So your basically saying we should ignore all the bad 'peer' reviews and play this game because;
its not skyrim 2.0, its not open world, its not F2P, and oh yeah, because the devs are working really hard
of all the arguments you can make about the pro's and con's of the game, which there are more than a few in each category, this is perhaps one of the most vague i've read in a while, i am not even sure you've played Skyrim let alone ESO or all the other MMO's out there as you profess to have done
What I got out of his post was that the game got trolled hard here, on youtube and other places and he was pleasantly surprised that the raging negativity was pure shit...which it was.
You obviously read other things into it
Pretty much. Also, the people that can't seem to let it go haven't played (or never played it at all) it since early beta when there were bugs, or at launch when it was a bit bumpy. A quick look around here will show you that it's the same dozen or less forum trolls that seem to plague every popular thread on this site throughout the day. Unfortunately, for someone who doesn't know what ESO community sites to visit, they come to general MMO sites like this one and can easily get a very skewed perspective based on the heavy negative traffic that seems to clog every discussion.
The actual community that plays the game, in-game and on ESO forums, is surprisingly mature and helpful. The trolling you see here simply doesn't exist there, and is a fabrication from people who have no clue of what ESO is actually about. Thankfully, the community there is robust enough that it's self-sustaining now, and the negative people simply don't want to pay the entry fee to play. It's a win-win situation.
. Not the Steam thing again. Steam stats work well for Steam exclusive games. This game came out first and primarily with direct sales to Zen, with incentives for buying it from them. It came out, months late, on Steam. This makes Steam unreliable as a population tracer, as the most enthusiastic players started at launch using a different platform. It looks to me as if it's mirroring the generic MMO population, with a predicatble drop after an initial rush (you do not, as those with agendas try to do, claim that this is "extending" the usual launch drop; you start the clock when it was available on Steam and the trend lines are totally normal.)
Steam is great for measuring some things, in particular for games only available on it. But we know why it's not very useful for ESO, and I'd say that whatever the trendlines were. In particular, people coming back to the game (and those buying it anew) have no particular reason to use Steam, and it simply may not capture these things at all.
The Steam thing in my post was a direct result (read counter) for Bully's predictions of the game growing in sub numbers. There is no "agenda" or bashing involved with, or towards ESO. Do you see the difference? In fact, if and when they make the game more like an actual Elder Scrolls game by adding the justice system, Dark Brotherhood, and Thieves Guild then they will most likely earn my business back.
If you believe the game will grow subs over the course of a year like Bully does then post up some reason as to why. Waving your hand and basically saying, "these are not the statistics you are looking for" doesn't really mean anything except to yourself.
. Not the Steam thing again. Steam stats work well for Steam exclusive games. This game came out first and primarily with direct sales to Zen, with incentives for buying it from them. It came out, months late, on Steam. This makes Steam unreliable as a population tracer, as the most enthusiastic players started at launch using a different platform. It looks to me as if it's mirroring the generic MMO population, with a predicatble drop after an initial rush (you do not, as those with agendas try to do, claim that this is "extending" the usual launch drop; you start the clock when it was available on Steam and the trend lines are totally normal.)
Steam is great for measuring some things, in particular for games only available on it. But we know why it's not very useful for ESO, and I'd say that whatever the trendlines were. In particular, people coming back to the game (and those buying it anew) have no particular reason to use Steam, and it simply may not capture these things at all.
I've been considering trying ESO out since I've read they have made a lot of corrections since release.
That said....
Amazon ESO Boxed = $24.47 plus S+H
Steam ESO = 59.99 immediate download
That's a big difference to not wait 3 more days. I wouldn't go through Steam for this one.
I unsubbed from ESO for various reasons, but it is an amazing game. The initial reviews were mainly accurate in their criticisms, but its as if they placed too much focus on the problems, while playing down the really amazing parts of the game.
It has its quirks, but especially for an mmo its quite cool. I am pretty sure its the best themepark mmo out there, all the moreso if the devs fix the grouping issues.
I played the beta and one month after release, I thought the game was ok. Last week I re-sub to ESO and all I can say is....... DAM*********** I"M BORED!!! Combat is slow, I can't do pvp with my lvl 40 because everyone is level Vet 15+...I Feel alone in the game,I can't see any BIG changes in the game since release. I'm not trolling but I was playing for an hour and somewhere between, I woke up because I fell asleep playing..
The game is to slow, which was fine when it was release but now that you are alone in this world. I would like to lvl up a little faster so I can do these things.
. Not the Steam thing again. Steam stats work well for Steam exclusive games. This game came out first and primarily with direct sales to Zen, with incentives for buying it from them. It came out, months late, on Steam. This makes Steam unreliable as a population tracer, as the most enthusiastic players started at launch using a different platform. It looks to me as if it's mirroring the generic MMO population, with a predicatble drop after an initial rush (you do not, as those with agendas try to do, claim that this is "extending" the usual launch drop; you start the clock when it was available on Steam and the trend lines are totally normal.)
Steam is great for measuring some things, in particular for games only available on it. But we know why it's not very useful for ESO, and I'd say that whatever the trendlines were. In particular, people coming back to the game (and those buying it anew) have no particular reason to use Steam, and it simply may not capture these things at all.
I've been considering trying ESO out since I've read they have made a lot of corrections since release.
That said....
Amazon ESO Boxed = $24.47 plus S+H
Steam ESO = 59.99 immediate download
That's a big difference to not wait 3 more days. I wouldn't go through Steam for this one.
Actually, MMOs are the only game I don't mind getting a box for. Never a requirement to keep the disc in.
I played the beta and one month after release, I thought the game was ok. Last week I re-sub to ESO and all I can say is....... DAM*********** I"M BORED!!! Combat is slow, I can't do pvp with my lvl 40 because everyone is level Vet 15+...I Feel alone in the game,I can't see any BIG changes in the game since release. I'm not trolling but I was playing for an hour and somewhere between, I woke up because I fell asleep playing..
The game is to slow, which was fine when it was release but now that you are alone in this world. I would like to lvl up a little faster so I can do these things.
I thought they had a pvp campaign for those under level 50 now, has that been taken out?
I'd suggest listening to people who play the game, as opposed to people who camp the forums talking about how much they hate it. Especially since the latter have no idea at all about the current state of the game, nor in most cases did they bother playing it much (if at all) before they quit.
The game above level 50 is a lot of fun, but different in style. First off, you have ~300 hours of content before you hit the end, so there isn't exactly a lack of things to do. Cyrodil PvP comes into its own in the vet levels, and you also have the repeatable group things in Craglorn and the vet dungeons. In practice I spend the vet levels expanding what my characters can do (e.g. training new weapon or skill lines), FYI the vet levels were originally designed for groups, and were therefore tough to solo; with copious complaints, they reduced the difficulty as part of an overhaul.
Going forward they will be removing the veteran levels and replacing them with a Champion system, which amounts to adding customization options that begin after level 50. If you're like me, it will take you months to even reach the vet levels, so the experience will very likely have already changed by the time you're done.
Ah yes, Cyrodil, the place where you are basically a cannon fodder for any vet until you reach their vet level.
And I love the idea of endgame coming down to following all races questlines (which completely breaks immersion but w/e) and repeating the same dungeon over and over again until you stop being a cannon fodder in Cyrodil.
Great endgame! I'm glad you like it! Guess I'm too sane for this genre. Didn't realize I'll ever say that. :X
P.S: And no I'm nothing like you. My first MMO was Lineage 2 (started in private servers then played retail for 5+ years) so you can imagine that I'm always racing to the end and THEN i start enjoying the game on my own pace and secure.
Does it make any sense to go to lower level zone in TESO now? Or its still completely idiotic to do that
I'd suggest listening to people who play the game, as opposed to people who camp the forums talking about how much they hate it. Especially since the latter have no idea at all about the current state of the game, nor in most cases did they bother playing it much (if at all) before they quit.
The game above level 50 is a lot of fun, but different in style. First off, you have ~300 hours of content before you hit the end, so there isn't exactly a lack of things to do. Cyrodil PvP comes into its own in the vet levels, and you also have the repeatable group things in Craglorn and the vet dungeons. In practice I spend the vet levels expanding what my characters can do (e.g. training new weapon or skill lines), FYI the vet levels were originally designed for groups, and were therefore tough to solo; with copious complaints, they reduced the difficulty as part of an overhaul.
Going forward they will be removing the veteran levels and replacing them with a Champion system, which amounts to adding customization options that begin after level 50. If you're like me, it will take you months to even reach the vet levels, so the experience will very likely have already changed by the time you're done.
Ah yes, Cyrodil, the place where you are basically a cannon fodder for any vet until you reach their vet level.
And I love the idea of endgame coming down to following all races questlines (which completely breaks immersion but w/e) and repeating the same dungeon over and over again until you stop being a cannon fodder in Cyrodil.
Great endgame! I'm glad you like it! Guess I'm too sane for this genre. Didn't realize I'll ever say that. :X
P.S: And no I'm nothing like you. My first MMO was Lineage 2 (started in private servers then played retail for 5+ years) so you can imagine that I'm always racing to the end and THEN i start enjoying the game on my own pace and secure.
Does it make any sense to go to lower level zone in TESO now? Or its still completely idiotic to do that
Come Monday all 150 or so delves, public dungeons and instances will scale to your level.
Originally posted by causs I bought it yesterday for 15,- with the explorer's pack included. Have to wait though, game will be send to me next week. I just hope it runs decent on a low end machine...
I would consider trying it again if I got it for this price. I was apart of the private test group and played for months and none of my group of friends issues with the game were ever addressed and still haven't been so I didn't want to spend 60+ on the game.
I'd suggest listening to people who play the game, as opposed to people who camp the forums talking about how much they hate it. Especially since the latter have no idea at all about the current state of the game, nor in most cases did they bother playing it much (if at all) before they quit.
The game above level 50 is a lot of fun, but different in style. First off, you have ~300 hours of content before you hit the end, so there isn't exactly a lack of things to do. Cyrodil PvP comes into its own in the vet levels, and you also have the repeatable group things in Craglorn and the vet dungeons. In practice I spend the vet levels expanding what my characters can do (e.g. training new weapon or skill lines), FYI the vet levels were originally designed for groups, and were therefore tough to solo; with copious complaints, they reduced the difficulty as part of an overhaul.
Going forward they will be removing the veteran levels and replacing them with a Champion system, which amounts to adding customization options that begin after level 50. If you're like me, it will take you months to even reach the vet levels, so the experience will very likely have already changed by the time you're done.
Ah yes, Cyrodil, the place where you are basically a cannon fodder for any vet until you reach their vet level.
And I love the idea of endgame coming down to following all races questlines (which completely breaks immersion but w/e) and repeating the same dungeon over and over again until you stop being a cannon fodder in Cyrodil.
Great endgame! I'm glad you like it! Guess I'm too sane for this genre. Didn't realize I'll ever say that. :X
P.S: And no I'm nothing like you. My first MMO was Lineage 2 (started in private servers then played retail for 5+ years) so you can imagine that I'm always racing to the end and THEN i start enjoying the game on my own pace and secure.
Does it make any sense to go to lower level zone in TESO now? Or its still completely idiotic to do that
Come Monday all 150 or so delves, public dungeons and instances will scale to your level.
That is incorrect. Come Monday ONLY solo instances will scale to your level and private instanced group dungeons. This does NOT include delves and public dungeons. So the instances that will scale to your level will be the Solo main story instances, fighters guild solo instances, mage guild solo instances and 1 instanced group dungeon per area. Instanced group dungeons are dungeons like Fungal Grotto, Banished Cells or Banished Cells. They don't include public dungeons like Crows Wood.
The following group content will now scale:
Group Dungeons
Veteran Dungeons
The following group content does not scale:
Delves
Craglorn Delves
Overland Content
Public Dungeons
Trials
Solo Scaling
Solo instances will now scale to your level, with some caveats:
Solo instances do not scale below the level they are introduced. For example, Thizzrini Arena begins scaling from level 42.
Solo instances do not scale past Veteran Rank 12 at this time.
Solo scaling is determined by your level upon entering the instance, and remains there for the session.
The following solo content will now scale:
Main Quest
Fighters Guild
Mages Guild
Stirk
Werewolf Quest
Vampire Quest
Thizzrini Arena
Orrery of Elden Root
Cathedral of the Golden Path in Southpoint
I see now. LAME.... Ty for the correction. I guess it would be hard to make public dungeons scale >.<
I'd suggest listening to people who play the game, as opposed to people who camp the forums talking about how much they hate it. Especially since the latter have no idea at all about the current state of the game, nor in most cases did they bother playing it much (if at all) before they quit.
The game above level 50 is a lot of fun, but different in style. First off, you have ~300 hours of content before you hit the end, so there isn't exactly a lack of things to do. Cyrodil PvP comes into its own in the vet levels, and you also have the repeatable group things in Craglorn and the vet dungeons. In practice I spend the vet levels expanding what my characters can do (e.g. training new weapon or skill lines), FYI the vet levels were originally designed for groups, and were therefore tough to solo; with copious complaints, they reduced the difficulty as part of an overhaul.
Going forward they will be removing the veteran levels and replacing them with a Champion system, which amounts to adding customization options that begin after level 50. If you're like me, it will take you months to even reach the vet levels, so the experience will very likely have already changed by the time you're done.
Ah yes, Cyrodil, the place where you are basically a cannon fodder for any vet until you reach their vet level.
And I love the idea of endgame coming down to following all races questlines (which completely breaks immersion but w/e) and repeating the same dungeon over and over again until you stop being a cannon fodder in Cyrodil.
Great endgame! I'm glad you like it! Guess I'm too sane for this genre. Didn't realize I'll ever say that. :X
P.S: And no I'm nothing like you. My first MMO was Lineage 2 (started in private servers then played retail for 5+ years) so you can imagine that I'm always racing to the end and THEN i start enjoying the game on my own pace and secure.
Does it make any sense to go to lower level zone in TESO now? Or its still completely idiotic to do that
Come Monday all 150 or so delves, public dungeons and instances will scale to your level.
That is incorrect. Come Monday ONLY solo instances will scale to your level and private instanced group dungeons. This does NOT include delves and public dungeons. So the instances that will scale to your level will be the Solo main story instances, fighters guild solo instances, mage guild solo instances and 1 instanced group dungeon per area. Instanced group dungeons are dungeons like Fungal Grotto, Banished Cells or Banished Cells. They don't include public dungeons like Crows Wood.
So your basically saying we should ignore all the bad 'peer' reviews and play this game because;
its not skyrim 2.0, its not open world, its not F2P, and oh yeah, because the devs are working really hard
of all the arguments you can make about the pro's and con's of the game, which there are more than a few in each category, this is perhaps one of the most vague i've read in a while, i am not even sure you've played Skyrim let alone ESO or all the other MMO's out there as you profess to have done
What I got out of his post was that the game got trolled hard here, on youtube and other places and he was pleasantly surprised that the raging negativity was pure shit...which it was.
You obviously read other things into it
I can't believe I am about to say this..........
But I kinda agree with Iselin. At least as far as where I got the impression that the OP had some established preconceptions about the game based on reviews, but found his 1st hand experience, different.
Put me in this category as well.
I tried ESO in Beta and didn't even bother to log in at all for the subsequent ones. The game just didn't "grab" me, at all.
Over time, though, I'd heard that there were improvements to it, so I decided "what the heck". I'm taking a break from ARR (people in that game piss me off, in many of the same ways they did in FFXI... go figure), so I had a "gap" in my MMO gaming to fill.
Bought the game (~$30 on Amazon), got it the next day (fastest shipping I've gotten from them ever lol) and got to it.
I've been playing it as much as I can, every day since I got it. I have been very pleasantly surprised by the game. To me, it feels like an Elder Scrolls game with some standard MMO systems integrated. Watching some video interviews, I came to find that that was exactly Zeni's goal. So, for me anyway, they nailed what they were after.
For one, the world is "grittier" feeling, which I like. There's a kind of "somber" feel to the world, which reminds me a lot of the feeling I get playing Morrowind. The writing is solid. The voice acting ranges from 'Good' to 'Great'. I haven't experienced any voice acting that's made me cringe yet. And the VA work is everywhere. SE should take a page from Zeni's book in this area (the VA work in ARR is as awful as it is inconsistent).
Something that I very much appreciate is that they take th world and setting of ESO seriously. There's none of the silly breaking of the fourth wall, so common in WoW and ARR, to name a couple. No "nod-wink" references by the designers/writers to real world things. For example, in ARR there's references to "Leviabeetus", and to a bit of dialogue from Bill Paxton in "True Lies". That stuff is "clever", but it just doesn't fit, to me. It's forced, and it pulls you out of the story and reminds you "by the way, you're playing a game!". When I'm playing a game, or reading a book, or watching a movie.. I want to be immersed in the worlds of those things. I don't want to be reminded at random intervals, "By the way... this is just a movie!". WoW and ARR are the worst of the examples I've experienced in this area.
Anyway, I so much appreciate that Zenimax doesn't do this. Or if they do, it's so subtle, and hidden so well that I haven't noticed. Jokes and commentary are rooted in the world. They never break the 4th wall. It makes for a much better experience, for me.
Another thing I love about ESO... I can actually disable quest markers in-game, and use an Addon that gives me more specific control over what is or isn't shown. FINALLY a modern MMO where I can turn off the hand-holdy crap and have to actually rely on paying attention to what I'm told, and figuring out where to go and what to do on my own. No chasing ! and ? marks, nor even having to see them. I just wander around, explore the world and see what I can find. And I found quite a lot. There's a lot of neat hidden areas, and cool stuff/treasure to be found in the remote, out of the way places I probably wouldn't even think to go to if I were just chasing quest markers. It took me a couple days, a weekend really, to complete Bleakrock Island, and not once was I bored or getting tired of the place. It was fun up 'til I emerged from the crypt at the end and left the island.
Also, the world is beautiful. I love the atmosphere and the attention to detail. Seeing ash fall on towns from the erupting volcano nearby is an example of that. I keep the music turned down most of the time, just so I can better hear the environmental/ambient sounds.
Suffice to say, to me, ESO has felt *very* much like a TES game, even with the MMO elements present, because I've been able to play/approach it as I do any of the single player titles, with very few notable differences.
So, I'm sure people are going to come back and tell me how all my experiences and opinions about the game are "wrong", or try to convince me that it's a horrible game and I should hate it, or whatever - 'cause that's what people do here. But whatever. My experience is my own. And for me, it's been a lot of fun and I fully intend to keep playing. Might not even go back to ARR any time soon, because I'm finding that ESO is providing what I enjoy in a MMO, but handling some key aspects of it better than SE has with FFXIV.
So your basically saying we should ignore all the bad 'peer' reviews and play this game because;
its not skyrim 2.0, its not open world, its not F2P, and oh yeah, because the devs are working really hard
of all the arguments you can make about the pro's and con's of the game, which there are more than a few in each category, this is perhaps one of the most vague i've read in a while, i am not even sure you've played Skyrim let alone ESO or all the other MMO's out there as you profess to have done
What I got out of his post was that the game got trolled hard here, on youtube and other places and he was pleasantly surprised that the raging negativity was pure shit...which it was.
You obviously read other things into it
I can't believe I am about to say this..........
But I kinda agree with Iselin. At least as far as where I got the impression that the OP had some established preconceptions about the game based on reviews, but found his 1st hand experience, different.
Put me in this category as well.
I tried ESO in Beta and didn't even bother to log in at all for the subsequent ones. The game just didn't "grab" me, at all.
Over time, though, I'd heard that there were improvements to it, so I decided "what the heck". I'm taking a break from ARR (people in that game piss me off, in many of the same ways they did in FFXI... go figure), so I had a "gap" in my MMO gaming to fill.
Bought the game (~$30 on Amazon), got it the next day (fastest shipping I've gotten from them ever lol) and got to it.
I've been playing it as much as I can, every day since I got it. I have been very pleasantly surprised by the game. To me, it feels like an Elder Scrolls game with some standard MMO systems integrated. Watching some video interviews, I came to find that that was exactly Zeni's goal. So, for me anyway, they nailed what they were after.
For one, the world is "grittier" feeling, which I like. There's a kind of "somber" feel to the world, which reminds me a lot of the feeling I get playing Morrowind. The writing is solid. The voice acting ranges from 'Good' to 'Great'. I haven't experienced any voice acting that's made me cringe yet. And the VA work is everywhere. SE should take a page from Zeni's book in this area (the VA work in ARR is as awful as it is inconsistent).
Something that I very much appreciate is that they take th world and setting of ESO seriously. There's none of the silly breaking of the fourth wall, so common in WoW and ARR, to name a couple. No "nod-wink" references by the designers/writers to real world things. For example, in ARR there's references to "Leviabeetus", and to a bit of dialogue from Bill Paxton in "True Lies". That stuff is "clever", but it just doesn't fit, to me. It's forced, and it pulls you out of the story and reminds you "by the way, you're playing a game!". When I'm playing a game, or reading a book, or watching a movie.. I want to be immersed in the worlds of those things. I don't want to be reminded at random intervals, "By the way... this is just a movie!". WoW and ARR are the worst of the examples I've experienced in this area.
Anyway, I so much appreciate that Zenimax doesn't do this. Or if they do, it's so subtle, and hidden so well that I haven't noticed. Jokes and commentary are rooted in the world. They never break the 4th wall. It makes for a much better experience, for me.
Another thing I love about ESO... I can actually disable quest markers in-game, and use an Addon that gives me more specific control over what is or isn't shown. FINALLY a modern MMO where I can turn off the hand-holdy crap and have to actually rely on paying attention to what I'm told, and figuring out where to go and what to do on my own. No chasing ! and ? marks, nor even having to see them. I just wander around, explore the world and see what I can find. And I found quite a lot. There's a lot of neat hidden areas, and cool stuff/treasure to be found in the remote, out of the way places I probably wouldn't even think to go to if I were just chasing quest markers. It took me a couple days, a weekend really, to complete Bleakrock Island, and not once was I bored or getting tired of the place. It was fun up 'til I emerged from the crypt at the end and left the island.
Also, the world is beautiful. I love the atmosphere and the attention to detail. Seeing ash fall on towns from the erupting volcano nearby is an example of that. I keep the music turned down most of the time, just so I can better hear the environmental/ambient sounds.
Suffice to say, to me, ESO has felt *very* much like a TES game, even with the MMO elements present, because I've been able to play/approach it as I do any of the single player titles, with very few notable differences.
So, I'm sure people are going to come back and tell me how all my experiences and opinions about the game are "wrong", or try to convince me that it's a horrible game and I should hate it, or whatever - 'cause that's what people do here. But whatever. My experience is my own. And for me, it's been a lot of fun and I fully intend to keep playing. Might not even go back to ARR any time soon, because I'm finding that ESO is providing what I enjoy in a MMO, but handling some key aspects of it better than SE has with FFXIV.
Mileage may vary, of course.
That is a great post, pretty much describes what I loved about the game when I was playing. I heard the problem with bots just camping world dungeons/caves has been fixed? If so its probably even more immersive these days. If I resub I am going to try turning off the quest markers like you did, sounds like it would be awesome.
That is a great post, pretty much describes what I loved about the game when I was playing. I heard the problem with bots just camping world dungeons/caves has been fixed? If so its probably even more immersive these days. If I resub I am going to try turning off the quest markers like you did, sounds like it would be awesome.
Well, I haven't had much dungeon experience, yet. I can tell you from my experience, though, that in almost a week in-game, I've not received or seen a single RMT spam, in PMs, in chat, in shout, mail, anything. Nor have I seen anything that would stand out as bot type activity. I'm sure they're around, and perhaps they're in other areas, but that's been my experience.
I'd asked some people in my guild about the issues people complained about in ESO. Their response was that all those things were definitely a problem back in the first weeks of launch, but have since been dealt with.
'course, the only way to know for sure is to re-sub and experience it yourself.
Originally posted by PhrySo your basically saying we should ignore all the bad 'peer' reviews and play this game because; its not skyrim 2.0, its not open world, its not F2P, and oh yeah, because the devs are working really hard of all the arguments you can make about the pro's and con's of the game, which there are more than a few in each category, this is perhaps one of the most vague i've read in a while, i am not even sure you've played Skyrim let alone ESO or all the other MMO's out there as you profess to have done
What I got out of his post was that the game got trolled hard here, on youtube and other places and he was pleasantly surprised that the raging negativity was pure shit...which it was.You obviously read other things into it
I can't believe I am about to say this..........But I kinda agree with Iselin. At least as far as where I got the impression that the OP had some established preconceptions about the game based on reviews, but found his 1st hand experience, different.
Put me in this category as well.I tried ESO in Beta and didn't even bother to log in at all for the subsequent ones. The game just didn't "grab" me, at all. Over time, though, I'd heard that there were improvements to it, so I decided "what the heck". I'm taking a break from ARR (people in that game piss me off, in many of the same ways they did in FFXI... go figure), so I had a "gap" in my MMO gaming to fill.Bought the game (~$30 on Amazon), got it the next day (fastest shipping I've gotten from them ever lol) and got to it. I've been playing it as much as I can, every day since I got it. I have been very pleasantly surprised by the game. To me, it feels like an Elder Scrolls game with some standard MMO systems integrated. Watching some video interviews, I came to find that that was exactly Zeni's goal. So, for me anyway, they nailed what they were after. For one, the world is "grittier" feeling, which I like. There's a kind of "somber" feel to the world, which reminds me a lot of the feeling I get playing Morrowind. The writing is solid. The voice acting ranges from 'Good' to 'Great'. I haven't experienced any voice acting that's made me cringe yet. And the VA work is everywhere. SE should take a page from Zeni's book in this area (the VA work in ARR is as awful as it is inconsistent).Something that I very much appreciate is that they take th world and setting of ESO seriously. There's none of the silly breaking of the fourth wall, so common in WoW and ARR, to name a couple. No "nod-wink" references by the designers/writers to real world things. For example, in ARR there's references to "Leviabeetus", and to a bit of dialogue from Bill Paxton in "True Lies". That stuff is "clever", but it just doesn't fit, to me. It's forced, and it pulls you out of the story and reminds you "by the way, you're playing a game!". When I'm playing a game, or reading a book, or watching a movie.. I want to be immersed in the worlds of those things. I don't want to be reminded at random intervals, "By the way... this is just a movie!". WoW and ARR are the worst of the examples I've experienced in this area. Anyway, I so much appreciate that Zenimax doesn't do this. Or if they do, it's so subtle, and hidden so well that I haven't noticed. Jokes and commentary are rooted in the world. They never break the 4th wall. It makes for a much better experience, for me.Another thing I love about ESO... I can actually disable quest markers in-game, and use an Addon that gives me more specific control over what is or isn't shown. FINALLY a modern MMO where I can turn off the hand-holdy crap and have to actually rely on paying attention to what I'm told, and figuring out where to go and what to do on my own. No chasing ! and ? marks, nor even having to see them. I just wander around, explore the world and see what I can find. And I found quite a lot. There's a lot of neat hidden areas, and cool stuff/treasure to be found in the remote, out of the way places I probably wouldn't even think to go to if I were just chasing quest markers. It took me a couple days, a weekend really, to complete Bleakrock Island, and not once was I bored or getting tired of the place. It was fun up 'til I emerged from the crypt at the end and left the island. Also, the world is beautiful. I love the atmosphere and the attention to detail. Seeing ash fall on towns from the erupting volcano nearby is an example of that. I keep the music turned down most of the time, just so I can better hear the environmental/ambient sounds.Suffice to say, to me, ESO has felt *very* much like a TES game, even with the MMO elements present, because I've been able to play/approach it as I do any of the single player titles, with very few notable differences.So, I'm sure people are going to come back and tell me how all my experiences and opinions about the game are "wrong", or try to convince me that it's a horrible game and I should hate it, or whatever - 'cause that's what people do here. But whatever. My experience is my own. And for me, it's been a lot of fun and I fully intend to keep playing. Might not even go back to ARR any time soon, because I'm finding that ESO is providing what I enjoy in a MMO, but handling some key aspects of it better than SE has with FFXIV.Mileage may vary, of course.
That is a great post, pretty much describes what I loved about the game when I was playing. I heard the problem with bots just camping world dungeons/caves has been fixed? If so its probably even more immersive these days. If I resub I am going to try turning off the quest markers like you did, sounds like it would be awesome.
Yes, the bots and spammers are gone in every area that I saw them in previously. I think it fair to forewarn though that they had to put restrictions on how many characters you can delete a day. So, if you are someone who likes to reroll characters on whim because you didn't chose the right hairstlye or some such thing, this will be a hinderance. They did this to combat the rmt/gold sellers from instantly making a toons, spamming, then deleting. It seems to have worked. For me it is a minor inconvenience but small price to pay to be rid of the goldsellers/chat spam.
Find it hard to believe someone who has played all the mmos and is an elders scroll fan would not know how to spell guild, lol. Sorry this just stuck out like a soar thumb to me....
I'm pretty much with the guys above, I initially bought on release then got a refund, but bought it again after some reviews and I am really enjoying the game now, it really nice to see a game that does take its own lore seriously, and the questing is the best I've played in years. For the first time in a couple years Ive got a fan here that is worth the sub value. Special mention for playing in first perspective, that with the questing us really quite immersive. Eso is a sleeper and it's growing IMO.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Originally posted by DaezAster Find it hard to believe someone who has played all the mmos and is an elders scroll fan would not know how to spell guild, lol. Sorry this just stuck out like a soar thumb to me....
Yes, the bots and spammers are gone in every area that I saw them in previously. I think it fair to forewarn though that they had to put restrictions on how many characters you can delete a day. So, if you are someone who likes to reroll characters on whim because you didn't chose the right hairstlye or some such thing, this will be a hinderance. They did this to combat the rmt/gold sellers from instantly making a toons, spamming, then deleting. It seems to have worked. For me it is a minor inconvenience but small price to pay to be rid of the goldsellers/chat spam.
Yeah, it seems limiting, but then... how often is someone going to need to delete 3 characters in one day. I'm very particular about how my characters look, and even I can manage to get it right in that many tries .
That is a great post, pretty much describes what I loved about the game when I was playing. I heard the problem with bots just camping world dungeons/caves has been fixed? If so its probably even more immersive these days. If I resub I am going to try turning off the quest markers like you did, sounds like it would be awesome.
Well, I haven't had much dungeon experience, yet. I can tell you from my experience, though, that in almost a week in-game, I've not received or seen a single RMT spam, in PMs, in chat, in shout, mail, anything. Nor have I seen anything that would stand out as bot type activity. I'm sure they're around, and perhaps they're in other areas, but that's been my experience.
I'd asked some people in my guild about the issues people complained about in ESO. Their response was that all those things were definitely a problem back in the first weeks of launch, but have since been dealt with.
'course, the only way to know for sure is to re-sub and experience it yourself.
I did what you did after my first beta. I skipped the next one like "no thanks". The third I made myself get to level 10 so that I could see if Cyrodiil was what they said it was. It was more than I could have expected. I've going hard ever since.
I just wanted to give my own review about ESO and why it is AMAZING!
1. When I drink coffee in the morning, it tastes really good! That makes me super happy to play ESO because I have the energy and am feeling amazing. The coffee I get really lifts things up and I can't imagine a better experience when i'm playing ESO! ESO is amazing!
2. My internet connection is fabulous, this means less lag and makes ESO amazing! I also get great deals with my internet, which is obviously a great thing for ESO. I truly am so happy that I gave ESO a chance because it is amazing and never lags.
3. ESO has many updates to come, which is amazing! Just like every MMORPG out there, we can expect updates and that makes ESO awesome! Just wait and see, the updates will be amazing! I can't wait for all of you to see what kind of updates are coming, cause they will rock your world! rock it! ESO is amazing!
PS.
I love everything in ESO. Crafting, graphics, game play, combat, sand, water, the login screen, downtime, my computer, cows, nebulas, black holes, chupacabras, tacos! I can't name all the things I love about ESO!
Originally posted by Bladestrom I'm pretty much with the guys above, I initially bought on release then got a refund, but bought it again after some reviews and I am really enjoying the game now, it really nice to see a game that does take its own lore seriously, and the questing is the best I've played in years. For the first time in a couple years Ive got a fan here that is worth the sub value. Special mention for playing in first perspective, that with the questing us really quite immersive. Eso is a sleeper and it's growing IMO.
Yes! I forgot to mention First-Person. Only MMO I've ever played in that mode (when I had the choice not to). They've done a good enough job of integrating it, that it just feels like the natural way to play.
I only go into 3rd person when I want to take a shot of my character, etc.
Comments
Pretty much. Also, the people that can't seem to let it go haven't played (or never played it at all) it since early beta when there were bugs, or at launch when it was a bit bumpy. A quick look around here will show you that it's the same dozen or less forum trolls that seem to plague every popular thread on this site throughout the day. Unfortunately, for someone who doesn't know what ESO community sites to visit, they come to general MMO sites like this one and can easily get a very skewed perspective based on the heavy negative traffic that seems to clog every discussion.
The actual community that plays the game, in-game and on ESO forums, is surprisingly mature and helpful. The trolling you see here simply doesn't exist there, and is a fabrication from people who have no clue of what ESO is actually about. Thankfully, the community there is robust enough that it's self-sustaining now, and the negative people simply don't want to pay the entry fee to play. It's a win-win situation.
The Steam thing in my post was a direct result (read counter) for Bully's predictions of the game growing in sub numbers. There is no "agenda" or bashing involved with, or towards ESO. Do you see the difference? In fact, if and when they make the game more like an actual Elder Scrolls game by adding the justice system, Dark Brotherhood, and Thieves Guild then they will most likely earn my business back.
If you believe the game will grow subs over the course of a year like Bully does then post up some reason as to why. Waving your hand and basically saying, "these are not the statistics you are looking for" doesn't really mean anything except to yourself.
"If I offended you, you needed it" -Corey Taylor
I unsubbed from ESO for various reasons, but it is an amazing game. The initial reviews were mainly accurate in their criticisms, but its as if they placed too much focus on the problems, while playing down the really amazing parts of the game.
It has its quirks, but especially for an mmo its quite cool. I am pretty sure its the best themepark mmo out there, all the moreso if the devs fix the grouping issues.
I played the beta and one month after release, I thought the game was ok. Last week I re-sub to ESO and all I can say is....... DAM*********** I"M BORED!!! Combat is slow, I can't do pvp with my lvl 40 because everyone is level Vet 15+...I Feel alone in the game,I can't see any BIG changes in the game since release. I'm not trolling but I was playing for an hour and somewhere between, I woke up because I fell asleep playing..
The game is to slow, which was fine when it was release but now that you are alone in this world. I would like to lvl up a little faster so I can do these things.
Actually, MMOs are the only game I don't mind getting a box for. Never a requirement to keep the disc in.
I thought they had a pvp campaign for those under level 50 now, has that been taken out?
Ah yes, Cyrodil, the place where you are basically a cannon fodder for any vet until you reach their vet level.
And I love the idea of endgame coming down to following all races questlines (which completely breaks immersion but w/e) and repeating the same dungeon over and over again until you stop being a cannon fodder in Cyrodil.
Great endgame! I'm glad you like it! Guess I'm too sane for this genre. Didn't realize I'll ever say that. :X
P.S: And no I'm nothing like you. My first MMO was Lineage 2 (started in private servers then played retail for 5+ years) so you can imagine that I'm always racing to the end and THEN i start enjoying the game on my own pace and secure.
Does it make any sense to go to lower level zone in TESO now? Or its still completely idiotic to do that
Come Monday all 150 or so delves, public dungeons and instances will scale to your level.
I would consider trying it again if I got it for this price. I was apart of the private test group and played for months and none of my group of friends issues with the game were ever addressed and still haven't been so I didn't want to spend 60+ on the game.
Solo Scaling
That is incorrect. Come Monday ONLY solo instances will scale to your level and private instanced group dungeons. This does NOT include delves and public dungeons. So the instances that will scale to your level will be the Solo main story instances, fighters guild solo instances, mage guild solo instances and 1 instanced group dungeon per area. Instanced group dungeons are dungeons like Fungal Grotto, Banished Cells or Banished Cells. They don't include public dungeons like Crows Wood.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
Is it good? I am thinking of resubbing, partly because of the non-vet pvp campaign.
Put me in this category as well.
I tried ESO in Beta and didn't even bother to log in at all for the subsequent ones. The game just didn't "grab" me, at all.
Over time, though, I'd heard that there were improvements to it, so I decided "what the heck". I'm taking a break from ARR (people in that game piss me off, in many of the same ways they did in FFXI... go figure), so I had a "gap" in my MMO gaming to fill.
Bought the game (~$30 on Amazon), got it the next day (fastest shipping I've gotten from them ever lol) and got to it.
I've been playing it as much as I can, every day since I got it. I have been very pleasantly surprised by the game. To me, it feels like an Elder Scrolls game with some standard MMO systems integrated. Watching some video interviews, I came to find that that was exactly Zeni's goal. So, for me anyway, they nailed what they were after.
For one, the world is "grittier" feeling, which I like. There's a kind of "somber" feel to the world, which reminds me a lot of the feeling I get playing Morrowind. The writing is solid. The voice acting ranges from 'Good' to 'Great'. I haven't experienced any voice acting that's made me cringe yet. And the VA work is everywhere. SE should take a page from Zeni's book in this area (the VA work in ARR is as awful as it is inconsistent).
Something that I very much appreciate is that they take th world and setting of ESO seriously. There's none of the silly breaking of the fourth wall, so common in WoW and ARR, to name a couple. No "nod-wink" references by the designers/writers to real world things. For example, in ARR there's references to "Leviabeetus", and to a bit of dialogue from Bill Paxton in "True Lies". That stuff is "clever", but it just doesn't fit, to me. It's forced, and it pulls you out of the story and reminds you "by the way, you're playing a game!". When I'm playing a game, or reading a book, or watching a movie.. I want to be immersed in the worlds of those things. I don't want to be reminded at random intervals, "By the way... this is just a movie!". WoW and ARR are the worst of the examples I've experienced in this area.
Anyway, I so much appreciate that Zenimax doesn't do this. Or if they do, it's so subtle, and hidden so well that I haven't noticed. Jokes and commentary are rooted in the world. They never break the 4th wall. It makes for a much better experience, for me.
Another thing I love about ESO... I can actually disable quest markers in-game, and use an Addon that gives me more specific control over what is or isn't shown. FINALLY a modern MMO where I can turn off the hand-holdy crap and have to actually rely on paying attention to what I'm told, and figuring out where to go and what to do on my own. No chasing ! and ? marks, nor even having to see them. I just wander around, explore the world and see what I can find. And I found quite a lot. There's a lot of neat hidden areas, and cool stuff/treasure to be found in the remote, out of the way places I probably wouldn't even think to go to if I were just chasing quest markers. It took me a couple days, a weekend really, to complete Bleakrock Island, and not once was I bored or getting tired of the place. It was fun up 'til I emerged from the crypt at the end and left the island.
Also, the world is beautiful. I love the atmosphere and the attention to detail. Seeing ash fall on towns from the erupting volcano nearby is an example of that. I keep the music turned down most of the time, just so I can better hear the environmental/ambient sounds.
Suffice to say, to me, ESO has felt *very* much like a TES game, even with the MMO elements present, because I've been able to play/approach it as I do any of the single player titles, with very few notable differences.
So, I'm sure people are going to come back and tell me how all my experiences and opinions about the game are "wrong", or try to convince me that it's a horrible game and I should hate it, or whatever - 'cause that's what people do here. But whatever. My experience is my own. And for me, it's been a lot of fun and I fully intend to keep playing. Might not even go back to ARR any time soon, because I'm finding that ESO is providing what I enjoy in a MMO, but handling some key aspects of it better than SE has with FFXIV.
Mileage may vary, of course.
That is a great post, pretty much describes what I loved about the game when I was playing. I heard the problem with bots just camping world dungeons/caves has been fixed? If so its probably even more immersive these days. If I resub I am going to try turning off the quest markers like you did, sounds like it would be awesome.
Well, I haven't had much dungeon experience, yet. I can tell you from my experience, though, that in almost a week in-game, I've not received or seen a single RMT spam, in PMs, in chat, in shout, mail, anything. Nor have I seen anything that would stand out as bot type activity. I'm sure they're around, and perhaps they're in other areas, but that's been my experience.
I'd asked some people in my guild about the issues people complained about in ESO. Their response was that all those things were definitely a problem back in the first weeks of launch, but have since been dealt with.
'course, the only way to know for sure is to re-sub and experience it yourself.
Yes, the bots and spammers are gone in every area that I saw them in previously. I think it fair to forewarn though that they had to put restrictions on how many characters you can delete a day. So, if you are someone who likes to reroll characters on whim because you didn't chose the right hairstlye or some such thing, this will be a hinderance. They did this to combat the rmt/gold sellers from instantly making a toons, spamming, then deleting. It seems to have worked. For me it is a minor inconvenience but small price to pay to be rid of the goldsellers/chat spam.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
Just needed to point out the irony.
Yeah, it seems limiting, but then... how often is someone going to need to delete 3 characters in one day. I'm very particular about how my characters look, and even I can manage to get it right in that many tries .
I did what you did after my first beta. I skipped the next one like "no thanks". The third I made myself get to level 10 so that I could see if Cyrodiil was what they said it was. It was more than I could have expected. I've going hard ever since.
Hey GuyZzzz!
I just wanted to give my own review about ESO and why it is AMAZING!
1. When I drink coffee in the morning, it tastes really good! That makes me super happy to play ESO because I have the energy and am feeling amazing. The coffee I get really lifts things up and I can't imagine a better experience when i'm playing ESO! ESO is amazing!
2. My internet connection is fabulous, this means less lag and makes ESO amazing! I also get great deals with my internet, which is obviously a great thing for ESO. I truly am so happy that I gave ESO a chance because it is amazing and never lags.
3. ESO has many updates to come, which is amazing! Just like every MMORPG out there, we can expect updates and that makes ESO awesome! Just wait and see, the updates will be amazing! I can't wait for all of you to see what kind of updates are coming, cause they will rock your world! rock it! ESO is amazing!
PS.
I love everything in ESO. Crafting, graphics, game play, combat, sand, water, the login screen, downtime, my computer, cows, nebulas, black holes, chupacabras, tacos! I can't name all the things I love about ESO!
You need to play now! AMAZING!
Yes! I forgot to mention First-Person. Only MMO I've ever played in that mode (when I had the choice not to). They've done a good enough job of integrating it, that it just feels like the natural way to play.
I only go into 3rd person when I want to take a shot of my character, etc.