Vanguard's problems were technical in nature. I'd rather someone shoot for the sky and fail technically than make something that fails to inspire. I can't be anything but excited for this game and I will be pledging money.
I wish him luck, but I will not be giving any money towards a KS with him involved. If they can release a good game then I would not be opposed to buying it and supporting the company then.
After Vanguard anything he does will automatically be a " see how it is after release" kind of thing.
This post assumes that EQNext is Old School. I don't see anything Old School about it !
As far as Brad McQuaid, He is OK in my books. The problem with Vanguard is that they built the game with the same crap engine as Everquest 2, and that engine always sucked. That and the vision was so big that it ran out of money.
It also assumes that you like what EQNext. I hate everything the game has to offer.
I'm confused by this post. Is there a quote you're referring to? Because if you mean the OP is referring to EQnext, this has nothing to do with it. It's a completely different game we're talking about in this thread. Nothing to do with Everquest Next or Landmark.
Fool me once, shame on you. Fool me twice, shame on me.
Brad McQuaid showed his colors in his total and complete mismanagement of Vanguard, and his lack of respect for his employees at Sigil. I see no reason to help him get rich by investing in his chance to screw over another group of people.
Agreed!
Bringer of Eternal Darkness and Despair, but also a Nutritious way to start your Morning.
Well by that logic, luckily vanguard is not the only game he has been involved with. You might have heard of this game called Everquest and how many souls were stolen.
Given that Brad birthed EverQuest, and EQ birthed WoW, I'd say Brad has had more influence on the MMO genre than any other person (not counting MUDs).
Vanguard was the last good AAA MMORPG, and the last one to come up with entirely new ideas. I will back anything this man makes. Bugs aside, it's DESIGN (which is what Brad is good at) and the world was beyond anything I've seen in an MMO before, or since. The dungeons are unmatched in quality.
And there seem to be about 5 different contradictory versions of what happened with Sigil, Microsoft, and SoE. I'm going to give Brad the benefit of the doubt here. It doesn't take one man to ruin a company.
Originally posted by kitarad He had a drug problem ? Is that really true ? I had no idea . It kinda explains a lot that went on at Sigil if it is true.
Might help explain how poorly Vanguard was handled too.
I wish Brad, his KS campaign and all of you who support KS all the luck in the world. But I'm not one of those who gamble on a promise so far ahead of time.
Show me what you've got a month or two before release and I may pre-order. Other than that, with all the failed, over-hyped crap we're subjected to, I'm not dishing out my hard-earned $$ on spec.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Kickstarters are based upon faith and confidence in the individual asking for donations for the project. Simply put based on past experience with Vanguard, Mr. McQuaid has demonstrated that there is no reason to have any confidence in his ability to succesfully manage an MMO project. There are far more worthy projects and individuals deserving of confidence based upon thier past performance.
McQuaid strikes me as a very creative fellow who has some interesting ideas about game design. However that is an entirely different skill set then what is required to run an organization or manage a project successfully. Vanguard, though having some interesting ideas and objectives behind it was a dismal failure in terms of project management. You need BOTH to make a good game.
Vanguard was not only horrid from a technical side but also evinced some of the worst and most amatureish quest and content writing I've seen in an MMO to date. It's entirely possible that this was simply due to budgetary and time constraints and the need to slap something together at the last moment to get an area ready for production. However the case still remains. Mr McQuaid has proven that he cannot be trusted to manage a company or a large scale project. He is not deserving of any confidence in donating or funding his project.
If he can find a way to fund this project on his own....and demonstrate that he actualy has changed and is capable of producing a good game under his management, then fine. However he has to EARN that redemption not simply ask for it on faith.
Given how Vanguard "went down" he would have to do an awful lot to prove that he can bring this baby home BEFORE I offered up money to a kickstarter program.
so "yes" inerested in an old school style game but unless there are reasonable insurances in place that this can actually be done with him involved I'll wait until the launch.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
There is no doubt that Brad has the creative ability to deliver the type of game that it seems most of us are clamoring for. Going the KS route seems to be the only way it will ever be made as the major developer/publishers are only interested in the mass market cash cows, which make sense from a business standpoint but still leaves many of us with nothing but bland, 2 dimensional games. The wildfire success that Star Citizen is currently enjoying however is based not only on the thirst for a specific niche to be filled or the famous name attached to it. It has risen due to the way the game is being developed as well as the level of communication between developer and backer. This requires a business savvy approach that needs to be observed. Regardless of truth, fact, fiction or innuendo, Brad would do well to recognize this and act upon it accordingly if he wants to see the project given serious consideration. Did he make mistakes? I think so. But, I for one would be willing to back, as long as I can see the same kind of commitment and communication that GIG given it's backers.
Originally posted by kitarad He had a drug problem ? Is that really true ? I had no idea . It kinda explains a lot that went on at Sigil if it is true.
Might help explain how poorly Vanguard was handled too.
It's one of the dozens of contradictory and baseless rumors that usually get kicked up whenever someone mentions Vanguard.
Either Brad was in the office all the time being too strict about things, or he was never there at all, or he was there all the time, but always high in his office, its all a bunch of BS.
Fact is, Vanguard has more new ideas that most new MMO's have, including:
Three ways to level. Diplomacy is something I keep wishing another MMO would riff off of.
Epic in scope. Have you explored some of the castles. Obviously they are ghost towns now, but they are massive and intricate and feel real.
"Old school" sensibilities. This includes old ideas that dip into annoying like long corpse runs and XP loss. At the start it even included thinks like having to real time travel everywhere. But, it also includes things most MMO's don't have like challenging mobs and complex systems you can really dig into.
Overall, at launch you could tell Vanguard just didn't have the funding it needed to deliver what they started. I wish they had been able to continue development, because what's there is pretty damn fun.
We need not forget that despite his downfalls, McQuaid still harbors creative genius that brought many of us to love this genre. He might not be the best project manager, but he is certainly capable of contributing a great deal of creative value to the game.
Maybe this will be great, but I'm not holding my breath (nor shelling out $$$).
Vanguard was a mess. It was touted as the same thing -- "By McQuaid, spiritual successor, blah blah blah". The game had a lot of promise, but due to various reasons, it sucked. I won't blame all of that on McQuaid, but I won't let him off the hook entirely either.
Heck, even EQ was a mess early on. They were just lucky and there wasn't really much competition -- it was either EQ or UO for several years there in the early 2000's.
I really enjoyed EQ. I played for many years, litertally, in-game time. And it was fun, and I do wish I could find another experience like that. But I've come to terms with it - those days are over, and even if a game as absorbing as EQ came along again, I couldn't play it the same way I did EQ because I have family and work and other commitments now. People have changed, games have changed, and honestly, as much fun as EQ was, I don't want another EQ. I want something new and better than the throwaway games that are getting pushed now. I don't want another EQ -- because if I wanted to play EQ or Vanguard, I'd just go play EQ or Vanguard.
those days are over, and even if a game as absorbing as EQ came along again, I couldn't play it the same way I did EQ because I have family and work and other commitments now. People have changed, games have changed, and honestly, as much fun as EQ was, I don't want another EQ.
But I do.
my life is centered around my copious free time. I can juggle my writing, social life and a good immersive game. I have the time.
Bring it on!
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
I alpha tested Vangaurd. I mean really early into the game. It was a train wreck, that didn't get much better on release. However, Vanguard did have some great things going for it. The vast open world, diplomacy, different leveling areas, open dungeons, very cool classes.
The real problems with Vanguard lay under the hood. It took a while to iron out all those issues.
Comments
I wish him luck, but I will not be giving any money towards a KS with him involved. If they can release a good game then I would not be opposed to buying it and supporting the company then.
After Vanguard anything he does will automatically be a " see how it is after release" kind of thing.
I'm confused by this post. Is there a quote you're referring to? Because if you mean the OP is referring to EQnext, this has nothing to do with it. It's a completely different game we're talking about in this thread. Nothing to do with Everquest Next or Landmark.
I'm assuming you mean EQ1
Everquest Online adventures and Everquest 2 were both Everquest mmos too
and they were not like EQ1
EQ2 fan sites
Agreed!
Bringer of Eternal Darkness and Despair, but also a Nutritious way to start your Morning.
Games Played: Too Many
Given that Brad birthed EverQuest, and EQ birthed WoW, I'd say Brad has had more influence on the MMO genre than any other person (not counting MUDs).
Vanguard was the last good AAA MMORPG, and the last one to come up with entirely new ideas. I will back anything this man makes. Bugs aside, it's DESIGN (which is what Brad is good at) and the world was beyond anything I've seen in an MMO before, or since. The dungeons are unmatched in quality.
And there seem to be about 5 different contradictory versions of what happened with Sigil, Microsoft, and SoE. I'm going to give Brad the benefit of the doubt here. It doesn't take one man to ruin a company.
Might help explain how poorly Vanguard was handled too.
I wish Brad, his KS campaign and all of you who support KS all the luck in the world. But I'm not one of those who gamble on a promise so far ahead of time.
Show me what you've got a month or two before release and I may pre-order. Other than that, with all the failed, over-hyped crap we're subjected to, I'm not dishing out my hard-earned $$ on spec.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Kickstarters are based upon faith and confidence in the individual asking for donations for the project. Simply put based on past experience with Vanguard, Mr. McQuaid has demonstrated that there is no reason to have any confidence in his ability to succesfully manage an MMO project. There are far more worthy projects and individuals deserving of confidence based upon thier past performance.
McQuaid strikes me as a very creative fellow who has some interesting ideas about game design. However that is an entirely different skill set then what is required to run an organization or manage a project successfully. Vanguard, though having some interesting ideas and objectives behind it was a dismal failure in terms of project management. You need BOTH to make a good game.
Vanguard was not only horrid from a technical side but also evinced some of the worst and most amatureish quest and content writing I've seen in an MMO to date. It's entirely possible that this was simply due to budgetary and time constraints and the need to slap something together at the last moment to get an area ready for production. However the case still remains. Mr McQuaid has proven that he cannot be trusted to manage a company or a large scale project. He is not deserving of any confidence in donating or funding his project.
If he can find a way to fund this project on his own....and demonstrate that he actualy has changed and is capable of producing a good game under his management, then fine. However he has to EARN that redemption not simply ask for it on faith.
I'm interested but not funding him.
Given how Vanguard "went down" he would have to do an awful lot to prove that he can bring this baby home BEFORE I offered up money to a kickstarter program.
so "yes" inerested in an old school style game but unless there are reasonable insurances in place that this can actually be done with him involved I'll wait until the launch.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
It's one of the dozens of contradictory and baseless rumors that usually get kicked up whenever someone mentions Vanguard.
Either Brad was in the office all the time being too strict about things, or he was never there at all, or he was there all the time, but always high in his office, its all a bunch of BS.
Fact is, Vanguard has more new ideas that most new MMO's have, including:
Polling statistics as of this posting:
Will you pledge for the "spiritual successor" of Everquest and Vanguard on Kickstarter?
Based on 73 votes.
Combined Category
Combined NO votes: 46.5%
Combined MAYBE votes: 35.5%
Combined YES votes: 18%
Brad McQuaid's influence on potential pledging
Pledge NO because of Brad McQuaid: 16.4%
Pledge MAYBE because of Brad McQuaid: 9.5%
Pledge YES because of Brad McQuaid: 13.7%
TOTAL Brad McQuaid influence: 39.6%
However even if the does succeed in his mission people will end up hating it and say it's not old school enough. Quote me on that.
Maybe this will be great, but I'm not holding my breath (nor shelling out $$$).
Vanguard was a mess. It was touted as the same thing -- "By McQuaid, spiritual successor, blah blah blah". The game had a lot of promise, but due to various reasons, it sucked. I won't blame all of that on McQuaid, but I won't let him off the hook entirely either.
Heck, even EQ was a mess early on. They were just lucky and there wasn't really much competition -- it was either EQ or UO for several years there in the early 2000's.
I really enjoyed EQ. I played for many years, litertally, in-game time. And it was fun, and I do wish I could find another experience like that. But I've come to terms with it - those days are over, and even if a game as absorbing as EQ came along again, I couldn't play it the same way I did EQ because I have family and work and other commitments now. People have changed, games have changed, and honestly, as much fun as EQ was, I don't want another EQ. I want something new and better than the throwaway games that are getting pushed now. I don't want another EQ -- because if I wanted to play EQ or Vanguard, I'd just go play EQ or Vanguard.
But I do.
my life is centered around my copious free time. I can juggle my writing, social life and a good immersive game. I have the time.
Bring it on!
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I alpha tested Vangaurd. I mean really early into the game. It was a train wreck, that didn't get much better on release. However, Vanguard did have some great things going for it. The vast open world, diplomacy, different leveling areas, open dungeons, very cool classes.
The real problems with Vanguard lay under the hood. It took a while to iron out all those issues.