Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

The main thing that will make or break this game for me is...

tixylixtixylix Member UncommonPosts: 1,288

If they have fast travel that instantly warps you somewhere, then the game is dead to me. I don't mind fast travel where it still makes you feel like you're in a world like boat rides or Griffins in WoW. I do not want how it's like in MMOs today where you can just talk to an NPC or click on a map or what ever else that instantly warps you somewhere, it instantly kills your immersion. 

Also if instances aren't built convincingly into to the world are a big killer because again it destroys immersion. If I talk to an NPC and randomly get warped somewhere then no, that is fail and I wont bother playing. If however they're built like When WoW was released (haven't played in years) where they're built into the world, take up real world space and you have to travel into a building or cave to get to them, then I can accept that. For example you enter the Dead Mines and exit it at another location, to where you can get a sense of scale of the size of the cave and you can even see the rear of it from another zone. 

 

I need immersion, I need to feel part of a world, if there is instant travel or it feels too instance heavy to what MMOs have become now, I just cannot play.

Comments

  • radagast777radagast777 Member Posts: 80
    I hope they have Ratonga as a playable race, that's what will make or break it for me.
  • ShadanwolfShadanwolf Member UncommonPosts: 2,392
    I have no make or break because I have no idea what we are talking about. However given the company who is introducing it......for me ......they have a reputation that already is already speaking about whatever they are selling.
  • MyrdynnMyrdynn Member RarePosts: 2,483

    I actually like how EQ2 did their fast travel.  Guilds had to quest to build portals in their Hall that gave their guilds faster access to places.

     

  • KyleranKyleran Member LegendaryPosts: 43,975
    As the founder of the modern theme park design I'm not really expecting this title to appeal much to me, but we will see.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • NanfoodleNanfoodle Member LegendaryPosts: 10,875
    Originally posted by Myrdynn

    I actually like how EQ2 did their fast travel.  Guilds had to quest to build portals in their Hall that gave their guilds faster access to places.

     

    Ya that made the world a little more dead. I think it should go back to portal are only in major player hubs. For me and my gaming needs, I left EQ1 because of 3-5 raids a week 5-8hr raids to just keep up. I hope the balance of hardcore game system with casual time frame is built into the game. Also I used to juggle EQ1 and DAoC to get my PvP fix. I really hope EQN has a solid PvP plan. Dont care what they do, DAoC model, contented areas, join factions like Rift. I just need something!

  • Electro057Electro057 Member UncommonPosts: 683
    I just hope they have my favourite races really, I miss the diversity of races that Everquest brought to the table. 

    --Custom Rig: Pyraxis---
    NZXT Phantom 410 Case
    Intel Core i5-4690 Processor - Quad Core, 6MB Smart Cache, 3.5GHz
    Asus Sabertooth Z87 Motherboard
    Asus GeForce GTX 760 Video Card - 2GB GDDR5, PCI-Express 3.0
    Kingston HyperX Fury Blue 16GB

  • GrailerGrailer Member UncommonPosts: 893

    I hope they bring back XP loss upon death and allow clerics the ability to rez to avoid xp loss .  So I can charge 100pp per rez .

     

     

     

     

     

  • BjelarBjelar Member UncommonPosts: 398

    I just hope it will be subscription based. I'm tired of paying for parasites who complain that they don't get quite everything for nothing, and that those who do pay get an advantage. Bu-huu.

    Pay a sub for the privilige to play the game, or play games which cost nothing to maintain and develop.

  • AkulasAkulas Member RarePosts: 3,028
    Probably will have the clicky globe thing or something which acts the same + some alien teleport thing + some bell thing + something else as means of getting around.

    This isn't a signature, you just think it is.

  • ghorgosghorgos Member UncommonPosts: 191

    For me the breaker could be the cash-shop. I prefere to earn my items even the appearance ones and my character and my house should represent my dedication to the ingame world not the size of my wallet.

     

    I don't realy have much issues with fast travel if its done right. Teleportation should be limited(low density for teleport exit-points) and needss to be unlocked before a player is able to use it.  In addition i prefere things like boat trips that take a while over instant teleportation. 

  • SailormoontwSailormoontw Member UncommonPosts: 33

    Bug Issues, Lag Issues, Exploit Issues

    Without those I am sure this can be a killer MMO

  • ice-vortexice-vortex Member UncommonPosts: 960
    Originally posted by Sailormoontw

    Bug Issues, Lag Issues, Exploit Issues

    Without those I am sure this can be a killer MMO

    Well, every game in the history of MMOs have had all those problems.

Sign In or Register to comment.