Like you said, they all have some type of grind and I'm sure tera will have some sort of time sink. As long as the journey is enjoyable......
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
If by grind you mean run out of quests and have to kill mobs repeatedly until you reach a certain level only to grind again ... OR ... repeat the same quests because the devs were too lazy to actually create a nice like string of quests to entertain and immerse you through to level cap .........
...... no one knows. The devs are saying they want to make questing the way of leveling, and have repeatedly said there wont be a mob grind like in Aion. But at the same time we hear comments where they gloat about how they have "over 600 quests" like its even remotely enough. One of the devs in the official forums stated they are adding many more and the game will release with over 1500 quests. Not sure if thats enough really. WoW have much more than that at release but then again TERA doesnt have factions and all quests are shared between all classes.
So basically the answer is "the devs said no, but no one knows for sure." Ive read some players who participated in the FGT saying their experience up to level 30 or 20 did not have any gridning. Then again, there are some who actually said the same about Aion.
I'm going in with the mindset that it will be grindfest.
Mabye not at the lower levels, but i can imagine the mid to higher lvls having fewer and fewer quests.
I don't mind grinding so either way it will not turn me off the game.
Unless they severely lower the exp gained from grinding compared to quest exp, grinding may in fact be better for lvling up, seeing how the mobs are usually grouped in packs and you can just AOE them down.
My main concern with the game would be how bad the latency will be in large battles.
Depending on how you define grind all MMOs have some level of it. At least the ones created to date. The games that come out of Asia and are originally developed for that community tend to have more the traditional level grind than other games but that is just an observation.
To me, a game that has too much grind is one where you need to go camp and kill to gain levels due to a lack of content or huge experience thresholds that cannot be met by playing through the story lines in the game. No idea if Tera is going to be like that or not.
Like other people have said its all about how you define grind..
you can go out and kill 20 boars on you own, or it can be masked with a quest "Jim wants you to slay 20 boars".
At the end of the day you still gota kill mobs right?
Personally i think there will be more of the earlier, but well have to wait and see.
Except in one, you just helped Jim collect the meat he needed. In the other ... you just killed 20 boars.
In one, you go help Tom do something else after you helped Jim. Then assist Sally. They all pay thank you for your services with coin and or reward. You just earned your reward and got a lot more immersion in the world youre playing in. In the other .... youre still killing boars.
In one, youre in the world, enjoying your time, immersed in it, getting tasks done ... time flies. In the other ... youre just watching an experience bar drag and unless you distract yourself by watching TV, or listening to music ... time draaags.
Big difference. My point? None really lol. Well, maybe just that it has nothing to do with wanting to have your hand held through the game in "ez-mode."
Like other people have said its all about how you define grind..
you can go out and kill 20 boars on you own, or it can be masked with a quest "Jim wants you to slay 20 boars".
At the end of the day you still gota kill mobs right?
Personally i think there will be more of the earlier, but well have to wait and see.
Except in one, you just helped Jim collect the meat he needed. In the other ... you just killed 20 boars.
In one, you go help Tom do something else after you helped Jim. Then assist Sally. They all pay thank you for your services with coin and or reward. You just earned your reward and got a lot more immersion in the world youre playing in. In the other .... youre still killing boars.
In one, youre in the world, enjoying your time, immersed in it, getting tasks done ... time flies. In the other ... youre just watching an experience bar drag and unless you distract yourself by watching TV, or listening to music ... time draaags.
Big difference. My point? None really lol. Well, maybe just that it has nothing to do with wanting to have your hand held through the game in "ez-mode."
hmmm, well I've ground hours upon hours at a time and never was even close to dying. Holding hand in ez mode? Grind games are essentially ez mode because they are made for one to grind hours on end. That's the point.
I've done levels upon levels in the same area because the xp over time was the best because
no death
fast killing
Not a complaint. Just a point that "grinding" is as easy as easy can be.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
People only start complaining when the quests run out.
So it doesn't really matter if the quests are masking the killing of 40 boars. If you give people a reason, an xp, gold, or item reward, they are content.
Part of the "Asian grinder" stereotype stems form the gaming culture itself. I've lived in Korea for the past 8 years, I see it well. Typically, they don't play from home, they go to PC rooms to escape their family, and they just kill stuff to relax after working 10 -12 hours days. Most mmo players I see there are adult males, businessmen. They chain smoke and drink instant coffee. They don't complain how long things take, they are just happy to be playing.
So yes, I'd bet that Tera requires a lot of repetitive killing for very little reward, other than xp. And seeing that its a new game, it won't have the content to satisfy many western players at high level.
Former NCsoft employee working on the game? Check.
What makes you think it will not be a grindfest? LOL En Masse claiming they will westernize the game? Haha Aion was supposed to be the same way.
Except they got TERA in their hands a few years sooner before it will be released in Korea. There are NCsoft guys working on this project as there are Blizzard guys too and then some. En Masse is given the permission to change whatever they deem necessary to make this game attractive to western audiences. Bluehole Studio really isnt joking when it comes to this, they consider EM's opinion at the highest degree, otherwise they wouldnt have spent so much money enlisting an entirely new western company in seattle to spearhead westernization. This is their only game. They live or die based solely on this. It's safe to assume they are taking it seriously.
Comments
Aion is far from super grind, but yes it will have grind, like you said, all have them.
Like you said, they all have some type of grind and I'm sure tera will have some sort of time sink. As long as the journey is enjoyable......
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
If by grind you mean run out of quests and have to kill mobs repeatedly until you reach a certain level only to grind again ... OR ... repeat the same quests because the devs were too lazy to actually create a nice like string of quests to entertain and immerse you through to level cap .........
...... no one knows. The devs are saying they want to make questing the way of leveling, and have repeatedly said there wont be a mob grind like in Aion. But at the same time we hear comments where they gloat about how they have "over 600 quests" like its even remotely enough. One of the devs in the official forums stated they are adding many more and the game will release with over 1500 quests. Not sure if thats enough really. WoW have much more than that at release but then again TERA doesnt have factions and all quests are shared between all classes.
So basically the answer is "the devs said no, but no one knows for sure." Ive read some players who participated in the FGT saying their experience up to level 30 or 20 did not have any gridning. Then again, there are some who actually said the same about Aion.
I'm going in with the mindset that it will be grindfest.
Mabye not at the lower levels, but i can imagine the mid to higher lvls having fewer and fewer quests.
I don't mind grinding so either way it will not turn me off the game.
Unless they severely lower the exp gained from grinding compared to quest exp, grinding may in fact be better for lvling up, seeing how the mobs are usually grouped in packs and you can just AOE them down.
My main concern with the game would be how bad the latency will be in large battles.
Depending on how you define grind all MMOs have some level of it. At least the ones created to date. The games that come out of Asia and are originally developed for that community tend to have more the traditional level grind than other games but that is just an observation.
To me, a game that has too much grind is one where you need to go camp and kill to gain levels due to a lack of content or huge experience thresholds that cannot be met by playing through the story lines in the game. No idea if Tera is going to be like that or not.
there is a massive misconception about aion. there is grind but nothing to the extent people are saying. theres loads of quests and instances to run.
in aion, grinding is not the main leveling tool.
If you think Aion has a super grind then you've never actually played a "grind game".
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Like other people have said its all about how you define grind..
you can go out and kill 20 boars on you own, or it can be masked with a quest "Jim wants you to slay 20 boars".
At the end of the day you still gota kill mobs right?
Personally i think there will be more of the earlier, but well have to wait and see.
TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development
I also call grind quests like "go kill x of y", or "go visit a, then return here, go to c, d, e.."
I hope they will treat quests differently than the majority of developers. Long shot, but I can still hope.
At this point, I have high hopes for TERA, but I will turn into the worst troll if they dissapoint. Fair warning!
Except in one, you just helped Jim collect the meat he needed. In the other ... you just killed 20 boars.
In one, you go help Tom do something else after you helped Jim. Then assist Sally. They all pay thank you for your services with coin and or reward. You just earned your reward and got a lot more immersion in the world youre playing in. In the other .... youre still killing boars.
In one, youre in the world, enjoying your time, immersed in it, getting tasks done ... time flies. In the other ... youre just watching an experience bar drag and unless you distract yourself by watching TV, or listening to music ... time draaags.
Big difference. My point? None really lol. Well, maybe just that it has nothing to do with wanting to have your hand held through the game in "ez-mode."
Noone knows until we play it.Hope it's not another grindfest like aion and other games.
hmmm, well I've ground hours upon hours at a time and never was even close to dying. Holding hand in ez mode? Grind games are essentially ez mode because they are made for one to grind hours on end. That's the point.
I've done levels upon levels in the same area because the xp over time was the best because
no death
fast killing
Not a complaint. Just a point that "grinding" is as easy as easy can be.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Korean game? Check.
Former NCsoft employee working on the game? Check.
What makes you think it will not be a grindfest? LOL En Masse claiming they will westernize the game? Haha Aion was supposed to be the same way.
People only start complaining when the quests run out.
So it doesn't really matter if the quests are masking the killing of 40 boars. If you give people a reason, an xp, gold, or item reward, they are content.
Part of the "Asian grinder" stereotype stems form the gaming culture itself. I've lived in Korea for the past 8 years, I see it well. Typically, they don't play from home, they go to PC rooms to escape their family, and they just kill stuff to relax after working 10 -12 hours days. Most mmo players I see there are adult males, businessmen. They chain smoke and drink instant coffee. They don't complain how long things take, they are just happy to be playing.
So yes, I'd bet that Tera requires a lot of repetitive killing for very little reward, other than xp. And seeing that its a new game, it won't have the content to satisfy many western players at high level.
I'll still play.
Except they got TERA in their hands a few years sooner before it will be released in Korea. There are NCsoft guys working on this project as there are Blizzard guys too and then some. En Masse is given the permission to change whatever they deem necessary to make this game attractive to western audiences. Bluehole Studio really isnt joking when it comes to this, they consider EM's opinion at the highest degree, otherwise they wouldnt have spent so much money enlisting an entirely new western company in seattle to spearhead westernization. This is their only game. They live or die based solely on this. It's safe to assume they are taking it seriously.
The greatest game to ever be made, coming to a TERA near you