I simply believe that you have to support the market that you wish to see.
If the mainstream developers won't deliver me the niche game that I want, then grass roots crowdfunding is the only way. Without crowdfunding, the MMORPG genre is dead. This genre is a dead man walking out of fashion dinosaur right now.
I won't sit here and whinge that the market isn't providing for me without showing the market I care. I'm not that entitled. I get that crying and whinging on forums isn't enough.
I stopped playing cash shop MMORPGs because I loathed that model, and the same philosophy applies here. I don't support what I dislike, I support that which I like.
I know early access and crowd funding is all the rage right now but I don't agree with it. If a dev wants to make a game and sell it to me that's perfectly fine but I won't hand over any money until I see a finished product that I can review or evaluate before I hand over my hard earned cash.
Ah, and it looks like it's going to be F2P for the first 10 levels. No thank you, don't want the spam and don't want to deal with the whiny 13 year olds. If a player can't spend money to buy the game then they don't have any business playing a game like this.
Agreed. Player buys game, player creates character, name is in use by F2P player that plays to level 10 then quits. Player settle on another name gets logged in, starter zone is flooded with F2P kids running around like roaches turning the zone in a circus instead of an immersive gaming experience. Chat is flooded with F2P characters complaining about how they cant level past 10 and that's BS etc Gold sellers and spammers making F2P accounts and destroying global with bannable crap but dont care because its a free account.
Ah, and it looks like it's going to be F2P for the first 10 levels. No thank you, don't want the spam and don't want to deal with the whiny 13 year olds. If a player can't spend money to buy the game then they don't have any business playing a game like this.
Agreed. Player buys game, player creates character, name is in use by F2P player that plays to level 10 then quits. Player settle on another name gets logged in, starter zone is flooded with F2P kids running around like roaches turning the zone in a circus instead of an immersive gaming experience. Chat is flooded with F2P characters complaining about how they cant level past 10 and that's BS etc Gold sellers and spammers making F2P accounts and destroying global with bannable crap but dont care because its a free account.
Just to put your mind at ease, here is an example of the limitations that I would put on a free trial account:
No /tell No /shout No /auction No /ooc Limited /say - max 1 per minute Limited /trade - only with free trial players Limited /invite - max 1 per minute maybe w/ only trial players Limited zone access - only to the starter city and surrounding zones containing 1-10 content
In addition to that, you could offer subscribers the option of filtering out trial players.
Chat should be mostly restricted to /reply to players that sent them tells, or /groupsay to players that agreed to group with them.
The account should be active up to level 10, and expire 1 month after account creation.
To avoid the name issues, free trial characters (that don't subscribe) should be wiped after 6 months and their character name released.
Given those restrictions, a trial player would have little opportunity to cause trouble.
Ah, and it looks like it's going to be F2P for the first 10 levels. No thank you, don't want the spam and don't want to deal with the whiny 13 year olds. If a player can't spend money to buy the game then they don't have any business playing a game like this.
Agreed. Player buys game, player creates character, name is in use by F2P player that plays to level 10 then quits. Player settle on another name gets logged in, starter zone is flooded with F2P kids running around like roaches turning the zone in a circus instead of an immersive gaming experience. Chat is flooded with F2P characters complaining about how they cant level past 10 and that's BS etc Gold sellers and spammers making F2P accounts and destroying global with bannable crap but dont care because its a free account.
I can see no good coming from this.
WoW I didn't know this.......F2P for first 10 levels..............VERY BAD move !
They better have at least 100 servers to start for all the freebees, with no intentions of paying for anything.
This will undermine the experience of the game drastically, with too many people that can't get anything done ! And drop frame rates.
I'm all for no free ever.
Donations are just that, donations ( a free gift ).....Charge $60 then $19.95 a month, it will be 2017-2018 prices have gone up, live with if or you can't afford video games !
Ah, and it looks like it's going to be F2P for the first 10 levels. No thank you, don't want the spam and don't want to deal with the whiny 13 year olds. If a player can't spend money to buy the game then they don't have any business playing a game like this.
Agreed. Player buys game, player creates character, name is in use by F2P player that plays to level 10 then quits. Player settle on another name gets logged in, starter zone is flooded with F2P kids running around like roaches turning the zone in a circus instead of an immersive gaming experience. Chat is flooded with F2P characters complaining about how they cant level past 10 and that's BS etc Gold sellers and spammers making F2P accounts and destroying global with bannable crap but dont care because its a free account.
I can see no good coming from this.
WoW I didn't know this.......F2P for first 10 levels..............VERY BAD move !
They better have at least 100 servers to start for all the freebees, with no intentions of paying for anything.
This will undermine the experience of the game drastically, with too many people that can't get anything done ! And drop frame rates.
I'm all for no free ever.
Donations are just that, donations ( a free gift ).....Charge $60 then $19.95 a month, it will be 2017-2018 prices have gone up, live with if or you can't afford video games !
I disagree.
Besides the fact that I've detailed several surefire ways to have a successful trial, I believe its necessary for people to experience Pantheon first hand because it will be just that different. People will need to see it to believe it, and without a trial, many people will write it off as just another mmo and a low budget indie one at that.
WoW I didn't know this.......F2P for first 10 levels..............VERY BAD move !
They better have at least 100 servers to start for all the freebees, with no intentions of paying for anything.
This will undermine the experience of the game drastically, with too many people that can't get anything done ! And drop frame rates.
I'm all for no free ever.
Donations are just that, donations ( a free gift ).....Charge $60 then $19.95 a month, it will be 2017-2018 prices have gone up, live with if or you can't afford video games !
I disagree.
Besides the fact that I've detailed several surefire ways to have a successful trial, I believe its necessary for people to experience Pantheon first hand because it will be just that different. People will need to see it to believe it, and without a trial, many people will write it off as just another mmo and a low budget indie one at that.
Dullahan has great ideas for minimizing potential negatives to the free-to-play servers. Plus there will be Veteran Servers where you pay up front for those who don't want to deal with it all regardless.
--
-------------------------------------------------------------- Brad McQuaid CCO, Visionary Realms, Inc. www.pantheonmmo.com --------------------------------------------------------------
WoW I didn't know this.......F2P for first 10 levels..............VERY BAD move !
They better have at least 100 servers to start for all the freebees, with no intentions of paying for anything.
This will undermine the experience of the game drastically, with too many people that can't get anything done ! And drop frame rates.
I'm all for no free ever.
Donations are just that, donations ( a free gift ).....Charge $60 then $19.95 a month, it will be 2017-2018 prices have gone up, live with if or you can't afford video games !
I disagree.
Besides the fact that I've detailed several surefire ways to have a successful trial, I believe its necessary for people to experience Pantheon first hand because it will be just that different. People will need to see it to believe it, and without a trial, many people will write it off as just another mmo and a low budget indie one at that.
Dullahan has great ideas for minimizing potential negatives to the free-to-play servers. Plus there will be Veteran Servers where you pay up front for those who don't want to deal with it all regardless.
Well great news then, I was shocked at first glance.
The freebee group can be tricky bunch. As they sit in moms basement at 19 years old and being jobless, they tend to have the time to bash games that don't give them something, with no intentions of ever paying.
A few years back, I decided to give Retail World of Warcraft another try....The first several levels allowed the freebees. I CAN'T REMEMBER THE RULES FOR FREE PLAY, but for some reason they were all trying to group with me at very low levels ( like bugs ). So, I assumed they could squeeze more from their experience with the game if they group. They had some kind of system down to play free with all the exploits.........There were a lot of them, and they followed me at level 4 !.........Thank God, the game was established, because it made the game look bad.
Knowing stuff like this, I realize the amount of freebees on this site trying to squeeze out something for free, a lot of them !
Dullahan has great ideas for minimizing potential negatives to the free-to-play servers. Plus there will be Veteran Servers where you pay up front for those who don't want to deal with it all regardless.
/Agreed Dullahan has some good ideas how to control F2Pers if on the same server, and, based on the two points you made - I think his route would be the best.
As to your second point about Veteran servers, I'm not a fan of splitting a server population using a pay wall.
If you were going to split servers, I'd rather just have a separate trial server for F2Pers then allow that player to choose to move over if they desire whether that be one time transfer or forcing the player to start over.
All "normal" servers should be assumed to be veteran and then just have specific rulesets based off the population - PVP/RP etc.
I think you're going to achieve the opposite effect you want as most veterans will not want to be on the same server as F2Ps if given a choice, so the dynamic of a "normal" server experience wouldn't be replicated for that F2Per.
I'm not a fan of splitting the playerbase like that. I don't expect a large following to begin with and a free server could set a bad example for anyone seriously interested in the game, causing them to give up on it.
I'm not a fan of splitting the playerbase like that. I don't expect a large following to begin with and a free server could set a bad example for anyone seriously interested in the game, causing them to give up on it.
I agree, which is why I would defer to Dullahan's ideas on keeping everyone on the same server and controlling the F2P population. I think the veteran servers would cause the same problem as you're suggesting above.
Dullahan has great ideas for minimizing potential negatives to the free-to-play servers. Plus there will be Veteran Servers where you pay up front for those who don't want to deal with it all regardless.
/Agreed Dullahan has some good ideas how to control F2Pers if on the same server, and, based on the two points you made - I think his route would be the best.
As to your second point about Veteran servers, I'm not a fan of splitting a server population using a pay wall.
If you were going to split servers, I'd rather just have a separate trial server for F2Pers then allow that player to choose to move over if they desire whether that be one time transfer or forcing the player to start over.
All "normal" servers should be assumed to be veteran and then just have specific rulesets based off the population - PVP/RP etc.
I think you're going to achieve the opposite effect you want as most veterans will not want to be on the same server as F2Ps if given a choice, so the dynamic of a "normal" server experience wouldn't be replicated for that F2Per.
Ya, I posted about this on the official forums.
I really think the quality of the community on normal servers will suffer if premium servers are available. The more enthusiastic fans would likely gravitate there, and I think those players are necessary to bring a balance. It would likely taint the trial experience and lead to a less friendly atmosphere for everyone.
Aradune said: Dullahan has great ideas for minimizing potential negatives to the free-to-play servers.
No, he doesn't.
He does have a great ideas how to hurt regular F2P players, and subsequently hurting your business, with little impact on spammers and gold sellers - pretty much all the suggestions are non-issue for bots, something spammers use anyway.
Consumer perception, short sighted, focus on symptoms rather than the cause ideas are like that...
Just the thought you could be seriously considering those ideas "great" is frightening...
Aradune said: Dullahan has great ideas for minimizing potential negatives to the free-to-play servers.
No, he doesn't.
He does have a great ideas how to hurt regular F2P players, and subsequently hurting your business, with little impact on spammers and gold sellers - pretty much all the suggestions are non-issue for bots, something spammers use anyway.
Consumer perception, short sighted, focus on symptoms rather than the cause ideas are like that...
Just the thought you could be seriously considering those ideas "great" is frightening...
Then please - let's hear your great insight and wisdom on how to manage a F2P population within a paying population.
Aradune said: Dullahan has great ideas for minimizing potential negatives to the free-to-play servers.
No, he doesn't.
He does have a great ideas how to hurt regular F2P players, and subsequently hurting your business, with little impact on spammers and gold sellers - pretty much all the suggestions are non-issue for bots, something spammers use anyway.
Consumer perception, short sighted, focus on symptoms rather than the cause ideas are like that...
Just the thought you could be seriously considering those ideas "great" is frightening...
Silly.
First, the game isn't meant to be f2p, so educate yourself on the game before commenting. Second, it would entirely prevent spamming or bots that would be used to spam or circumvent subscription.
Prove otherwise or we'll chalk up your post as your usual spam.
Comments
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Still.. I will answer. A feeling that the game is coming sooner, rather than later.
If the mainstream developers won't deliver me the niche game that I want, then grass roots crowdfunding is the only way. Without crowdfunding, the MMORPG genre is dead. This genre is a dead man walking out of fashion dinosaur right now.
I won't sit here and whinge that the market isn't providing for me without showing the market I care. I'm not that entitled. I get that crying and whinging on forums isn't enough.
I stopped playing cash shop MMORPGs because I loathed that model, and the same philosophy applies here. I don't support what I dislike, I support that which I like.
I can see no good coming from this.
WoW I didn't know this.......F2P for first 10 levels..............VERY BAD move !
They better have at least 100 servers to start for all the freebees, with no intentions of paying for anything.
This will undermine the experience of the game drastically, with too many people that can't get anything done ! And drop frame rates.
I'm all for no free ever.
Donations are just that, donations ( a free gift ).....Charge $60 then $19.95 a month, it will be 2017-2018 prices have gone up, live with if or you can't afford video games !
Besides the fact that I've detailed several surefire ways to have a successful trial, I believe its necessary for people to experience Pantheon first hand because it will be just that different. People will need to see it to believe it, and without a trial, many people will write it off as just another mmo and a low budget indie one at that.
--
--------------------------------------------------------------
Brad McQuaid
CCO, Visionary Realms, Inc.
www.pantheonmmo.com
--------------------------------------------------------------
Well great news then, I was shocked at first glance.
The freebee group can be tricky bunch. As they sit in moms basement at 19 years old and being jobless, they tend to have the time to bash games that don't give them something, with no intentions of ever paying.
A few years back, I decided to give Retail World of Warcraft another try....The first several levels allowed the freebees. I CAN'T REMEMBER THE RULES FOR FREE PLAY, but for some reason they were all trying to group with me at very low levels ( like bugs ). So, I assumed they could squeeze more from their experience with the game if they group. They had some kind of system down to play free with all the exploits.........There were a lot of them, and they followed me at level 4 !.........Thank God, the game was established, because it made the game look bad.
Knowing stuff like this, I realize the amount of freebees on this site trying to squeeze out something for free, a lot of them !
Knowing of Veteran Servers is good news
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
As to your second point about Veteran servers, I'm not a fan of splitting a server population using a pay wall.
If you were going to split servers, I'd rather just have a separate trial server for F2Pers then allow that player to choose to move over if they desire whether that be one time transfer or forcing the player to start over.
All "normal" servers should be assumed to be veteran and then just have specific rulesets based off the population - PVP/RP etc.
I think you're going to achieve the opposite effect you want as most veterans will not want to be on the same server as F2Ps if given a choice, so the dynamic of a "normal" server experience wouldn't be replicated for that F2Per.
I really think the quality of the community on normal servers will suffer if premium servers are available. The more enthusiastic fans would likely gravitate there, and I think those players are necessary to bring a balance. It would likely taint the trial experience and lead to a less friendly atmosphere for everyone.
--
--------------------------------------------------------------
Brad McQuaid
CCO, Visionary Realms, Inc.
www.pantheonmmo.com
--------------------------------------------------------------
He does have a great ideas how to hurt regular F2P players, and subsequently hurting your business, with little impact on spammers and gold sellers - pretty much all the suggestions are non-issue for bots, something spammers use anyway.
Consumer perception, short sighted, focus on symptoms rather than the cause ideas are like that...
Just the thought you could be seriously considering those ideas "great" is frightening...
First, the game isn't meant to be f2p, so educate yourself on the game before commenting. Second, it would entirely prevent spamming or bots that would be used to spam or circumvent subscription.
Prove otherwise or we'll chalk up your post as your usual spam.
"imminent removal of alpha access from $100 pledges on the site."
lol! aaaahh /sigh touche Brad... touche
... dam impulse buys *grumble**grumble*