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ok... O K.. Its ENOUGH guys.. Realy.. Here is the thing. I would like to ask one simple question to all WoW L O V E R S on this forum. Tell me:
W H Y ???
is WoW so freakin awesome? Why is so best and so most polished than other games? Try to compare WoW to some other MMO game and tell me WHY is WoW better..
P.S. Please use something else than - Blizzard made it. or It has sooo many players. Thx.
Played: Lineage 2,Guild Wars 1 and 2, Age of Conan, Ragnarok Online, LOTRO, World of Warcraft, League of Legends, EvE online
Tried: KAL Online, Face of Mankind, ROSE online
Playing: CS:GO
Comments
I don't like WoW. But it is the most polished game out. It has bugs every new patch, but Blizzard is quick to iron them out.
Playing - EVE, Wurm
Retired - Final Fantasy XI, Anarchy Online, Mabinogi
Waiting - ArcheAge, Salem
I dont play but it is the most polished game its made by the biggest company and has the biggest budget to get everything fixed thats why its the most polished game. People really need to stop worrying about wow and just find a game they like your so hung up on wow that your wasting time talking about it when you could be finding a game you like because you obviously dont like wow.
If your going to ban the trolls please for our sake ban the Fan Boys too.
If you try it out, it's self evident so long as you keep an open mind. Not everyone likes the game, for one reason or another. But it's the general conscensus among gamers and the industry that WOW is very polished. Not sure if it's the 'most' polished since I haven't played all games. But it is very polished.
A well-led design team is the core reason really.
I mean if we're asking to iterate the many reasons why I consider WOW the best MMORPG out there, it could become a rather longwinded post. The core of it boils down to a focus on player choices which matter every time you logon (as opposed to strategic-level player choices where only sometimes do your decisions matter, as is the case in a lot of sandbox style games.)
Apart from combat and controls, WOW also offers me the broadest breadth of gameplay activities of any game I've found. Sometimes I'm tailgunning an airplane, sometimes doing bombing runs from a dragon, sometimes delving into archaeological digs, sometimes destroying dwarves' ale kegs, sometimes using grappling hooks to pull dwarves off gryphons mid-flight, sometimes leaping from dragon to dragon to kill them, sometimes exploring huge (hollow) turtle creatures underwater...like I said, the list gets pretty longwinded.
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
I don't play WoW. I haven't played it past my free month. I'm beta testing a game atm that I plan on sticking with, and am happy with it. But I still think WoW is easily the most polished game out atm.
Playing - EVE, Wurm
Retired - Final Fantasy XI, Anarchy Online, Mabinogi
Waiting - ArcheAge, Salem
Lol... this made me laugh.
WoW releases an expansion. About a month and a half before they release the next expansion, they start to get things straightened out. Of course, about a month before that next expansion they break it again. So perhaps two weeks out of two years the game comes close to being polished.
Patch 4.0.1 came out when? Oct 13th? There are still bugs from that two and a half months later. There were more introduced with 4.0.3a. There were more with it going live.
So I guess this time around they skipped the two weeks - so my bad.
Usually those defending the game are those that are not affected by them. Because it is not a case that the game is completely broken. Yet you can look at the official forums and see near everybody has been complaining about something non-stop.
...to an extent, since Vanilla beta.
Where one could make the argument for WoW being one of the most polished games out there comes about from the amount of garbage other game companies are trying to pass off to people... one of the lesser Evils is WoW, for sure.
I miss the MMORPG genre. Will a developer ever make one again?
Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%
Except when it comes to fixing hunter bugs.
Rogues being able to sap you and then dance on top of your trap before disarming it is not a bug. Working as intended...
...have to admit, it had been forever since I played a Hunter and I could not figure out for the life of me how folks kept getting by the traps in spots that I knew had been perfect bottlenecks for them. That trap radius thing is annoying.
I miss the MMORPG genre. Will a developer ever make one again?
Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%
Guys even if I thank you for your discussion please stick to the question: Why you think WoW is best - compare to other mmo.
I mean I asked a lot of WoW players why and they couldnt tell me. So thats why Im asking, I kinda liked the game when I was playing but when I reached max lvl its just boring as hell for me, so im asking WoW lovers who realy love the game and tried any other - why is it better than the game(s) which they tried - even Ultima, Ragnarok online, EQ, Lineage, Warhammer, AoC, dont care which game(s) you choose.
I know it could be long post, but you also can try to do it in short way, I dont want to explain every single feature, just some major stuff - just do it your way.
Played: Lineage 2,Guild Wars 1 and 2, Age of Conan, Ragnarok Online, LOTRO, World of Warcraft, League of Legends, EvE online
Tried: KAL Online, Face of Mankind, ROSE online
Playing: CS:GO
A few key points being:
1. No game is ever bug free. Ever.
2. Game forums being filled with complaints is not exactly solid evidence of...well, anything. Someone glancing at MMORPG.com would probably think the genre had 20 happy customers in total, and yet the genre is bigger and more popular than ever.
3. "Most polished" is a comparative statement. So of course we're talking about the lesser evils.
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
Well, I'm not really a wow lover but from my experience with trying a lot of these games, it seems like one of the most polished and certainly has a lot of content/things to do.
I have found that is runs incredibly smooth, I can't even remember seeing a bug with the exeption of beta (I'm sure there are bugs somewhere though) and regardless of what one might think of the game play it's one of the most/the most polished, responsive well running games that I've tried.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
There is a lot of content and things to do in WoW. Quest based leveling characters, role playing, Dungeon Running, Raiding (casual and hard core), a variety of PvP and some side games like crafting and cooking. There are almost always people playing too, so you almost always see other people doing whatever it is you're doing. The graphics lean more towards animated than realistic, but the images are consistent and the game animations are very smooth and consistent as well.
What it does, it does very well. Some people take issue with the fact that it is a theme park or a safari park experience and the world is very controlled to stick to what WoW does well. For most people, this is a bonus because the experience you have with what's provided is a smooth experience.
I played for a little over three and a half years and right up until the end I really enjoyed the time I spent in the game. I got tired of the game...which isn't surprising since I played it for so long. I can't think of any other form of entertainment that would have lasted that long and none of the other mmorpg were as polished or they didn't have the story or they just didn't have an all around package that WoW has. There's also lots of forum drama for when you get bored.
I can not remember winning or losing a single debate on the internet.
Thinking through the list of games, I think the key successes of WOW are:
PVP doesn't revolve around zerging. This makes my decisions important.
You're rewarded for playing. (Sandboxes often reward you for AFKing in front of ore nodes. Some games even reward you with progression regardless of whether you log in or not.) This makes my decisions important.
Combat involves many distinct abilities, and CC isn't overpowered. With combat being a huge part of so many games, if the game of combat isn't fun, the MMORPG isn't either.
Unnecessary timesinks are reduced or eliminated.
In addition to solid technical implementation.
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
I actualy think that rewards are bad thing in WoW. Because its almost like work, you do this and you get "payed". Ofc that getting rewards is ok and people love when they get stuff, but also makes them kinda greedy. I met one guy in other MMO who told me that PvP in that game suck because there is no reward in it - so no point of playing the PvP, but.. how about fun?
From my point of view ppl who defend WoW mostly talk about why they love WoW, but for me is discussion about MMOs more about finding a game which realy fits to MMORPG standart. What I mean is - massive multiplayer roley playing game. For me always MMOs are kinda a try of companies make online world - but shouldnt be that world like real world? I mean ofc we are tired of real world thats why we play games but also we would like to run from this world to another. And WoW doesnt feel to me like "real" world. All things which are here are mostly separate. And yea if you are doing quests you can also mine around or do open pvp but.. Its realy not it. RPGs are always trying to impress you by living world most similar to real one - for ex. Oblivion. Thats why I think Blizz is so successful because they do mostly simple games where you can relax by doing simple things and turn your brain off (kinda). Those games are just not too complicated. WoW is like Counter Strike of MMOs.
I understand why WoW has so many players playing the game, but for me is for years best online games EvE online - player senat, huge world on one server, so many possibilites and things you wouldnt even imagine it could be there - it just feel like real sci-fi online world.
Played: Lineage 2,Guild Wars 1 and 2, Age of Conan, Ragnarok Online, LOTRO, World of Warcraft, League of Legends, EvE online
Tried: KAL Online, Face of Mankind, ROSE online
Playing: CS:GO
WoW is the perfect form of a generic mmorpg. Due to its polish and solid development, and actual depth (yes it has depth, just not in the way you imagine, but rather in the sheer amount of small time content people often over look).
Its is made around all play styles for the most part, they made sure everyone could play the way they wanted as an option.
Sadly few games have been able to meet the same level of polish and broad across the board design WoW shows off. Any game could beat WoW if they just did everything better than WoW, but they dont.
Some games forsake RvR in favor of FFA PvP, and thats stupid because it appeals to a small niche, not the wider audience of pvp players. Others are purely PvE, which also cuts out a large percentage of players. On top of both, they do not deliver the same quality of design as Blizzard.
Its a tough sell. WoW 2.0 just wont do it anymore, it has to go beyond what the core foundations WoW has built on and no mmorpg has done that.
the only reason wow has what loooks liek a deep layer of polish is it has an enormous revenue stream and a dev team/ management team that hasn't seen all that much of an upheval since launch. FEw to none of the games running today can say the same.
so say we all
Even though I don't play it anymore and don't really like it anymore, I have to say it's really a great game except for the graphics.
Seriously, Blizzard can give some awesome additions, and fixes the bugs really quick. Population is huge, so you surely won't be alone. Instances are really fun (even though it's a lot of maths). Can't bother to write more.
Fail troll attempt with horrendus grammar. I'm not buying it.
You're playing Eve according to your sig. My experience from this forum has lead me to come to the understanding that Eve and Darkfall players have some misplaced sense of superiority over WoW. No one is going to explain that to you. Again, it's a misplaced sense of superiority.
Revenue stream isnt really it. The stable work environment helps though. Good studios can produce good games. They dont release a game until its ready and their design philosophy is not only very solid, but includes the masses.
The competition often time cannot have the luxury of the publisher allowing them to take their time until its perfect. They often dont share a unified vision either. Publishers want the quick buck and the success but are not really willing to do the right thing for that success. They are businessmen trapped in a russian roulette style of thinking. Companies free from that will almost always do better.
Valve is also a lot like Blizzard, though they dont use an hierarchy system .
Most of the points have already been made. WoW is polished because everything works. Most notably, for me, is there were no gigantic gaps in the leveling/instancing/raiding/pvping experience. Not...a...single...gap.
This is may sound simple, but no other MMO has come close to pulling it off, for example, in Aion, the leveling experience past 35 was a joke, it was like the developers had forgetten they needed to make content (besides pvp forts), past 35, it was a complete face-smashing grind. Every other MMO I've played has this happen in the leveling experience, and that doesn't even get to end-game content or pvp, which are even harder to round out (making them actually difficult and rewarding).
That said, I hate WoW. Why? It is a highly polished piece of garbage (post Vanilla). What happened? In an effort to cater to everyone, they decided to massively drop the difficulty of ALL CONTENT. They did this across the board. In PvE, in leveling, in PvP, and in end-game content. In Vanilla WoW, everything was finely tuned to not just be polished, but appropriately difficult. Vanilla WoW was unbelievably amazing, I actually have never heard someone badmouth it, it was that good. Then the explansions came, and World of casualcraft began. Thats when WoW became a stinking pile of polished crap.
Oh yea Im playing EvE and that makes me stupid or what? I already said for me was EvE best MMO out there for years - I play EvE two months +- (and I'll play GW 2 when it comes out - ply wont be playing EvE anymore then). I played Lineage 2, Guild Wars, Ragnarok Online etc. - you can see it in my sig. And yea, I played World of Warcraft too. I even think Lineage 2 is way better MMO than WoW - cause in Lineage 2 party means better, in WoW solo means better - at least it was like that when I was playing (Wotlk). Ofc you needed ppl for instances etc. but leveling.. solo = better because WoW leveling is done for soloing mostly.
Maybe reason why EvE players think theirs game is superior of others is you can start with EvE and do whatever you want from start. I mean yea you need to skill some stuff to do certain things or use certain ships but you can be pirate, trader, hauler, miner, pvper, pver, whatever you want without any need to do some kind of lvl. I just admit EvE is probably best MMORPG on market - maybe not most fun for most ppl, maybe not most fun even for me, but best of what should be in MMO - open world, player driven economy, freedom. If CCP will do well an Incarna datadisk and Dust 514 game it will be almost realistic virtual world.
Played: Lineage 2,Guild Wars 1 and 2, Age of Conan, Ragnarok Online, LOTRO, World of Warcraft, League of Legends, EvE online
Tried: KAL Online, Face of Mankind, ROSE online
Playing: CS:GO
Trialing Eve atm I can honestly say that whole "In Eve you can do whatever you want from the start" is quite simply silly.
You can't log in and start PvPing. You can log in, join a corp, and take part in zerg PvP where you're an insignificant factor. You DEFINITELY can't be a pirate as you will just get creamed. You can be a trader, sure, but not without heavy Corp support holding your hand with access to materials. Being a miner sounds fun... lol. PvE? Come on...
I've been logging into this Eve trial for over a week now and I've yet to 'group' with anyone. This is probably like the 3rd or 4th time I've trialed this game. I joined a Corp, haven't really seen anyone from it on, much less interacted with anyone. I get in there and fly around solo. I just started getting into exploration and hopefully that will tickle my interest, but at the moment it's waning. It's starting to feel more like a screensaver than an MMO.
The only thing I'm really enjoying at this point is the slow pace allows me to text my girl at will.
Just to be clear I've played WoW but I haven't played it in months. I have no intention of getting Cata. I don't even really 'like' the game, but I can recognize that they're doing something right.
CC overpowered did me and you play warhammer together axe?
If your going to ban the trolls please for our sake ban the Fan Boys too.
Why I play WoW instead of the other games (even though I disagree with lots of stuff in WoW and so on):
- lots of starting zones (I love creating new characters to try all races and classes. If a game has only one or two starting zones, I get bored of it very very quickly. In WoW you got dozens of starting zones)
- lots of professions
- lots of players (nothing is as depresing as playing an empty MMORPG)
- runs on bad computers as well
- funny humor (at times)
- you advance and gain new stuff quickly
That's it for me basically.
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)
Yes I think a lot of people under estimate how much running on bad computers has helped WoW become what it is. New games come out with BALLIN graphics, but unless you're a 'computer enthusiast' you might not even be able to run the game let alone enjoy it.