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Well i come from the original EQ. That was my first plunge into the MMO world to me that was an epic adventure. Anyone who can remember the game at the start im sure felt the same way. I feel those of us today are still looking for that same kind of fix. I think we have all been chasing it. Tell if im wrong about that.
Today i'd say 60-70% of the MMO community started with WoW as there first MMO? Might be more or less. I myself like'd a LOT of what WoW brought in the begining, i stayed with it for about 5 years, but even that did not give me the same feel EQ did. Nor did EQ2.
What is that thing that made EQ feel so epic i can not explain. Taking 6 months to lvl to max lvl now a days is unheard of. A quest that could in real time keep you up for 2 days waiting for a MoB or its place holder to spawn. That part i could actually do without. Being a tank who had no MODs to keep aggro and no dmg meters on boss fights. When a boss went down he was gone for a week. A raid wipe ment you had about a 2 hour corpse run ahead of you. Is this what gave EQ that epic feel? maybe.
Just seems like todays MMO's dont have that same feel. Everyone ask's for somnthing new, then we get somthing new and what are all the post's about? We need LFG tools,we need barber shops,we need faster travel times, we need MoDs we need dual spec. So in essence it seem's everyone wants the same game they just played.
Maybe its just we expect the Developers to care more about the game then it making money. I think we all hope that's the case, but maybe they just do want to rush out that game so they reap the quick few month reward.?
I guess only they can answer this. I have a hope guys like 38studio's, where curt schilling actually playe'd EQ care more about the game then the cash flow. Also i have hope for secret worlds which again seems like some new idea's on paper but then hits and all they stuff they said they could do isn't actually in the game yet.
I don't know. For myself i want that EQ feel again with todays advancments in gaming. Who will do it?
Comments
An interesting kinetic form of combat that doesn't suffer to greatly from lag. If Dragonnest wasn't a Nexon game, I'd probably be playing it right now.
The masses want what they have now or there wouldn't be 10 million people playing WoW. The masses obviously want themepark MMO's that are structured around the WoW model. Numbers do not lie.
Generic answer: "Whatever I want, the masses want. I've just elected myself to the representative position."
Sorry man, the question's just too broad and too subjective.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
/thread
10 people, 10 answers. Are you asking what the masses at MMORPG.COM want, or what the masses who are playing games and don't come here to whine about everything want?
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
Innocence. I'm told the only way to experience it again is to have children.
We want a game wide open like a sandbox where we can do anything we want, while at the same time being led by hand from quest hub to quest hub in a linear leveling path. A game that has a deep and involved crafting system, but that can be leveled to the cap and mastered in a few days. It must take at the same time several years and a few days to reach the level cap, and everywhere in between. It must allow you to PK and full loot other people without restriction, but at the same time prevent other people doing that to you unless they ask permission in writting a week in advance. The world should be no smaller than the area of planet earth, but not so big that you don't run into other people while playing. Absolutely no dungeon or group finders, as they ruin the community, but must give us a tool to find groups for dungeons and quests quickly and easily. It must be classless, gearless and statless, but with a good system that entices us to play to get improvements to our character. No teleporting, quick or automatic travel, but also we don't want to spend most of our playing time going from one place to another.
Also, it must be 100% original, and at the same time have all the features we're already used to in whatever MMO we're playing right now (preferably using the exact same colors and hotkeys). And also must be completely bug free as well, and developed in under a year.
In short, if you get 100 MMO'ers in a room and ask what should the perfect MMO have, you'll probably get 200 answers....
What can men do against such reckless hate?
Well said.
Whats wrong with Nexon? I wouldn't mind trying Dragon Nest myself except (if its the game I'm thinking of) it locks your gender to your class. I absolutely HATE this feature in MMOs, and it seems to be becoming popular among Korean games.
I refuse to play any game that forces me to be a girl if I want to play a certain class.
Don't they (lie, that is)? Argumentum ad numerum is a primary logical fallacy, but people on message boards rely on it every single day.
How many games total does MMORPG.com list? Can we assume that at least one player exists for each game for whom the game is ideal (yep, even Hello Kitty)? Looks like (roughly) 350 games, at least 350 answers.
Wanna take another guess at which "type" is representative of the "masses"?
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Hah,
I have 2. Totally differnt )
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i dont know about the masses, but i want options in my mmorpg. Rift and Swtor offers very little beside killing. Killing is my main feature but i stil like other options once in a while.
They are way to eager to remove fluff that help your immersion, wow had alot of fluff and alot of it was quite fun. Not something i did everyday but once in a while and it did help to keep me there longer.
I remeber when me and a rl stepd into wow for the 1st time and found the joke emote and laughed our ass off, that and the hand gesture was fluff but awsome fluff. I had never seen something like that, if you typed lol in chat your avatar would start laughing.
Those smal parts right there had me sold on wow, offcourse i liked the combat etc else those small fluff wouldt do much.