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[Column] Elder Scrolls Online: Review in Progress #3

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

Dungeons, man... dungeons. Elder Scrolls Online has them by the cartload. When you hit level 15, you’ll be prepared for your first true group instanced dungeon, and once you defeat it you’ll gain instant teleportation to the other two factions’ dungeons as well.  With PAX East devouring much of my time this past week, I was just glad to keep progressing in ESO what little bit I did. I’m nearly level 20, and have hit over 40 hours played so far. I get that ESO has more than its fair share of bugs and design quirks, but I’m having a lot of fun regardless.  There’s something about Zenimax’s theme park that really trips my trigger.  It needs a lot of polish, sure, but what’s in game now is a lot more fun than I ever expected and I keep coming back for more.  Anyway, on to dungeons.

Read more of Bill Murphy's Elder Scrolls Online: Review in Progress #3.

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These are my goblins. There are many like them, but these are mine.


¯\_(ツ)_/¯ 


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Comments

  • orbitxoorbitxo Member RarePosts: 1,956

    Public dungeons ive used to finish my quests and skyshards as youve spoke of.

    faction dungeons- was a bit of a learning curve for me, my many guild are so caught up in crafting they really dont do pvp or dungeons much.(might have to change guilds..)

    that said i was under the impression i would never see these dungeons!- zone chat isnt really a good source to group into a dungeon honestly- ive found many of these player take the WoW approach and think they can zerg in a lower required level. be warned rarely u may get through  it but with repair bills and wipes.

     

    come in the LFG- a little bonky at first mix matching yah with 3 dps n one healer( but i believe it gotten way better now and accurate) LFG is pretty much the way togo for a lone wolf in ESO like myself.

    respectively it gets the job done!- also you can do other factions dungeons-highly recommended!

    im now lv1 32 and pretty much use LFG tool all the time many dont know it exists which kinda filters out the 'WoWbies'..i call em that cause these kinda of players are used to zergin in LFR in wow and think they can ' apply these tactics' in ESO=wrong.

    anyhoot, im sure as many more get to use LFG thatll change- but as of now iam enjoying ESO dungeons-they are quiet a sight!

     
     
  • StellusStellus Member UncommonPosts: 263
    If they can get around to fixing bank space upgrades, that'd be greeeaaaat. Then I'd have a spot to put all the cool things I find in dungeons.
  • Matticus75Matticus75 Member UncommonPosts: 396

    Key point when playing the game is seems, is not to skip around from one quest chain to another like you would do when playing other games. The method I discovered is to play once chain at a time, and then go on to another one

    If you skip around then you do not get into what you are doing, and it becomes a grind, and not keeping with each story line will have you running around doing "meaningless" activity 

    Many of the quests will lead you to one side of the map, and then the other quest chain will have you go to another part of the map; skipping around will  feel like your running all over the place.

  • RhimeRhime Member UncommonPosts: 302
    Originally posted by Stellus
    If they can get around to fixing bank space upgrades, that'd be greeeaaaat. Then I'd have a spot to put all the cool things I find in dungeons.

    Servers are down as we speak to address this and other issues...

  • AshikuroAshikuro Member UncommonPosts: 68
    Best addon in the game is called Skyshards. It shows all skyshards on your map and turns the marker white once you've got that one. I love this because it helps show those public dungeons that are so easy to miss. The game encourages exploration and discovery, but it's soooo easy to miss things because the world is so huge and full of content.

    For purists, maybe you wouldn't want the help finding these. For everyone else though, you can get it over at esoui.
  • HorusraHorusra Member EpicPosts: 4,411
    If you wanted to not use the Skyshard mod the achievement for skyshards in zones gives you clues to all of them.
  • PanzerbasePanzerbase Member Posts: 423
    This is seems like a piece of prep for a high score, the game has some serious issues, you simply can't wave them off by saying you're having fun. The dungeons are linear, repetitive, and at wow normal dungeon levels of difficulty. I think the safest bet here for someone interested in trying ESO is wait out the initial launch and see if they have any major changes coming down the pipeline. 
  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Originally posted by Panzerbase
    This is seems like a piece of prep for a high score, the game has some serious issues, you simply can't wave them off by saying you're having fun. The dungeons are linear, repetitive, and at wow normal dungeon levels of difficulty. I think the safest bet here for someone interested in trying ESO is wait out the initial launch and see if they have any major changes coming down the pipeline. 

    You know, That kinda stick in my side a bit too while I was reading. I can't speak to the dungeons. Except to say I played in Open dungeons back in Anarchy Online and love it or hate it, It added an interesting flavor to instancing that I 'd love to experience again.

    But that wasn't my issue with this piece. So far, this game has had some very serious showstoppers for some players. I expect them to be fixed soon enough, however, to simply brush them off as nothing more than " It needs a lot of polish, sure,...." totally invalidates any objectivity the OP can try to make a claim to. This article should have acknowledged the major issues, both the ones that have been fixed, and the ones yet to be addressed. 

  • describabledescribable Member UncommonPosts: 407

    they fixed the bank thing this morning.

     

    i really wanna see this on the PS4 control wise (and using the share function - especially with the video thing about to be updated with an editor).

     

     

    "nothing actually matters, we're just slightly evolved monkeys clinging to a dying piece of rock hurtling through space waiting for our eventual death." - Frankie Boyle, Mock The Week

  • Tutu2Tutu2 Member UncommonPosts: 572

    I am currently level 16 on main character. As much as I love this game (am a big Elder Scrolls fan and first time I've genuinely had this much fun since vanilla WoW ) I do get concerned about its longetivity. The world is static despite its giving you some moral decisions to make in quests.  Like every theme-park MMO...there's really no reason to go back to a zone once you've discovered everything and done its quests, barring crafting materials. 

    In truth, ESO is nothing particularly new or ground-breaking. If you were to be truthful, it would deserve a 7/10 despite its loving attention to Elder Scrolls lore and game mechanics and fun DAoC-style PvP. The best thing it does is put the RPG back in MMORPG; which is something I immensely appreciate but I know this is not everybody's reason for playing MMORPGs.

    The game is also plagued by the worst gold-spamming I've seen so far in any MMORPG. Not even Rift or GW2 had this level of spam. Zenimax are supposedly actively working on it , but I'm not seeing any results so far. I have reported 12 gold spammers alone last night, and that wasn't counting  the other countless bots  I see in public dungeons hogging boss spawns and making it near impossible to get any loot from. 

    (Someone mentioned the group dungeons are WoW-easy, NOT true at all...I don't know what they're talking about. They are challenging and require a strong level of situational awareness if you're at the appropriate level for the dungeon. From everything I hear later dungeons are also very tough)

     

     
     
     
     
     
     
     
  • GravargGravarg Member UncommonPosts: 3,424
    Originally posted by Tutu2

    I am currently level 16 on main character. As much as I love this game (am a big Elder Scrolls fan and first time I've genuinely had this much fun since vanilla WoW ) I do get concerned about its longetivity. The world is static despite its giving you some moral decisions to make in quests.  Like every theme-park MMO...there's really no reason to go back to a zone once you've discovered everything and done its quests, barring crafting materials.

    In truth, ESO is nothing particularly new or ground-breaking. If you were to be truthful, it would deserve a 7/10 despite its loving attention to Elder Scrolls lore and fun DAoC-style PvP. The best thing it does is put the RPG back in MMORPG; which is something I immensely appreciate but I know this is not everybody's reason for playing MMORPGs.

    (Someone mentioned the group dungeons are WoW-easy, NOT true at all...I don't know what they're talking about. They are challenging and require a strong level of situational awareness if you're at the appropriate level for the dungeon. From everything I hear later dungeons are also very tough)

     

    QFT

     

    I'm a little higher level.  I'd give it a 7/10, maybe a 7.5/10 just for Sheogorath lol.  Once all the bugs are fixed, I'd bump it up by 1 point :)  Great game.

  • Great article. I haven't done any dungeons since Elden Hollow at level 23. now I'm level 36. Still enjoying the questing and when I feel like I've done enough questing, I always return to Cyrodiil and maybe do some keep attacks/defense or I'll go to the many pvp dungeons/instances there. I think the review of Cyrodiil will be a good one. Honeslty, a lot of people don't know about the public-pvp dungeons in Cyrodiil or choose to just ignore them. I use the term 'dungeon' loosely but there are bosses and sky shards and quests involving these places. They are separate from Cyrodiil's map but you can run into enemy players inside. As long as the reviewer is able to get into Cyrodiil. I still have an eternal loading screen quite frequently. As for the bugs that were brushed off in this current review - I am lucky and haven't experienced any of them.
  • kreakrea Member UncommonPosts: 237
    even with the bugs i love this game and it been a long time i did feel this . Mostly after a week or so my hype will come to a halt but so far i still loving it.
  • ArndushArndush Member Posts: 303
    Originally posted by GeezerGamer
    Originally posted by Panzerbase
    This is seems like a piece of prep for a high score, the game has some serious issues, you simply can't wave them off by saying you're having fun. The dungeons are linear, repetitive, and at wow normal dungeon levels of difficulty. I think the safest bet here for someone interested in trying ESO is wait out the initial launch and see if they have any major changes coming down the pipeline. 

    You know, That kinda stick in my side a bit too while I was reading. I can't speak to the dungeons. Except to say I played in Open dungeons back in Anarchy Online and love it or hate it, It added an interesting flavor to instancing that I 'd love to experience again.

    But that wasn't my issue with this piece. So far, this game has had some very serious showstoppers for some players. I expect them to be fixed soon enough, however, to simply brush them off as nothing more than " It needs a lot of polish, sure,...." totally invalidates any objectivity the OP can try to make a claim to. This article should have acknowledged the major issues, both the ones that have been fixed, and the ones yet to be addressed. 

    The bugs are known issues that have been beaten to death. But, he did acknowledge the issues and that they would effect the final score of the review, "The launch has been rough, for Zenimax, there’s no doubt. Lots of bugs from disappearing items to quest blockers, disappearing bank upgrades, and so forth.  Bugs I can forgive, but they’re going to count against the final score for sure."

    He was writing his impressions of the game, not just bashing the bugs which everyone has been doing. That's not objective either.

  • BelgaraathBelgaraath Member UncommonPosts: 3,204
    Originally posted by GeezerGamer
    Originally posted by Panzerbase
    This is seems like a piece of prep for a high score, the game has some serious issues, you simply can't wave them off by saying you're having fun. The dungeons are linear, repetitive, and at wow normal dungeon levels of difficulty. I think the safest bet here for someone interested in trying ESO is wait out the initial launch and see if they have any major changes coming down the pipeline. 

    You know, That kinda stick in my side a bit too while I was reading. I can't speak to the dungeons. Except to say I played in Open dungeons back in Anarchy Online and love it or hate it, It added an interesting flavor to instancing that I 'd love to experience again.

    But that wasn't my issue with this piece. So far, this game has had some very serious showstoppers for some players. I expect them to be fixed soon enough, however, to simply brush them off as nothing more than " It needs a lot of polish, sure,...." totally invalidates any objectivity the OP can try to make a claim to. This article should have acknowledged the major issues, both the ones that have been fixed, and the ones yet to be addressed. 

    I have a problem with these kind of statements because they are equally biased. 

    For example, one could say the same about your rationale as to why you don't think the OP is objective. You wrote in another ESO thread:

    "The title of this thread is EXACTLY what's wrong in the TESO forum boards.Someone gives the game a 68/100 review and he's labeled a hater. Why? Because he didn't love it."

    Seems to me as if you need to apply the same logic for those who like the game as well, but it appears you are struggling to do so.

    There Is Always Hope!

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Originally posted by keithian
    Originally posted by GeezerGamer
    Originally posted by Panzerbase
    This is seems like a piece of prep for a high score, the game has some serious issues, you simply can't wave them off by saying you're having fun. The dungeons are linear, repetitive, and at wow normal dungeon levels of difficulty. I think the safest bet here for someone interested in trying ESO is wait out the initial launch and see if they have any major changes coming down the pipeline. 

    You know, That kinda stick in my side a bit too while I was reading. I can't speak to the dungeons. Except to say I played in Open dungeons back in Anarchy Online and love it or hate it, It added an interesting flavor to instancing that I 'd love to experience again.

    But that wasn't my issue with this piece. So far, this game has had some very serious showstoppers for some players. I expect them to be fixed soon enough, however, to simply brush them off as nothing more than " It needs a lot of polish, sure,...." totally invalidates any objectivity the OP can try to make a claim to. This article should have acknowledged the major issues, both the ones that have been fixed, and the ones yet to be addressed. 

    I have a problem with these kind of statements because they are equally biased. 

    For example, one could say the same about your rationale as to why you don't think the OP is objective. You wrote in another ESO thread:

    "The title of this thread is EXACTLY what's wrong in the TESO forum boards.Someone gives the game a 68/100 review and he's labeled a hater. Why? Because he didn't love it."

    Seems to me as if you need to apply the same logic for those who like the game as well, but it appears you are struggling to do so.

    You should try harder. Your ad-Hom was weak.

    This is about writing a comprehensive review of a game but omitting the fact that there are a significant number of people who are experiencing game breaking issues.

    These aren't simply "bugs" that may or may not be forgiven when there are players who literally can not play the game. They aren't "quest blockers" There are people who's entire characters are locked out of the game entirely. Hopefully it was fixed.

    This is all objective stuff. What on earth does that have to do with fanboys or haters the game?

     

    Man, what a reach.

     
  • MothanosMothanos Member UncommonPosts: 1,910

    Against all odds  i bought it as i tought HELL NO SWTOR all over again.

    But i am happy i picked it up as in my opinion its by far th ebest themepark out there.

    Both the story and side quest offers alot of fun.

     

    There is also no clear path to take when leveling, you can be out there and it seems each corner or "wasteland" there is something to find or do.

    Also it can be quite hard if you go past your leveling requirement and take on mobs higher level :)

    They hit much harder but can be defeated by proper dodges and gameplay.

     

    There are still shit tons of stuff that needs to be adressed, for example my Bosmer Nightblade often dies as i cannot acces my keybinds as it just locks up...

    Many tooltips are not properly updated or some stats just clearly doesnt seems to make sense as they dont buf what needs to be buffed or it just lacks in one way or the other.

     

    Most quests are fixed it seems, but i also like to head out and devour each and every damn mob i see from point A to point B, i just keep murdering everything i came across without mounting up and stay on the road.

     

    Sometimes i just hang around and farm mobs for drops and gold.

    Now playing my level 23 sorcerer Destruction / Restro staff and damn is that awesome or what !

    Nuke it like you mean it !

     

    Sometimes i totaly forget the time and i find myself alone in the living room not even taken note that my lady alreadywent to sleep :P

    There are tons and tons of stuff to do and leveling doesnt even realy feel like most other mmo's were you constandly feel that urge to race to max level.

    ESO seems to hit that sweet spot of involving world were it just feels like your doing your own shit instead of taken by the hand and follow the road to the next quest hub.

     

    And those graphics.....install Radeon Pro with Sweetfx 1.4 and download "perfection" and the game just push it a mile or 20 further.

    When the sun goes down i often just look around to enjoy the world.

     

    AvA...this is something brutal and in my opnion takes the cake.

    My guild run 2 ops a week and man we have so much fun :)

    I could keep writing but i need to get  to the Harbor again so !

     

    o/

     

     

  • HorusraHorusra Member EpicPosts: 4,411
    Define significant....otherwise you are aggrandizing
  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Originally posted by Horusra
    Define significant....otherwise you are aggrandizing
     

    Significant enough to create a documented and acknowledged issue.

  • HorusraHorusra Member EpicPosts: 4,411
    Once you be enough for that. You are a critic of others but use vague terms and possible sensationalized numbers. A vocal 2%, just to say, with an issue would make it seem hugh when it is not. A problem...yes...game destroying for majority...no.
  • GeezerGamerGeezerGamer Member EpicPosts: 8,857

    What is surprising to me is how many people really don't want to know that a game they are playing does indeed have good and bad in it. Some prefer to be happily ignorant and would prefer everyone else was too.

    We aren't talking opinions here. These are real. They are documented. And all some want to do is sweep them under the rug. But even there, they still exist it doesn't matter if I am silenced or not.

     

     
  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Originally posted by Horusra
    Once you be enough for that. You are a critic of others but use vague terms and possible sensationalized numbers. A vocal 2%, just to say, with an issue would make it seem hugh when it is not. A problem...yes...game destroying for majority...no.

    Who cares about me? I don't matter, my opinion doesn't matter. Neither my vagueness nor my specifics matter.

    2% of a population experiencing a game breaking issue is enough reason for anyone who decides to wait until it's fixed.

    As I said earlier, Get off the Ad-Hom.

    Digging up my post history to use out of context does nothing to address the real issues with TESO.

  • PanzerbasePanzerbase Member Posts: 423
    Originally posted by Arndush
    Originally posted by GeezerGamer
    Originally posted by Panzerbase
    This is seems like a piece of prep for a high score, the game has some serious issues, you simply can't wave them off by saying you're having fun. The dungeons are linear, repetitive, and at wow normal dungeon levels of difficulty. I think the safest bet here for someone interested in trying ESO is wait out the initial launch and see if they have any major changes coming down the pipeline. 

    You know, That kinda stick in my side a bit too while I was reading. I can't speak to the dungeons. Except to say I played in Open dungeons back in Anarchy Online and love it or hate it, It added an interesting flavor to instancing that I 'd love to experience again.

    But that wasn't my issue with this piece. So far, this game has had some very serious showstoppers for some players. I expect them to be fixed soon enough, however, to simply brush them off as nothing more than " It needs a lot of polish, sure,...." totally invalidates any objectivity the OP can try to make a claim to. This article should have acknowledged the major issues, both the ones that have been fixed, and the ones yet to be addressed. 

    The bugs are known issues that have been beaten to death. But, he did acknowledge the issues and that they would effect the final score of the review, "The launch has been rough, for Zenimax, there’s no doubt. Lots of bugs from disappearing items to quest blockers, disappearing bank upgrades, and so forth.  Bugs I can forgive, but they’re going to count against the final score for sure."

    He was writing his impressions of the game, not just bashing the bugs which everyone has been doing. That's not objective either.

    That doesn't even make sense, by that logic you could say the dungeons being great have been beaten to death on these forums so there is no need to further address the issue. The reader should be given in depth analysis of every issue, good or bad, anything less smacks of duplicity, intentional or not. 

  • KorthagKorthag Member UncommonPosts: 44
    [mod edit]

      Thats the wisdom, i assure you friend you and i and others who same with us r few.

  • LeirosLeiros Member UncommonPosts: 281
    [mod edit]

    [mod edit]

     

    My friends and I are having a great time in ESO. Sorry it wasn't to your liking. I highly doubt this will be a flop. If anything, I think it will become more popular as bugs get fixed and more people play the game. What's in the game now is good and fun... not revolutionary, but entertaining none the less.

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