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Ravendawn Gets a Launch Trailer Ahead of Jaunary 16th Launch, and Name Reservation for Supporters To

SystemSystem Member UncommonPosts: 12,599

imageRavendawn Gets a Launch Trailer Ahead of Jaunary 16th Launch, and Name Reservation for Supporters Tomorrow | MMORPG.com

Tavernlight Games is getting ready to release its open-world sandbox MMORPG Ravendawn next week on January 16th. The official launch trailer has been released, along with some details about getting things rolling with name reservations.

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Comments

  • JakobmillerJakobmiller Member RarePosts: 687
    This looks much like the path I expected Tibia would take, but clearly never did. I'm slightly intrigued actually.
  • ZenJellyZenJelly Member RarePosts: 385
    Not just no, but hell no. And a lol to boot.
  • ohreconohrecon Member UncommonPosts: 31
    Beta was pretty solid. I played it abit and definitely felt like an updated Tibia. Devs are super active and the community is pretty good. I didnt play Tibia very much but enjoyed this game during the betas
  • realwordsrealwords Member UncommonPosts: 6
    A 2.5D Archeage sounds fire. Will pop in.
  • Jelvis111Jelvis111 Newbie CommonPosts: 34
    Are we making 8bit MMORPG’s now? Because this doesn’t even meet UO level graphics
  • ShinyFlygonShinyFlygon Member UncommonPosts: 589
    No matter how ugly, idiotic and bad a game may seem, there will always be a few diehard fans.
  • WargfootWargfoot Member EpicPosts: 1,406
    What is the monetization scheme on this title?
    I'm getting serious P2W vibes - currently unfounded, but I wonder.
  • WargfootWargfoot Member EpicPosts: 1,406
    We have some folks leaving Fractured Online for Ravendawn.
    They're leaving because they don't like PvP, and yet, the video I saw on Ravendawn shows more PvP than Fractured Online.

    Someone isn't reading the box....
  • ValdemarJValdemarJ Member RarePosts: 1,380
    This isn't even "2.5D". It's totally top down, which is a projection style I very much dislike. I do like pixel/sprite based graphics, but this is the odd one out I simply cannot stand.

    Also, I feel like since mmrpgs can't seem to figure out how to move forward, they're moving backwards instead, and that isn't good from my perspective. It's possible to have 'retro' features and styling while still progressing. These one off indie mmrpgs aren't doing that.

    What other games has this studio done?
    Bring back the Naked Chicken Chalupa!
  • WargfootWargfoot Member EpicPosts: 1,406
    ValdemarJ said:
    This isn't even "2.5D". It's totally top down, which is a projection style I very much dislike. I do like pixel/sprite based graphics, but this is the odd one out I simply cannot stand.

    Also, I feel like since mmrpgs can't seem to figure out how to move forward, they're moving backwards instead, and that isn't good from my perspective. It's possible to have 'retro' features and styling while still progressing. These one off indie mmrpgs aren't doing that.

    What other games has this studio done?
    I think people are so desperate for content and playability they'll put up with 8bit graphics.  Look how huge Minecraft is even today.

    The graphics are a bit too retro for me too - so I agree with you.
  • GrindcoreTHRALLGrindcoreTHRALL Member UncommonPosts: 332
    Love the graphics and style. I have been looking for a cool 8 bit MMO with PvP with modern day live production.
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