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Hey
I was looking at this forum and I can't find any game for myself.
What I'm looking for is a game with quite good endgame PvE (group of 6-12ppl instances). Since today I tried games like Runes of Magic (which was my favourite mmo, but I left it few months ago and I don't want to come back to this game.
In the last weeks I played Rift, which was quite tough since lvl 50 and I didn't know what I can do there in the endgame, I also tried Guild Wars 2 which was quite boring, and I think that leveling was really slow.
I also played for long time in guild wars one. It was cool game.
Earlier I tried WoW, and for me there is too much grinding. I like to farm new eq, it's fine for me, but quests like go and XXX monsters are terrible, and WoW had a lot of them.
Game can be free to play, can have monthly subscription or it can have micro payments system. What I don't want to have is the system "Pay to win", because I'm not gonna spent much money.
Crafting system is not important for me. Important for me is also the game community. I'm looking for a game where people play, and when I'm walking around I can find somebody to play with, to make quests etc.
thank you
Comments
You could give SWTOR a try. The story focused (and voice acted) missions make it a refreshing change from the generic "pickup quest and go bash xxx monsters over the head" quests.
And there's plenty of group activities, including Operations (raids) at level 55.
Edit: Or if you prefer fantasy titles, ESO or FFXIV would probably be good choices too.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
This part of your post spoke to me in particular and to me confirms you are looking for something that isn't necessarily a solitary experience and has group content to an extent and you just would like to run into people while questing and maybe role play some.
If that is the case I wouldn't recommend SWTOR as although it is PvE in general, you won't run into many scenarios where you will want to engage with people and in general it is very static and no real need or desire to group unless instanced.
I would recommend Lord of the Rings Online as it is a bit more role play type questing and not by the numbers or overly heavy instanced as SWTOR and many quests and dungeons are public so you will not feel locked in or trapped as you can in SWTOR while questing, has more of an open feel.
Very few good open world PvE MMORPG's these days for sure. Vanguard was one of the last really good ones.
FFA Nonconsentual Full Loot PvP ...You know you want it!!
if you want dungeons and raid, try wildstar or ffxiv, but both are "kill xxx monsters" quest heavy, tho ffxiv is better in that regard
if you want good non group pve (quests etc), try the secret world
Ya, I was thinking of WS when I was reading his subject. WS has fun combat with smart mobs. The quests are everywhere too, and it has the end game he wanted...if Raiding is part of his scenario.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
Thank you all for the answers.
I forgot to mention - I'm looking for a fantasy universe and SWTOR doesn't have universe which I like.
I will try the LOTRO, but it is now free to play right? What about the quality and the micro payment system? Is it pay to win or for money you can buy some useful stuff, but playing without them is still possible? What about the community? How many people is still playing in that game?
When games switch from subscription to free to play model, IMO it mens that there are only few players left and nobody new is registering. Is my opinion is true for LOTRO?
I'd put a +1 next to LotRO if your main goal is "group of 6-12ppl instances" and "Important for me is also the game community."
Also worth for mentioning AoC, with its great and fun instances. (but if you go after the factions as endgame, the "too much grinding in wow" would seem like a small walk in the part to you, after the first month of faction rep grind in Khitai )
edit: just missed your last post with the questions... it's f2p, with a sub option. Nothing important is restricted to subscribers, everything can be unlocked through the store. Store currency (TP, Turbine point) can be acquire in the game, but that's grindy. Play without purchasing anything is only good until around lvl30, beyond that becomes very inconvenient, so it's preferable to spend some TPs (which you get either by grind or with a direct purchase). Also preferred -since it's cheaper on the long run- to subscribe for at least a month, that unlocks a lot of things permanently.
But since you wrote "can have monthly subscription" I'd say just go with the sub. That way you don't have to worry about restrictions, and if you don't spend the monthly stipend, you can purchase the expansions from those TPs, so you won't have to spend anything above the monthly fee.
Community is maybe the best on the market. Number-wise, it's server dependant. There are 29 servers (+Bullroarer), plenty of them has very nice numbers. (and after the switch they actually opened 2 new servers for the incoming players, so the opininon is not true for LotRO )
LOTRO is a good community style game, but the combat system is a bit clunky and dated. As I mentioned, it has one of the best communities in mmorpgs though and the stories/lore are great.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
LoTRO is free for the first 30 or so levels but you will have to pay eventually. You do get Turbine points to spend thru ingame play but they can be used up pretty fast.
And don't worry, you won't "win" Lotro. There are enough expansions that you will have to buy to guarantee that. Its a huge game.
FFA Nonconsentual Full Loot PvP ...You know you want it!!
If you are going to go for a Turbine game, I would go for DDO over LoTRO. It has exactly the same business model, a lot of the DDO team went over to LoTRO to correct certain issues (losing control of the forum for one :P), and it is expanding.
LoTRO does have better graphics and feels a bit more polished though. DDO is a bit of a grinding game, you're just levelling up to TR again, but as far as RPGs go, it's Dungeons and Dragons the game that started it all.
Turbine have a very good business model, they just can't seem to do much with it. For example, they don't really advertise their games. And Marketing seems to have a bigger voice then the coding team.
From the 4th post above this:
Expansions you need to purchase separately, regardless you're a subscriber or not. But if you're a subscriber, you'll get 500TP every month. Since you don't need to unlock anything as a subscriber, you either spend those on "fluff" (cosmetics, convenience purchases, etc.) or just keep them accumulating. If you keep them, you can purchase the expansions from those free TPs (and with those you get by playing the game, since you get a few even without any grind).
I admit I don't know the current prices, I'm not a big Store user... but if I remember right, Mirkwood is 995 TP, Moria is 1495 maybe, I know Helm's Deep (the latest expansion) was on a store sale for ~2000ish TP not long ago, etc. So after a few months of subscription you can get the expansions from your stipend.
(or, you can buy them with money, there are frequent sales, the first 4 expansions for 20 bucks is a good deal.)
I played DDO for some time. I really enjoyed the skills and how they are applied in combat. What I did not like was the lack of any storyline and having all combat instanced. So I just tried LotRO and I like having a storyline and that when I leave the gates of the city to travel there is danger. However, the lack of a skill set makes the combat just hack and slash. I am a Hunter but there is no stealth.
I am not likely to go back to back to DDO, it is just not worth the changes I need to make to get it running on Win 8. Is there a LotRO with the skill set of a DDO?
i never played ddo so i am not sure what you mean by skill set of ddo, but try to play as a warden