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Found HERE.
This is the first of a series of patches to fix some issues that surfaced with the latest expansion.
* Problems some players were having with spell extensions: extra damage, faster travel, and extra distance have been fixed
* Guard Tower damage has been slightly reduced
* Fix for screen shot directory in Windows 7 where it wasn't created automatically
* Fix for disabling blow effect not going away if killed while it was active
* Fix for extremely slow Rage and Dwarven Perseverance skill progression
* Fix for AOE spells going through houses
* Ship Module crafting costs reduced
* Warhulk Module crafting costs reduced
* Fix for quest log on NA1 server
* Fix for starter polearms being better than R10 weapons
* Removed output for Dummy Effect Target when getting a melee extension
* Fix for Bloodcraft and Shadecraft effect persistence
* Fixed Keen enchantment of Magic Staffs
* Fixed Feather encumbrance enchant on armor
* Fixed most clan boards problems
* Fixed some Quest Diary problems
* Reduced health on player house doors
* Generally improved monster loot
* Corrected some monster attack rates
* Balanced most monster protections
* Fixed Oathliege spawn
* General monster adjustments and balancing.
* Campfires are now craftable under woodcutting.
* Elemental Bows can no longer damage Sea Fortresses
Comments
Very much needed and quick too. Wish they didn't patch over the weekend.
Good fixes.
Aventurine-hater since December 5, 2009
when are servers comming back up O_O
March on! - Lets Invade Pekopon