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When I was in beta, the performance was terrible. Has this improved?
I ask because I am very interested in this game and would like to buy it if its better than during beta....
Comments
I played it for 4 hours yesterday. My god.....I don't even know where to start here. I've never gotten a headache from trying to play a game before. it's so clunky and user unfriendly....Grab a trial key off their site. you can try the game for free for 48 hours....you will see what I mean. But...save yourself the trouble of DLing the client and just...don't.
Here is an example for you. I was in town, bought a weapon and decided to give combat a try. I found a chicken. figured it would be a safe first kill so I had at it....lol, I'm still laughing about this....after I hit the chicken once it ran off into the sunset, off my radar/map. I waited about 5minutes for it to come back, and it finally did. So i hit it again and it ran off...AGAIN! I then got the impression that it wasn't actually running off, but the pathing is so absolutely horrid that it couldn't find it's way back to me because of the way it would run, stop, run, stop. After about 45minutes of this I got about 7 people together so we could just all hit it once while it was in range and kill it....woot!
Now, if this game were still in beta I would have some nice things to say about it, but they released it so it's no holds barred....this game sucks out loud.
The idea behind Irth:
Execution:
Simply, it should still be in Alpha. period.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
Hhhmm, so you wouldnt suggest I buy it just yet then.....:)
It would seem that all the beta issues still apply then, shame.
This game has/had alot of promise.
I have killed more than a few mobs in the game and I have only seen a few mob types do this. It tends to happen when players are not as tough as they could be and have to spend a few minutes just to kill a chicken. I could one hit a chicken after 15 minutes of play.
Here is how you do it.
Buy a Bone Harvester, sword skill book, and mayby a helm and then go out and kill mobs and get your sword skill to level 10. Come back to town and buy the Rend Armor combat attack. Get up close to a mob and use rend armor, then attack it. The mob will not last long.
I get my sword skill to level 10 and change over to mace. I have found the maul to be the best weapon for me but it needs extra strength for it to work.
A void this game, another one of the devs screwups:the game has been out almost a week already and the cancel subscription button isn't even implemented yet. After watching this train wreck more and more I am glad I didn't preorder. Too bad they had some awesome ideas.
Eek! How can anyone play a game with no cancel button? Sometimes that's the best bit of the game!
Bottom line:
IRTH isn't ready. The Devs KNOW it isn't ready. even MARKETING knows it isn't ready. Which is why they gave such huge discounts on the game to anyone foolish enough to pre-order it.
Give it 6 months or so and it'll be what it should have been at release. IF it survives.
I LOVE the concept behind IRTH and it's on my radar. But I'll be waiting 5-6 months and then IF there's a free trial, I'll give it another chance. I really hope it turns into what it should be. Because if it does I'll go there happily. But right now it's just a great idea that doesn't work.
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
I'm playing. I agree that Irth Online was released too early, and it still needs a lot of work, but the game IS playable. It just takes a little more knowledge about the systems and skills, and you must learn to think differently than you would if you played ordinary mmorpgs. Irth Online is NOT an ordinary mmorpg.
I will keep playing because the game has great potential. It improves each day, with each patch. If you have a problem with the game, send a bug report to the devs, and they address it right away. If you don't beleive me, goto the Forums and see. They are the best dev team I have seen in a long time when it comes to communicating with the players and gettin on top of issues, and I know, there are alot of issues!
The original posters make a good point that the game is now live, no longer a beta, so if you bash it, that is understandable. But wait a while and see what this game can turn into, and I think you would hold your comments. Unfortunately, first immpressions are important and often stick with us. I hope later on, when the game is better, more players come to check it out. Right now, unless you are very interested and have patience in a game as it is still being built, I recommend holding off.
The exciting thing is that if you are interested and want to help shape the game, this is the chance, because the devs are listening, and putting the players ideas, comments, and suggestions in very often.
What is truely sad is:
I remember when companies used to have to HIRE people to beta test software, including games.
Now they have gone full circle and people are PAYING for the 'priviledge' of being Beta Testers.
And what's funny is that people think this is OK
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
What is truely sad is:
I remember when companies used to have to HIRE people to beta test software, including games.
Now they have gone full circle and people are PAYING for the 'priviledge' of being Beta Testers.
And what's funny is that people think this is OK
Games have changed, especially mmorpgs. It now is necessary to have the direct involvement of the players, both to improve the game, and also to gain as many paying subscribers as possible in this very competitive and crowded market. The devs can do their own thing and leave us out of it, or they can include the players in the testing, which doesn't end with the games release. Mmorpgs are constantly changing and evolving, so you may think of it as paying to test, I think of it as paying to play, and having a change to influence the game as it is still being built.
and games that are built with ideas the players give, suposedly are better off than other games described as "just grinding", "a little more than just mindless crafting", and etc.
and irth has a different vision for mmorpgs, its a great idea, just need sum shaping up.
Of course sales may have met there expectations but how many folks will stay?
Who cares who stays. For a company to do something like this is pretty damn good. They could've just continued to charge people for the next couple months and make money, but thats not the way this team is. As evidenced from that statement and the actually way they are doing their game.
Two thumbs up to MHS and the Dev team on Irth
Good move on their part. I applaud them for it.
I'm sure that the number of people that bought the game and sent an email to magichat requesting their account be cancelled the same day raised some caution flags.
I'm glad i didn't uninstall the game yet, I'll give it another look in december and see how far they've come.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
MMO Fav List:
Lineage 2 | 5x Silver Ranger, 7x Shillien Elder <- Active
WoW | 6x Rogue, 1x Priest
Anarchy Online | 8x MetaPhysicist
Saga of Ryzom | Matis Light Armourer
Waiting for: Age of Conan, Lineage 3
You know a person might think it sad, but the ironic thing is alot of us players are having alot of fun
Kinda strange but I haven't had this much fun since I started UO
more fun then I have had in COH, WOW and DAOC
Its wonderful seeing the devs on a daily basis ingame, on the forums and in IRC. I love having my suggestions listened to and implemented in the game.
To have a chance to shape a game is an honor
Way to go MHS!!
It's all about the fantasy baby!
www.solsticeserver.com
AO's launched?????
xD
--
Note: PlayNC will refuse to allow you access to your account if you forget your password and can't provide a scanned image of the product key for the first product you purchased..... LOL
AO's launched?????
xD
Of course it launched! I remember picking up the pieces of my computer after it spit them out at me like it was yesterday! I've heard good things about AO these days, however. Evidently they've really turned their game around. About the ONLY Themis Group success, I reckon.
I'd go back to AO if they replaced all the broken computer parts that game caused me and my friends:
2.5 laptops (1 had salvagable parts to fix another), 3 Vid Cards, 1 Motherboard, 2 Processors.
All because of some horrendously bad Memory Leaks that caused overheating.
Edit: Dollar for Dollar... Entropia was cheaper.
- CaesarsGhost
Lead Gameplay and Gameworld Designer for a yet unnamed MMO Title.
"When people tell me designing a game is easy, I try to get them to design a board game. Most people don't last 5 minutes, the rest rarely last more then a day. The final few realize it's neither fun nor easy."
EQ, WoW and DAoC are all the same. auto attack with an occasional skill button click. EQ=DAoC=WoW as far as combat goes. DAoC varies a bit by having some of their combat skills be positional or reactionary, but it's all just autoattack.
To answer your question, Irth is the same way.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!