I have plenty of positives to say and I spend most of my forum time defending my soon to be released MMO's (Neverwinter & Elder Scrolls Online) and my current game of choice (GW2). Almost every one of my7 posts are talking of the virtues and goodness of one of those three MMO's.
I was about to reply OP when I saw your reply. It is excellent to say positive things, especially on games one like. The thing is, the way it is phrased as "defending", sounds very confrontational, as though it is expected that haters will attack that game 24/7 (though it does happen).
The problem arises after this, is when real, valid criticisms are given, the mindset will be so engrossed in "defending" one's game that every opinion that does not match one's own will be considered as an "attack", resulting in sarcastic remarks, strawman arguments, or just out right insults. Valid criticisms' OP will get upset/unhappy/angry and "attacks" back. This results in negative "mudslinging", which goes to square one, as per OP stated.
As for OP and like minded, whether where the gaming industry goes to, my suggestion to all is just relax and read the threads. Anywhere there is a chance to promote positive attitude, just reply with an open-minded mindset, and talk strictly on the game only. Getting emotional will only result in personal attacks and negativity will spin out of control. (I actually log in today after 5 years of creating an account to just report a provocative titled thread that became a flamefest.)
The possibility of the universe collapsing into a singularity is higher than the birth of a perfect MMORPG.
I am assured, several times a year, that forum negativity is not contagious.
Available evidence tends to suggest otherwise. :shrug:
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
"You cant tell me the industry has gone backwards in terms of development,
guild wars 2, WOW and TERA are much than swg,everquest and ultima online. take off your nostalgia tinted glasses and be happy, we are moving in the right direction but it will take time"
The old games tried to do a *lot* of different things and didn't succeed at getting most of them perfect, or even close.
The new games don't try to do most of those things.
Although there's some truth in the nostalgia argument it misses out specific things people like(d) about earlier games which got dropped by the wayside.
- EQ had a complex faction system which locked / unlocked content, quests etc and if you wanted you could create myriad paths for yourself through the game by picking your faction and only doing stuff that raised faction with them or their allies or the allies of their allies etc. It had a lot of implementation flaws but the basic idea is very good for people who like the idea of playing a role in the game world.
- EQ has some racial / religion based crafting so if you're a troll blacksmith there's some things you can make which a human blacksmith can't. I'd take it a lot further than EQ did and as well as having race / religion specific crafting i'd have racial forms of the standard crafting (i.e. orc version of standard leather, elf version of standard leather etc) which other races could learn and where learning multiple versions allowed hybrid recipes and also regional crafting, like food, with recipes specific to the flora and fauna of the region etc blah blah but although EQ's implementation only hinted at my ideal system no-one since has gone down that path and improved on it.
- SWG had predator mobs and prey mobs that moved around and were hostile to each other so you could sit in your little hunter camp and chill out watching dinosaurs fight and then go hunt a dinosaur and make some new boots and dinner out of it. Again their implementation of that kind of simple ecosystem stuff wasn't perfect but most games don't have any of that.
Three specific examples of things i spent most of my time doing in older games.
The newer games have tried to perfect and polish the levelling part of the game and have succeeded to some extent but most of the grumpy older players will have a list of things they used to spend their time doing which they can't do in the newer games.
Originally posted by dynamicipftw Should we just stay silent despite modern MMOs getting worse every year?
I think we've stopped getting MMO releases entirely now. The industry has been moving to essentiall create browser games with better graphics, without the browser. They want fairly shallow gameplay that can appeal to the widest range of consumers, sort of like what Budweiser does.
This. It's becoming a tried approach, all about the money.
I think it's encouraging that some PvP games like Age of Wushu are starting to make the PvE parts of their game more "worldy." I guess it's because the combat part of the game is focused on PvP they don't have to spend time trying to make the PvE combat entertaining so their PvE content revolves more around non-combat activities. A game like Wushu doesn't have the advantage of a fantasy world where you can have tropical forests with lizard men next door to an ancient egyptian zone ruled by snakemen but apart from that i find running around in their world doing whatever suits my mood at the time is pretty cool.
Cheer up guys, the gaming industry isn't that bad. We have seen major improvements over the years.
What improvements? I've seen the graphics bar raised, but that's about it.
Ken Fisher - Semi retired old fart Network Administrator, now working in Network Security. I don't Forum PVP. If you feel I've attacked you, it was probably by accident. When I don't understand, I ask. Such is not intended as criticism.
Because devs don't listen to your praise, they listen to your complaints.
If they want to know if they are doing well by you, they will count the currencyvotes you give them.
'Sandbox MMO' is a PTSD trigger word for anyone who has the experience to know that anonymous players invariably use a 'sandbox' in the same manner a housecat does.
When your head is stuck in the sand, your ass becomes the only recognizable part of you.
No game is more fun than the one you can't play, and no game is more boring than one which you've become familiar.
How to become a millionaire: Start with a billion dollars and make an MMO.
Cheer up guys, the gaming industry isn't that bad. We have seen major improvements over the years.
What improvements? I've seen the graphics bar raised, but that's about it.
I think the actual gameplay has gotten a lot better overall. Raid encounters tend to be more interesting, if not quite as difficult. The story driven aspect has gotten better (whether or not you want it there is another thing altogether). The UIs have improved dramatically. The quality of PvP has improved a lot in my opinion. They made the social experience much more accessable overall.
One thing that's gotten a bit worse in some cases is the overall variety of mundane activities that used to exist. Perhaps character customization has gotten worse in favor of some semblance of balance.
Ya i do...buy,support what ever ,just give your money to Archeage,it is the one game in a VERY long time that will deserve it.
All games since my beloved FFXi and EQ2 and even Wow if you like cheap graphics,has been extremely cheap sub par efforts.
Archeage is not even sending out lame videos like other games ...ahem GW2,telling us the gamer,what we should like or not like,they are just giving us videos to watch and let us decide for ourselves.They have taken and used tons of feedback,their betas have been going on over a year...lol and with NO pre order gimmicks.
You will also not see Jake Song make constant excuses,instead constant betas and updates,unlike other games that run a quick beta to support pre orders,then game launches no matter what.
Yep Jake Song and the Archeage team,have earned respect and deserve to be supported.Even if you don't think it is your cup of tea,support the game,i did just that with Fallen Earth ,back in the day,just becuase i liked the attitude of the team.
Never forget 3 mile Island and never trust a government official or company spokesman.
Because devs don't listen to your praise, they listen to your complaints.
If they want to know if they are doing well by you, they will count the currencyvotes you give them.
I think that's true and a big part of the problem. They know specifically what *some* people dislike but they don't know what other people specifically *like* and sometimes they're the same thing so they need to know how many there are on each side or they can get rid of something 2/3 of their players are happy with to please 1/3 who aren't.
What they ought to do is have two permanent forum threads saying
- what are the 3 things you most *like* about the game
- what are the 3 things you most *dislike* in the game
Guild halls,faction,housing,decent crafting,lore these are all in EQ2 which i have played on and off for about 8 years to say gw2 terra and wow are better games is bound to get a negative response ive played all of these and have had some fun in each but depth is lacking and at most ive spent about 4 months on these gw2 is nice to look at terra combat is fun and wow well the point is not everyones going to agree some want eyecandy and fluff whilst others want a deeper experiance each to their own but ill take the latter on a happy note im keeping optomistic for TESO and EQ NEXT
Because devs don't listen to your praise, they listen to your complaints.
The "drama" explanation strikes me as far more likely, given how much of the gamer base has never even met a dev, let alone logged his hours in order to understand what his is or is not reading. Did you know there are several working devs (and god knows how many ex-devs) actively participating on this message board?
Does that really sound like *they* (the Evil Ones They) don't hear any of this constant QQ? Lord knows actual compliments from gamers are as rare as snow in July.
Drama, on the other hand: oh, if you wave your arms and shout loudly enough, hundreds of other gamers will offer up their 'me toos' and you will be pop-pop-popular! What fun!
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
1) MMOs are more like games .. more friendly to busy schedules.
2) There are lots of innvoation, taking MMO ideas and combine them with other genre. LOL, WOT, D3 (and other ARPGs) .... Destiny is coming up .. a game i will watch for.
3) The trend of F2P. Lots of competition, and lots of free games to play. No need to commit to anything.
4) THere are many settings to choose from .. from ancient China martial arts to Star Trek.
6) Social is no longer restricted to a single game or single server. I can have my friend list and talk to someone playing WOW while i am playing D3.
7) Combat and progression mechanics are getting more fun from D3 almost endless combo of skills, to the complex path diagram of PoE, to PS2's twitch FPS combat.
8) Lots of indie gaming going on.
It is a good time, for me, as a gamer. In fact, gaming is getting to be more dominant as my hobby (compared to anime, movies, reading, and a few other things).
But then i noticed that for years i'm being lied to by studios, devs, PR monkeys and suits who flooded the market with shallow clones in order to get a piece of Blizzard's cake.
I wondered if they either have a totally different idea of what innovation, evolution, dynamic, next-gen etc. means on today's market, or if they flat out try to scam me and catch my money with PR drivel and buzzwords, forgetting about their promises and me as a customer within 6 month of their titles' initial release.
I went with the latter, which left me with nothing much positive to say.
guild wars 2, WOW and TERA are much than swg,everquest and ultima online. take off your nostalgia tinted glasses and be happy, we are moving in the right direction but it will take time
Why is it that if I like an old game I'm being nostalgic? Nobody ever accuses the people who like new games of being bandwagon lemmings. You also never hear anyone being accused of nostalgia for liking an old movie. The Godfather is still rated one of the best movies of all time and its 40 years old. What is it about video games?
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own. -- Herman Melville
I agree. The new deli near my job makes great heroes.
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own. -- Herman Melville
depends on what side of the battle you are on. For the fanboys, they are positive about their games, while the anti-fanboys try to tear down the games. Unfortunately, the anti-fanboys usually have a 5 to 1 advantage since it is much easier to destroy than to build.
Originally posted by dynamicipftw Should we just stay silent despite modern MMOs getting worse every year?
Many posters should take that advice.
I tend to use this advice I read years ago.
"If you don't have anything positive to add to the discussion then don't post" it's always prevented me from posting in moments of frustration when anything I would put down would be totally unfocused, biased and basically a rant, there is no need for it, it's pointless and it gets lost in the other crap thats making up the thread.
I wholeheartedly agree with the OP, in general the threads are negative, just like Newspapers bad news sells much better than good news, bad gets more hits over good any day of the week, it's unfortunate but thats how it is and how it will remains unless you educate yourself in why your creating a thread and responding.
Ya i do...buy,support what ever ,just give your money to Archeage,it is the one game in a VERY long time that will deserve it.
All games since my beloved FFXi and EQ2 and even Wow if you like cheap graphics,has been extremely cheap sub par efforts.
Archeage is not even sending out lame videos like other games ...ahem GW2,telling us the gamer,what we should like or not like,they are just giving us videos to watch and let us decide for ourselves.They have taken and used tons of feedback,their betas have been going on over a year...lol and with NO pre order gimmicks.
You will also not see Jake Song make constant excuses,instead constant betas and updates,unlike other games that run a quick beta to support pre orders,then game launches no matter what.
Yep Jake Song and the Archeage team,have earned respect and deserve to be supported.Even if you don't think it is your cup of tea,support the game,i did just that with Fallen Earth ,back in the day,just becuase i liked the attitude of the team.
^ Agree 100%! I find it odd that threads constantly arise from players yearning for a deeper more complex game, yet one is staring them in the face and will likely release this year. I suspect this may be because of a few extremely biased reviews focusing on their specific view and needs from a game. Maybe some think it is just too good to be true and there is no way they could pull it off, well folks they have!
If you desire a deep game with plenty of play options far far beyond what we have been force fed all these years, Archeage is the answer. The only real way to know if to keep an open mind, have faith and do your own research.
I can sympathisize with the frustration and anger though. I found myself in the same position whereas I keep buying into themeparks hoping they will add sandbox elements and when that doesn't happen, I condemn them (which was probably a good thing since these features should be part of a game's core design not tacked on later.). Looking back, I went into these games with unrealistic expectations because as a long time MMO'er, I know for me to stay in a game long-term I need to feel part of the world while having my own personal stake in it. Now I realize it wasn't fair for me to expect let alone condemn a game for being something it was never advertised to be.
Now that I know Archeage is coming, I can breath a sigh of relief since I will finally have a game which does meet my gaming needs and ACTUALLY has the feature set to support it.
I find it funny how the anti-GW2 posters talk more about the game than the rest. They can seemingly always find a way to bring up GW2 and bash it. It would be hilarious if one of them made a "Stop talking about GW2"-thread.
maybe people are just scared that the GW2 design philosophy spreads around.
Like WoW, Gw2 has the potential to ruin another 10 years of MMO gaming by giving us countless gw2 streamlined themepark clones instead of real intelligent MMO concept evolution. This is the real danger, not gw2.
don't know if you plan to collect 10 eggs in MMOs in 2023, I don't
Comments
I was about to reply OP when I saw your reply. It is excellent to say positive things, especially on games one like. The thing is, the way it is phrased as "defending", sounds very confrontational, as though it is expected that haters will attack that game 24/7 (though it does happen).
The problem arises after this, is when real, valid criticisms are given, the mindset will be so engrossed in "defending" one's game that every opinion that does not match one's own will be considered as an "attack", resulting in sarcastic remarks, strawman arguments, or just out right insults. Valid criticisms' OP will get upset/unhappy/angry and "attacks" back. This results in negative "mudslinging", which goes to square one, as per OP stated.
As for OP and like minded, whether where the gaming industry goes to, my suggestion to all is just relax and read the threads. Anywhere there is a chance to promote positive attitude, just reply with an open-minded mindset, and talk strictly on the game only. Getting emotional will only result in personal attacks and negativity will spin out of control. (I actually log in today after 5 years of creating an account to just report a provocative titled thread that became a flamefest.)
The possibility of the universe collapsing into a singularity is higher than the birth of a perfect MMORPG.
I am assured, several times a year, that forum negativity is not contagious.
Available evidence tends to suggest otherwise. :shrug:
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
guild wars 2, WOW and TERA are much than swg,everquest and ultima online. take off your nostalgia tinted glasses and be happy, we are moving in the right direction but it will take time"
The old games tried to do a *lot* of different things and didn't succeed at getting most of them perfect, or even close.
The new games don't try to do most of those things.
Although there's some truth in the nostalgia argument it misses out specific things people like(d) about earlier games which got dropped by the wayside.
- EQ had a complex faction system which locked / unlocked content, quests etc and if you wanted you could create myriad paths for yourself through the game by picking your faction and only doing stuff that raised faction with them or their allies or the allies of their allies etc. It had a lot of implementation flaws but the basic idea is very good for people who like the idea of playing a role in the game world.
- EQ has some racial / religion based crafting so if you're a troll blacksmith there's some things you can make which a human blacksmith can't. I'd take it a lot further than EQ did and as well as having race / religion specific crafting i'd have racial forms of the standard crafting (i.e. orc version of standard leather, elf version of standard leather etc) which other races could learn and where learning multiple versions allowed hybrid recipes and also regional crafting, like food, with recipes specific to the flora and fauna of the region etc blah blah but although EQ's implementation only hinted at my ideal system no-one since has gone down that path and improved on it.
- SWG had predator mobs and prey mobs that moved around and were hostile to each other so you could sit in your little hunter camp and chill out watching dinosaurs fight and then go hunt a dinosaur and make some new boots and dinner out of it. Again their implementation of that kind of simple ecosystem stuff wasn't perfect but most games don't have any of that.
Three specific examples of things i spent most of my time doing in older games.
The newer games have tried to perfect and polish the levelling part of the game and have succeeded to some extent but most of the grumpy older players will have a list of things they used to spend their time doing which they can't do in the newer games.
This. It's becoming a tried approach, all about the money.
To say something positive though
I think it's encouraging that some PvP games like Age of Wushu are starting to make the PvE parts of their game more "worldy." I guess it's because the combat part of the game is focused on PvP they don't have to spend time trying to make the PvE combat entertaining so their PvE content revolves more around non-combat activities. A game like Wushu doesn't have the advantage of a fantasy world where you can have tropical forests with lizard men next door to an ancient egyptian zone ruled by snakemen but apart from that i find running around in their world doing whatever suits my mood at the time is pretty cool.
What improvements? I've seen the graphics bar raised, but that's about it.
Because devs don't listen to your praise, they listen to your complaints.
If they want to know if they are doing well by you, they will count the currencyvotes you give them.
'Sandbox MMO' is a PTSD trigger word for anyone who has the experience to know that anonymous players invariably use a 'sandbox' in the same manner a housecat does.
When your head is stuck in the sand, your ass becomes the only recognizable part of you.
No game is more fun than the one you can't play, and no game is more boring than one which you've become familiar.
How to become a millionaire:
Start with a billion dollars and make an MMO.
I think the actual gameplay has gotten a lot better overall. Raid encounters tend to be more interesting, if not quite as difficult. The story driven aspect has gotten better (whether or not you want it there is another thing altogether). The UIs have improved dramatically. The quality of PvP has improved a lot in my opinion. They made the social experience much more accessable overall.
One thing that's gotten a bit worse in some cases is the overall variety of mundane activities that used to exist. Perhaps character customization has gotten worse in favor of some semblance of balance.
Ya i do...buy,support what ever ,just give your money to Archeage,it is the one game in a VERY long time that will deserve it.
All games since my beloved FFXi and EQ2 and even Wow if you like cheap graphics,has been extremely cheap sub par efforts.
Archeage is not even sending out lame videos like other games ...ahem GW2,telling us the gamer,what we should like or not like,they are just giving us videos to watch and let us decide for ourselves.They have taken and used tons of feedback,their betas have been going on over a year...lol and with NO pre order gimmicks.
You will also not see Jake Song make constant excuses,instead constant betas and updates,unlike other games that run a quick beta to support pre orders,then game launches no matter what.
Yep Jake Song and the Archeage team,have earned respect and deserve to be supported.Even if you don't think it is your cup of tea,support the game,i did just that with Fallen Earth ,back in the day,just becuase i liked the attitude of the team.
Never forget 3 mile Island and never trust a government official or company spokesman.
I think that's true and a big part of the problem. They know specifically what *some* people dislike but they don't know what other people specifically *like* and sometimes they're the same thing so they need to know how many there are on each side or they can get rid of something 2/3 of their players are happy with to please 1/3 who aren't.
What they ought to do is have two permanent forum threads saying
- what are the 3 things you most *like* about the game
- what are the 3 things you most *dislike* in the game
No matter how cynical you become, its never enough to keep up - Lily Tomlin
The "drama" explanation strikes me as far more likely, given how much of the gamer base has never even met a dev, let alone logged his hours in order to understand what his is or is not reading. Did you know there are several working devs (and god knows how many ex-devs) actively participating on this message board?
Does that really sound like *they* (the Evil Ones They) don't hear any of this constant QQ? Lord knows actual compliments from gamers are as rare as snow in July.
Drama, on the other hand: oh, if you wave your arms and shout loudly enough, hundreds of other gamers will offer up their 'me toos' and you will be pop-pop-popular! What fun!
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Oh i have lots of positive things to say:
1) MMOs are more like games .. more friendly to busy schedules.
2) There are lots of innvoation, taking MMO ideas and combine them with other genre. LOL, WOT, D3 (and other ARPGs) .... Destiny is coming up .. a game i will watch for.
3) The trend of F2P. Lots of competition, and lots of free games to play. No need to commit to anything.
4) THere are many settings to choose from .. from ancient China martial arts to Star Trek.
6) Social is no longer restricted to a single game or single server. I can have my friend list and talk to someone playing WOW while i am playing D3.
7) Combat and progression mechanics are getting more fun from D3 almost endless combo of skills, to the complex path diagram of PoE, to PS2's twitch FPS combat.
8) Lots of indie gaming going on.
It is a good time, for me, as a gamer. In fact, gaming is getting to be more dominant as my hobby (compared to anime, movies, reading, and a few other things).
I was just about to say something positive.
But then i noticed that for years i'm being lied to by studios, devs, PR monkeys and suits who flooded the market with shallow clones in order to get a piece of Blizzard's cake.
I wondered if they either have a totally different idea of what innovation, evolution, dynamic, next-gen etc. means on today's market, or if they flat out try to scam me and catch my money with PR drivel and buzzwords, forgetting about their promises and me as a customer within 6 month of their titles' initial release.
I went with the latter, which left me with nothing much positive to say.
Why is it that if I like an old game I'm being nostalgic? Nobody ever accuses the people who like new games of being bandwagon lemmings. You also never hear anyone being accused of nostalgia for liking an old movie. The Godfather is still rated one of the best movies of all time and its 40 years old. What is it about video games?
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.
-- Herman Melville
I agree. The new deli near my job makes great heroes.
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.
-- Herman Melville
I self identify as a monkey.
well, I would better let OP starting to tell positive, but seems he is just wonder anout our though.
good news everyone and OP:
1. we have some fun MMO,
2. some of these are FREE!
3. we have large choice of them so we can change often!
hope I made your day! =XD
try before buy, even if it's a game to avoid bad surprises.
Worst surprises for me: Aion, GW2
People saying NEGATIVE things are actually good.
See my signature article to find out why.
Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.
Many posters should take that advice.
I tend to use this advice I read years ago.
"If you don't have anything positive to add to the discussion then don't post" it's always prevented me from posting in moments of frustration when anything I would put down would be totally unfocused, biased and basically a rant, there is no need for it, it's pointless and it gets lost in the other crap thats making up the thread.
I wholeheartedly agree with the OP, in general the threads are negative, just like Newspapers bad news sells much better than good news, bad gets more hits over good any day of the week, it's unfortunate but thats how it is and how it will remains unless you educate yourself in why your creating a thread and responding.
...maybe in 2017 or so.....or it will flop like SwToR........time will tell.
....Being Banned from MMORPG's forums since 2010, for Trolling the Trolls!!!
^ Agree 100%! I find it odd that threads constantly arise from players yearning for a deeper more complex game, yet one is staring them in the face and will likely release this year. I suspect this may be because of a few extremely biased reviews focusing on their specific view and needs from a game. Maybe some think it is just too good to be true and there is no way they could pull it off, well folks they have!
If you desire a deep game with plenty of play options far far beyond what we have been force fed all these years, Archeage is the answer. The only real way to know if to keep an open mind, have faith and do your own research.
I can sympathisize with the frustration and anger though. I found myself in the same position whereas I keep buying into themeparks hoping they will add sandbox elements and when that doesn't happen, I condemn them (which was probably a good thing since these features should be part of a game's core design not tacked on later.). Looking back, I went into these games with unrealistic expectations because as a long time MMO'er, I know for me to stay in a game long-term I need to feel part of the world while having my own personal stake in it. Now I realize it wasn't fair for me to expect let alone condemn a game for being something it was never advertised to be.
Now that I know Archeage is coming, I can breath a sigh of relief since I will finally have a game which does meet my gaming needs and ACTUALLY has the feature set to support it.
maybe people are just scared that the GW2 design philosophy spreads around.
Like WoW, Gw2 has the potential to ruin another 10 years of MMO gaming by giving us countless gw2 streamlined themepark clones instead of real intelligent MMO concept evolution. This is the real danger, not gw2.
don't know if you plan to collect 10 eggs in MMOs in 2023, I don't
Secrets of Dragon?s Spine Trailer.. !
http://www.youtube.com/watch?v=fwT9cFVQCMw
Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World
http://www.youtube.com/watch?v=T2X_SbZCHpc&t=21s
.
.
The Return of ELITE !