Let me ask you just one (rethorical) question: When a game has so many players (testers actually) leaving the game while being FREE, how many do you think will want to PAY for this?
They say that it has just 10% of the content enabled.. has anyone ever tested the other (illusionary) 90%? And what sane people would make public just 10% of the content for a STRESS TEST? A stress test means an "all in" test (that's how I see it). If it fails so badly at AI and warp-speed rabbits/pigs, I wonder if anyone thinks it will do better with 10 times the ammount of data (IF it exists).
I didn't have much trouble in my first days, actually, I loved the fact that it wasn't obvious what you should do, like in so many other games, but enough is enough. Not even a description on the skill books, the standard answer from a GM when you have a problem is "try to relog" (and I have done my fair share of relogs).. I quit trying.
I just read on the website, they have closed the Beta (good sign in most cases, not here), and they are preparing to launch on June 9th.. If they wanna have a good game, I'd sugest they make it June 9th 2011.
P.S. I voted 3, I had some fun (short lived), so I just can't give it a straight 1.
the game had more and more people coming to in the beta.
i only rated 1 because the open beta had been going on for a long time and it was a rough ride so i even rated it 1 because of all the bugs and stuff due to it being a open development type of beta.
only the core features need to be tested and ready for release aka meaning pvp as the beta was pvp oriented and the other 90% is stuff such as farming,food,ships and so on, its going to be like UO, as its its successers so its clear to expect what is going to come in the forseen future.
the gms can teleport you to another location, move you, and if you had a ploblem you should at least mention it and tell us what the gms are meant to do say and do?
the game is good enough to be released for june 9 2010, they just need to fix a few minor bugs.
the server is going down due to the engine and network code being upgraded and they need to tweak the server to work with the new engine and network code.
Not 2 mention they got a few days before release so they are applying stuff to the server to prepare the community for patches that will fix minor bugs that are still within the game such as the AI pathfinding which seems to get alof flaming.
the game is good enough to be released for june 9 2010, they just need to fix a few minor bugs.
You're entitled to you own opinion but it is clearly an opinion shared by only a small number of people. Here is the latest poll from the official MO forums with updated numbers as of right now:
View Poll Results: How do you feel about the games current state?
The game is in good condition and I consider it to be launch ready
2.71%
So clearly.. the vast majority of people actually testing the game (and thus having bought it already) fon't think the game is launch ready. Of course you could also add in these folkd for a whopping total of 13%
The game has a few bugs that need to be ironed out before release
10.86%
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
the game is good enough to be released for june 9 2010, they just need to fix a few minor bugs.
You're entitled to you own opinion but it is clearly an opinion shared by only a small number of people. Here is the latest poll from the official MO forums with updated numbers as of right now:
View Poll Results: How do you feel about the games current state?
The game is in good condition and I consider it to be launch ready
2.71%
So clearly.. the vast majority of people actually testing the game (and thus having bought it already) fon't think the game is launch ready. Of course you could also add in these folkd for a whopping total of 13%
The game has a few bugs that need to be ironed out before release
10.86%
I've always said rabbid fans do more harm to the game they are trying to defend.
say something constructive instead of random comments
Yes of course the game has some minor issues before it can be released and thats why the next few patches this week will fixed them and thats everyone has voted that one including me because there are some issues currently but once they are fixed it will be launch ready.
the game is good enough to be released for june 9 2010, they just need to fix a few minor bugs.
You're entitled to you own opinion but it is clearly an opinion shared by only a small number of people. Here is the latest poll from the official MO forums with updated numbers as of right now:
View Poll Results: How do you feel about the games current state?
The game is in good condition and I consider it to be launch ready
2.71%
So clearly.. the vast majority of people actually testing the game (and thus having bought it already) fon't think the game is launch ready. Of course you could also add in these folkd for a whopping total of 13%
The game has a few bugs that need to be ironed out before release
10.86%
Yeah it's pretty funny how people continue to defend a game that's clearly not ready. It shouldn't even be out of Alpha yet. When you have to update to a new version of your network infrastructure and graphics engine a few weeks before launch, you are certainly not ready to release your game to the public. When 85% of your testers believe the game is nowhere near ready, isn't that a sign to the fanboys? When no one right now has the ability to properly test to see if the desync issue has been resolved due to extremely long login times and server/client crashes, isn't that a sign as well?
These are the kinds of people that would still defend it even if the developers themselves made a press release telling their fan base (what's left of it) that they realize that their game is not ready for launch, but they are forced to release because of financial restraints. Some people just don't use logic and reason. It's not their fault, they just don't have the mental capacity to do so. There's no sense in arguing. They see the world in their own reality. Where they are right all of the time. We know the game isn't ready. Let's see if Starvault can manage a miracle. That's what this game is going to need to keep the servers up for any length of time. They talk of miracle patches in a few days or a few weeks. We've seen mostly garbage from these developers to this point and they believe that for some reason, the next line of patches will fix everything. What's the reasoning behind that?
the game is good enough to be released for june 9 2010, they just need to fix a few minor bugs.
You're entitled to you own opinion but it is clearly an opinion shared by only a small number of people. Here is the latest poll from the official MO forums with updated numbers as of right now:
View Poll Results: How do you feel about the games current state?
The game is in good condition and I consider it to be launch ready
2.71%
So clearly.. the vast majority of people actually testing the game (and thus having bought it already) fon't think the game is launch ready. Of course you could also add in these folkd for a whopping total of 13%
The game has a few bugs that need to be ironed out before release
10.86%
I've always said rabbid fans do more harm to the game they are trying to defend.
say something constructive instead of random comments
Yes of course the game has some minor issues before it can be released and thats why the next few patches this week will fixed them and thats everyone has voted that one including me because there are some issues currently but once they are fixed it will be launch ready.
How is that not constructive? Claiming the game is ready to go when clearly it isnt hurts the game. Even you state it isnt currently ready... Thus the 2.71 % listed above are not helping.
the game is good enough to be released for june 9 2010, they just need to fix a few minor bugs.
You're entitled to you own opinion but it is clearly an opinion shared by only a small number of people. Here is the latest poll from the official MO forums with updated numbers as of right now:
View Poll Results: How do you feel about the games current state?
The game is in good condition and I consider it to be launch ready
2.71%
So clearly.. the vast majority of people actually testing the game (and thus having bought it already) fon't think the game is launch ready. Of course you could also add in these folkd for a whopping total of 13%
The game has a few bugs that need to be ironed out before release
10.86%
I've always said rabbid fans do more harm to the game they are trying to defend.
say something constructive instead of random comments
Yes of course the game has some minor issues before it can be released and thats why the next few patches this week will fixed them and thats everyone has voted that one including me because there are some issues currently but once they are fixed it will be launch ready.
How is that not constructive? Claiming the game is ready to go when clearly it isnt hurts the game. Even you state it isnt currently ready... Thus the 2.71 % listed above are not helping.
whats wrong with the game, as far as i know its a few little ploblems that can be patched up within a week to make it launch ready.
that poll is misleading, and this thread is about the open beta, and well we have gone back into closed beta and thus outdated statistics aswell so really the game for me is launch ready as the core features are ingame and the ones that need improving are being worked as as we speak for example guilds are being upgraded i guess they will have a better interface and theivey is being rebalanced and housing i take it, they are replacing the house place holders from the beta to what the real housing will look like.
the game is good enough to be released for june 9 2010, they just need to fix a few minor bugs.
You're entitled to you own opinion but it is clearly an opinion shared by only a small number of people. Here is the latest poll from the official MO forums with updated numbers as of right now:
View Poll Results: How do you feel about the games current state?
The game is in good condition and I consider it to be launch ready
2.71%
So clearly.. the vast majority of people actually testing the game (and thus having bought it already) fon't think the game is launch ready. Of course you could also add in these folkd for a whopping total of 13%
The game has a few bugs that need to be ironed out before release
10.86%
I've always said rabbid fans do more harm to the game they are trying to defend.
say something constructive instead of random comments
Yes of course the game has some minor issues before it can be released and thats why the next few patches this week will fixed them and thats everyone has voted that one including me because there are some issues currently but once they are fixed it will be launch ready.
How is that not constructive? Claiming the game is ready to go when clearly it isnt hurts the game. Even you state it isnt currently ready... Thus the 2.71 % listed above are not helping.
whats wrong with the game, as far as i know its a few little ploblems that can be patched up within a week to make it launch ready.
that poll is misleading, and this thread is about the open beta, and well we have gone back into closed beta and thus outdated statistics aswell so really the game for me is launch ready as the core features are ingame and the ones that need improving are being worked as as we speak for example guilds are being upgraded i guess they will have a better interface and theivey is being rebalanced and housing i take it, they are replacing the house place holders from the beta to what the real housing will look like.
We know you don't understand that if a company is making wholesale changes to their product right before releasing it, they don't have the ability to properly test it and therefor it can turn into a disaster. I can give you a mile long list of issues with the game currently, but you would ignore it and deny all points made just so you can see yourself type, read it, and agree with yourself.
the game is good enough to be released for june 9 2010, they just need to fix a few minor bugs.
You're entitled to you own opinion but it is clearly an opinion shared by only a small number of people. Here is the latest poll from the official MO forums with updated numbers as of right now:
View Poll Results: How do you feel about the games current state?
The game is in good condition and I consider it to be launch ready
2.71%
So clearly.. the vast majority of people actually testing the game (and thus having bought it already) fon't think the game is launch ready. Of course you could also add in these folkd for a whopping total of 13%
The game has a few bugs that need to be ironed out before release
10.86%
I've always said rabbid fans do more harm to the game they are trying to defend.
say something constructive instead of random comments
Yes of course the game has some minor issues before it can be released and thats why the next few patches this week will fixed them and thats everyone has voted that one including me because there are some issues currently but once they are fixed it will be launch ready.
How is that not constructive? Claiming the game is ready to go when clearly it isnt hurts the game. Even you state it isnt currently ready... Thus the 2.71 % listed above are not helping.
whats wrong with the game, as far as i know its a few little ploblems that can be patched up within a week to make it launch ready.
that poll is misleading, and this thread is about the open beta, and well we have gone back into closed beta and thus outdated statistics aswell so really the game for me is launch ready as the core features are ingame and the ones that need improving are being worked as as we speak for example guilds are being upgraded i guess they will have a better interface and theivey is being rebalanced and housing i take it, they are replacing the house place holders from the beta to what the real housing will look like.
We know you don't understand that if a company is making wholesale changes to their product right before releasing it, they don't have the ability to properly test it and therefor it can turn into a disaster. I can give you a mile long list of issues with the game currently, but you would ignore it and deny all points made just so you can see yourself type, read it, and agree with yourself.
they did not need to rebalance things, it was just a upgrade on the unreal engine so its just code and thats why most features was disabled and they have been reenabled recently and are working fine, and its not like a complete engine change its like a patch to the engine and most of the work will be done server side on the server.
i love how you do not share these points with me but yet say there is alot of ploblems and then just attack me.
i love how you do not share these points with me but yet say there is alot of ploblems and then just attack me.
How about this for starters?
------ KNOWN ISSUES ------
- The Backgrounds in the Character Creation are bugged. The Backgrounds at the moment are mirrored left to right. So if you select a Recruit, you will spawn as a Weaponsmith. Also note that selecting an Acolyte will make you spawn as a Recruit not a Ruffian.
- Armors will appear to have horizontal stripes all over them.
- The Mercy Mode and Knockdown Animations are not working correctly.
- The Earthquake spell is not functioning.
- The Charge and Swing animations for weapons will get stuck at times. Re-swing to “unstuck” it.
- The loot window does sometimes appear of screen. Increase your resolution or delete NowUiSettings.ini to revert it to its default position.
- Shields will not be seen if equipped.
- Equipment and Inventory weight will not display correct values in the profile/inventory window.
- The inventory window is “one behind”. For example, if you have ten potions and consume one. It will be listed as if you have ten potions until another update is done to the inventory window, for example moving the stack.
- Mounting whilst in combat mode will make your weapons disappear until you equip/unequip an item or go out and back into combat mode.
- Weapon and Armor icons will not display their correct icon.
- When a player takes damage the 'targets health bar” will only update upon re-targeting of the target. (This only applies when the target is a player).
- You will be visible to other players whilst logging in (when you are on the loading screen).
- Torches equipped in your off hand slot will not display the fire animation on the torch.
------ DISABLED SYSTEMS ------
- Housing (Houses, keeps, palisades and bridges)
- Guilds
- Thievery
- Line of sight checks for Magic temporarily turned off.
they did not need to rebalance things, it was just a upgrade on the unreal engine so its just code and thats why most features was disabled and they have been reenabled recently and are working fine, and its not like a complete engine change its like a patch to the engine and most of the work will be done server side on the server.
i love how you do not share these points with me but yet say there is alot of ploblems and then just attack me.
Because as I said, sharing these points would be... well, pointless. You will dismiss them as nothing just as you have my previous comment. Starvault simply does not posess the skill to make a proper MMO in this amount of time. There are countless videos on youtube that prove you wrong. The updates obviously did not work as planned. In fact, it's even harder to get into the game now than it has at any point in beta. I know, I've had it since the third wave of pre-orders. There are still numerous bugs that have existed from the very first day of beta. They don't know how to fix them.
As I've said before. I know you will never be swayed from your point of view. It's not worth even typing this right now. All of their studios and equipment could light on fire and you'd still believe that on June 9th, 2010, Starvault will release an absolutely amazing video game. It's not going to happen. After release, it may take several years for it to become playable... assuming SV can keep the servers up that long. This release is going to make Dark & Light look great. It's sad too, I preferred this game over Darkfall, and it's not going to work out.
they did not need to rebalance things, it was just a upgrade on the unreal engine so its just code and thats why most features was disabled and they have been reenabled recently and are working fine, and its not like a complete engine change its like a patch to the engine and most of the work will be done server side on the server.
i love how you do not share these points with me but yet say there is alot of ploblems and then just attack me.
Because as I said, sharing these points would be... well, pointless. You will dismiss them as nothing just as you have my previous comment. Starvault simply does not posess the skill to make a proper MMO in this amount of time. There are countless videos on youtube that prove you wrong. The updates obviously did not work as planned. In fact, it's even harder to get into the game now than it has at any point in beta. I know, I've had it since the third wave of pre-orders. There are still numerous bugs that have existed from the very first day of beta. They don't know how to fix them.
As I've said before. I know you will never be swayed from your point of view. It's not worth even typing this right now. All of their studios and equipment could light on fire and you'd still believe that on June 9th, 2010, Starvault will release an absolutely amazing video game. It's not going to happen. After release, it may take several years for it to become playable... assuming SV can keep the servers up that long. This release is going to make Dark & Light look great. It's sad too, I preferred this game over Darkfall, and it's not going to work out.
again you do not back up your claim with any evidence and yet you attack me yet again.
its nice to give your opinion but you have to back up your claim if you do.
they did not need to rebalance things, it was just a upgrade on the unreal engine so its just code and thats why most features was disabled and they have been reenabled recently and are working fine, and its not like a complete engine change its like a patch to the engine and most of the work will be done server side on the server.
i love how you do not share these points with me but yet say there is alot of ploblems and then just attack me.
Because as I said, sharing these points would be... well, pointless. You will dismiss them as nothing just as you have my previous comment. Starvault simply does not posess the skill to make a proper MMO in this amount of time. There are countless videos on youtube that prove you wrong. The updates obviously did not work as planned. In fact, it's even harder to get into the game now than it has at any point in beta. I know, I've had it since the third wave of pre-orders. There are still numerous bugs that have existed from the very first day of beta. They don't know how to fix them.
As I've said before. I know you will never be swayed from your point of view. It's not worth even typing this right now. All of their studios and equipment could light on fire and you'd still believe that on June 9th, 2010, Starvault will release an absolutely amazing video game. It's not going to happen. After release, it may take several years for it to become playable... assuming SV can keep the servers up that long. This release is going to make Dark & Light look great. It's sad too, I preferred this game over Darkfall, and it's not going to work out.
again you do not back up your claim with any evidence and yet you attack me yet again.
its nice to give your opinion but you have to back up your claim if you do.
HanoverZ did it for me. I did not attack you. Disagreeing with you and accepting that I can't change your mind is not an attack.
they did not need to rebalance things, it was just a upgrade on the unreal engine so its just code and thats why most features was disabled and they have been reenabled recently and are working fine, and its not like a complete engine change its like a patch to the engine and most of the work will be done server side on the server.
i love how you do not share these points with me but yet say there is alot of ploblems and then just attack me.
Because as I said, sharing these points would be... well, pointless. You will dismiss them as nothing just as you have my previous comment. Starvault simply does not posess the skill to make a proper MMO in this amount of time. There are countless videos on youtube that prove you wrong. The updates obviously did not work as planned. In fact, it's even harder to get into the game now than it has at any point in beta. I know, I've had it since the third wave of pre-orders. There are still numerous bugs that have existed from the very first day of beta. They don't know how to fix them.
As I've said before. I know you will never be swayed from your point of view. It's not worth even typing this right now. All of their studios and equipment could light on fire and you'd still believe that on June 9th, 2010, Starvault will release an absolutely amazing video game. It's not going to happen. After release, it may take several years for it to become playable... assuming SV can keep the servers up that long. This release is going to make Dark & Light look great. It's sad too, I preferred this game over Darkfall, and it's not going to work out.
again you do not back up your claim with any evidence and yet you attack me yet again.
its nice to give your opinion but you have to back up your claim if you do.
HanoverZ did it for me. I did not attack you. Disagreeing with you and accepting that I can't change your mind is not an attack.
when i refer to attack i mean you have to say something directly to me and not about the topic and yet now this is topic is being derailed as this is not about me but the topic.
Comments
the game had more and more people coming to in the beta.
i only rated 1 because the open beta had been going on for a long time and it was a rough ride so i even rated it 1 because of all the bugs and stuff due to it being a open development type of beta.
only the core features need to be tested and ready for release aka meaning pvp as the beta was pvp oriented and the other 90% is stuff such as farming,food,ships and so on, its going to be like UO, as its its successers so its clear to expect what is going to come in the forseen future.
the gms can teleport you to another location, move you, and if you had a ploblem you should at least mention it and tell us what the gms are meant to do say and do?
the game is good enough to be released for june 9 2010, they just need to fix a few minor bugs.
the server is going down due to the engine and network code being upgraded and they need to tweak the server to work with the new engine and network code.
Not 2 mention they got a few days before release so they are applying stuff to the server to prepare the community for patches that will fix minor bugs that are still within the game such as the AI pathfinding which seems to get alof flaming.
You're entitled to you own opinion but it is clearly an opinion shared by only a small number of people. Here is the latest poll from the official MO forums with updated numbers as of right now:
View Poll Results: How do you feel about the games current state?
The game is in good condition and I consider it to be launch ready
2.71%
So clearly.. the vast majority of people actually testing the game (and thus having bought it already) fon't think the game is launch ready. Of course you could also add in these folkd for a whopping total of 13%
The game has a few bugs that need to be ironed out before release
10.86%
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
say something constructive instead of random comments
Yes of course the game has some minor issues before it can be released and thats why the next few patches this week will fixed them and thats everyone has voted that one including me because there are some issues currently but once they are fixed it will be launch ready.
Yeah it's pretty funny how people continue to defend a game that's clearly not ready. It shouldn't even be out of Alpha yet. When you have to update to a new version of your network infrastructure and graphics engine a few weeks before launch, you are certainly not ready to release your game to the public. When 85% of your testers believe the game is nowhere near ready, isn't that a sign to the fanboys? When no one right now has the ability to properly test to see if the desync issue has been resolved due to extremely long login times and server/client crashes, isn't that a sign as well?
These are the kinds of people that would still defend it even if the developers themselves made a press release telling their fan base (what's left of it) that they realize that their game is not ready for launch, but they are forced to release because of financial restraints. Some people just don't use logic and reason. It's not their fault, they just don't have the mental capacity to do so. There's no sense in arguing. They see the world in their own reality. Where they are right all of the time. We know the game isn't ready. Let's see if Starvault can manage a miracle. That's what this game is going to need to keep the servers up for any length of time. They talk of miracle patches in a few days or a few weeks. We've seen mostly garbage from these developers to this point and they believe that for some reason, the next line of patches will fix everything. What's the reasoning behind that?
Good luck Starvault
How is that not constructive? Claiming the game is ready to go when clearly it isnt hurts the game. Even you state it isnt currently ready... Thus the 2.71 % listed above are not helping.
I win!!! LOL@U
whats wrong with the game, as far as i know its a few little ploblems that can be patched up within a week to make it launch ready.
that poll is misleading, and this thread is about the open beta, and well we have gone back into closed beta and thus outdated statistics aswell so really the game for me is launch ready as the core features are ingame and the ones that need improving are being worked as as we speak for example guilds are being upgraded i guess they will have a better interface and theivey is being rebalanced and housing i take it, they are replacing the house place holders from the beta to what the real housing will look like.
We know you don't understand that if a company is making wholesale changes to their product right before releasing it, they don't have the ability to properly test it and therefor it can turn into a disaster. I can give you a mile long list of issues with the game currently, but you would ignore it and deny all points made just so you can see yourself type, read it, and agree with yourself.
they did not need to rebalance things, it was just a upgrade on the unreal engine so its just code and thats why most features was disabled and they have been reenabled recently and are working fine, and its not like a complete engine change its like a patch to the engine and most of the work will be done server side on the server.
i love how you do not share these points with me but yet say there is alot of ploblems and then just attack me.
How about this for starters?
------ KNOWN ISSUES ------
- The Backgrounds in the Character Creation are bugged. The Backgrounds at the moment are mirrored left to right. So if you select a Recruit, you will spawn as a Weaponsmith. Also note that selecting an Acolyte will make you spawn as a Recruit not a Ruffian.
- Armors will appear to have horizontal stripes all over them.
- The Mercy Mode and Knockdown Animations are not working correctly.
- The Earthquake spell is not functioning.
- The Charge and Swing animations for weapons will get stuck at times. Re-swing to “unstuck” it.
- The loot window does sometimes appear of screen. Increase your resolution or delete NowUiSettings.ini to revert it to its default position.
- Shields will not be seen if equipped.
- Equipment and Inventory weight will not display correct values in the profile/inventory window.
- The inventory window is “one behind”. For example, if you have ten potions and consume one. It will be listed as if you have ten potions until another update is done to the inventory window, for example moving the stack.
- Mounting whilst in combat mode will make your weapons disappear until you equip/unequip an item or go out and back into combat mode.
- Weapon and Armor icons will not display their correct icon.
- When a player takes damage the 'targets health bar” will only update upon re-targeting of the target. (This only applies when the target is a player).
- You will be visible to other players whilst logging in (when you are on the loading screen).
- Torches equipped in your off hand slot will not display the fire animation on the torch.
------ DISABLED SYSTEMS ------
- Housing (Houses, keeps, palisades and bridges)
- Guilds
- Thievery
- Line of sight checks for Magic temporarily turned off.
- Locking/Decreasing of Attributes and Skills.
or this http://www.youtube.com/watch?v=I6eerzBJ9_8
or this http://www.youtube.com/watch?v=pkDYF-v7Ddw
or all the server crashing
Is this the CURRENT state of MO?
I win!!! LOL@U
Because as I said, sharing these points would be... well, pointless. You will dismiss them as nothing just as you have my previous comment. Starvault simply does not posess the skill to make a proper MMO in this amount of time. There are countless videos on youtube that prove you wrong. The updates obviously did not work as planned. In fact, it's even harder to get into the game now than it has at any point in beta. I know, I've had it since the third wave of pre-orders. There are still numerous bugs that have existed from the very first day of beta. They don't know how to fix them.
As I've said before. I know you will never be swayed from your point of view. It's not worth even typing this right now. All of their studios and equipment could light on fire and you'd still believe that on June 9th, 2010, Starvault will release an absolutely amazing video game. It's not going to happen. After release, it may take several years for it to become playable... assuming SV can keep the servers up that long. This release is going to make Dark & Light look great. It's sad too, I preferred this game over Darkfall, and it's not going to work out.
again you do not back up your claim with any evidence and yet you attack me yet again.
its nice to give your opinion but you have to back up your claim if you do.
That should stay disabled. Companies need to be able to identify features that people simply do not like. Theivery has been a big issue for a while.
HanoverZ did it for me. I did not attack you. Disagreeing with you and accepting that I can't change your mind is not an attack.
when i refer to attack i mean you have to say something directly to me and not about the topic and yet now this is topic is being derailed as this is not about me but the topic.
Locked due to necro.