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More Than 1.7 Million Active Subscribers 2/1/12 [EA Conf Call Discussion Thread]

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  • Moaky07Moaky07 Member Posts: 2,096

    Originally posted by jdnewell

    I dont know if they are putting a spin on the sub #s or not. But regardless it is a success as of today no doubt about it.

    Might not be as big of a success as they anticipated I think. Either way if BW only kept 40% of the subs they have now then this game will be considered a success and will stay around for awhile.

    I dont even like the game lol. I just dont understand the predictions for failure. Maybe some peoples definition of success is different from mine.

    And for the people who are fans of the game and want it to succeed this is good news indeed. I will not be playing but for those of you that will be I am glad its doing well. =) Just not my personal cup of tea I suppose.

    Classy post.

     

    Seeing as you dont like tea, I hope you get whatever coffee or Mountain Dew you want served. This site would be such a better place if posters with different tastes, visiting the forums of a game they dont like, had your attitude about things.

    Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    Originally posted by Quenchster

    1,700,000 is an impressive number, but why is there about a 300,000 people difference in copies sold and active subscribers? Is this common for MMOs during launch?

    Yes, because many will purchase the game and decide not to sub for several reasons.

     

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • nikoliathnikoliath Member UncommonPosts: 1,154

    Originally posted by Shodanas

    Originally posted by Teala


    Originally posted by Shodanas


    Originally posted by Teala


    Originally posted by dubyahite


    Originally posted by Yamota


    Originally posted by dubyahite


    Originally posted by Yamota


    Originally posted by Robsolf


    Originally posted by Thachsanh

    Why so hung up on the 1.7 million subscribers. I just noticed something from a updated on Darth Hater.

    http://www.darthhater.com/articles/swtor-news/19915-electronic-arts-q3-fy12-earnings-call

    Key Statistics:


    • 2,000,000+ copies sold – 40% sold through Origin

    • 1,700,000+ active subscribers – 1 million concurrent

    • Average session time was four hours during the first month and a half

    • 99.5% Server Uptime

     

    1 million doesn't sound right, especially with 4.5 hours avg session time;  avg. session time would have to be 13-14 hours to match concurrent.  Not sure what that number is about.

    If you read the rest of the article, they state that at this point, most of those 1.7 million subs are "paying subs".  That is, they're past their free month and have paid their first sub fee. 

    Either way, the haters are choking on their sour grapes, right now.  The WAR-esque predictions haven't come true, and likely won't.  That doesn't guarantee success indefinitely(nothing does), but any talk of "titanic" failure is even more absurd now than it was closer to launch.

     

    Really? War sold 1.2 million copies and had 800.000 subs after the first month so in that regard SW:TOR is so far similar to WAR.

    Except for one difference,  SWTOR has more subs right now than WAR ever did. 

    Well naturally, this is Star Wars we are talking about, it is way bigger IP than Warhammer, and it was released during the christmas holidays, which further boost sales. So the numbers are not exactly the same but similar. For sure this is no WoW killer we are talking about because WoW gained subs, month after month, where as SW:TOR is already starting to lose subs.

    As Teala said, down around 400k subs from 2.1 million just after a month. I guess the loss will be even greater after the second month when more people have played through the storylines and realised there is not much after.

    I don't care about the whole "WoW Killer" thing.  Never have.  I really don't think most people who are playing do either.  Some people will throw that term around, but I don't give a crap about wow.

     

    Second, the only thing this shows is that SWTOR had a VERY successful launch and first month, with pretty decent retention. It doesn't indicate what's going to happen next month.  It doesn't mean 400k people are going to quit next month or that the game will grow.   

     

    You guys can deny it all you want, but in the first month and a half, this game is very successful from where I'm standing.  Their first month retention is very high, by your own admission.  

     

    I'm not saying that the game is going to do better or worse next month.  All I'm saying is that this first month was very successful. 



    No doubt, it was extremely successful in it's first month.   The trick now is to keep being as successful.   I am not seeing it.   But hey, maybe Bioware will do something awesome and the game will eventually start growing, as it is now, it isn't growing, it is losing subs at a substantial rate.

    And you know this how exactly? Of course it's not the first time you write BS out of thin air in these boards without anything to back up your claims. 

    1.7 million subs 6 weeks after release.. yeah, it is losing subs at a substantial rate indeed



    Come talk to me in 3 months when people are screaming for merger servers - I'll stand by what I have wrote.   In 6 to 8  months this game will be merging servers. 

    I'm still waiting for you to elaborate on the  "..it's losing subs on a substantial rate.." thingy. Give us the figures or the facts. Btw, weren't you one of them doomsayers claiming that the game will have ~300k after the first month? I'm to lazy to search your posts but i'm sure you're one of them. 

    See you in 6 months. 

    Dunno, but she is the one who started a thread on how awful swtor is, asked for an example of something to prove her wrong, was presented said "proof" and then didn't return to the thread.

  • RobsolfRobsolf Member RarePosts: 4,607

    Originally posted by Quenchster

    1,700,000 is an impressive number, but why is there about a 300,000 people difference in copies sold and active subscribers? Is this common for MMOs around the time of launch?

    300k is both the number of people that played and quit/didn't subscribe after the first month, AND those who bought a box at some point but have yet to activate an account.

  • RobsolfRobsolf Member RarePosts: 4,607

    Originally posted by nikoliath

    Originally posted by Shodanas

    I'm still waiting for you to elaborate on the  "..it's losing subs on a substantial rate.." thingy. Give us the figures or the facts. Btw, weren't you one of them doomsayers claiming that the game will have ~300k after the first month? I'm to lazy to search your posts but i'm sure you're one of them. 

    See you in 6 months. 

    Dunno, but she is the one who started a thread on how awful swtor is, asked for an example of something to prove her wrong, was presented said "proof" and then didn't return to the thread.

    A search for "Titanic", "January 15th", or "January 20th", would yield a few.  Also, "Mass exodus".

    Trust me.  They're there, and they are plentiful.

     

  • BuckshotzBuckshotz Member Posts: 1

    New message from Austin, Texas  2/2/2012

    Activision/Blizzard just announced the future of mmo online gaming for the company. Following the long played and loved standard of Diablo, Diablo II, and the future of Diablo III. Wow in the next several months will make the transition to Free To Play gaming. Those with paid up subscriptions to wow, will receive special in game epic items to compensate for game time paid for. Activision/Blizzard concerned with their 2m active subscribers in the U.S. and 2m in Europe will be focusing game play toward Asia where the active subscription service is listed at 6m. Following the next release of Mists of Pandora, Activision Blizzard will be working on another expansion patch, listed as Free at the time of this writing focusing on Asian Anime caracterization. Activision/Blizzard deeply regrets any hard feeling this corporate move may create, but its a move the corporation, along with our share holders feel we must make at this time.

     

     

     

  • RocketeerRocketeer Member UncommonPosts: 1,303

    Originally posted by Robsolf

    Originally posted by Quenchster

    1,700,000 is an impressive number, but why is there about a 300,000 people difference in copies sold and active subscribers? Is this common for MMOs around the time of launch?

    300k is both the number of people that played and quit/didn't subscribe after the first month, AND those who bought a box at some point but have yet to activate an account.

    You know i always wonder how that works. For example the stuff in the stores does not count as sold, even though the stores got supplied(do they buy and resell, or is it more like renting out shelfspace?) with the boxes.

    But what about those export services that get boxes to a different country where the game isn't yet released? For example in germany you can aquire pretty much any US version of any game you like, they get imported and then sold here. I could imagine that these services actually buy the boxes, air mail them out and then resell them(because its a practice publishers do not agree with i doubt they would support it).

    If those exporters count as sales, but not as activated subs that could easily be a decent chunk of copies considering the fact that the game only got released in a fraction of the world yet ...

  • TheodwulfTheodwulf Member UncommonPosts: 311

           See what happens by the summer. Time will tell who is right and who are the idiots. If the game is F2P by June all the Company press releases  in the world won't change that.

     

    Be patient, use the force. All the Lovers of this game are Posting defences of this game everywhere, NOT PLAYING THE FREAKIN' GAME. That is the first sign that something is amiss, out of place. IF I had a great game to play , I would NOT care if you liked it, I would be playing it. Seems like alot of people "at work" , don't have to work and have computer access and have free reign to surf the web. Many of them also know all about game developing and working in the "Industry".

     

      If you are still holding EA shares, prepare to take a bath

     

     

     

     

     

     

  • VaultarVaultar Member Posts: 339

    Wow 23 pages of replies for THIS?

    Yes ppl its hard to believe, but u cant argue against official announcements. Move along.

     

    We are still talking about 1st month only which is enough to go through a storyline or two. Let's gives SW:TOR 3-4 months and see its subscription base after people realise that the "mmo" is more of a corpg with a story and a huge load of cutscenes.

    Then again, the game will probably expand to asia, by that time and we will see a rise in subscription base again.

    Looking forward to EQL and EQN.

  • RizelStarRizelStar Member UncommonPosts: 2,773

    ...The End

     

    *Plays the SW Theme Song.*

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

    P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

    Common Sense Logic = P2P logic is no better than F2P Logic.

  • NelothNeloth Member Posts: 249

    So back in october I said:

     

     


    Originally posted by caremuchless

    Originally posted by Neloth

    Launch sales: 2-3 million

    3rd month: 3-5 million

    6th month: 3-7 million

    12+ month too hard to say since it depends on how BW react to patches, expansions and improving the game, but I'd say somewhere around 4-7m

    Further I'd say 1-4 million would come from WoW

    Almost zero percent chance of going F2P, maybe a P2P/F2P hybrid if a new game changer comes into play (like Titan or some unknown and no that is not GW2) that forces BW to re-evaluate their income model.

    Highly optimistic much? 

     

    Your numbers are absolutely ridiculous.

     

    GW2 is a game changer if you are referring to actually doing something new /cough UNLIKE the game we are discussing now.

     

     

    Well at least I got the launch sales right

     

     

     

    Lets see if I hit the next months, I think I might haven been a little optimistic about those now tough

  • RobsolfRobsolf Member RarePosts: 4,607

    Originally posted by Rocketeer

    Originally posted by Robsolf


    Originally posted by Quenchster

    1,700,000 is an impressive number, but why is there about a 300,000 people difference in copies sold and active subscribers? Is this common for MMOs around the time of launch?

    300k is both the number of people that played and quit/didn't subscribe after the first month, AND those who bought a box at some point but have yet to activate an account.

    You know i always wonder how that works. For example the stuff in the stores does not count as sold, even though the stores got supplied(do they buy and resell, or is it more like renting out shelfspace?) with the boxes.

    Unlike music sales, fortunately, where they use "shipped" numbers, and then give huge discounts to retailers that are willing to overstock, but that's for another forum... :P

    But what about those export services that get boxes to a different country where the game isn't yet released? For example in germany you can aquire pretty much any US version of any game you like, they get imported and then sold here. I could imagine that these services actually buy the boxes, air mail them out and then resell them(because its a practice publishers do not agree with i doubt they would support it).

    Hard to say.  Though this game released in Europe, so they wouldn't be going there, at least.

    If those exporters count as sales, but not as activated subs that could easily be a decent chunk of copies considering the fact that the game only got released in a fraction of the world yet ...

    I'd imagine so.  Though it's certainly not hard to imagine a 15-20% loss of retention after launch, either.  Though, like Rift, I'd wager that a good chunk of those losses are folks that would certainly return from time to time, should they put out new content quickly and relatively bug free.

     

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    Originally posted by zymurgeist

    I don't see 1.7 million posts defending the game. So obviously there are people playing the game. I'm playing it right now as a matter of fact. The only thing amiss is your rhetoric.

    Or they're stuck at work. I always hate when posters use that logic: "if you love the game so much then what are you doing here?" Makes no sense whatever. I should add that to my sig.

    :P

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • Garvon3Garvon3 Member CommonPosts: 2,898

    Not buying it. We already know EA bribes the media, this very site included.

     

    Hell, they fired one of their own long standing popular columnists because he gave SWTOR a 6/10 (which it deserves, it is NOT a good MMO, it's merely an average COOP game with a popular license).

  • DistasteDistaste Member UncommonPosts: 665

    Originally posted by Neloth

    So back in october I said:

     

     


    Originally posted by caremuchless


    Originally posted by Neloth

    Launch sales: 2-3 million

    3rd month: 3-5 million

    6th month: 3-7 million

    12+ month too hard to say since it depends on how BW react to patches, expansions and improving the game, but I'd say somewhere around 4-7m

    Further I'd say 1-4 million would come from WoW

    Almost zero percent chance of going F2P, maybe a P2P/F2P hybrid if a new game changer comes into play (like Titan or some unknown and no that is not GW2) that forces BW to re-evaluate their income model.

    Highly optimistic much? 

     

    Your numbers are absolutely ridiculous.

     

    GW2 is a game changer if you are referring to actually doing something new /cough UNLIKE the game we are discussing now.

     

     

    Well at least I got the launch sales right

     

     

     

     

    Lets see if I hit the next months, I think I might haven been a little optimistic about those now tough

    No offense but you can't say I told you so until you are 100% correct. The problem with your numbers is that after the first month they continue to grow way too fast. I don't believe WoW had 7 million subs for years so i highly doubt SWTOR is doing it in 6 months.

    Also, my guess at least a year before launch was 1.5 million then after 3 months 500k-750k. Using your post as a guideline:

    So now both a impossibly possitive and a doom and gloom negative prediction is correct.

  • Garvon3Garvon3 Member CommonPosts: 2,898

    It's sad that EA put more money into CGI and paying for good reviews than the actual game mechanics. It's a wonder how anyone can bring themselves to pay a monthly fee for something that is clearly not an MMO.

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    Originally posted by Garvon3

     

    Hell, they fired one of their own long standing popular columnists because he gave SWTOR a 6/10 (which it deserves, it is NOT a good MMO, it's merely an average COOP game with a popular license).

    People still think this eh? So they post his review and then fire him for it? Really?

    I actually agree with a lot of his points but frankly guy kind of acted like a douche after it came out and saw he got some fanfair out of it.

    Not to mention the messages in our inbox like I give a shit about him or he was standing for some worthy cause. Give me a break.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • Garvon3Garvon3 Member CommonPosts: 2,898

    Originally posted by Wickedjelly

    Originally posted by Garvon3

     

    Hell, they fired one of their own long standing popular columnists because he gave SWTOR a 6/10 (which it deserves, it is NOT a good MMO, it's merely an average COOP game with a popular license).

    People still think this eh? So they post his review and then fire him for it? Really?

    I actually agree with a lot of his points but frankly guy kind of acted like a douche after it came out and saw he got some fanfair out of it.

    Not to mention the messages in our inbox like I give a shit about him or he was standing for some worthy cause. Give me a break.

    He is standing for a worthy cause, the only accurate review on the site. And yes, to take his review down AND fire him would make it very difficult for MMORPG.com to blame something else, yes? Why else would he get fired, after years of writing articles. From the guy himself, his stance on the game differed too much from the "official" stance.

  • RizelStarRizelStar Member UncommonPosts: 2,773

    Originally posted by Wickedjelly

    Originally posted by Garvon3

     

    Hell, they fired one of their own long standing popular columnists because he gave SWTOR a 6/10 (which it deserves, it is NOT a good MMO, it's merely an average COOP game with a popular license).

    People still think this eh? So they post his review and then fire him for it? Really?

    I actually agree with a lot of his points but frankly guy kind of acted like a douche after it came out and saw he got some fanfair out of it.

    Not to mention the messages in our inbox like I give a shit about him or he was standing for some worthy cause. Give me a break.

    Hell yea cause if it was a 8/10 rating...

     

    Nevermind

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

    P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

    Common Sense Logic = P2P logic is no better than F2P Logic.

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    Originally posted by Garvon3

    He is standing for a worthy cause, the only accurate review on the site. And yes, to take his review down AND fire him would make it very difficult for MMORPG.com to blame something else, yes? Why else would he get fired, after years of writing articles. From the guy himself, his stance on the game differed too much from the "official" stance.

    You can say it is bs if you want but the explanation they gave made sense to me as to why it was taken down.

    Anyways, why would they have ever put it up to begin with if it went against their "official stance".

    So does that mean what's her name that did the bad cop/good cop piece is going to get fired next? It isn't like she had a lot of good things to say about this game.

    Should I be expecting a message in my inbox from her soon saying how she was done in by the man?

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • Garvon3Garvon3 Member CommonPosts: 2,898

    Originally posted by Wickedjelly

    Originally posted by Garvon3

    He is standing for a worthy cause, the only accurate review on the site. And yes, to take his review down AND fire him would make it very difficult for MMORPG.com to blame something else, yes? Why else would he get fired, after years of writing articles. From the guy himself, his stance on the game differed too much from the "official" stance.

    You can say it is bs if you want but the explanation they gave made sense to me as to why it was taken down.

    Anyways, why would they have ever put it up to begin with if it went against their "official stance".

    So does that mean what's her name that did the bad cop/good cop piece is going to get fired next? It isn't like she had a lot of good things to say about this game.

    Should I be expecting a message in my inbox from her soon saying how she was done in by the man?

    Why put it up in the first place? Perhaps the higher ups hadn't read it. Perhaps EA complained after it was posted. Plenty of reasons. The good cop bad cop thing doesn't even begin to scratch the surface of what's wrong with this game. SWTOR is broken at its very core. Singleplayer games and MMOs do NOT mix.

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    Originally posted by RizelStar

    Hell yea cause if it was a 8/10 rating...

     

    Nevermind

    More then likely if he did give it an 8/10 I would have given him a ration of shit like I did the others.

    As it was, pretty much stated in the topic that I agreed with him and his points. Think the only thing I balked about was that i would have liked more detail from him about what made him reach that score.

    I've maintained all along if I was to rate this game it wouldn't get higher than a 7.0 from me. That might even be pushing it.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • Garvon3Garvon3 Member CommonPosts: 2,898

    Originally posted by Wickedjelly

    Originally posted by RizelStar

    Hell yea cause if it was a 8/10 rating...

     

    Nevermind

    More then likely if he did give it an 8/10 I would have given him a ration of shit like I did the others.

    As it was, pretty much stated in the topic that I agreed with him and his points. Think the only thing I balked about was that i would have liked more detail from him about what made him reach that score.

    I've maintained all along if I was to rate this game it wouldn't get higher than a 7.0 from me. That might even be pushing it.

    I don't understand how people are giving it anything about a 6.

    We're grading on a scale of MMORPGs. This game is selling itself as an MMO, it should be compared to other MMOs.

    Except... it fails, in that comparison. There's almost no social element to this game at all. The PvP is largely broken, there's almost no end game content. It's almost impossible to find a group. Everything takes place in instances. As an MMO, it fails.

    The only redeeming features can come from it's singleplayer aspects because, let's all admit it, that's what this game is. A singleplayer game with optinal coop and a monthly fee stapled onto it. Even on that level, because it TRIES to be an MMO, it doesn't measure up to other singleplayer games. The things you do in your missions mean nothing and don't impact the game world (because you're sharing it), and the quests, which are occasionally well written, are burried under a pile of filler quests to draw out the content and keep you subscribed longer.

    And finally, the lore is completely uninspired. KOTOR got great acclaim for doing something NEW with Star Wars. This game, constantly recycles the original trilogy. Oh look, every looks exactly the same and fights with the exact same weapons they did 3000 years in the future! The Sith ship looks just like the Empire ships of the future, same interiors, same characters, same accents and dialogue. It's moronic. The game is moronic. That 6/10 was the only honest thing on this whole site. SWTOR fails at being an MMO, and it barely passes being a singleplayer game. 

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    Originally posted by Garvon3

    I don't understand how people are giving it anything about a 6.

    We're grading on a scale of MMORPGs. This game is selling itself as an MMO, it should be compared to other MMOs.

    Except... it fails, in that comparison. There's almost no social element to this game at all. The PvP is largely broken, there's almost no end game content. It's almost impossible to find a group. Everything takes place in instances. As an MMO, it fails.

    The only redeeming features can come from it's singleplayer aspects because, let's all admit it, that's what this game is. A singleplayer game with optinal coop and a monthly fee stapled onto it. Even on that level, because it TRIES to be an MMO, it doesn't measure up to other singleplayer games. The things you do in your missions mean nothing and don't impact the game world (because you're sharing it), and the quests, which are occasionally well written, are burried under a pile of filler quests to draw out the content and keep you subscribed longer.

    And finally, the lore is completely uninspired. KOTOR got great acclaim for doing something NEW with Star Wars. This game, constantly recycles the original trilogy. Oh look, every looks exactly the same and fights with the exact same weapons they did 3000 years in the future! The Sith ship looks just like the Empire ships of the future, same interiors, same characters, same accents and dialogue. It's moronic. The game is moronic. That 6/10 was the only honest thing on this whole site. SWTOR fails at being an MMO, and it barely passes being a singleplayer game. 

    I simply don't think it is that bad as a whole personally. It isn't anything to write home about either. For me it is incredibly average across the board. I have so many gripes about this game it isn't even funny, but the fact of the matter is I am still having fun with it.

    Personally, I just don't think it will be anything long term for me. Pretty sure when TSW comes out unless Funcom strikes again will be where I'm headed or GW2.

    I don't think the game is as bad as you. I just don't think they made the right decisions for this to be a long term game of choice for me and really dropped the ball in some areas.

    I do agree with many of your statements and least far as I'm concerned if they were planning on keeping players around long term and build a community they failed miserably. But as a short term investment? Not gonna lie. I enjoy the game.

    Although especially the grouping woes you mentioned are really wearing on my nerves.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • Garvon3Garvon3 Member CommonPosts: 2,898

    Originally posted by Wickedjelly

    Originally posted by Garvon3

    I don't understand how people are giving it anything about a 6.

    We're grading on a scale of MMORPGs. This game is selling itself as an MMO, it should be compared to other MMOs.

    Except... it fails, in that comparison. There's almost no social element to this game at all. The PvP is largely broken, there's almost no end game content. It's almost impossible to find a group. Everything takes place in instances. As an MMO, it fails.

    The only redeeming features can come from it's singleplayer aspects because, let's all admit it, that's what this game is. A singleplayer game with optinal coop and a monthly fee stapled onto it. Even on that level, because it TRIES to be an MMO, it doesn't measure up to other singleplayer games. The things you do in your missions mean nothing and don't impact the game world (because you're sharing it), and the quests, which are occasionally well written, are burried under a pile of filler quests to draw out the content and keep you subscribed longer.

    And finally, the lore is completely uninspired. KOTOR got great acclaim for doing something NEW with Star Wars. This game, constantly recycles the original trilogy. Oh look, every looks exactly the same and fights with the exact same weapons they did 3000 years in the future! The Sith ship looks just like the Empire ships of the future, same interiors, same characters, same accents and dialogue. It's moronic. The game is moronic. That 6/10 was the only honest thing on this whole site. SWTOR fails at being an MMO, and it barely passes being a singleplayer game. 

    I simply don't think it is that bad as a whole personally. It isn't anything to write home about either. For me it is incredibly average across the board. I have so many gripes about this game it isn't even funny, but the fact of the matter is I am still having fun with it.

    Personally, I just don't think it will be anything long term for me. Pretty sure when TSW comes out unless Funcom strikes again will be where I'm headed or GW2.

    I don't think the game is as bad as you. I just don't think they made the right decisions for this to be a long term game of choice for me and really dropped the ball in some areas.

    I do agree with many of your statements and least far as I'm concerned if they were planning on keeping players around long term and build a community they failed miserably. But as a short term investment? Not gonna lie. I enjoy the game.

    Although especially the grouping woes you mentioned are really wearing on my nerves.

    If they had just been honest and sold it as a singleplayer sequel to Kotor with optional coop, I feel we'd all be having a lot more fun. The combat would be better, the graphics would be better, the story would be better. But no, EA and Bioware got greedy, and made one of the worst MMOs I've ever played. Decent singleplayer game, AWFUL MMO. Guild Wars is more of an MMO than this and THAT isn't an MMO.

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