I'm curious to see how many Bioware devs need to be fired for SWTOR fans to admit the game is in trouble.
Sadly.. probebly all of them. I kinna have the feeling they will blame EA and LA for closing down because it isnt making them 100,000,000usd profid per month, not because there simply put arent enough players left to even remotely cover the cost.
not that the game is that far down the drain yet.. but Im sure you understand the principle.
First off it is the same video we got 3 months ago when they were showing all the neat stuff headed our way.
Second it is cgi, not screen shots, not game play footage, it is a movie something you might experience as a cut scene.
Third this was all done before they started laying off their top devs.
It is still not enough to make me go and resub my account, all they are doing is hoping to milk more cash out of folks on stuff they had ready to go 2 months ago, but did not put in yet.
For anyone that knows how EA operates this game must be a failure for them. EA considers something a success only if they are making a substantial profit of what was invested. Its not a complete failure though so there s no need for them to just shut it down. No, even if the game was a disaster they would do as they always do in such and similar cases: fire devs, relocate assets, run the game with a skeleton crew, promise patches and addons that will take months to come out... basically damage control just to keep people paying and milk whatever they can from them.
Seems like its working.
Wel said, I honoustly wish it was different, I would have preffered the game to be a smashing hit, regardless if I would have continue'd to play for it or not. IMO the lack of success of a (new) mmo is a bad thing, it does NOT inspire investers to.. invest in the branch, infact it does the opposite.
A trailer is not made out of thin air, you don't know when the trailer was made. It could have been made before release.
expected/10
What a cop-out. So you refuse to admit that it just could have quite possibly been made recently? As in post-launch? Gee, sounds awfully convienient to ignore things that don't conform to a specific agenda.
If you go to the games list... There's an MMO project called "Infinity." I've been following that, including trailers, since 2006... It's as much vapor ware today as it was in 2006...
Infinity has received the following Mod of the Year Awards from ModDB:
Editor's choice for the most anticipated standalone game of 2006
Honorable mention for the player's choice of the most anticipated mod of 2006
Player's choice for the standalone game of the year category (received the highest number of votes, but ineligible due to not being released yet)
Editor's choice of 2007
Infinity also received a Visual Delight Award from ModDB in 2006.
So, as far as I'm concerned, a trailer proves nothing to the health of a game. They're easy enough to make and company like EA, with an $847 MILLION marketing and advertising budget can make hundreds of them in their in-house studios or by using the game trailer company they use. (You did know they have a specific 'game trailer' studio they use, right? That these things aren't from the game.? You understand right?)
First off, I know full well that the vast majority of users here at MMORPG.com are pretty anti-SWTOR and anything anyone says pro-SWTOR is devolved into a "lol @ fanboi" fest. So let's skip the prelude and get right to it: Yes, I am a fan of Star WArs. No, I have not played all of the mass effects, dragon ages. I've played both KOTOR's and out side of these games, I know little of Bioware. Hell, I didn't like ME and DA: Origins was meh. So I'm a Star Wars fan, much more than a BW fan (if at all). So let's lay that to rest right now.
Back in the heydays of E3 2009 and 2010, we can vividly remember our giddy excitement of the cinematic trailers released by Bioware, who had contracted Blur Studios for three of them, at a few hundred thousand dollars a pop. Now, with a massive marketing campaign for Battlefield 3 causing a massive drain on EA over the last year and a half, coupled with SWTOR's massive budget, it stands to reason that a video of this nature being released post-launch and well into the game's life cycle seems a sign that the game is far from dead or peril. In fact, it shows that game has promise. I know what you're thinking, but seriously. Hold off on the rabid hate for just a few more minutes.
You see, if an investment is losing ground, or money in a way that shows little or no signs of recovering, then a company (any right minded company) would call it quits, and stop investing to let the product run it's course and eventually die. Or pull the plug out right and cut it's losses immediately. Well, as we can see SWTOR has had some serious issues over the last six months or so, however many of these are being resolved, better late than never. Server populations are stabilizing and things appear to have hit a stable period and with moderate growth on a couple of servers (despite all of the vitrol and hate on these forums).So, that might be why EA and Bioware are still willing to put thousands of dollars into a couple minute trailer on a companion character that likely cost more than most of us make in a year.
Quite simply put: you're wrong. The game is not over, and those of you who were crying and screaming about SWTOR not being SWG or WoW or not-WoW, you're clearly not as informed as you might think. The facts speak for themselves that the game is far from the "gloom and doom" end that all of you people are predicting. They are still dumping loads of capital, man hours and cash into this game and that should speak for itself.
Amen brother this game will last at least 8 years if not 10, it can only get better.
Thank the heavens only the angry peeps come here to complain about each and every game, lol and thats so true.
You can see from the graphs that there is a resurgence of full servers, most likely owing to the recent server transfers, but that is starting to fall once again.
I really don't understand how someone can say that TOR is doing ok after looking at this. No matter how you spin it, it's certainly not a good indicator.
There are inconsistencies between the data, why is this? The Euro top pop server on one is light on another?
Inconsistancies happen because this is not a good system for determining total population health. It could be a glitch that caused the inconsitencies, or even a more conspiracy theory that they are colluding to make their numbers look bigger. In the end it doesn't matter.
This argument of 'light' servers drives me up the wall.
All servers are light on all games when taken on average. All games. WoW. If you look at the vast majority of WoW servers, they are light 90% of the time. You try to play at 6 am on a Monday - pick a server which is consistantly full in the evenings and you will still be queued for a long time because - NO ONE PLAYS Mond at 6 am. So this time has to be averaged in to the full loads they get in the evening. When ever you average something with a number like or close to zero, the average is much much lower.
The only real stat to show any games stability, and even this is arguable is to look at the server status when people play. After work, in the evening and on weekends. So you have 2 full days and 2 or 3 hours each evening. Thats only about 50 to 60 hours out of 168 hours that people actually play games in large numbers. So ALL games when averaged out have mostly light use, because for 100 hours out of every week, you aren't playing.
Give the light server crap a rest. It only shows you didn't learn how to average sums in math.
You can see from the graphs that there is a resurgence of full servers, most likely owing to the recent server transfers, but that is starting to fall once again.
I really don't understand how someone can say that TOR is doing ok after looking at this. No matter how you spin it, it's certainly not a good indicator.
There are inconsistencies between the data, why is this? The Euro top pop server on one is light on another?
Inconsistancies happen because this is not a good system for determining total population health. It could be a glitch that caused the inconsitencies, or even a more conspiracy theory that they are colluding to make their numbers look bigger. In the end it doesn't matter.
This argument of 'light' servers drives me up the wall.
All servers are light on all games when taken on average. All games. WoW. If you look at the vast majority of WoW servers, they are light 90% of the time. You try to play at 6 am on a Monday - pick a server which is consistantly full in the evenings and you will still be queued for a long time because - NO ONE PLAYS Mond at 6 am. So this time has to be averaged in to the full loads they get in the evening. When ever you average something with a number like or close to zero, the average is much much lower.
The only real stat to show any games stability, and even this is arguable is to look at the server status when people play. After work, in the evening and on weekends. So you have 2 full days and 2 or 3 hours each evening. Thats only about 50 to 60 hours out of 168 hours that people actually play games in large numbers. So ALL games when averaged out have mostly light use, because for 100 hours out of every week, you aren't playing.
Give the light server crap a rest. It only shows you didn't learn how to average sums in math.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
Well, poop, that didn't work... Cut off too much...
Anyway, look for yourself people. WoW isn't dead and it's in far, far, far, far better shape server wise than SWTOR and anyone claiming otherwise is trying to sell you a line of BS.
A trailer is not made out of thin air, you don't know when the trailer was made. It could have been made before release.
expected/10
What a cop-out. So you refuse to admit that it just could have quite possibly been made recently? As in post-launch? Gee, sounds awfully convienient to ignore things that don't conform to a specific agenda.
expected/10
What a cop-out. So you refuse to admit that it just could have quite possibly been made recently? As in post-launch? Gee, sounds awfully convienient to ignore things that don't conform to a specific agenda.
Oh wait.
To my knowledge. The HK51 was available during Closed Beta and was pulled before launch.
It's just reinserting content that was already there and presenting it as new.
IMO there hasn't been any Star Wars movie beter than A New Hope. They have all gone down hill and don't even follow their own story line.
As for SWTOR I enjoy it. Play it if you like it, if you don't, No loss. People on MMORPG.com Complain about EVERYTHING. It seems everyone has something to say and speak as if they represent everyone. Everyone is different and like different things. The Game makes Money. it is not shutting down. They contiue to expand and make more content.
Roll a new character in WAR or EQ2 or a large number of other games out there that are still P2P and you will most likely see far less active people than there are in TOR's new super-servers right now.
These games still continue onward, TOR will continue onward.
That doesn't take away that the game has seen some extremely bad decisions over the course of its 7 month life, but at the moment, TOR isn't going anywhere.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
Roll a new character in WAR or EQ2 or a large number of other games out there that are still P2P and you will most likely see far less active people than there are in TOR's new super-servers right now.
These games still continue onward, TOR will continue onward.
That doesn't take away that the game has seen some extremely bad decisions over the course of its 7 month life, but at the moment, TOR isn't going anywhere.
There's that super-servers thing again. What Super-servers? Where are you getting this from? Where is anything other than yourself that says they are using super-servers? I keep asking this and I keep not being answered. Is that because there are no super-servers? All the destination servers are the exact same servers they launched the game with maybe? Seen nothing saying officialy that this game is going the EVE or DCUO way. Seen EA claiming they are looking into it but not a peep about it being implemented other than a few fans thinking that somehow each server can handle 100,000 players or more.
You see, if an investment is losing ground, or money in a way that shows little or no signs of recovering, then a company (any right minded company) would call it quits, and stop investing to let the product run it's course and eventually die.
You mean like when the first Financial Director couldn't handle swindling the players and left the company after informing the public of the oh so unprovable 1.7mil active players? OR how about when the lead writer left the company? Or how about when they fired all those developers and informed the press that they don't believe that SWTOR will be the flagship of their production for 2012 and that it won't bring in what they thought it would bring in. [mod edit]
Roll a new character in WAR or EQ2 or a large number of other games out there that are still P2P and you will most likely see far less active people than there are in TOR's new super-servers right now.
These games still continue onward, TOR will continue onward.
That doesn't take away that the game has seen some extremely bad decisions over the course of its 7 month life, but at the moment, TOR isn't going anywhere.
There's that super-servers thing again. What Super-servers? Where are you getting this from? Where is anything other than yourself that says they are using super-servers? I keep asking this and I keep not being answered. Is that because there are no super-servers? All the destination servers are the exact same servers they launched the game with maybe? Seen nothing saying officialy that this game is going the EVE or DCUO way. Seen EA claiming they are looking into it but not a peep about it being implemented other than a few fans thinking that somehow each server can handle 100,000 players or more.
If you played the game you could easily see that there are far more players on each server than there was at launch.
To my knowledge. The HK51 was available during Closed Beta and was pulled before launch.
It's just reinserting content that was already there and presenting it as new.
I don't remember it in the beta, but I do remember the Darth Revan trailer with HK-47 in it.
To the OP: A trailer doesn't prove anything. A short trailer like that doesn't cost that much in respources. Even STO had trailers like these made after launch and that game only had 100 k subs. The only proof of TOR's health is the sub numbers that EA won't release. Anything else is just speculation.
Anyway, I don't think that (most) people are saying that SWTOR is doomed as in it is going to shut down (although some may be saying that). They are just saying that SWTOR turned out to be a disappointment for EA and Bioware profit-wise.
And I mean, this assertion has lots of evidence to back it up. It's pretty clear that EA/BW wanted SWTOR to be a "big dog" in the MMORPG arena. If they didn't, they wouldn't have invested such a crap ton of money in it. It's also clear that SWTOR, while still making money, is not nearly as successful as they hoped it would be...they shut down the VAST MAJORITY of servers...the reasons all your servers are full or high is because each server represents many, many near-vacant servers merged into one.
Sooo yeah...it's not like SWTOR is going to be shut down anytime soon, but it has basically been relegated to feed off of the "scraps" in the MMORPG market like every other game that is not WoW.
IMO there hasn't been any Star Wars movie beter than A New Hope. They have all gone down hill and don't even follow their own story line.
Wow, really? I thought the Empire Strikes Back was the best of them all but to each his own.
As for SWTOR I enjoy it. Play it if you like it, if you don't, No loss. People on MMORPG.com Complain about EVERYTHING. It seems everyone has something to say and speak as if they represent everyone. Everyone is different and like different things. The Game makes Money. it is not shutting down. They contiue to expand and make more content.
Don't get me wrong, maybe Cujo is a hypocrite.. maybe he criticises SWTOR for feature x, but praises TSW for feature X... or maybe people have different opinions and where you think SWTOR and TSW are very similar - he actually sees a big difference for legitimate reasons.
I wish it was always this black and white. People often spend so much time bashing other games that they forget that soon the roles will reverse and after a while they will be defending their favorite game against the very same people whom they labeled as haters.
All i am saying is that if you are going to point fingers at others make sure first that you lead by an example because posting history is a great tool and it never lies.
Roll a new character in WAR or EQ2 or a large number of other games out there that are still P2P and you will most likely see far less active people than there are in TOR's new super-servers right now.
These games still continue onward, TOR will continue onward.
That doesn't take away that the game has seen some extremely bad decisions over the course of its 7 month life, but at the moment, TOR isn't going anywhere.
There's that super-servers thing again. What Super-servers? Where are you getting this from? Where is anything other than yourself that says they are using super-servers? I keep asking this and I keep not being answered. Is that because there are no super-servers? All the destination servers are the exact same servers they launched the game with maybe? Seen nothing saying officialy that this game is going the EVE or DCUO way. Seen EA claiming they are looking into it but not a peep about it being implemented other than a few fans thinking that somehow each server can handle 100,000 players or more.
If you played the game you could easily see that there are far more players on each server than there was at launch.
That's not what I asked for. I would think EA will rather make good press in saying they now have super-servers that can handle 100k plus rather than no press on going from over 200 down to 20 something servers. Was those 200 servers not all full at launch? I think they were with like hour long wait times wasn't they?
Think about this, say a server can handle 100k, it shouldn't be too far fetched to get 20k actually logged in prime time and weekends. Now if you played the game you must know what a log jam that will create not only with the engine and lag but the trafic jam since there is no other way around the yellow brick roads. Nobody will be able to do anything. Are you seeing 1000, 2000 or more people in the fleet? Shouldn't be nothing to get that on a super-server.
So no, I see nothing at all to suggest they actually have super-servers over the game has just lost that many subs that 20 servers is all they need from the 200 it started with. The unoptimumized engine alone should be enough to tell you that.
MMOS are a long term investment and profit is made over the years and not days like console games. In long run SWTOR will do just fine. Compared to any P2P MMO SWTOR still has a very healthy long list of servers. It is not going anywhere for a very long time.
Comments
Sadly.. probebly all of them. I kinna have the feeling they will blame EA and LA for closing down because it isnt making them 100,000,000usd profid per month, not because there simply put arent enough players left to even remotely cover the cost.
not that the game is that far down the drain yet.. but Im sure you understand the principle.
OP
http://www.mmorpg.com/blogs/Paragus1/062012/23372_The-SilverLining-EA-Lost-50-of-Market-Value
First off it is the same video we got 3 months ago when they were showing all the neat stuff headed our way.
Second it is cgi, not screen shots, not game play footage, it is a movie something you might experience as a cut scene.
Third this was all done before they started laying off their top devs.
It is still not enough to make me go and resub my account, all they are doing is hoping to milk more cash out of folks on stuff they had ready to go 2 months ago, but did not put in yet.
Wel said, I honoustly wish it was different, I would have preffered the game to be a smashing hit, regardless if I would have continue'd to play for it or not. IMO the lack of success of a (new) mmo is a bad thing, it does NOT inspire investers to.. invest in the branch, infact it does the opposite.
If you go to the games list... There's an MMO project called "Infinity." I've been following that, including trailers, since 2006... It's as much vapor ware today as it was in 2006...
Infinity has received the following Mod of the Year Awards from ModDB:
Infinity also received a Visual Delight Award from ModDB in 2006.
We get trailers every now and then... But we don't get an MMO. We don't get an Alpha (they're not even there yet). We just get trailers and tech demos: http://www.infinity-universe.com/Infinity/index.php?option=com_content&task=view&id=113&Itemid=93
So, as far as I'm concerned, a trailer proves nothing to the health of a game. They're easy enough to make and company like EA, with an $847 MILLION marketing and advertising budget can make hundreds of them in their in-house studios or by using the game trailer company they use. (You did know they have a specific 'game trailer' studio they use, right? That these things aren't from the game.? You understand right?)
Amen brother this game will last at least 8 years if not 10, it can only get better.
Thank the heavens only the angry peeps come here to complain about each and every game, lol and thats so true.
Ajax
Inconsistancies happen because this is not a good system for determining total population health. It could be a glitch that caused the inconsitencies, or even a more conspiracy theory that they are colluding to make their numbers look bigger. In the end it doesn't matter.
This argument of 'light' servers drives me up the wall.
All servers are light on all games when taken on average. All games. WoW. If you look at the vast majority of WoW servers, they are light 90% of the time. You try to play at 6 am on a Monday - pick a server which is consistantly full in the evenings and you will still be queued for a long time because - NO ONE PLAYS Mond at 6 am. So this time has to be averaged in to the full loads they get in the evening. When ever you average something with a number like or close to zero, the average is much much lower.
The only real stat to show any games stability, and even this is arguable is to look at the server status when people play. After work, in the evening and on weekends. So you have 2 full days and 2 or 3 hours each evening. Thats only about 50 to 60 hours out of 168 hours that people actually play games in large numbers. So ALL games when averaged out have mostly light use, because for 100 hours out of every week, you aren't playing.
Give the light server crap a rest. It only shows you didn't learn how to average sums in math.
Well.... Cant argue with that lol..
/tosses-a-penny
No they're not. Anyone can see for them selves. http://us.battle.net/wow/en/status
[mod edit - please don't copy and paste tables. It messes with the forum formatting. Take a screenshot instead. Thanks]
Lol
Had a feeling someone might go there
Touche my friend...touche...
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
Well, poop, that didn't work... Cut off too much...
Anyway, look for yourself people. WoW isn't dead and it's in far, far, far, far better shape server wise than SWTOR and anyone claiming otherwise is trying to sell you a line of BS.
To my knowledge. The HK51 was available during Closed Beta and was pulled before launch.
It's just reinserting content that was already there and presenting it as new.
IMO there hasn't been any Star Wars movie beter than A New Hope. They have all gone down hill and don't even follow their own story line.
As for SWTOR I enjoy it. Play it if you like it, if you don't, No loss. People on MMORPG.com Complain about EVERYTHING. It seems everyone has something to say and speak as if they represent everyone. Everyone is different and like different things. The Game makes Money. it is not shutting down. They contiue to expand and make more content.
Haters will Hate, Fanboys will Praise.
Play the games you enjoy. More power to you.
Obviously the game is not over.
Roll a new character in WAR or EQ2 or a large number of other games out there that are still P2P and you will most likely see far less active people than there are in TOR's new super-servers right now.
These games still continue onward, TOR will continue onward.
That doesn't take away that the game has seen some extremely bad decisions over the course of its 7 month life, but at the moment, TOR isn't going anywhere.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
+10
Once the game is over, the king and the pawn go back in the same box. ~ Italian proverb
There's that super-servers thing again. What Super-servers? Where are you getting this from? Where is anything other than yourself that says they are using super-servers? I keep asking this and I keep not being answered. Is that because there are no super-servers? All the destination servers are the exact same servers they launched the game with maybe? Seen nothing saying officialy that this game is going the EVE or DCUO way. Seen EA claiming they are looking into it but not a peep about it being implemented other than a few fans thinking that somehow each server can handle 100,000 players or more.
You mean like when the first Financial Director couldn't handle swindling the players and left the company after informing the public of the oh so unprovable 1.7mil active players? OR how about when the lead writer left the company? Or how about when they fired all those developers and informed the press that they don't believe that SWTOR will be the flagship of their production for 2012 and that it won't bring in what they thought it would bring in. [mod edit]
If you played the game you could easily see that there are far more players on each server than there was at launch.
I don't remember it in the beta, but I do remember the Darth Revan trailer with HK-47 in it.
To the OP: A trailer doesn't prove anything. A short trailer like that doesn't cost that much in respources. Even STO had trailers like these made after launch and that game only had 100 k subs. The only proof of TOR's health is the sub numbers that EA won't release. Anything else is just speculation.
Currently Playing: World of Warcraft
Wow this thread blew up fast lol...
Anyway, I don't think that (most) people are saying that SWTOR is doomed as in it is going to shut down (although some may be saying that). They are just saying that SWTOR turned out to be a disappointment for EA and Bioware profit-wise.
And I mean, this assertion has lots of evidence to back it up. It's pretty clear that EA/BW wanted SWTOR to be a "big dog" in the MMORPG arena. If they didn't, they wouldn't have invested such a crap ton of money in it. It's also clear that SWTOR, while still making money, is not nearly as successful as they hoped it would be...they shut down the VAST MAJORITY of servers...the reasons all your servers are full or high is because each server represents many, many near-vacant servers merged into one.
Sooo yeah...it's not like SWTOR is going to be shut down anytime soon, but it has basically been relegated to feed off of the "scraps" in the MMORPG market like every other game that is not WoW.
Are you team Azeroth, team Tyria, or team Jacob?
Currently Playing: World of Warcraft
I wish it was always this black and white. People often spend so much time bashing other games that they forget that soon the roles will reverse and after a while they will be defending their favorite game against the very same people whom they labeled as haters.
All i am saying is that if you are going to point fingers at others make sure first that you lead by an example because posting history is a great tool and it never lies.
That's not what I asked for. I would think EA will rather make good press in saying they now have super-servers that can handle 100k plus rather than no press on going from over 200 down to 20 something servers. Was those 200 servers not all full at launch? I think they were with like hour long wait times wasn't they?
Think about this, say a server can handle 100k, it shouldn't be too far fetched to get 20k actually logged in prime time and weekends. Now if you played the game you must know what a log jam that will create not only with the engine and lag but the trafic jam since there is no other way around the yellow brick roads. Nobody will be able to do anything. Are you seeing 1000, 2000 or more people in the fleet? Shouldn't be nothing to get that on a super-server.
So no, I see nothing at all to suggest they actually have super-servers over the game has just lost that many subs that 20 servers is all they need from the 200 it started with. The unoptimumized engine alone should be enough to tell you that.
MMOS are a long term investment and profit is made over the years and not days like console games. In long run SWTOR will do just fine. Compared to any P2P MMO SWTOR still has a very healthy long list of servers. It is not going anywhere for a very long time.