor, I'll have to disagree with you. I'll also disagree with you because the new GD has responded to plenty of people's post.
I'm not blind to the failings of FC, I know they "lied." I was there for the pvp patch fiasco of june and july. However, I didn't believe them then since it never went to test. I'm also a little more understanding since FC is a small company. If the company folds so be it. And, since I'm still having fun playing the game I'll continue to play it until Darkfall comes out, which could still be Vaporware.
Sorry but it is sad and hilarious at the same time that the Official AOC forums encourage people to come here to "defend " AOC
Why?
You see people like yourselves with less than 30 posts
I prefer to read, not to write.
suddenly all with the same message "this game is great " ...." AOC is the best " ...." the game had problems but now is so cool "
Please pay attention to my previous message, which you have quoted yourself. I wrote, that I partially agree that the game sucks. And I never wrote that "it's the best" or whatever.
Look I understand why you are doing it and the forums are about free speech but don't you get a little embarrassed ? MMORPG.com forums cannot drive people away from AOC ....only a bad game that people don't want to play can do that....surly you can see that ?
Doing what again?
I have asked an opinion of the person, who thinks negative about the game.
I don't share his opinion, I am rather neutral. Or both negative and positive.
But I respect this opinion, and think it can be used to form some kind of objective truth about the game, people etc.
How often "people like yourselves" do this kind of things here?
My post wasn't directed necessarily at you I'm not attacking anyone specific
Its towards the influx of people who have lately been asked by GM's on the official AOC forums to go to MMORPG.COM and just post positive things about the game ...not objective just positive
Originally posted by bcrankshaw My post wasn't directed necessarily at you I'm not attacking anyone specific
Its towards the influx of people who have lately been asked by GM's on the official AOC forums to go to MMORPG.COM and just post positive things about the game ...not objective just positive I believe the term to describe it viral marketing
I don't think it's true. I've seen that thread myself, it does not have a single post from GM's or any official people.
It might sound pretty "obvious" to the people with the lagbar gif on their avatar, but I would like to see it put together, without much emotional bias, constructively.
Things like "DX10 is not in, the game is buggy, lack of content, marketing lies" etc - they are valid. But I don't really take these as arguments, taking into account how badly they are exploited by the trolls.
DX10 has nothing to do with the game mechanics.
Bugs are being fixed, though admittedly slow, but the game is quite a bit different from what was there one to three month after launch.
Content seems to be added.
Marketing... well, it looks like the new game director is more open and honest to the community.
But obviously, there are things which are utterly wrong with the game itself. "Core issues".
What are them? How would you fix them, if you had the power needed?
While I partially agree that the game sucked and still sucks, I would like to again see these core weaknesses listed.
I must have missed something, but when exactly Funcom did criticize ex-players and blame them? Could you give a link?
People who were "sent" here are just people like you, with the only difference that they play the game right now.
And frankly, there are several trolls here, from the both extremes.
Most of those trolls are the same few persons who keep creating new alts, and reiterating on the same things over and over again. And that kills signal-to-noise ratio completely.
I agree that DX10, by itself, is not a major issue. However, when you couple the lack of DX10 with the other missing features it does become an issue. Bugs, in my opinion, were not a major issue with AoC. While there certainly were major bugs, I personally believe AoC was about as buggy as any other newly released MMO.
I could make huge list of all the things wrong with AoC, and quite frankly there are many. But the fundamental problem with AoC, that cannot be fixed, is that the game is as soulless and boring of a game as I have ever seen. If the game would have actually been fun, none of the other shortcomings would have had such an impact as they did on player populations.
Edit: what the hell, I'll make yet another list of things AoC failed at:
1. Over-instancing.
2. Lack of any meaningful PVP. This is related directly to 3:
3. Lack of a faction system.
4. One of the worst crafting systems ever included in an MMO.
5. Horrible itemization.
6. Ugly armor that pretty much all looked alike.
7. Horrible chat system.
8. No real incentive to group to level. This game is really a solo game to 80.
9. Boring and repetitive quests.
10. Ugly and non-user-friendly UI.
11. Broken feats, broken classes, horribly unbalanced classes that only seemed to get much worse with every patch.
12. One of the worst healing systems for healing classes ever.
13. Boring combat system. Rather than being innovative it was a button pushing, "Simon Says" system.
14. Linear zones. Combined with more instancing than any other MMO and the world felt closed-in and small.
15. Poor graphical performance. Combine this with the "innovative" combat system and any lag whatsoever becomes a serious issue, especially in PvP.
17. Poor management, lack of a direction that management have on the game. Also poor communication between Funcom and players on what is going on and what is actually being fixed.
18. Lack of a meaningful in-game economy.
19. Exploits were and are a major issue. "Fight Clubs" anyone? Level 80's in less than a week running around power-leveling their friends?
20. Lack of end-game content.
21. Stats that seem to mean nothing. Lack of a clear explanation of what stats matter and details on why. "+.01% slashing resistance"......Hmmm, yeah that sounds exciting.
22. Lack of any common areas that people simply gather and hang out en-masse at.
23. Boring and unrealistic mass-transit system. Come on, in a first-generation MMO simply talking to an NPC and getting warped to your destination was fine, but even EQ1 had a more realistic system than this. Pathetic.
24. Boring player graphics. Everyone looks the same.
25. Every class has been done before, better, in another MMO. Nothing innovative at all in classes.
26. Huge system requirements. The "recomended system" level ran poorly.
27. One starting area for all classes and races. Tortage was OK once, the first time around. Thats about it.
28. Lack of communication varieties/ different languages. Would Aquilonians and Stygians really have spoken the same language? Doubt it. This kind of goes along with a lack of faction system.
29. No sense of humor. In-game, or out. This game, and Funcom themselves, take themselves as seriously as a thick-moustache-wearing 80's action hero. (FC: "Our game is steak......")
30. Stuff was promised that was simply not delivered, without any apoligies from Funcom.
I could go on, but there is at least a partial list of the shortcommings of AoC. Like I said from the start, however, the game is simply not fun at all.
Originally posted by ackmhed I agree that DX10, by itself, is not a major issue. However, when you couple the lack of DX10 with the other missing features it does become an issue. Bugs, in my opinion, were not a major issue with AoC. While there certainly were major bugs, I personally believe AoC was about as buggy as any other newly released MMO. I could make huge list of all the things wrong with AoC, and quite frankly there are many. But the fundamental problem with AoC, that cannot be fixed, is that the game is as soulless and boring of a game as I have ever seen. If the game would have actually been fun, none of the other shortcomings would have had such an impact as they did on player populations. Edit: what the hell, I'll make yet another list of things AoC failed at: 1. Over-instancing. 2. Lack of any meaningful PVP. This is related directly to 3: 3. Lack of a faction system. 4. One of the worst crafting systems ever included in an MMO. 5. Horrible itemization. 6. Ugly armor that pretty much all looked alike. 7. Horrible chat system. 8. No real incentive to group to level. This game is really a solo game to 80. 9. Boring and repetitive quests. 10. Ugly and non-user-friendly UI. 11. Broken feats, broken classes, horribly unbalanced classes that only seemed to get much worse with every patch. 12. One of the worst healing systems for healing classes ever. 13. Boring combat system. Rather than being innovative it was a button pushing, "Simon Says" system. 14. Linear zones. Combined with more instancing than any other MMO and the world felt closed-in and small. 15. Poor graphical performance. Combine this with the "innovative" combat system and any lag whatsoever becomes a serious issue, especially in PvP. 16. Horrible customer service. Horrible, inconsistant GM's. 17. Poor management, lack of a direction that management have on the game. Also poor communication between Funcom and players on what is going on and what is actually being fixed. 18. Lack of a meaningful in-game economy. 19. Exploits were and are a major issue. "Fight Clubs" anyone? Level 80's in less than a week running around power-leveling their friends? 20. Lack of end-game content. 21. Stats that seem to mean nothing. Lack of a clear explanation of what stats matter and details on why. "+.01% slashing resistance"......Hmmm, yeah that sounds exciting. 22. Lack of any common areas that people simply gather and hang out en-masse at. 23. Boring and unrealistic mass-transit system. Come on, in a first-generation MMO simply talking to an NPC and getting warped to your destination was fine, but even EQ1 had a more realistic system than this. Pathetic. 24. Boring player graphics. Everyone looks the same. 25. Every class has been done before, better, in another MMO. Nothing innovative at all in classes. 26. Huge system requirements. The "recomended system" level ran poorly. 27. One starting area for all classes and races. Tortage was OK once, the first time around. Thats about it. 28. Lack of communication varieties/ different languages. Would Aquilonians and Stygians really have spoken the same language? Doubt it. This kind of goes along with a lack of faction system. 29. No sense of humor. In-game, or out. This game, and Funcom themselves, take themselves as seriously as a thick-moustache-wearing 80's action hero. (FC: "Our game is steak......") 30. Stuff was promised that was simply not delivered, without any apoligies from Funcom. I could go on, but there is at least a partial list of the shortcommings of AoC. Like I said from the start, however, the game is simply not fun at all.
One of the most useful posts I've ever read on these forums, thanks. It quite accurately reflects my own feelings about the game. I agree on all the points... except maybe that I am satisfied with the combat system, armor looks (though not the diversity) and ui. I believe that 1, 8, 9, 14, 27, 28, 29 - they indeed can not be fixed for this game.
Just to be fair, though - it's not that other points are not looked into. It seems that they are, in fact... to the different extent. We'll see what this week's patch will bring.
One important thing: the notion of fun is not that straightforward here. Quite a lot of people (including myself, occasionally) do get the fun from playing the game.
I think that general problem is that this fun is not that long-lasting, does not have that depth, and quite often was outweight by the bad things.
But still, I would not use the words "simply" and "not fun at all" together.
I agree that DX10, by itself, is not a major issue. However, when you couple the lack of DX10 with the other missing features it does become an issue. Bugs, in my opinion, were not a major issue with AoC. While there certainly were major bugs, I personally believe AoC was about as buggy as any other newly released MMO.
I could make huge list of all the things wrong with AoC, and quite frankly there are many. But the fundamental problem with AoC, that cannot be fixed, is that the game is as soulless and boring of a game as I have ever seen. If the game would have actually been fun, none of the other shortcomings would have had such an impact as they did on player populations.
Edit: what the hell, I'll make yet another list of things AoC failed at:
1. Over-instancing.
2. Lack of any meaningful PVP. This is related directly to 3:
3. Lack of a faction system.
4. One of the worst crafting systems ever included in an MMO.
5. Horrible itemization.
6. Ugly armor that pretty much all looked alike.
7. Horrible chat system.
8. No real incentive to group to level. This game is really a solo game to 80.
9. Boring and repetitive quests.
10. Ugly and non-user-friendly UI.
11. Broken feats, broken classes, horribly unbalanced classes that only seemed to get much worse with every patch.
12. One of the worst healing systems for healing classes ever.
13. Boring combat system. Rather than being innovative it was a button pushing, "Simon Says" system.
14. Linear zones. Combined with more instancing than any other MMO and the world felt closed-in and small.
15. Poor graphical performance. Combine this with the "innovative" combat system and any lag whatsoever becomes a serious issue, especially in PvP.
17. Poor management, lack of a direction that management have on the game. Also poor communication between Funcom and players on what is going on and what is actually being fixed.
18. Lack of a meaningful in-game economy.
19. Exploits were and are a major issue. "Fight Clubs" anyone? Level 80's in less than a week running around power-leveling their friends?
20. Lack of end-game content.
21. Stats that seem to mean nothing. Lack of a clear explanation of what stats matter and details on why. "+.01% slashing resistance"......Hmmm, yeah that sounds exciting.
22. Lack of any common areas that people simply gather and hang out en-masse at.
23. Boring and unrealistic mass-transit system. Come on, in a first-generation MMO simply talking to an NPC and getting warped to your destination was fine, but even EQ1 had a more realistic system than this. Pathetic.
24. Boring player graphics. Everyone looks the same.
25. Every class has been done before, better, in another MMO. Nothing innovative at all in classes.
26. Huge system requirements. The "recomended system" level ran poorly.
27. One starting area for all classes and races. Tortage was OK once, the first time around. Thats about it.
28. Lack of communication varieties/ different languages. Would Aquilonians and Stygians really have spoken the same language? Doubt it. This kind of goes along with a lack of faction system.
29. No sense of humor. In-game, or out. This game, and Funcom themselves, take themselves as seriously as a thick-moustache-wearing 80's action hero. (FC: "Our game is steak......")
30. Stuff was promised that was simply not delivered, without any apoligies from Funcom.
I could go on, but there is at least a partial list of the shortcommings of AoC. Like I said from the start, however, the game is simply not fun at all.
One of the most useful posts I've ever read on these forums, thanks.
It quite accurately reflects my own feelings about the game.
I agree on all the points... except maybe that I am satisfied with the combat system, armor looks (though not the diversity) and ui.
I believe that 1, 8, 9, 14, 27, 28, 29 - they indeed can not be fixed for this game.
Just to be fair, though - it's not that other points are not looked into. It seems that they are, in fact... to the different extent. We'll see what this week's patch will bring.
One important thing: the notion of fun is not that straightforward here.
Quite a lot of people (including myself, occasionally) do get the fun from playing the game.
I think that general problem is that this fun is not that long-lasting, does not have that depth, and quite often was outweight by the bad things.
But still, I would not use the words "simply" and "not fun at all" together.
I think the poster is very much off. Itemization is definitely up after patch 2.0. And how you can say that graphics and gear is ugly and character custimization poor (everyone look the same) is just beyond my comprehension. 29, what the hell was that?? This post does not deliver.
I started at launch and I was lucky enough not to have too many issues. I went from... Like it a lot....mmm its ok....*had a break*, bought WAR, canceled WAR, tried new AoC patch and now fully back in.
I have a pretty powerful rig so I want to see nice graphics, AoC delivers some incredible in-game scenes and the music that goes with it really creates a beautiful landscape.
Even so the game can go two ways. If they add the right content and changes it will be amazing...if not it will cruise and slowly die out.
However for me it is still worth playing because there is enough content to enjoy for a good 3-6 months unless you just grind it out.
I think the poster is very much off. Itemization is definitely up after patch 2.0. And how you can say that graphics and gear is ugly and character custimization poor (everyone look the same) is just beyond my comprehension. 29, what the hell was that?? This post does not deliver.
Remember, that he has left the game in "one-three month after the release". At that time all the itemization, performance, pvp etc issues were quite worse. So his points are very valid, especially taking into account that I have myself asked his opinion, not to describe the "real" state of the game as for today (as he does not play the game now), but what was wrong with the game in general, as he has seen it.
Yes, these things are continuing to improve, which means that probably developers are aware of the problems and are paying attention to them. Which in turn means that these things were crying for being improved, otherwise I doubt that anyone would bother.
About the sense of humor (which is 29). That's quite subjective thing, of course. One can say that "that's a lore, it must be serious". Another can say that there are several funny quests, which I also agree with. It's quite a delicate thing, and it must be very easy to spoil the immersion by turning the game into a bad circus.
Still, wisely measured doses of the elegant (black) humor would not harm the game, but rather add to its identity. In my humble opinion.
I think the poster is very much off. Itemization is definitely up after patch 2.0. And how you can say that graphics and gear is ugly and character custimization poor (everyone look the same) is just beyond my comprehension. 29, what the hell was that?? This post does not deliver.
Remember, that he has left the game in "one-three month after the release". At that time all the itemization, performance, pvp etc issues were quite worse.
So his points are very valid, especially taking into account that I have myself asked his opinion, not to describe the "real" state of the game as for today (as he does not play the game now), but what was wrong with the game in general, as he has seen it.
Yes, these things are continuing to improve, which means that probably developers are aware of the problems and are paying attention to them.
Which in turn means that these things were crying for being improved, otherwise I doubt that anyone would bother.
About the sense of humor (which is 29). That's quite subjective thing, of course.
One can say that "that's a lore, it must be serious". Another can say that there are several funny quests, which I also agree with. It's quite a delicate thing, and it must be very easy to spoil the immersion by turning the game into a bad circus.
Still, wisely measured doses of the elegant (black) humor would not harm the game, but rather add to its identity. In my humble opinion.
Cool enough. It's just that I took those notes as how the game is today and to be fair to everybody I think that post had a lot of bulletpoints for the sake of having a bullet point itself (basically void).
I think the poster is very much off. Itemization is definitely up after patch 2.0. And how you can say that graphics and gear is ugly and character custimization poor (everyone look the same) is just beyond my comprehension. 29, what the hell was that?? This post does not deliver.
Remember, that he has left the game in "one-three month after the release". At that time all the itemization, performance, pvp etc issues were quite worse.
So his points are very valid, especially taking into account that I have myself asked his opinion, not to describe the "real" state of the game as for today (as he does not play the game now), but what was wrong with the game in general, as he has seen it.
Yes, these things are continuing to improve, which means that probably developers are aware of the problems and are paying attention to them.
Which in turn means that these things were crying for being improved, otherwise I doubt that anyone would bother.
About the sense of humor (which is 29). That's quite subjective thing, of course.
One can say that "that's a lore, it must be serious". Another can say that there are several funny quests, which I also agree with. It's quite a delicate thing, and it must be very easy to spoil the immersion by turning the game into a bad circus.
Still, wisely measured doses of the elegant (black) humor would not harm the game, but rather add to its identity. In my humble opinion.
Cool enough. It's just that I took those notes as how the game is today and to be fair to everybody I think that post had a lot of bulletpoints for the sake of having a bullet point itself (basically void).
Typical fanboy reaction. You disagree with two points in which one is a huge problem in the game and reply that after a patch it is much better. I've seen the patch notes and things may be better, but that doesn't mean they are fixed. Itemization is a long way from being "fixed". As for #29, it figures that you have no understanding at all of what I was talking about. I was referring to not only the game itself, but also to Funcom as a company. This is subjective, but I have seen and played quite a few games in my time. And the successful ones all seem to carry with them a swagger that includes humor not only in the games they produce, but also in the way they do business. Like every other thing that Funcom attempts, AoC fails miserably at this. You are right, this is a subtle point and probably could have been off the list, even though I feel it is important for a successful game to have it.
My post had alot of bulletpoints because AOC is a weak attempt at a MMO. In fact, I left quite a few of the serious problems with the game out.
Typical fanboy reaction. You disagree with two points in which one is a huge problem in the game and reply that after a patch it is much better. I've seen the patch notes and things may be better, but that doesn't mean they are fixed. Itemization is a long way from being "fixed". As for #29, it figures that you have no understanding at all of what I was talking about. I was referring to not only the game itself, but also to Funcom as a company. This is subjective, but I have seen and played quite a few games in my time. And the successful ones all seem to carry with them a swagger that includes humor not only in the games they produce, but also in the way they do business. Like every other thing that Funcom attempts, AoC fails miserably at this. You are right, this is a subtle point and probably could have been off the list, even though I feel it is important for a successful game to have it. My post had alot of bulletpoints because AOC is a weak attempt at a MMO. In fact, I left quite a few of the serious problems with the game out.
Whom exactly did you answer to? Did you refer to my reaction as a "fanboi" one? If so, then sorry, it figures that you have no understanding at all of what I was talking about, so no point in discussion.
Thanks again for your bullet points, it's a pity that you've left some of them outside the list.
Typical fanboy reaction. You disagree with two points in which one is a huge problem in the game and reply that after a patch it is much better. I've seen the patch notes and things may be better, but that doesn't mean they are fixed. Itemization is a long way from being "fixed". As for #29, it figures that you have no understanding at all of what I was talking about. I was referring to not only the game itself, but also to Funcom as a company. This is subjective, but I have seen and played quite a few games in my time. And the successful ones all seem to carry with them a swagger that includes humor not only in the games they produce, but also in the way they do business. Like every other thing that Funcom attempts, AoC fails miserably at this. You are right, this is a subtle point and probably could have been off the list, even though I feel it is important for a successful game to have it.
My post had alot of bulletpoints because AOC is a weak attempt at a MMO. In fact, I left quite a few of the serious problems with the game out.
Whom exactly did you answer to?
Did you refer to my reaction as a "fanboi" one?
If so, then sorry, it figures that you have no understanding at all of what I was talking about, so no point in discussion.
Thanks again for your bullet points, it's a pity that you've left some of them outside the list.
Typical fanboy reaction. You disagree with two points in which one is a huge problem in the game and reply that after a patch it is much better. I've seen the patch notes and things may be better, but that doesn't mean they are fixed. Itemization is a long way from being "fixed". As for #29, it figures that you have no understanding at all of what I was talking about. I was referring to not only the game itself, but also to Funcom as a company. This is subjective, but I have seen and played quite a few games in my time. And the successful ones all seem to carry with them a swagger that includes humor not only in the games they produce, but also in the way they do business. Like every other thing that Funcom attempts, AoC fails miserably at this. You are right, this is a subtle point and probably could have been off the list, even though I feel it is important for a successful game to have it.
My post had alot of bulletpoints because AOC is a weak attempt at a MMO. In fact, I left quite a few of the serious problems with the game out.
Whom exactly did you answer to?
Did you refer to my reaction as a "fanboi" one?
If so, then sorry, it figures that you have no understanding at all of what I was talking about, so no point in discussion.
Thanks again for your bullet points, it's a pity that you've left some of them outside the list.
You are attacking his bullet point usage? Thats reaching no?
Whom exactly did you answer to? Did you refer to my reaction as a "fanboi" one? If so, then sorry, it figures that you have no understanding at all of what I was talking about, so no point in discussion. Thanks again for your bullet points, it's a pity that you've left some of them outside the list.
You are attacking his bullet point usage? Thats reaching no?
I said him "thanks", can you read?..
He was answering BearShammy, but mixing in some of my statements as they were BearShammy's (like the one about subtlety of the humor thing).
We have a constructive discussion here, please don't jump in with your flame unless you can something interesting to say, thanks.
Comments
Considering ideas I've posted in the suggestion forum are coming out in the next patch, ie the culture armor, I'll have to disagree with you. I'll also disagree with you because the new GD has responded to plenty of people's post.
I'm not blind to the failings of FC, I know they "lied." I was there for the pvp patch fiasco of june and july. However, I didn't believe them then since it never went to test. I'm also a little more understanding since FC is a small company. If the company folds so be it. And, since I'm still having fun playing the game I'll continue to play it until Darkfall comes out, which could still be Vaporware.
Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher
Why?
I prefer to read, not to write.
Please pay attention to my previous message, which you have quoted yourself. I wrote, that I partially agree that the game sucks. And I never wrote that "it's the best" or whatever.
Doing what again?
I have asked an opinion of the person, who thinks negative about the game.
I don't share his opinion, I am rather neutral. Or both negative and positive.
But I respect this opinion, and think it can be used to form some kind of objective truth about the game, people etc.
How often "people like yourselves" do this kind of things here?
My post wasn't directed necessarily at you I'm not attacking anyone specific
Its towards the influx of people who have lately been asked by GM's on the official AOC forums to go to MMORPG.COM and just post positive things about the game ...not objective just positive
I believe the term to describe it viral marketing
"after the time of dice came the day of mice "
I don't think it's true. I've seen that thread myself, it does not have a single post from GM's or any official people.
Could you please elaborate on details?
It might sound pretty "obvious" to the people with the lagbar gif on their avatar, but I would like to see it put together, without much emotional bias, constructively.
Things like "DX10 is not in, the game is buggy, lack of content, marketing lies" etc - they are valid. But I don't really take these as arguments, taking into account how badly they are exploited by the trolls.
DX10 has nothing to do with the game mechanics.
Bugs are being fixed, though admittedly slow, but the game is quite a bit different from what was there one to three month after launch.
Content seems to be added.
Marketing... well, it looks like the new game director is more open and honest to the community.
But obviously, there are things which are utterly wrong with the game itself. "Core issues".
What are them? How would you fix them, if you had the power needed?
While I partially agree that the game sucked and still sucks, I would like to again see these core weaknesses listed.
I must have missed something, but when exactly Funcom did criticize ex-players and blame them? Could you give a link?
People who were "sent" here are just people like you, with the only difference that they play the game right now.
And frankly, there are several trolls here, from the both extremes.
Most of those trolls are the same few persons who keep creating new alts, and reiterating on the same things over and over again. And that kills signal-to-noise ratio completely.
I agree that DX10, by itself, is not a major issue. However, when you couple the lack of DX10 with the other missing features it does become an issue. Bugs, in my opinion, were not a major issue with AoC. While there certainly were major bugs, I personally believe AoC was about as buggy as any other newly released MMO.
I could make huge list of all the things wrong with AoC, and quite frankly there are many. But the fundamental problem with AoC, that cannot be fixed, is that the game is as soulless and boring of a game as I have ever seen. If the game would have actually been fun, none of the other shortcomings would have had such an impact as they did on player populations.
Edit: what the hell, I'll make yet another list of things AoC failed at:
1. Over-instancing.
2. Lack of any meaningful PVP. This is related directly to 3:
3. Lack of a faction system.
4. One of the worst crafting systems ever included in an MMO.
5. Horrible itemization.
6. Ugly armor that pretty much all looked alike.
7. Horrible chat system.
8. No real incentive to group to level. This game is really a solo game to 80.
9. Boring and repetitive quests.
10. Ugly and non-user-friendly UI.
11. Broken feats, broken classes, horribly unbalanced classes that only seemed to get much worse with every patch.
12. One of the worst healing systems for healing classes ever.
13. Boring combat system. Rather than being innovative it was a button pushing, "Simon Says" system.
14. Linear zones. Combined with more instancing than any other MMO and the world felt closed-in and small.
15. Poor graphical performance. Combine this with the "innovative" combat system and any lag whatsoever becomes a serious issue, especially in PvP.
16. Horrible customer service. Horrible, inconsistant GM's.
17. Poor management, lack of a direction that management have on the game. Also poor communication between Funcom and players on what is going on and what is actually being fixed.
18. Lack of a meaningful in-game economy.
19. Exploits were and are a major issue. "Fight Clubs" anyone? Level 80's in less than a week running around power-leveling their friends?
20. Lack of end-game content.
21. Stats that seem to mean nothing. Lack of a clear explanation of what stats matter and details on why. "+.01% slashing resistance"......Hmmm, yeah that sounds exciting.
22. Lack of any common areas that people simply gather and hang out en-masse at.
23. Boring and unrealistic mass-transit system. Come on, in a first-generation MMO simply talking to an NPC and getting warped to your destination was fine, but even EQ1 had a more realistic system than this. Pathetic.
24. Boring player graphics. Everyone looks the same.
25. Every class has been done before, better, in another MMO. Nothing innovative at all in classes.
26. Huge system requirements. The "recomended system" level ran poorly.
27. One starting area for all classes and races. Tortage was OK once, the first time around. Thats about it.
28. Lack of communication varieties/ different languages. Would Aquilonians and Stygians really have spoken the same language? Doubt it. This kind of goes along with a lack of faction system.
29. No sense of humor. In-game, or out. This game, and Funcom themselves, take themselves as seriously as a thick-moustache-wearing 80's action hero. (FC: "Our game is steak......")
30. Stuff was promised that was simply not delivered, without any apoligies from Funcom.
I could go on, but there is at least a partial list of the shortcommings of AoC. Like I said from the start, however, the game is simply not fun at all.
One of the most useful posts I've ever read on these forums, thanks.
It quite accurately reflects my own feelings about the game.
I agree on all the points... except maybe that I am satisfied with the combat system, armor looks (though not the diversity) and ui.
I believe that 1, 8, 9, 14, 27, 28, 29 - they indeed can not be fixed for this game.
Just to be fair, though - it's not that other points are not looked into. It seems that they are, in fact... to the different extent. We'll see what this week's patch will bring.
One important thing: the notion of fun is not that straightforward here.
Quite a lot of people (including myself, occasionally) do get the fun from playing the game.
I think that general problem is that this fun is not that long-lasting, does not have that depth, and quite often was outweight by the bad things.
But still, I would not use the words "simply" and "not fun at all" together.
One of the most useful posts I've ever read on these forums, thanks.
It quite accurately reflects my own feelings about the game.
I agree on all the points... except maybe that I am satisfied with the combat system, armor looks (though not the diversity) and ui.
I believe that 1, 8, 9, 14, 27, 28, 29 - they indeed can not be fixed for this game.
Just to be fair, though - it's not that other points are not looked into. It seems that they are, in fact... to the different extent. We'll see what this week's patch will bring.
One important thing: the notion of fun is not that straightforward here.
Quite a lot of people (including myself, occasionally) do get the fun from playing the game.
I think that general problem is that this fun is not that long-lasting, does not have that depth, and quite often was outweight by the bad things.
But still, I would not use the words "simply" and "not fun at all" together.
I think the poster is very much off. Itemization is definitely up after patch 2.0. And how you can say that graphics and gear is ugly and character custimization poor (everyone look the same) is just beyond my comprehension. 29, what the hell was that?? This post does not deliver.
I started at launch and I was lucky enough not to have too many issues. I went from... Like it a lot....mmm its ok....*had a break*, bought WAR, canceled WAR, tried new AoC patch and now fully back in.
I have a pretty powerful rig so I want to see nice graphics, AoC delivers some incredible in-game scenes and the music that goes with it really creates a beautiful landscape.
Even so the game can go two ways. If they add the right content and changes it will be amazing...if not it will cruise and slowly die out.
However for me it is still worth playing because there is enough content to enjoy for a good 3-6 months unless you just grind it out.
Remember, that he has left the game in "one-three month after the release". At that time all the itemization, performance, pvp etc issues were quite worse.
So his points are very valid, especially taking into account that I have myself asked his opinion, not to describe the "real" state of the game as for today (as he does not play the game now), but what was wrong with the game in general, as he has seen it.
Yes, these things are continuing to improve, which means that probably developers are aware of the problems and are paying attention to them.
Which in turn means that these things were crying for being improved, otherwise I doubt that anyone would bother.
About the sense of humor (which is 29). That's quite subjective thing, of course.
One can say that "that's a lore, it must be serious". Another can say that there are several funny quests, which I also agree with. It's quite a delicate thing, and it must be very easy to spoil the immersion by turning the game into a bad circus.
Still, wisely measured doses of the elegant (black) humor would not harm the game, but rather add to its identity. In my humble opinion.
Remember, that he has left the game in "one-three month after the release". At that time all the itemization, performance, pvp etc issues were quite worse.
So his points are very valid, especially taking into account that I have myself asked his opinion, not to describe the "real" state of the game as for today (as he does not play the game now), but what was wrong with the game in general, as he has seen it.
Yes, these things are continuing to improve, which means that probably developers are aware of the problems and are paying attention to them.
Which in turn means that these things were crying for being improved, otherwise I doubt that anyone would bother.
About the sense of humor (which is 29). That's quite subjective thing, of course.
One can say that "that's a lore, it must be serious". Another can say that there are several funny quests, which I also agree with. It's quite a delicate thing, and it must be very easy to spoil the immersion by turning the game into a bad circus.
Still, wisely measured doses of the elegant (black) humor would not harm the game, but rather add to its identity. In my humble opinion.
Cool enough. It's just that I took those notes as how the game is today and to be fair to everybody I think that post had a lot of bulletpoints for the sake of having a bullet point itself (basically void).
stopped after launch
The tank that is born to tank!
Remember, that he has left the game in "one-three month after the release". At that time all the itemization, performance, pvp etc issues were quite worse.
So his points are very valid, especially taking into account that I have myself asked his opinion, not to describe the "real" state of the game as for today (as he does not play the game now), but what was wrong with the game in general, as he has seen it.
Yes, these things are continuing to improve, which means that probably developers are aware of the problems and are paying attention to them.
Which in turn means that these things were crying for being improved, otherwise I doubt that anyone would bother.
About the sense of humor (which is 29). That's quite subjective thing, of course.
One can say that "that's a lore, it must be serious". Another can say that there are several funny quests, which I also agree with. It's quite a delicate thing, and it must be very easy to spoil the immersion by turning the game into a bad circus.
Still, wisely measured doses of the elegant (black) humor would not harm the game, but rather add to its identity. In my humble opinion.
Cool enough. It's just that I took those notes as how the game is today and to be fair to everybody I think that post had a lot of bulletpoints for the sake of having a bullet point itself (basically void).
Typical fanboy reaction. You disagree with two points in which one is a huge problem in the game and reply that after a patch it is much better. I've seen the patch notes and things may be better, but that doesn't mean they are fixed. Itemization is a long way from being "fixed". As for #29, it figures that you have no understanding at all of what I was talking about. I was referring to not only the game itself, but also to Funcom as a company. This is subjective, but I have seen and played quite a few games in my time. And the successful ones all seem to carry with them a swagger that includes humor not only in the games they produce, but also in the way they do business. Like every other thing that Funcom attempts, AoC fails miserably at this. You are right, this is a subtle point and probably could have been off the list, even though I feel it is important for a successful game to have it.
My post had alot of bulletpoints because AOC is a weak attempt at a MMO. In fact, I left quite a few of the serious problems with the game out.
Whom exactly did you answer to?
Did you refer to my reaction as a "fanboi" one?
If so, then sorry, it figures that you have no understanding at all of what I was talking about, so no point in discussion.
Thanks again for your bullet points, it's a pity that you've left some of them outside the list.
Wtf?
Fanbois can't think of anything better to say, so they complain about too many bulletpoints? Lol, that is just sad.
I thought the post was easy to read, thought out and informative and I agree with almost everything.
Whom exactly did you answer to?
Did you refer to my reaction as a "fanboi" one?
If so, then sorry, it figures that you have no understanding at all of what I was talking about, so no point in discussion.
Thanks again for your bullet points, it's a pity that you've left some of them outside the list.
I was talking to bearsham, not you
Whom exactly did you answer to?
Did you refer to my reaction as a "fanboi" one?
If so, then sorry, it figures that you have no understanding at all of what I was talking about, so no point in discussion.
Thanks again for your bullet points, it's a pity that you've left some of them outside the list.
You are attacking his bullet point usage? Thats reaching no?
-Lum
I said him "thanks", can you read?..
He was answering BearShammy, but mixing in some of my statements as they were BearShammy's (like the one about subtlety of the humor thing).
We have a constructive discussion here, please don't jump in with your flame unless you can something interesting to say, thanks.