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What do you think SWG will try to pull upon the release of SWTOR?

2

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  • tokinitokini Member UncommonPosts: 372




     

  • jonrd463jonrd463 Member UncommonPosts: 607

    Seeing as how SWG isn't a sentient being, my guess is it'll just continue to occupy disk space.

    "You'll never win an argument with an idiot because he is too stupid to recognize his own defeat." ~Anonymous

  • Daffid011Daffid011 Member UncommonPosts: 7,945

    Originally posted by echolynfanMost of them don't work? Nice generalization.

    Content lacking complexity and depth however complete will still be lacking. Bioware is a great company and SWTOR will be a good game - it will never be SWG however and my prediction is that SWTOR will be a flashy shallow game that will work well. I hope I'm wrong but from what I've seen from  the best and brightest in the MMO world lately - I'm not holding out much hope.

    How many of the recent content patches have worked out as planned?  Do battlefields work well as designed or do the bugs and exploits keep them empty to this day?  Chronicles more than a grind to get gear or a sweet subsystem that has filled the game with endless content?  Did invasions put the battle back into the galactic civil war as was claimed or did lag and poor design keep players from seeking each other out and instead each faction taking their own town to farm npcs before they can even finish spawning? 

    No I don't think the systems work and even a broad generalization about most things not working is accurate.  A lot of great concepts on paper than almost never seem to come close in their implementation. 

  • BadgerSmakerBadgerSmaker Member Posts: 629

    Originally posted by Mazin

    Quite honestly, probably nothing will change.

    SWG will continue chugging along until its unprofitable, if it's profitable they will keep it up and running.

     SoE and Lucasarts have confirmed that this is their plan, as long as people are playing SWG they'll look after it.

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  • BLeeDzACiDBLeeDzACiD Member Posts: 55

    maybe the will add leveling to the game and make jedi an unlockable character?

  • someforumguysomeforumguy Member RarePosts: 4,088

    Apart from the skillsystem which is replaced by a lvlbased system, SWG remained mainly the same. In some areas even improved (gear customisation for example) Since NGE there has been loads of content added.

    Its nothing like SW:TOR. So on paper they could exist at the same time. Its just that SW:TOR will be a brand new polished product and is also about SW. Many players will move from SWG to SW:TOR just for that, even though SW:TOR is not about the GCW era.  If it means that SOE will lose too many subs, they probably pull the plug or change payment model.

    Some of you guys act as if SWG turned into some WoW clone, which you can only do if you ignore the crafting system, beast master system, player city system, storyteller system and spacecombat. Which still makes it unique and something which wont be replaced with SW:TOR.

  • Recon48Recon48 Member UncommonPosts: 218

    My prediction is: Another server merge to keep it profitable

    My greatest hope is: Classic servers 

    My worst nightmare is: speed up the combat system even more 

  • TeknoBugTeknoBug Member UncommonPosts: 2,156


    Originally posted by Recon48
    My prediction is: Another server merge to keep it profitable

    Very plausible, there are still some dead servers like Gorath and Radiant, it wouldn't surprise me for another CTS phase.

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  • Daffid011Daffid011 Member UncommonPosts: 7,945

    Originally posted by sookster54

     




    Originally posted by Recon48

    My prediction is: Another server merge to keep it profitable






    Very plausible, there are still some dead servers like Gorath and Radiant, it wouldn't surprise me for another CTS phase.

    As long as players keep paying $50 to start over on a new server, there is no incentive for soe to offer free transfers.

     

  • stayontargetstayontarget Member RarePosts: 6,519

    Give out mohawk gernades,  Throw them at your friends and turn them into TOR char's.

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    just kidding oc.

    Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  • naraku209naraku209 Member Posts: 226

    Originally posted by Recon48

     

    My greatest hope is: Classic servers 

     

     Yes please..... I don't think i'd play ToR if they did this. but i don't think they will, but SOE knows SWG will probably take a big hit with ToR, I don't think there is much they can do to keep their already hugely diminished  sub. base.

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  • EricDanieEricDanie Member UncommonPosts: 2,238

    Originally posted by naraku209

    Originally posted by Recon48

     

    My greatest hope is: Classic servers 

     

     Yes please..... I don't think i'd play ToR if they did this. but i don't think they will, but SOE knows SWG will probably take a big hit with ToR, I don't think there is much they can do to keep their already hugely diminished  sub. base.

    There is. Turning their game back into a sandbox, so it wouldn't compete directly with ToR, or at least, instead of screwing with their current player base, make the classic servers as mentioned rather than revamping the whole game *cough*. 

  • sif-lawdsif-lawd Member Posts: 3,402

    The chance of classic servers being implemented is absolutely zero. It is simply not going to happen, ever. Not saying they shouldn't, if it were possible, just that they won't.

  • astoriaastoria Member UncommonPosts: 1,677

    Originally posted by jaxsundane

    Originally posted by echolynfan

    Originally posted by lorechaser

    They'll do a "Come back for free" thing, a publish and some items.

    Honestly, I don't think they'll care much.  SWG isn't raking in new people.  The people that are still playing love the game, or have so much invested in it they can't leave.  If you're still playing SWG after the NGE, you're in it for the long haul, until the servers go dark.  I won't start the debate, but I'll just say that there are a lot more people than you'd think playing SWG.  Nothing like it used to be, but they've got a pretty devoted fan base again - some new people, some returning.  They have such a vocal anti-fan base that it's hard to believe.  That fan base, I'd bet, will play SWTOR, but won't find it a replacement more than another option.  SWTOR indicates nothing like the huge crafting economy that SWG has, nor the GalCiv war, or city building or the like.  And they won't be 7 year vets on SWTOR with huge museums of stuff you'll never see again. 

    THIS person "gets it" and the rest of you SWG haters who said it would die after the NGE are STILL saying it's going to die..and that was..how many years ago?

    SWTOR will be flashy empty game...just like the rest of all the crap that's been coming out the last few years - and it'll be a very expensive gig to boot so the pressure on Bioware to succeed is HUGE.

    People who play SWG are drawn to the complexity of the crafting system and many other features that SWTOR will simply not have and while we'll definitely check the game out - it won't be a replacement for SWG.

    Is SWG "raking in" new players? No...but I have seen an influx of brand new players and with all of the recent updates and improvements to the game this will increase.

    And all of you clowns here that are laughing and making fun of SWG - you keep on laughing and we'll keep on REALLY having a great time in SWG :)

     Why do people in defense of a dead/dying game always destroy there own credibility with statements like

    "Is SWG "raking in" new players? No...but I have seen an influx of brand new players and with all of the recent updates and improvements to the game this will increase."

    Anything else you may say that makes sense is only belittled by trying to include that statement.

    I just subbed to SWG. Mostly due to the sheer amount of hate for it here. If there is a little low-grade hate for a game on these forums, that is a bad sign to me. If there is a lot, someone saw the great potential and was dissapointed much - and is probably raging in hopes of some fix.

    "Never met a pack of humans that were any different. Look at the idiots that get elected every couple of years. You really consider those guys more mature than us? The only difference between us and them is, when they gank some noobs and take their stuff, the noobs actually die." - Madimorga

  • crockopoopoocrockopoopoo Member Posts: 119

    SWG doesn't need to 'pull' anything when TOR releases.  The games appeal to two mostly separate player types: the Second Life/sandbox crowd and the WoW/theme park crowd.  I'll wager that most of the people playing SWG are only casual SW fans, and would be playing it regardless of the IP because there is no other sandbox game like it.  Why do you think the devs have butchered the canon so much?  They know their hardcore player base doesn't give a shit.

    SWG will continue to turn a profit after TOR releases.  The only thing that will shut down SWG is a AAA sandbox with an equal or better feature set.

  • IAmMMOIAmMMO Member UncommonPosts: 1,462

    More Ewokes with hearts and harps!

  • ryuga81ryuga81 Member UncommonPosts: 351


    Originally posted by depain
    Classic Server?
    Another Revamp?
    Graphical Updates?
    Free to play with Item Shop?
    Anything?

    a game 10 years old definitely needs a new graphics engine, before discussing any further improvements...

    SOE is certainly NOT willing to invest a single $ in it though

  • mklinicmklinic Member RarePosts: 2,012

    Originally posted by depain

    Classic Server?

    Another Revamp?

    Graphical Updates?

    Free to play with Item Shop?

    Anything?

    "What will they do?" might as well be "what can they do?".

    By this, I mean it depends on their licensing with LucasArts I would imagine. What restrictions would SOE have to work around to do anything? Additionally, with the work on their "freerealms-ish" SW game, do they really want to bother?

    Of course, if they just say they are going to make it more "starwarsy" and "iconic" I think they get a blank check anyhow.....

    -mklinic

    "Do something right, no one remembers.
    Do something wrong, no one forgets"
    -from No One Remembers by In Strict Confidence

  • MukeMuke Member RarePosts: 2,614

    Originally posted by crockopoopoo

    SWG doesn't need to 'pull' anything when TOR releases.  The games appeal to two mostly separate player types: the Second Life/sandbox crowd and the WoW/theme park crowd.  I'll wager that most of the people playing SWG are only casual SW fans, and would be playing it regardless of the IP because there is no other sandbox game like it.  Why do you think the devs have butchered the canon so much?  They know their hardcore player base doesn't give a shit.

    SWG will continue to turn a profit after TOR releases.  The only thing that will shut down SWG is a AAA sandbox with an equal or better feature set.

     umm...if there is any sandbox game out there,  it is EVE Online...that's the ULTIMATE sandbox game out there at this moment.

    SWG is no sandbox at all, since there is content based on levels and where you can't make a difference in the gameworld SWG is simply a bad conversion of  a themepark based game.

    "going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  • crockopoopoocrockopoopoo Member Posts: 119

    Originally posted by Muke

    Originally posted by crockopoopoo

    SWG doesn't need to 'pull' anything when TOR releases.  The games appeal to two mostly separate player types: the Second Life/sandbox crowd and the WoW/theme park crowd.  I'll wager that most of the people playing SWG are only casual SW fans, and would be playing it regardless of the IP because there is no other sandbox game like it.  Why do you think the devs have butchered the canon so much?  They know their hardcore player base doesn't give a shit.

    SWG will continue to turn a profit after TOR releases.  The only thing that will shut down SWG is a AAA sandbox with an equal or better feature set.

     umm...if there is any sandbox game out there,  it is EVE Online...that's the ULTIMATE sandbox game out there at this moment.

    SWG is no sandbox at all, since there is content based on levels and where you can't make a difference in the gameworld SWG is simply a bad conversion of  a themepark based game.

    I agree with you on EVE, but SWG players do not.

    The Second Life/SWG crowd has to have avatars and be able to play dress-up.  SWG offers this, EVE does not, which is one reason why SWG survives.  SWG is a bastardized sandbox, I'll concede that, but it's still more of a sandbox than almost every other game.

  • TeknoBugTeknoBug Member UncommonPosts: 2,156

    It's MUCH less of a sandbox than it was before the NGE, item decay, weapon/armor modification (slicing), an actual functioning player operated economy, different artisan professions depending on other artisan professions to supply items, longer shuttle waits, rangers having an actual role/job for chefs/doctors/bio eng, trainers to visit, etc. made it a sandbox. Today the TCG/loot pretty much runs the economy and it's messed up.

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  • bestman22bestman22 Member UncommonPosts: 93

    I had quit SWG around NGE and moved on for years and never looked back, however after jumping game to game to game I recently came back to try it again and was pleasantly suprised.... The community is more mature than many other games out there, crafting is meaningful in that 99% of the items in used at top level are all crafted and they arent driving their player base away by making crafted items crap with the latest dungeon *cough wow cough*, 

     

    Now I will not say the game is great, it does have issues... the most populated server starsider suffers from high lag problems,  other servers are a bit dead... for instance I decided to take up beast mastery on my old chars server, almost 2 weeks now and I cant find certain consumables needed to craft high quality pets (yes you bio engineer your own pets from dna if you never played before)... some days there are no entertainers avaiable for buffs, some days you cant get groups for heroic dungeons, most days you cant find any pvp other than damn spies ganking you, if you arent in a guild  you will spend a lot of time using the search for certain types of crafters to make your items cause most likely what you need isnt for sale on the bazaar.

    All those negatives aside the game is a fun distraction while waiting for SW:TOR, though I really do not have my hopes up for that game either.... no sign of crafting yet... every player gets their own ship but what can you do in it, is that your ship for life, or do you get to upgrade it, is their space combat, why not houses on the ground ala swg daoc or even uo if the ship is only a "meeting up place to show off your stuff" as I have heard it described. I guess they have almost another year to get that stuff in but crafting at least if it was going to be meaningful should have been designed in from day 1 instead of an afterthought. 

     

    I dont know what future TOR will hold for SWG, I guess I am just at a loss... I know SWG wont be permanent for me but I just cant find something that fits anymore and everything since wow has tried to be wow and that doesnt really appeal to me either.

  • KyngBillsKyngBills Member UncommonPosts: 452

    Originally posted by mklinic

    Originally posted by depain

    Classic Server?

    Another Revamp?

    Graphical Updates?

    Free to play with Item Shop?

    Anything?

    "What will they do?" might as well be "what can they do?".

    By this, I mean it depends on their licensing with LucasArts I would imagine. What restrictions would SOE have to work around to do anything? Additionally, with the work on their "freerealms-ish" SW game, do they really want to bother?

    Of course, if they just say they are going to make it more "starwarsy" and "iconic" I think they get a blank check anyhow.....

    It's already been stated by SOE and LA that the license is not going to be pulled...Smed is on record that the future of the Game is dependent upon Sub numbers and nothing more...He did hint they would pull the plug if enough Folks walked after the SWTOR Launch. My guess is they'll stay open for a few Months after the SWTOR Launches and not much more...TOR may not be exactly what some SWG Vets are looking for, but it's going to pull enough of the players who simply want a Star Wars experience to permanently cripple SWG...And I doubt very much SOE is going to do anything to stave off the eventual elimination...image

  • MinmatorMinmator Member Posts: 14

    I still play SWG and enjoy it.  I think the game is fun and offers a lot to all players no matter the play style and age. Forget about NGE and preCU, its gone and no doubt it was poorly managed. Perfect example of what not to do but its in the past now. Today's game is fun and well managed.

    So what will SWG pull upon release of TOR? They won't do much i think and they'll just wait and see what happens with the subs. If it drops too low, they'll close it and else, it'll live and will get fine tuning updates from time to time and, they'll keep implementing factional warfare. Forget about an expansion, graphic upgrade and anything that cost money. In my opinion, older players will keep SWG alive because of it's great value and it'll keep the game alive. Not a Disney TOR that'll kill it.

    Name me a game with a housing system as cool as SWG?

    Name me a game with a crafting system as good as SWG?

    Right question is : What will happen upon release of EVE ground/station engine-expansion? Now, that could be a threat to SWG... Along with many other games.

  • purewitzpurewitz Member UncommonPosts: 489

    I think they might annouce a new Galactic Civl War era game, maybe the often rumored SWG2. SOE has gotten the rights to The Clone Wars, so they might rtain the Galactic Civil War. Or maybe even take a nod from Bioware and make a game outside of the movies. Perhaps a Post-Galactic Civil War game, setting a year or two after the events of Return of the Jedi. LucasArts does have the right to turn anything Star Wars into a online game.  They've done it will SOE and Bioware, we might see other or just these two in the near future with more online games. There is also the possiblitiy for an online game for the untitled Star Wars live-action series and the other animated show coming to Cartoon Network.

    When we get back from where we are going, we will return to where we were. I know people there!

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