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Heroics: Sindragosa (25): 42 (0.10%)
Heroics: The Lich King (25): 0 (0.00%)
Latest Heroic 25 after 4 weeks ....
And 0.10% is 0.10% of the hardcore Raiding guilds, not even players.
Tx to the bragging noobs, no one can down the final bosses anymore.
Want a real mmorpg? Play WOW with experience turned off mode and be Pve_Pvp King at any level without a rat race.
Comments
lol try 18 hour raid in FF before u whine (Pandemonium Warden)... WoW is still easy mode.
Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe.
Of course they are going to be supper hard.. ICC is the last main content before the expansion.. If guilds start completing that, then where? They won't address the ICC content till it's close to Cataclysm release time, then they'll nerf it.. But for now.. Lich King is the last step in the game.. GAME OVER..
Can we not have one thing that's challenging in this game?
It's bad enough that every raid has a 10 man version (a cop out on strictly a design level) but now were crying that 25 mans are hard.
It's Arthus!!! people!!
Imo he should be unkillable.
Playing: Rift, LotRO
Waiting on: GW2, BP
Don't take this as any endorsement of the original topic, but any raid that people can do for 18 hours straight isn't hard. It is just a test of endurance.
Length of time is not a measure of difficulty and should never be confused as such.
Don't take this as any endorsement of the original topic, but any raid that people can do for 18 hours straight isn't hard. It is just a test of endurance.
Length of time is not a measure of difficulty and should never be confused as such.
+1
LOL if I ran a 18+ hour raid on any kind of schedule I would need to look for a new wife lol!
Playing: Rift, LotRO
Waiting on: GW2, BP
Or you can go for the high score in Penn & Teller's Desert Bus, 6 days or so. There is a diffrence between a hard fight and poor design, the challenge in a fight simply should not be staying awake.
Current WoW player base are like spoiled brats whining about too little sugar in their tee. In what else MMO you're suppose to clear content after only 4 weeks of its release? No wonder it has started to lose subs..
Don't worry, when the zone-wide buffs become active everyone and their mother will have done it. Oh, but then you'll say WoW is too easy. Nevermind.
"If all you can say is... "It's awful, it's not innovative, it's ugly, it's blah.." Then you're an unimaginative and unpolished excuse for human life" -eburn
I think the question rather is if Paragon/Ensidia/Exodus etc. have gotten too good at it. I do follow the general notion though, there are too many newbies complaining about the game beeing too easy without anything to show for it. The same people seem to be the ones complaining about PvP not taking skill while blinking themselves into stunns or trinketing saps.
A more interesting question for those of us who take interest in the game is the distribution of challenges. 5 mans are too easy, largely because of gear outscaling it so badly. Is a Heroic-2 difficulty required? Could there be made a system for gear scaling in 5 mans? Could something like that be implemented without braking the reward system.
Imo it is just good that raids are hard. It's way more fun to try kill something that is very hard than one that even my mom could beat..
Currently playing: N/A
Retired from: GW, WAR, Aion, LOTRO, Rift, SW:TOR, Vinductus
I don't understand today's Wow playerbase. It's almost as if they think the content is just in the way of the epics.
I remember enjoying the harder raids. The content that made or broke guilds was really fun for me.
Oh well, WoW is a different game today i guess.
Playing: Rift, LotRO
Waiting on: GW2, BP
Agreed... I mean, jesus, man, it's Arthas! He's meant to be hard!
Arthas is the Lich King! He killed his father, and Uther, his master, I think? Can't recall... either way, he's gone the whole Anakin -> Darth Vader path, and now he's a bad ass in control of all the empire. I mean, scourge, or whatever.
Just remember that right now, things are at their hardest - the area wide buffs haven't accumulated to make the fight down to "normal difficulty" for the final boss fight, yet.
At the moment, your whole hardcore elite raiding guild would have to be made up of a perfect combination (i.e. 8 of the most (currently) overpowered dps class, 2 main tanks, 5 healers, 5 people playing supporting roles + heals/dps, 5 people playing specifically debuff talent specced classes) - in such a way that every person's abilities were going the full distance towards stacking debuffs and buffs onto enemies and allies, along with using perfect rotations and keeping perfectly to whatever strategies are necessary.
tl;dr - it's the last boss. He's meant to be hard. They're giving a buff that increases every few weeks so you can clear him anyway, cry some more - you can't always just steamroll EVERY raid boss.
I am playing EVE and it's alright... level V skills are a bit much.
You all need to learn to spell.
Don't take this as any endorsement of the original topic, but any raid that people can do for 18 hours straight isn't hard. It is just a test of endurance.
Length of time is not a measure of difficulty and should never be confused as such.
Oof....I remember some 48-hour raids back in early EQ days, and the difficulty was tough at times. Was tough being a top guild. Never coming close to doing that again.
I have seen the ICC content up to Sindragosa. And I can tell you that the original Black Temple and Sunwell Plateau make ICC look like a night at Chuck E Cheese.
LOL
Playing: Rift, LotRO
Waiting on: GW2, BP
I think there is a certain element of tongue-in-cheek here you are overlooking. I figure this is a play on the old "WoW is ez mode" claims that keep poping up. the OP is surely making this point that noone has beatne the current top content, and in fact only a very slim percentage are even close.
The heroic mode Lich King was obviously going to be hard, I have a hard time imagining Blizz having the design meeting without the words "should be the hardest encounter we ever made" having been uttered. It remeins to be seen how long it lasts, the current top guild do play at a very high level, make no misstake. the core challenge for blizz though is making encounters challenging without them being "stupuid". It's easy to give a boss enoguh health to last 24 hours of max dps, make him hit hard enough to one shot tanks or have random death hits. It just isn't good design. the other bit is that they have to keep in mind how 3rd party addons changes everything.
The current raiding are the first steps in trying to make raiding both accessible and challenging, it's not perfect, but it is an interesting endevour.
For those unfamiliar with wow:
Heroics is the Ultrahard mode in other games where you wont survive until you trained on normal night & day
The lich king went already down in normal mode for many guilds
OP is just trolling
The Lich King on heroic 25 didn't went down for any guild.
Also added: H: Professor Putricide (25): 6 (0.03%)
That's 6 guilds world wide. That's 150 people out of 11.500.000 players... for Professor Putircide.
And 0 people out for the Lich King himself.
That's insane. That's just demonstrating all whiners are proven wrong.
Want a real mmorpg? Play WOW with experience turned off mode and be Pve_Pvp King at any level without a rat race.
You deliberately misunderstand why people are complaining that things are too easy. If most of the people can defeat most of the "end-game" content without following a prescribed progression, then most people will feel the game is too easy. Just because a bare minimum have defeated the ultra-high-end content doesn't mean the entirety of the game isn't considered easy.
So you downed Algalon too and you no doubt have earned the Relentelss PvP title of the last season.?
A link could not hurt then.
Sorry, but your statement that "most people can defeat most " end game is ridiculous.
You are into lvl 246 epics and can down - perhaps - a Raid two levels below you and that's about it.
Just like 99% of all other WOW players. They down level 9 boss Hogger on level 18 and then say the game is easy.
The biggest mouths have the smallest achievements and the above "state of the end game" proves it.
You play on "easy mode", there are 3 other modes to follow and those are ridiculously difficult. Everyone who ever tried wll agree.
Want a real mmorpg? Play WOW with experience turned off mode and be Pve_Pvp King at any level without a rat race.
So you downed Algalon too and you no doubt have earned the Relentelss PvP title of the last season.?
A link could not hurt then.
Sorry, but your statement that "most people can defeat most " end game is ridiculous.
You are into lvl 246 epics and can down - perhaps - a Raid two levels below you and that's about it.
Just like 99% of all other WOW players. They down level 9 boss Hogger on level 18 and then say the game is easy.
The biggest mouths have the smallest achievements and the above "state of the end game" proves it.
You play on "easy mode", there are 3 other modes to follow and those are ridiculously difficult. Everyone who ever tried wll agree.
You cannot judge an entire feature in a mmo by bring up one or two instances that are challenging. Seriously as a whole WoWs raiding is very easy.
Still doesn't mean it isn't fun though.
Playing: Rift, LotRO
Waiting on: GW2, BP
WoW is easy mode since all the changes in WoTLK.. IMO.. except the final bosses.. Those bosses are and will be the dangling carrot for bored people to keep chasing.. I and others refuse to chase that carrot and since there was nothing else to do, we cancelled.. Any good sandbox games out there that don't have a "Game Over" boss?
So you downed Algalon too and you no doubt have earned the Relentelss PvP title of the last season.?
A link could not hurt then.
Sorry, but your statement that "most people can defeat most " end game is ridiculous.
You are into lvl 246 epics and can down - perhaps - a Raid two levels below you and that's about it.
Just like 99% of all other WOW players. They down level 9 boss Hogger on level 18 and then say the game is easy.
The biggest mouths have the smallest achievements and the above "state of the end game" proves it.
You play on "easy mode", there are 3 other modes to follow and those are ridiculously difficult. Everyone who ever tried wll agree.
Please link your own achievements proving how pro you are? At no point did I say I considered the content too easy and that I had defeated it, you made an ad-hominem attack on me in order to divert attention from the fact that you didn't answer my statements. Also whether or not I personally have defeated any encounters has no bearing on whether or not "most" people can defeat any given content.
If you have 246 epics then you are better geared than Ulduar quality, so if you can beat raids 2 levels below you in that gear you proved my point. Because you do not have to have beaten those modes in progression order to get the better gear, you can get better gear easier ways and use it to defeat that content.
How can you say ""most people can defeat most" end game is ridiculous," then "you are into level 246 epics and can down - perhaps - a raid 2 levels below you and that's it" and not realize you just made my point? Most people can do most of the end-game contents, unless you use your personal definition of end-game as the current final raid ONLY.
I also fail to see how PVP is relevant to a discussion of end-game raiding?
Finally you claim my statements are ridiculous even though i use mitigating language (most), but you finish with "Everyone who ever tried will agree," a definitive that is by no means provable.
All of them. That's why we play sandbox games no god damn endgame.
Playing: Rift, LotRO
Waiting on: GW2, BP
Glad nobody has finished ICC yet. Hope it takes them months. Wife and I left the game about 3 months ago and I think we finally kicked the habit. I didn't mind leveling or questing and I had 10 toons over level 70 but for me I just never could get into the raiding and to me it killed the game.
Same here .. I had 6 toons at 80, friends of mine each had 4 or 5 at 80.. But we've been there since the beginning and we're tapped out.. All there was is the ICC raid chase and we hated that part of the game.. So all 8 of us canceled this month.. I doubt we'll be back ..