I have been playing MMOS for 10 years now and i am not even close to slowing down or getting bored. The gaming is so much better now in terms of quality compared to what we had in olden days. it is bigger and better, in my opinion most exciting time for gaming.
I don't know if it is you or gaming but considering the amazing single player titles and MMOS that i got to play recently it is hard to believe that it is gaming which is getting boring. But then again i am the most positive and optimistic guy you will ever meet
Same here.. I think MMO's have evolved in the west at least where they want a high turn over of customers and they don't just have the depth or reward in them that they used to have. People have got a want it now attitude and the companies have pandered to that and so we are left with shallow games which do not require herculean efforts for nice rewards.
I had the same thing happening to me with cartoons, I could watch and enjoy cartoons till I was 28, but for some reason I grew bored at them and since never really watch cartoons anymore, except for a few cartoon-like movies.
You're just getting older and out-growing a hobby is all.
I hope not
I'm 28 and I buy probably 2 games a year. I stick to Battlefield mostly and still trying an MMO that is any good. Most games today are rather easy and/or just sort of...dumb. No depth to a lot of them anymore so this is why I try and stick to MP games mostly.
You're just getting older and out-growing a hobby is all.
I hope not
I'm 28 and I buy probably 2 games a year. I stick to Battlefield mostly and still trying an MMO that is any good. Most games today are rather easy and/or just sort of...dumb. No depth to a lot of them anymore.
qft
The Deathstar destroyed planets...Lucas Arts destroyed Galaxies
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Played: SWG | EVE | WOW | VG | LOTRO | WAR | FML | STO | APB | AOC | MORTAL | WOT | BP | SW:TOR
I rememebr playing flight sims when I was younger. They were hard to master.. Landing was a complete nightmare.. but once you mastered it and could land saftely had great fun playing f-19 steal fighter....
and the manuals.. Manuals in those days were big chunky affairs. The usual manual for a flight sim was like a book.
I would go with boredom in both categories. The games now a days have zero scare factor. Fear has been removed from all the mmo's. So what's left then? What actual challenge is there for the run of the mill person? When you can look at your map and it practically does the quest for you or when dying just means you have to repair your armor .When running from town to town is literally seconds and most of the time you dont even have to do that. Then ya, you are bored and its because the games have been dumbed down and graphically reved up.
I'm sitting here at 27 and I'm finally getting in shape. So over the last 5 months I've been playing MMORPGs (and other games) less and less. When I do get a moment to play EQ2 or Eve I find myself actually luke warm or sometimes just not caring to play at all. I liked playing witcher 2, but I enjoyed it more for the story than the gameplay. Am I just outgrowing games? Or are the games just not really doing anything different these days and as much as I want to fool myself; my subconscious knows.
I've played pretty much every major MMORPG to come out? So what else is there? Is there a fun online strategy game I don't know of? I loved playing WC3 online.
Maybe it is a bit of both.
Computer games are more similar to eachother now than they were 10 or 20 years back, that is the reason that a game like Minecraft get so much publicity.
MMOs are worst than most genres, besides Eve and a few other rare exceptions you can now choose between games very similar to Everquest and poorly made indie sandbox games.
I think the problem here is that a few publishers more or less control the entire market, partly because games are so expensive to make nowadays.
Most games today are sadly sequels or copies of older games.
I am in the same seat, I still enjoy gaming but I have a lot harder time to find new favorites now then earlier. I have the feeling that there are maybe 5 interesting games releasing every year now compared to a 100 in the late 80s early 90s.
I rememebr playing flight sims when I was younger. They were hard to master.. Landing was a complete nightmare.. but once you mastered it and could land saftely had great fun playing f-19 steal fighter....
and the manuals.. Manuals in those days were big chunky affairs. The usual manual for a flight sim was like a book.
LOl, Microsoft "Flightsimulator" on C-64 was not hard to land but impossible. We all blamed ourselves but they admited years later that there was a bug in it that made you crash no matter what you did.
But I agree, flightsims were more fun before, both the hard and the ones with a little more arcade style ("Wings" and "Red baron 3D" to mention 2 old favorites).
The way the gaming industry is run has changed - and we see that in our games.
The old formula was much more that we had a lot of independent development studios that had great ideas and then shopped the ideas around to find a publisher. Granted, the publisher also provided advice, professional services and financing - but still, the original ideas originated at the independent development studios.
These days it's the other way round.
There are hardly any independent studios any more, most are downright owned by publishers or other entertainment/media companies and it's the marketing department of the publisher that demands a new game (SALES!) every year, no matter whether there's an idea for a game or not.
The MBAs haver taken over from the art directors. (That's not all bad, some of the old studios had some really wild accountancy and project management skills, thus a limited influx of suits was probably a good thing, however, the pendulum swung too far.)
I maintain this List of Sandbox MMORPGs. Please post or send PM for corrections and suggestions.
If all you play are MMO's and big AAA releases then yes, you will get bored. These kinds of games are catered for the mass market and will very rarely bring anything new to its respective genre save a great deal of polish and content (or more recently, DLC)
Try a different genre altogether. Have you played 4x before?
Have you had a look at games by smaller or independent teams? Paradox publishes for a huge amount of these studios.
When you play a game with a single player campaign, what difficulty do you set it to? Do you play again with a harder one? Playing hard from the start or restarting at a greater difficulty can really make things exciting that were once just too easy, or frustrate the hell out of you.
Have you tried mods? Oblivion, Mount & Blade and the Total War series have the best modding communities around. In a lot of cases these mods fix dev decisions that you might have thought questionable or bring an IP that you would've thought would work great as a game like this.
There are plenty of ways for you to continue to enjoy gaming, just gotta look for what does it for you.
Games are of less substance, but have a lot more eye candy. Games nowadays are very linear. Look at Assassin's Creed. Heck, look at Dragon Age 1 and 2. You have to pick out of a few choices where you want to go and how to progress your character. Compare that to Oblivion or Morrowind. Heck, compare that to Fallout 1 or 2. Or even the old Forgotten Realms gold box games where you could go anywhere, anytime. Or Bard's Tale 1-3. Or the early Might and Magics. Final Fantasy 1-3(US). Remember all those amazing RPGs on Sega, Nintendo and the SNES? Sure those old games lack the amazing eye candy, but their substance and replayability can't be matched by a lot of "blockbusters" today. All those games are from the 80s and early 90s. One would be hard-pressed to pick any games of that caliber from 2000 on up. Morrowind, Oblivion, NWN, and Dragon Age.
I stopped buying new games a long time ago. They are not worth the 50-60 dollar price tag. I did buy Dragon Age 2 brand new, and regretted it. It was far inferior to the first one. I usually wait until they are on sale at one of the popular websites.
For whatever reason we are not seeing too many games even make it to market, let alone actually being good.
As you age, I believe you become more price-conscious and begin to hold higher value in your time.
Games are not changing too much. I think it's you.
Tastes in music differ as you age as well... I would say it's a similar transition with gaming and other hobbies.
Not really. I still can get a lot of fun replaying old games (sometimes with mods to add some "freeshness") , but only very few of new ones can capture my interest nd even those are more shallow and simple than games like BG I and II , Fallout I & II, Arcanum ,Torment etc.
Games do change , you can just make an comparision of how many side quest , dialogue options , alternative endings ,moral chocies ,etc were avabile then and how many are now. Not to mention to compare how many hours of fun fgames provided then and now. There are some games atm which provide like 4-8 hours of fun, 10-15 years ago if expansion pack provided you less gameplay than 10 hours it was called rip-off , not to even mention full game...
As you age, I believe you become more price-conscious and begin to hold higher value in your time.
Games are not changing too much. I think it's you.
Tastes in music differ as you age as well... I would say it's a similar transition with gaming and other hobbies.
Not really. I still can get a lot of fun replaying old games (sometimes with mods to add some "freeshness") , but only very few of new ones can capture my interest nd even those are more shallow and simple than games like BG I and II , Fallout I & II, Arcanum ,Torment etc.
This too is explainable. Nostalgic value, that's what the whole retro trends are about, why older people can get excited about things from their youth, whether that's music, some toys or fashion or other stuff, or new things that resemble stuff from their youth.
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
This too is explainable. Nostalgic value, that's what the whole retro trends are about, why older people can get excited about things from their youth, whether that's music, some toys or fashion or other stuff, or new things that resemble stuff from their youth.
Games change, but people do too. It's life.
Erm no ,at least not in my case. I couldn't care less about notalgic value ,nothing warm goes into my belly when I am playing an old game. Actually I played Arcanum first time in my life last year. Yeah 2010 . I got much more fun than in I had in any single player rpg in years. For newer games I played Dragon Age Origins , well game had alot of drawbacks , it was bit simplified in some matters , bit too much combat ,etc but still it privided some nice feeling but was called boring by many. Then I played this DA2 which was suposed to be so modern ,voice over and stuff and it was so bad I barely could play through first hour.
Alot of new games have really stunning graphics ,are action packed ,etc but they have no options ,they are just heavily scripted , easy choice type of games. Like DA2 , seriously paraphrased 3 dialogue options to choose? It was so shallow it was not even funny.
Tbh many indie games are really good ,but what kills gameplay for me is outdarted graphics and bugs , guess I got spoiled.
Games from big producers have god graphics and are polished but shallow and boring as hell
25 here, and in the same boat. I have questioned myself many times as to whether I am out-growing this "loved" hobby but I have come to the conclusion that I haven't. I have picked up many titles (don't play single player games, I get bored after a day or two) and they have kept my interest for 2 weeks to a month but no where near as long as cs/l2 or wow hooked me.
Thinking back, we used to sit in a 8 hour grind session in l2, killing the same mobs over and over and I don't remember getting bored at all and I believe its because of the sense of community we (my clan) had.... we had goals to reach and we wanted to strive to be the best (pvp)... server politics fueled this. But if you didn't put the work in to keep up with the rest the server, you would fall behind and end up at the bottom of the pecking order. I think game companies are scared to do this these days cause it will drive away potential customers...
All I can do is hope that a challenging game comes around that I can start at launch.
I've played pretty much every major MMORPG to come out? So what else is there? Is there a fun online strategy game I don't know of? I loved playing WC3 online.
I have been playing EMPIRE: Total War for a LONG time now. It's fun...to me anyways still despite seemingly losing some lust for other gaming. Has combat (Hundreds or even Thousands of troops at your command, Naval combat (Tough!), Politics, Diplomacy, etc.) Check that out if you enjoy RTS games at all. I recommend it.
It's the new generation of games that are boring, every year the game gets better graphic but the gameplay is boring, no real challenge they are all on easymode.
In most MMOs and RPGs that comes out today are like Special Olympics, they are handheld,on rails,everything is lit up as a christmas tree it's absolute impossible to fail,nothing is remotly hard to play it's just hey i completed the game and only died once.
But sometimes just sometimes there comes along a game that are breaking some grounds that acually make it challenge,have a great story,have good graphics just like Witcher 2
The old games yeah here we go with nostalgia again but I really enjoyed the good old games that were hard to play,you died countless of times before completing a quest or a mission but you got a good feeling of acomplishment when you completed it.
Now take RIFT for an example, you just complete quest after quest after quest without breaking a sweat it's all on rails, it's on easymode it's like TRION think that the majority of gamers have Down Syndrome, I see the same trend in TOR.
So are we just bored or to old, i would say both, we are bored with the direction the devs are taking with games and the good old days are gone, the devs are making games for the WoW generation that are used to have it easy that are used to have everything placed on a silver platter and they are come to like the instant gratification mecanics.
I miss the good old days when I acually had to think twice before doing anything, now I can eat a sandwitch,watch some TV while questing at the same time.
It's the new generation of games that are boring, every year the game gets better graphic but the gameplay is boring, no real challenge they are all on easymode.
In most MMOs and RPGs that comes out today are like Special Olympics, they are handheld,on rails,everything is lit up as a christmas tree it's absolute impossible to fail,nothing is remotly hard to play it's just hey i completed the game and only died once.
But sometimes just sometimes there comes along a game that are breaking some grounds that acually make it challenge,have a great story,have good graphics just like Witcher 2
The old games yeah here we go with nostalgia again but I really enjoyed the good old games that were hard to play,you died countless of times before completing a quest or a mission but you got a good feeling of acomplishment when you completed it.
Now take RIFT for an example, you just complete quest after quest after quest without breaking a sweat it's all on rails, it's on easymode it's like TRION think that the majority of gamers have Down Syndrome, I see the same trend in TOR.
So are we just bored or to old, i would say both, we are bored with the direction the devs are taking with games and the good old days are gone, the devs are making games for the WoW generation that are used to have it easy that are used to have everything placed on a silver platter and they are come to like the instant gratification mecanics.
I miss the good old days when I acually had to think twice before doing anything, now I can eat a sandwitch,watch some TV while questing at the same time.
I have to agree with this. The major issue nowadays is the difficulty of games. It's actually sad when i have to consider Sonic The Hedgehog 1 as being much more challenging that the average MMO (and believe me it is).
However it must be noted that this isn't a huge problem with offline games for the simple reason there at leats you can chose the difficulty of the game and usually in the hardest mode you should have a decent challenge.
In MMO's however it seems that 99% of the content is designed for guys who smash their heads on the keyboard. And the saddes part is that the 1% is usually the heroic super doom modes of end game content, which you can only do if you have grinded to end lvl and have the appropriate gear which requires even more grinding, so basically, if you want a challenge you'll need to farm quite some time through piss easy content first, which is bad design to my opinion.
Fere libenter homines id quod volunt credunt. Among those who dislike oppression are many who like to oppress.
It's the new generation of games that are boring, every year the game gets better graphic but the gameplay is boring, no real challenge they are all on easymode.
In most MMOs and RPGs that comes out today are like Special Olympics, they are handheld,on rails,everything is lit up as a christmas tree it's absolute impossible to fail,nothing is remotly hard to play it's just hey i completed the game and only died once.
But sometimes just sometimes there comes along a game that are breaking some grounds that acually make it challenge,have a great story,have good graphics just like Witcher 2
The old games yeah here we go with nostalgia again but I really enjoyed the good old games that were hard to play,you died countless of times before completing a quest or a mission but you got a good feeling of acomplishment when you completed it.
Now take RIFT for an example, you just complete quest after quest after quest without breaking a sweat it's all on rails, it's on easymode it's like TRION think that the majority of gamers have Down Syndrome, I see the same trend in TOR.
So are we just bored or to old, i would say both, we are bored with the direction the devs are taking with games and the good old days are gone, the devs are making games for the WoW generation that are used to have it easy that are used to have everything placed on a silver platter and they are come to like the instant gratification mecanics.
I miss the good old days when I acually had to think twice before doing anything, now I can eat a sandwitch,watch some TV while questing at the same time.
However it must be noted that this isn't a huge problem with offline games for the simple reason there at leats you can chose the difficulty of the game and usually in the hardest mode you should have a decent challenge.
That's somewhat true, most devs these days don't make the content challenge like they did in the old games, what they do is make normal play pretty much easymode then if you change the difficulty slider to hard, the content is still the same only that the same mobs have more HP and hit harder and that mecanic is IMO lazy game design.
I think age does definatly play a part... but a big part is also experience.
You've by now probably experienced all the experiences on offer with all games.. even pvp. The only difference now is different graphics, storys and a variety of different ways to play.. but they are all essentially the same.
Interestingly however, as you do get older your metabolism slows down a lot your body cant extract the energy and vitamins it once could from the food you eat. When young you can eat any junk food, but when your older you cant and your energy reserves deplete. You get tired quickly, bored quickly..
Getting into shape again is a good way to re-kindle those flames, just eat properly, or take vitamins, get decent amounts of sleep and stay active.
Comments
I have been playing MMOS for 10 years now and i am not even close to slowing down or getting bored. The gaming is so much better now in terms of quality compared to what we had in olden days. it is bigger and better, in my opinion most exciting time for gaming.
I don't know if it is you or gaming but considering the amazing single player titles and MMOS that i got to play recently it is hard to believe that it is gaming which is getting boring. But then again i am the most positive and optimistic guy you will ever meet
Same here.. I think MMO's have evolved in the west at least where they want a high turn over of customers and they don't just have the depth or reward in them that they used to have. People have got a want it now attitude and the companies have pandered to that and so we are left with shallow games which do not require herculean efforts for nice rewards.
We didn't actually want easier IMO....
OP: You change and games change.
I had the same thing happening to me with cartoons, I could watch and enjoy cartoons till I was 28, but for some reason I grew bored at them and since never really watch cartoons anymore, except for a few cartoon-like movies.
Am I getting bored with games or are games getting more boring?...
I think a combination of both, there seems to be a lack of effort by comanies now,
added with that we have become spoilt & very hard to please, long gone are the days
of the c64 & so forth, were games were pretty poor graphically etc, but they were fun!
Now its the opposite
The Deathstar destroyed planets...Lucas Arts destroyed Galaxies
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Played:
SWG | EVE | WOW | VG | LOTRO | WAR | FML | STO | APB | AOC | MORTAL | WOT | BP | SW:TOR
I'm 28 and I buy probably 2 games a year. I stick to Battlefield mostly and still trying an MMO that is any good. Most games today are rather easy and/or just sort of...dumb. No depth to a lot of them anymore so this is why I try and stick to MP games mostly.
qft
The Deathstar destroyed planets...Lucas Arts destroyed Galaxies
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Played:
SWG | EVE | WOW | VG | LOTRO | WAR | FML | STO | APB | AOC | MORTAL | WOT | BP | SW:TOR
I rememebr playing flight sims when I was younger. They were hard to master.. Landing was a complete nightmare.. but once you mastered it and could land saftely had great fun playing f-19 steal fighter....
and the manuals.. Manuals in those days were big chunky affairs. The usual manual for a flight sim was like a book.
I would go with boredom in both categories. The games now a days have zero scare factor. Fear has been removed from all the mmo's. So what's left then? What actual challenge is there for the run of the mill person? When you can look at your map and it practically does the quest for you or when dying just means you have to repair your armor .When running from town to town is literally seconds and most of the time you dont even have to do that. Then ya, you are bored and its because the games have been dumbed down and graphically reved up.
My 2 cents
Maybe it is a bit of both.
Computer games are more similar to eachother now than they were 10 or 20 years back, that is the reason that a game like Minecraft get so much publicity.
MMOs are worst than most genres, besides Eve and a few other rare exceptions you can now choose between games very similar to Everquest and poorly made indie sandbox games.
I think the problem here is that a few publishers more or less control the entire market, partly because games are so expensive to make nowadays.
Most games today are sadly sequels or copies of older games.
I am in the same seat, I still enjoy gaming but I have a lot harder time to find new favorites now then earlier. I have the feeling that there are maybe 5 interesting games releasing every year now compared to a 100 in the late 80s early 90s.
LOl, Microsoft "Flightsimulator" on C-64 was not hard to land but impossible. We all blamed ourselves but they admited years later that there was a bug in it that made you crash no matter what you did.
But I agree, flightsims were more fun before, both the hard and the ones with a little more arcade style ("Wings" and "Red baron 3D" to mention 2 old favorites).
The way the gaming industry is run has changed - and we see that in our games.
The old formula was much more that we had a lot of independent development studios that had great ideas and then shopped the ideas around to find a publisher. Granted, the publisher also provided advice, professional services and financing - but still, the original ideas originated at the independent development studios.
These days it's the other way round.
There are hardly any independent studios any more, most are downright owned by publishers or other entertainment/media companies and it's the marketing department of the publisher that demands a new game (SALES!) every year, no matter whether there's an idea for a game or not.
The MBAs haver taken over from the art directors. (That's not all bad, some of the old studios had some really wild accountancy and project management skills, thus a limited influx of suits was probably a good thing, however, the pendulum swung too far.)
I maintain this List of Sandbox MMORPGs. Please post or send PM for corrections and suggestions.
If all you play are MMO's and big AAA releases then yes, you will get bored. These kinds of games are catered for the mass market and will very rarely bring anything new to its respective genre save a great deal of polish and content (or more recently, DLC)
Try a different genre altogether. Have you played 4x before?
Have you had a look at games by smaller or independent teams? Paradox publishes for a huge amount of these studios.
When you play a game with a single player campaign, what difficulty do you set it to? Do you play again with a harder one? Playing hard from the start or restarting at a greater difficulty can really make things exciting that were once just too easy, or frustrate the hell out of you.
Have you tried mods? Oblivion, Mount & Blade and the Total War series have the best modding communities around. In a lot of cases these mods fix dev decisions that you might have thought questionable or bring an IP that you would've thought would work great as a game like this.
There are plenty of ways for you to continue to enjoy gaming, just gotta look for what does it for you.
I honestly believe its the games, and not us.
Games are of less substance, but have a lot more eye candy. Games nowadays are very linear. Look at Assassin's Creed. Heck, look at Dragon Age 1 and 2. You have to pick out of a few choices where you want to go and how to progress your character. Compare that to Oblivion or Morrowind. Heck, compare that to Fallout 1 or 2. Or even the old Forgotten Realms gold box games where you could go anywhere, anytime. Or Bard's Tale 1-3. Or the early Might and Magics. Final Fantasy 1-3(US). Remember all those amazing RPGs on Sega, Nintendo and the SNES? Sure those old games lack the amazing eye candy, but their substance and replayability can't be matched by a lot of "blockbusters" today. All those games are from the 80s and early 90s. One would be hard-pressed to pick any games of that caliber from 2000 on up. Morrowind, Oblivion, NWN, and Dragon Age.
I stopped buying new games a long time ago. They are not worth the 50-60 dollar price tag. I did buy Dragon Age 2 brand new, and regretted it. It was far inferior to the first one. I usually wait until they are on sale at one of the popular websites.
For whatever reason we are not seeing too many games even make it to market, let alone actually being good.
As you age, I believe you become more price-conscious and begin to hold higher value in your time.
Games are not changing too much. I think it's you.
Tastes in music differ as you age as well... I would say it's a similar transition with gaming and other hobbies.
Not really. I still can get a lot of fun replaying old games (sometimes with mods to add some "freeshness") , but only very few of new ones can capture my interest nd even those are more shallow and simple than games like BG I and II , Fallout I & II, Arcanum ,Torment etc.
Games do change , you can just make an comparision of how many side quest , dialogue options , alternative endings ,moral chocies ,etc were avabile then and how many are now. Not to mention to compare how many hours of fun fgames provided then and now. There are some games atm which provide like 4-8 hours of fun, 10-15 years ago if expansion pack provided you less gameplay than 10 hours it was called rip-off , not to even mention full game...
This too is explainable. Nostalgic value, that's what the whole retro trends are about, why older people can get excited about things from their youth, whether that's music, some toys or fashion or other stuff, or new things that resemble stuff from their youth.
Games change, but people do too. It's life.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Erm no ,at least not in my case. I couldn't care less about notalgic value ,nothing warm goes into my belly when I am playing an old game. Actually I played Arcanum first time in my life last year. Yeah 2010 . I got much more fun than in I had in any single player rpg in years. For newer games I played Dragon Age Origins , well game had alot of drawbacks , it was bit simplified in some matters , bit too much combat ,etc but still it privided some nice feeling but was called boring by many. Then I played this DA2 which was suposed to be so modern ,voice over and stuff and it was so bad I barely could play through first hour.
Alot of new games have really stunning graphics ,are action packed ,etc but they have no options ,they are just heavily scripted , easy choice type of games. Like DA2 , seriously paraphrased 3 dialogue options to choose? It was so shallow it was not even funny.
Tbh many indie games are really good ,but what kills gameplay for me is outdarted graphics and bugs , guess I got spoiled.
Games from big producers have god graphics and are polished but shallow and boring as hell
Sum of all truth lies here..
You aint getting old..just the devs brains...
Great post OP.
25 here, and in the same boat. I have questioned myself many times as to whether I am out-growing this "loved" hobby but I have come to the conclusion that I haven't. I have picked up many titles (don't play single player games, I get bored after a day or two) and they have kept my interest for 2 weeks to a month but no where near as long as cs/l2 or wow hooked me.
Thinking back, we used to sit in a 8 hour grind session in l2, killing the same mobs over and over and I don't remember getting bored at all and I believe its because of the sense of community we (my clan) had.... we had goals to reach and we wanted to strive to be the best (pvp)... server politics fueled this. But if you didn't put the work in to keep up with the rest the server, you would fall behind and end up at the bottom of the pecking order. I think game companies are scared to do this these days cause it will drive away potential customers...
All I can do is hope that a challenging game comes around that I can start at launch.
I have been playing EMPIRE: Total War for a LONG time now. It's fun...to me anyways still despite seemingly losing some lust for other gaming. Has combat (Hundreds or even Thousands of troops at your command, Naval combat (Tough!), Politics, Diplomacy, etc.) Check that out if you enjoy RTS games at all. I recommend it.
Uh-hum.
I'm back from Vanguard after 2 years and having a blast.
Never left because I was bored with the game, though. I left because the game went empty.
It's the new generation of games that are boring, every year the game gets better graphic but the gameplay is boring, no real challenge they are all on easymode.
In most MMOs and RPGs that comes out today are like Special Olympics, they are handheld,on rails,everything is lit up as a christmas tree it's absolute impossible to fail,nothing is remotly hard to play it's just hey i completed the game and only died once.
But sometimes just sometimes there comes along a game that are breaking some grounds that acually make it challenge,have a great story,have good graphics just like Witcher 2
The old games yeah here we go with nostalgia again but I really enjoyed the good old games that were hard to play,you died countless of times before completing a quest or a mission but you got a good feeling of acomplishment when you completed it.
Now take RIFT for an example, you just complete quest after quest after quest without breaking a sweat it's all on rails, it's on easymode it's like TRION think that the majority of gamers have Down Syndrome, I see the same trend in TOR.
So are we just bored or to old, i would say both, we are bored with the direction the devs are taking with games and the good old days are gone, the devs are making games for the WoW generation that are used to have it easy that are used to have everything placed on a silver platter and they are come to like the instant gratification mecanics.
I miss the good old days when I acually had to think twice before doing anything, now I can eat a sandwitch,watch some TV while questing at the same time.
If it's not broken, you are not innovating.
I have to agree with this. The major issue nowadays is the difficulty of games. It's actually sad when i have to consider Sonic The Hedgehog 1 as being much more challenging that the average MMO (and believe me it is).
However it must be noted that this isn't a huge problem with offline games for the simple reason there at leats you can chose the difficulty of the game and usually in the hardest mode you should have a decent challenge.
In MMO's however it seems that 99% of the content is designed for guys who smash their heads on the keyboard. And the saddes part is that the 1% is usually the heroic super doom modes of end game content, which you can only do if you have grinded to end lvl and have the appropriate gear which requires even more grinding, so basically, if you want a challenge you'll need to farm quite some time through piss easy content first, which is bad design to my opinion.
Fere libenter homines id quod volunt credunt.
Among those who dislike oppression are many who like to oppress.
That's somewhat true, most devs these days don't make the content challenge like they did in the old games, what they do is make normal play pretty much easymode then if you change the difficulty slider to hard, the content is still the same only that the same mobs have more HP and hit harder and that mecanic is IMO lazy game design.
If it's not broken, you are not innovating.
I think age does definatly play a part... but a big part is also experience.
You've by now probably experienced all the experiences on offer with all games.. even pvp. The only difference now is different graphics, storys and a variety of different ways to play.. but they are all essentially the same.
Interestingly however, as you do get older your metabolism slows down a lot your body cant extract the energy and vitamins it once could from the food you eat. When young you can eat any junk food, but when your older you cant and your energy reserves deplete. You get tired quickly, bored quickly..
Getting into shape again is a good way to re-kindle those flames, just eat properly, or take vitamins, get decent amounts of sleep and stay active.
but sometimes you do simply get bored.... sorry.