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retail copies 600,000- 700,000 + digital download sales 2.7 million= 3.3 or 3.4 million on par with cataclysm retail box sales of 3.3 million copies .
So where is this suppose people unsubbing wow ?? is it a myth? You might have quit but i think your in the minority here, still no wow killer though nice try.
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Math is hard when you don't read properly. 2.7 was total, not digital.
Edit: Also, that was an analyst estimate. Nothing concrete yet.
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
2.7 mil was from Blizz press release that is about as concrete as you will get.
I re-read (that's hard too, sometimes). You are correct - the 2.7 is official, not from an analyst.
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
The first news post was misleading and at the time didn't have a source up, I feel in to a rant about the inaccurate numbers and by the time I finished typing the article had a source haha
investors report wow have over 10 million subs again lol.
so where you wow haters at? Or your jelly cuz its still is the most successful mmorpg.
By the way retail boxes can be tracked through npd group.
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
What an eloquent post. They sell 2.7 million boxes and have 10 million subs? hmm. Oh yeah, Asia is most of their business and they don't buy the boxes or pay monthly subs.
WOW absolutely took a hit in their most profitable regions. The previous expansion sold 3.3 million in 24 hours. This one sold 2.7 million in a week. Still great numbers. Still the most played MMO. But McDonalds is also the most visited restaurant.
I don't know how anyone could expect WoW to maintain those day 1 sales, especially since the sub numbers they provide themselves have dropped about 3 million in the last 2 years.
Everyone has always known that the majority of the wow "subscribers" are in the east, at best NA and EU account for around 4 million players.
retail boxes are part of Blizzards press release - why you think they are missing?
the press release does not say digital copies sold through
http://eu.blizzard.com/en-gb/company/press/pressreleases.html?id=6147208
During the first week of launch, prior to the release in China on October 2, the expansion had already sold through approximately 2.7 million copies and the game’s global player base passed 10 million subscribers, with growth across all major regions.*
*Based on internal company records and reports from key distribution partners.
EQ2 fan sites
Is WoW still doing alright? Sure, it's still selling alright.
I agree, I don't even understand why people care so rabidly about the numbers because unless they are that low that you have trouble finding players then it's really a non issue. It's more of a thing for developers to laud over eachother.
I'd still play a game if it had 1000 players as long as it still felt like a populated game world.
yes becouse anyone who bought 1 hour of gameplay is considered as sub in asia
People like the OP make me glad I ditched this game.
"Jelly"? Seriously?
i was stupid for hyping up star wars old republic to wow players even my friends.
Swtor disappointed me the most never again. I always thought swtor would be a big competitor to wow, it maks me angry swtor did not live up the expectations. Not only swtor failed my expectationas a competitor to wow, i was embarrased to hype it up on wow forums to get those wow players to join me in swtor.
Yes im bitter somewhat.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
I honestly don't know how anyone can spin this as "good news." It's the first expansion that's sold less that the previous one.
No one with any sort of intelligence thinks "WoW is dead," however, the age, the gameplay and the design decisions are starting to show.
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