I played at release and had a level 31 bounty hunter. I enjoyed it I just remember it got a bit tedious and never did get to the level cap. I have no idea what the end game is like in this game but I remember the pvp being fun. Is it worth starting back up this late in the game? I know there's a new expansion coming and the trailer for it looks amazing. I'm rebuilding my gaming rig this week and looking for an mmo to fire up. Any comments, positive or negative, about the state of the game would be much appreciated.
Comments
People who like the game => Yes! You'll be glad you gave it a second go.
People who don't like the game => No! You'll be wasting you're time giving it a second go.
Don't make a decision based on the sometimes extreme views expressed on here. Load up the game, play the ftp option for a while, see if you like it.
I think this is the closest you'll get to finding out the actual population if that's an issue(remember there's nothing below light)
But the best opinion I think you'll get would be yours i.e. since it's now freeish why not see for yourself?
- Was forced into F2P very quickly due to poor sub numbers right from the beginning
- F2P model is horrid. They lock out almost everything even down to number of skill bars available to players...
- Zero innovation to the industry. It doesn't really feel like Starwars to me. You aren't flying between galaxies or otherwise... You're sitting at loading screens.
There are newer games to play that offer all the same "stuff" with a more modern feel and less negatives. Wildstar for example?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Lightly veiled sarcasm?
If you are looking to make a fresh start... The Harbinger is almost always filled
I'm a light enough player so I wanted to hit a server that I could do things with others when I wanted, not just peak times.
It does have a down side fighting several people Slicing on Yavin though
--> http://www.swtor.com/r/nBndbs <--
Several Unlocks and a few days game time to make the F2P considerably easier
That is imo the problem with the game,it ONLY tries to be a linear questing game and is good at nothing else.Look at the two best Wow at least offers better quests and EQ2 has way more game depth,including housing,furniture etc etc.
Never forget 3 mile Island and never trust a government official or company spokesman.
Actually an instanced game with the occasional few minutes of space battle and load screens between scene transitions feels EXACTLY like Star Wars.
Star Wars, the movies, they transition in exactly that manner. One minute your watching a scene on one planet, the next frame or after an editorial transition you are then watching another planet or a space actions scene.
I would say Star Wars fits PERFECTLY with the experience of an instanced game.
Even if you look at it scientifically. In the movies, we aren't missing anything. It's not like they are on a ship "traveling" for any length of time as thought of in the traditional sense. No one person will ever just "fly between galaxies or otherwise". Intergalactic travel REQUIRES FTL travel or wormhole style traversal of space time. Even for those in the ship the few seconds/minutes/hours/days of FTL travel would be completely disorienting. No one is walking around on the ship or in the cantina like on Star Trek where the captain willy nilly utilizes the warp drive without a single warning to all the passengers aboard. This is of course based on our current understanding of physics, which is what I base my comparisons on, not based on what may come.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Heck My new characters start with like 17 messages/packages in their mailbox since I've received several codes and I've been playing since beta
--> http://www.swtor.com/r/nBndbs <--
Several Unlocks and a few days game time to make the F2P considerably easier
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Then i decided to try a little pvp and quickly remembered how bad that part of the game was. and after my story quest where done for my character i really found no other reason to play the game, everything else is just bad.
http://www.swtor.com/info/friends
--> http://www.swtor.com/r/nBndbs <--
Several Unlocks and a few days game time to make the F2P considerably easier
Star Wars carries an amazing amount of weight of supposition from the moment a new viewer begins to watch it on the screen, SWTOR is more like a big nothing, because you can't eek enough horsepower from the average imagination to convince yourself that the lack of things to do is somehow indicative of a living and breathing universe. No, everything in SWTOR is done with the minimal amount of detail and interaction. The world in SWTOR is a lobby for the instances, and of course the instances don't interface with the world so they don't mean anything. In the movies, when something happens it has an effect on the story and the world that contains the story, the SWTOR software has no such continuity. To make a SWTOR-like movie we would watch Luke Skywalker go into a dungeon and beat the bad guy, pop out onto the fleet, and go do it again. Luke would then enter the PvP starfighter instance, or he would fly his ship from the outside for 2:55 seconds. At no time would anything change in the world, as a matter of fact when it comes to SWTOR, it's always sunny on Tattooine. I mean always.
A physics discussion doesn't belong any where near Star Wars. SW is more like a fantasy, and has not one toe based in any kind of feasible physics. There is a reason that Star Wars is a part of the culture of the planet, whereas SWTOR is just leeching off of it while doing nothing significant for the genre.