[...] I mean, who doesn't like Australians? That's just silly.
Err, not liking a whole country is always silly. There are angels and devils everywhere.
Though I have to admit the USA is giving me a very hard time. Doing a lot of evil things and being completely ignorant about it is NOT a combination I favor.
So your first line says one thing and then you contradict yourself in the very next sentence? How about saying you don't like American politicians or leaders .... something along those lines...
anyway it just gets old seeing so much bad mouthing of the US.
Does anyone (including most Americans) like any of them anymore?
But back to the subject: I don't think it is a big deal. Companies due staggered releases all the time. However, if this is so abhorent to you, by all means vote with your wallet and don't buy the game. $$$ is the only language most companies understand.
A man is his own easiest dupe, for what he wishes to be true he generally believes to be true...
[...] I mean, who doesn't like Australians? That's just silly.
Err, not liking a whole country is always silly. There are angels and devils everywhere.
Though I have to admit the USA is giving me a very hard time. Doing a lot of evil things and being completely ignorant about it is NOT a combination I favor.
While some people might be ignorant about the evil the US does, we are not ALL ignorant of it. However, we are acutely aware that there is very little if ANYTHING we can do about it. I think other countries are unaware that our "freedom" over here is not total freedom. If you overtly and blatantly speak against this country in a public forum, your chances of being arrested for domestic terrorism are quite REAL, depending on what it is you're saying.
Many of us HATE the politicians and government here, but WE are not THEM. They do not vote for us as you'd think, they do not represent us as we'd wish. It's all just a little more complicated than what you might think, and I guarantee that YOUR country's politics are no less complicated and probably evil, somewhere in the mix. Power and money CORRUPT.
So yes, let's lay off the US and remember that there are good and bad people everywhere and that NO GOVERNMENT IS HONEST OR UPRIGHT.
On topic: Who are we to say what someone ELSE should do with a boycott?
I believe the reason that they are delaying the release in those regions, at least the main reason, is that they first want to see whether or not their game becomes a financial success. It would not be to their advantage to invest all the time, money, and effort it takes to do a full release in those markets, if their game becomes a financial failure.
Most games that experance bad lag and applications are due to bad programing i say that as an overview statement as apart from bad coms bad programming is the cause of all lag.
This is profoundly incorrect. If you click a Heal spell and it takes 400 ms for your command to travel halfway across the world to the game server, no amount of "good programming" is going to make the server carry out your command before it reaches the server. You are not going to cast that heal for at least 400 ms, and (assuming a return trip at the same speed) your screen won't show the true effect of that heal for at least 800 ms.
I believe the reason that they are delaying the release in those regions, at least the main reason, is that they first want to see whether or not their game becomes a financial success. It would not be to their advantage to invest all the time, money, and effort it takes to do a full release in those markets, if their game becomes a financial failure.
OP...wait. Either get it from Amazon or be patient. You'll be happy with your purchase.
I agree, great article.
Should Austrailians boycott as they can't get tehe game.. eh.. I played EVE from GMT-8 no issues with not having a server cluster in my backyard.
If you want to play, you can get the game. If you wanna throw a temper tantrum hissy fit mant of us won't care.
SWTOR. Face it, in the Scooby Doo Mystery Solving Van of coolness, this game is Velma. In this current MMO climate it has about as much chance for survival as a group of inquisitive teenagers in a 1980s slasher flick. -Tardcore May, 2011
Most games that experance bad lag and applications are due to bad programing i say that as an overview statement as apart from bad coms bad programming is the cause of all lag.
This is profoundly incorrect. If you click a Heal spell and it takes 400 ms for your command to travel halfway across the world to the game server, no amount of "good programming" is going to make the server carry out your command before it reaches the server. You are not going to cast that heal for at least 400 ms, and (assuming a return trip at the same speed) your screen won't show the true effect of that heal for at least 800 ms.
So in .8 sec you'll get a response..... can you really see that? vs .5 seconds... look how quickly that ticks off on your watch.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
BAD CODE and programming is the cause of most lag not location from servers.
Umm that's flat out untrue. Every jump in a connection from one point to another gradually degrades the speed of your connection. This means the further away you are from what you are trying to connect to; the more jumps that will be required. Bad programming and ??bar code?? tend to be at the bottom of the list as sources of lag.
And finally, DISTANCE FROM THE SERVER is the #1 cause of lag, not bad coding or programming. Your statement was completely untrue, I'm sorry.
The speed of light would like to have a conversation with you. Routers cause most lag btw OP. Hence 700ms pings in Aion and 150ms in Rift. Aion was confirmed to have bad routers and NCSoft never owned up to it even with a mountain of evidence.
If I remember right, WoW did not release worldwide on the same date did it?
Not long along when WoW claimed 12 million subs, most people speculated that more than 1/2 those numbers were non-western players, or Asian accounts.
In essence, the game is more popular in Asia than it was in the West, despite the staggered release. Should people have boycotted that as well?
Dragging games like Rift into the equation is laughable when you are talking about worldwide releases. Dont get me wrong, game released exceptionally well, but it did not have near the hype, advertsing, or brand name familiarity that any Star Wars title carries, and even though it did well, it probably would not come close to launch demand from fans.
Whether people like or dislike the title, I think it would be hard to argue it is going to sell mass quantities at launch, and if Bioware/EA wants to insure a quality experience for customers, they are going to take steps to insure that. Trion did not have near the interest in Rift so for them it isnt even close to the same deal. TOR is looking at interest much like WoW had when it release, so it is a different category all-together.
Since it is NOT IP blocked, if fans really want to get a hold of the game and play, they can, overseas or not. If the delay between U.S. launch and "red zone" launch isnt that huge, I know it sucks for "red zone" fans, but bottom line, you'll have a higher quality experience because of it, and much like WoW demonstrated a year down the road, nobody is going to remember, or care.
BAD CODE and programming is the cause of most lag not location from servers.
Umm that's flat out untrue. Every jump in a connection from one point to another gradually degrades the speed of your connection. This means the further away you are from what you are trying to connect to; the more jumps that will be required. Bad programming and ??bar code?? tend to be at the bottom of the list as sources of lag.
Has nothing to do with how far you away, thats complete nonsense. Routing decides how good your ping is, better and direct routing gives you high quality connections but also costs more.
Funny how i have a better ping than most americans, might be that we have a better infrastructure here in Europe. The US is at least 10-15 years behind Europe in terms of the internet infrastructure.
Did a quick test:
There you go. That should be more than fine for any MMO.
"Give players systems and tools instead of rails and rules"
BAD CODE and programming is the cause of most lag not location from servers.
Umm that's flat out untrue. Every jump in a connection from one point to another gradually degrades the speed of your connection. This means the further away you are from what you are trying to connect to; the more jumps that will be required. Bad programming and ??bar code?? tend to be at the bottom of the list as sources of lag.
Funny how i have a better ping than most americans, might be that we have a better infrastructure here in Europe. The US is at least 10-15 years behind Europe in terms of the internet infrastructure. I have at least twice the "jumps" than most of the US for US based servers, yet i bet i beat 80% of the americans in ping.
The infrastructure you're talking about is the cross atlantic one(s). I doubt very much you have better pings than 'most' americans but rather have better than some. You have to remember that america isnt just a country, it's a whole continent and continents are huge. For me connecting to servers in Russia on the far East end of Europe tend to be a lot laggier than me connecting to an east coast server of the US, yet Russia are (sorta) the same continent as me, were i to connect to west coast us servers i'd have a crappy experience. I live in Scotland so almost as close as you can get across the water to the US servers and as far away from the eastern 'EU' servers.
Edit - rambled while not making the point... our infrastructure in Europe is almost as bad as it is in the US if you were to think of all the european countries as one (which we are by far not) other than on our west coast, something we should be grateful for as gamers. Its not that ours is better here rather than you're discounting the problems on their end and ignoring those on ours just because you are lucky.
Now Normally I am a quite reasonable person , But after reading the news and the hype over the last few months and seeing the plain distain of Bioware about their Asia pacific players for TOR I am aghast . Bioware or the dev’s of Tor in the leaste have decieded that due to the fact they want the rest of the world to have a nice experance they will be delaying the release of Tor to asia pacific and to Europe. Now as I have interest in this game I have this to say .
BAD CODE and programming is the cause of most lag not location from servers.
Take for example the brilliant people at Trion not only did they release a brilliant game in Rift (endgame not included in this comment) I as a Australian player in the rift community have very rarely encounter any lag at all.
The even better news that Guild Wars 2 is even thinking about Australian/ Asia servers is a win for them in my books so to my fellow MMO freaks out there I say this.
Are we Aisa/pacific players any less important then the rest of the world apart from demographics should we suffer to the hands of big corporations that think that only the U.S is important in the aspects of game players?
I am Sure I will get some response from people who are I n the U.S and I say this to you all , What would you do if a great game was being released in the near future and they stated that the U.S was not getting access to the game for 4 months after release?
Sure I can still buy the game online (like I do most my games) but it's the point that counts and the fact that they have stated that this decision is purely so that the u.s players get a smooth experience. This implies to me that they have no faith in their ability to release all around the world and have chosen one segment that they see as more important then the rest .
Us Aussies are gamers to !!!!
And I know of alot of games of late that didn’t neglect their player bases from asia pacific and had no issues with launches.
More and more games are taking this Path should we as a demographic Boycott playing Tor because they have stated we do not matter?
As a US citizen, even table top dice "roll player"; every few months there are video games and rpgs that I have to wait for access for.
There have been games with servers located only in Asia or in Europe (More US people should host Age of Chilvary dammit!) where I experience delay.
It happens.
I'd not call for a regional wide boycott to handle the situation, but it does sometimes affect where I put my time / cash.
So, sure you can make the call. I have a feeling tho' you'll find many players will either A) wait a reasonable amount of time not have the same issues as you.
I used to play MMOs like you, but then I took an arrow to the knee.
The infrastructure you're talking about is the cross atlantic one(s). I doubt very much you have better pings than 'most' americans but rather have better than some. You have to remember that america isnt just a country, it's a whole continent and continents are huge. For me connecting to servers in Russia on the far East end of Europe tend to be a lot laggier than me connecting to an east coast server of the US, yet Russia are (sorta) the same continent as me, were i to connect to west coast us servers i'd have a crappy experience. I live in Scotland so almost as close as you can get across the water to the US servers and as far away from the eastern 'EU' servers.
Edit - rambled while not making the point... our infrastructure in Euprope is almost as bad as it is in the US if you were to think of all the european countries as one (which we are by far not) other than on our west coast, something we should be grateful for as gamers. Its not that ours is better here rather than you're discounting the problems on their end and ignoring those on ours just because you are lucky.
See my original post, i added some quick tests, 100ms to New york, 190ms to LA. Now we just need some americans to do the test at http://www.pingtest.net/ and post their result.
I am quite happy with what i get from germany.
"Give players systems and tools instead of rails and rules"
See my original post, i added some quick tests, 100ms to New york, 190ms to LA. Now we just need some americans to do the test at http://www.pingtest.net/ and post their result.
I am quite happy with what i get from germany.
I still don't get your point, you have a good ping because you are lucky enough to have a good route for it but it still doesn't make you the average. I only get 15ms better than yours and i'm thousands of miles closer yet i have fellow players in the south UK who cannot get less than 300ms, and many players from germany who have unplayable pings to US servers.
You're lucky, i get it. You don't count for everyone on either side of the water though.
Guy's all i can say is WOW you all have been great you took a artical and all come back with some brilliant idea's and points and even managed to throw in a political debate!!!!!
Kudo's to you all I for your input and opionions. I will be buying TOR at some stage i am sure but right now i am happy to be playing EVE and Rift .
I thankyou again for all your input i didnt expect such a responce and some really good input.
thanks again .
Current games; Star treck online Rift Eve online Firefall
I'm sorry, but BAD PROGRAMMING or CODE most certainly does not cause lag when you are talking about a computer that's on another continent from the server.
No, people in Asia Pacific SHOULD NOT boycot SWTOR, yes, they might get the game later than NA, that's what happens all the time.
The infrastructure you're talking about is the cross atlantic one(s). I doubt very much you have better pings than 'most' americans but rather have better than some. You have to remember that america isnt just a country, it's a whole continent and continents are huge. For me connecting to servers in Russia on the far East end of Europe tend to be a lot laggier than me connecting to an east coast server of the US, yet Russia are (sorta) the same continent as me, were i to connect to west coast us servers i'd have a crappy experience. I live in Scotland so almost as close as you can get across the water to the US servers and as far away from the eastern 'EU' servers.
Edit - rambled while not making the point... our infrastructure in Euprope is almost as bad as it is in the US if you were to think of all the european countries as one (which we are by far not) other than on our west coast, something we should be grateful for as gamers. Its not that ours is better here rather than you're discounting the problems on their end and ignoring those on ours just because you are lucky.
See my original post, i added some quick tests, 100ms to New york, 190ms to LA. Now we just need some americans to do the test at http://www.pingtest.net/ and post their result.
I am quite happy with what i get from germany.
Tested mine I'm in Baltimore MD, US, 110ms to Frankfurt, Germany, 160 to Moscow, Russia.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Originally posted by Xondar123 No, people in Asia Pacific SHOULD NOT boycot SWTOR, yes, they might get the game later than NA, that's what happens all the time.
It does? Explain WOW then. Not to mention it is 2011 now.
I'm sorry, but BAD PROGRAMMING or CODE most certainly does not cause lag when you are talking about a computer that's on another continent from the server.
No, people in Asia Pacific SHOULD NOT boycot SWTOR, yes, they might get the game later than NA, that's what happens all the time.
Bad network code contributes to poor ping times no matter where you are actually, but is exacerbated by long distances obviously. Bad network code can even make games really crapp on a LAN.
If you are in the US & expecting a usual ping of 60 but getting 120 due to crap network code then you arent really in that bad a shape (unless its a twitch game) but if you are used to overseas pings of 200-250 and suddenly that is 300-350 due to poor netcode then obviously that is horrendous.
As for the second part of your comment simply no. In Australia we usually get games the Thursday following US release (Thursday is our release day due to when our stores prefer to get stock, thursdays is also late nigth shopping) most MMO's we get simulataneous release or in the case of WAR (EA's last MMORPG) we got same week release (thursday as explained above). So no that is not what happens all the time in this region as many other countries here get games on the same sort of schedule as Australia.
Most times steam/direct2drive/origin games have simultaneous worldwide release too you know....
Its 2011, world wide simultaneous release is pretty much standard practice now (especially amongst AAA titles) and any title that does not conform to this is usually the odd man out.
No, people in Asia Pacific SHOULD NOT boycot SWTOR, yes, they might get the game later than NA, that's what happens all the time.
It does? Explain WOW then. Not to mention it is 2011 now.
I wrote that under the assumption that ASIA Pacific mean nations like Japan, China, the Philippines, Indonesia, South Korea, Singapore, Thailand etc. etc. etc. But, apperantly, the OP thinks Asia Pacific = ONLY AUSTRALIA.
Still, it's not unusual for publishers to release games in other regions whle ignoring some. If you think about it, the population of Australia is 22 million people. By contrast, the population of California alone is 37 million, the populaton of New York is 19 million, and the population of Canada (where I'm from) is 34 million.
The population of the United States is 312 million, the population of fiscal North America (Canada and the U.S.) is 342 million people, the population of the European Union is 502 million people, that is in contrast to the population of Oceania which is 35 million people.
Face it, Oceania is a much, much smaller market, and certain publishers will make them wait for releases. It isn't as if EA has said that they will NEVER release the game there.
Oh, and Australians, go ahead and boycott the game. I assure you that EA will never notice. Your buying power is less than single American states like California or Texas and for every Australian who boycotrs the game, two more have ordered it on Amazon and will play on release day.
Originally posted by Xondar123 Originally posted by AzurePrower
Originally posted by Xondar123
No, people in Asia Pacific SHOULD NOT boycot SWTOR, yes, they might get the game later than NA, that's what happens all the time.
It does? Explain WOW then. Not to mention it is 2011 now. I wrote that under the assumption that ASIA Pacific mean nations like Japan, China, the Philippines, Indonesia, South Korea, Singapore, Thailand etc. etc. etc. But, apperantly, the OP thinks Asia Pacific = ONLY AUSTRALIA. Still, it's not unusual for publishers to release games in other regions whle ignoring some. If you think about it, the population of Australia is 22 million people. By contrast, the population of California alone is 37 million, the populaton of New York is 19 million, and the population of Canada (where I'm from) is 34 million. The population of the United States is 312 million, the population of fiscal North America (Canada and the U.S.) is 342 million people, the population of the European Union is 502 million people, that is in contrast to the population of Oceania which is 35 million people. Face it, Oceania is a much, much smaller market, and certain publishers will make them wait for releases. It isn't as if EA has said that they will NEVER release the game there. Oh, and Australians, go ahead and boycott the game. I assure you that EA will never notice. Your buying power is less than single American states like California or Texas and for every Australian who boycotrs the game, two more have ordered it on Amazon and will play on release day.
We know Australia is apart of Asia Pacific along with many other Asian nations.
How ever the usual reason for delayed releases in other countries excluding Australia is because of language barriers.
Where as Australia speaks English. There is no additional development time needed to cater to their needs. Which doesn't make a lot of sense to delay a release there.
Comments
Does anyone (including most Americans) like any of them anymore?
But back to the subject: I don't think it is a big deal. Companies due staggered releases all the time. However, if this is so abhorent to you, by all means vote with your wallet and don't buy the game. $$$ is the only language most companies understand.
A man is his own easiest dupe, for what he wishes to be true he generally believes to be true...
While some people might be ignorant about the evil the US does, we are not ALL ignorant of it. However, we are acutely aware that there is very little if ANYTHING we can do about it. I think other countries are unaware that our "freedom" over here is not total freedom. If you overtly and blatantly speak against this country in a public forum, your chances of being arrested for domestic terrorism are quite REAL, depending on what it is you're saying.
Many of us HATE the politicians and government here, but WE are not THEM. They do not vote for us as you'd think, they do not represent us as we'd wish. It's all just a little more complicated than what you might think, and I guarantee that YOUR country's politics are no less complicated and probably evil, somewhere in the mix. Power and money CORRUPT.
So yes, let's lay off the US and remember that there are good and bad people everywhere and that NO GOVERNMENT IS HONEST OR UPRIGHT.
On topic: Who are we to say what someone ELSE should do with a boycott?
President of The Marvelously Meowhead Fan Club
Wow...that was an AWESOME link!!!
Thanks bookmarked.
OP...wait. Either get it from Amazon or be patient. You'll be happy with your purchase.
This is profoundly incorrect. If you click a Heal spell and it takes 400 ms for your command to travel halfway across the world to the game server, no amount of "good programming" is going to make the server carry out your command before it reaches the server. You are not going to cast that heal for at least 400 ms, and (assuming a return trip at the same speed) your screen won't show the true effect of that heal for at least 800 ms.
I agree, great article.
Should Austrailians boycott as they can't get tehe game.. eh.. I played EVE from GMT-8 no issues with not having a server cluster in my backyard.
If you want to play, you can get the game. If you wanna throw a temper tantrum hissy fit mant of us won't care.
SWTOR. Face it, in the Scooby Doo Mystery Solving Van of coolness, this game is Velma. In this current MMO climate it has about as much chance for survival as a group of inquisitive teenagers in a 1980s slasher flick. -Tardcore May, 2011
So in .8 sec you'll get a response..... can you really see that? vs .5 seconds... look how quickly that ticks off on your watch.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Interesting article, was a great read, thanks
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Umm that's flat out untrue. Every jump in a connection from one point to another gradually degrades the speed of your connection. This means the further away you are from what you are trying to connect to; the more jumps that will be required. Bad programming and ??bar code?? tend to be at the bottom of the list as sources of lag.
The speed of light would like to have a conversation with you. Routers cause most lag btw OP. Hence 700ms pings in Aion and 150ms in Rift. Aion was confirmed to have bad routers and NCSoft never owned up to it even with a mountain of evidence.
Just a question...
If I remember right, WoW did not release worldwide on the same date did it?
Not long along when WoW claimed 12 million subs, most people speculated that more than 1/2 those numbers were non-western players, or Asian accounts.
In essence, the game is more popular in Asia than it was in the West, despite the staggered release. Should people have boycotted that as well?
Dragging games like Rift into the equation is laughable when you are talking about worldwide releases. Dont get me wrong, game released exceptionally well, but it did not have near the hype, advertsing, or brand name familiarity that any Star Wars title carries, and even though it did well, it probably would not come close to launch demand from fans.
Whether people like or dislike the title, I think it would be hard to argue it is going to sell mass quantities at launch, and if Bioware/EA wants to insure a quality experience for customers, they are going to take steps to insure that. Trion did not have near the interest in Rift so for them it isnt even close to the same deal. TOR is looking at interest much like WoW had when it release, so it is a different category all-together.
Since it is NOT IP blocked, if fans really want to get a hold of the game and play, they can, overseas or not. If the delay between U.S. launch and "red zone" launch isnt that huge, I know it sucks for "red zone" fans, but bottom line, you'll have a higher quality experience because of it, and much like WoW demonstrated a year down the road, nobody is going to remember, or care.
Has nothing to do with how far you away, thats complete nonsense. Routing decides how good your ping is, better and direct routing gives you high quality connections but also costs more.
Funny how i have a better ping than most americans, might be that we have a better infrastructure here in Europe. The US is at least 10-15 years behind Europe in terms of the internet infrastructure.
Did a quick test:
There you go. That should be more than fine for any MMO.
The infrastructure you're talking about is the cross atlantic one(s). I doubt very much you have better pings than 'most' americans but rather have better than some. You have to remember that america isnt just a country, it's a whole continent and continents are huge. For me connecting to servers in Russia on the far East end of Europe tend to be a lot laggier than me connecting to an east coast server of the US, yet Russia are (sorta) the same continent as me, were i to connect to west coast us servers i'd have a crappy experience. I live in Scotland so almost as close as you can get across the water to the US servers and as far away from the eastern 'EU' servers.
Edit - rambled while not making the point... our infrastructure in Europe is almost as bad as it is in the US if you were to think of all the european countries as one (which we are by far not) other than on our west coast, something we should be grateful for as gamers. Its not that ours is better here rather than you're discounting the problems on their end and ignoring those on ours just because you are lucky.
You should boycott SWTOR until they release it in your region!
Are you team Azeroth, team Tyria, or team Jacob?
As a US citizen, even table top dice "roll player"; every few months there are video games and rpgs that I have to wait for access for.
There have been games with servers located only in Asia or in Europe (More US people should host Age of Chilvary dammit!) where I experience delay.
It happens.
I'd not call for a regional wide boycott to handle the situation, but it does sometimes affect where I put my time / cash.
So, sure you can make the call. I have a feeling tho' you'll find many players will either A) wait a reasonable amount of time not have the same issues as you.
I used to play MMOs like you, but then I took an arrow to the knee.
See my original post, i added some quick tests, 100ms to New york, 190ms to LA. Now we just need some americans to do the test at http://www.pingtest.net/ and post their result.
I am quite happy with what i get from germany.
I still don't get your point, you have a good ping because you are lucky enough to have a good route for it but it still doesn't make you the average. I only get 15ms better than yours and i'm thousands of miles closer yet i have fellow players in the south UK who cannot get less than 300ms, and many players from germany who have unplayable pings to US servers.
You're lucky, i get it. You don't count for everyone on either side of the water though.
Guy's all i can say is WOW you all have been great you took a artical and all come back with some brilliant idea's and points and even managed to throw in a political debate!!!!!
Kudo's to you all I for your input and opionions. I will be buying TOR at some stage i am sure but right now i am happy to be playing EVE and Rift .
I thankyou again for all your input i didnt expect such a responce and some really good input.
thanks again .
Current games;
Star treck online
Rift
Eve online
Firefall
I'm sorry, but BAD PROGRAMMING or CODE most certainly does not cause lag when you are talking about a computer that's on another continent from the server.
No, people in Asia Pacific SHOULD NOT boycot SWTOR, yes, they might get the game later than NA, that's what happens all the time.
Tested mine I'm in Baltimore MD, US, 110ms to Frankfurt, Germany, 160 to Moscow, Russia.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
This site has had a huge problem with spambots posting spam for cheap knockoffs online stores, so they put a captcha in place to help stop the bots.
It does? Explain WOW then. Not to mention it is 2011 now.
-Azure Prower
http://www.youtube.com/AzurePrower
Bad network code contributes to poor ping times no matter where you are actually, but is exacerbated by long distances obviously. Bad network code can even make games really crapp on a LAN.
If you are in the US & expecting a usual ping of 60 but getting 120 due to crap network code then you arent really in that bad a shape (unless its a twitch game) but if you are used to overseas pings of 200-250 and suddenly that is 300-350 due to poor netcode then obviously that is horrendous.
As for the second part of your comment simply no. In Australia we usually get games the Thursday following US release (Thursday is our release day due to when our stores prefer to get stock, thursdays is also late nigth shopping) most MMO's we get simulataneous release or in the case of WAR (EA's last MMORPG) we got same week release (thursday as explained above). So no that is not what happens all the time in this region as many other countries here get games on the same sort of schedule as Australia.
Most times steam/direct2drive/origin games have simultaneous worldwide release too you know....
Its 2011, world wide simultaneous release is pretty much standard practice now (especially amongst AAA titles) and any title that does not conform to this is usually the odd man out.
I wrote that under the assumption that ASIA Pacific mean nations like Japan, China, the Philippines, Indonesia, South Korea, Singapore, Thailand etc. etc. etc. But, apperantly, the OP thinks Asia Pacific = ONLY AUSTRALIA.
Still, it's not unusual for publishers to release games in other regions whle ignoring some. If you think about it, the population of Australia is 22 million people. By contrast, the population of California alone is 37 million, the populaton of New York is 19 million, and the population of Canada (where I'm from) is 34 million.
The population of the United States is 312 million, the population of fiscal North America (Canada and the U.S.) is 342 million people, the population of the European Union is 502 million people, that is in contrast to the population of Oceania which is 35 million people.
Face it, Oceania is a much, much smaller market, and certain publishers will make them wait for releases. It isn't as if EA has said that they will NEVER release the game there.
Oh, and Australians, go ahead and boycott the game. I assure you that EA will never notice. Your buying power is less than single American states like California or Texas and for every Australian who boycotrs the game, two more have ordered it on Amazon and will play on release day.
It does? Explain WOW then. Not to mention it is 2011 now.
I wrote that under the assumption that ASIA Pacific mean nations like Japan, China, the Philippines, Indonesia, South Korea, Singapore, Thailand etc. etc. etc. But, apperantly, the OP thinks Asia Pacific = ONLY AUSTRALIA.
Still, it's not unusual for publishers to release games in other regions whle ignoring some. If you think about it, the population of Australia is 22 million people. By contrast, the population of California alone is 37 million, the populaton of New York is 19 million, and the population of Canada (where I'm from) is 34 million.
The population of the United States is 312 million, the population of fiscal North America (Canada and the U.S.) is 342 million people, the population of the European Union is 502 million people, that is in contrast to the population of Oceania which is 35 million people.
Face it, Oceania is a much, much smaller market, and certain publishers will make them wait for releases. It isn't as if EA has said that they will NEVER release the game there.
Oh, and Australians, go ahead and boycott the game. I assure you that EA will never notice. Your buying power is less than single American states like California or Texas and for every Australian who boycotrs the game, two more have ordered it on Amazon and will play on release day.
We know Australia is apart of Asia Pacific along with many other Asian nations.
How ever the usual reason for delayed releases in other countries excluding Australia is because of language barriers.
Where as Australia speaks English. There is no additional development time needed to cater to their needs. Which doesn't make a lot of sense to delay a release there.
-Azure Prower
http://www.youtube.com/AzurePrower
*Nods at the Above post in total agreement*
Current games;
Star treck online
Rift
Eve online
Firefall