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Elemental attunement and the new trait system

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Comments

  • LittlebombLittlebomb Member Posts: 152

    I'll say two things

     

    CC and Utility trumps almost everything in a mmo

            A friend of mine told me once that in WARhammer you want to spec to get access to the most abilities. I didn't realize right away what he meant but now I do. Options count. I would rather lose a little dps but have a extra blink or stun.

    Hard CC>dps

     

    Speculating on viable pvp spec's before you have access to at least beta is pointless.

  • LittlebombLittlebomb Member Posts: 152

    Originally posted by Zeroxin

    Lol, as an active PvPer in the current GW1 I don't see this is a problem. Where you spec won't force you into just using two attunements, their damage is not gimped because you specced into a specific trait more than the other, their effectiveness still remains the same. In GW1 some Assassins use hammers, why? Because even if they are not effective with it (NOTE: in GW1 your effectiveness with a weapon is reduced if you haven't specced into it which is not the same in GW2. If your profession can use the weapon... well you can USE it) they still want to use it to get that one knockdown that starts the chain of destruction they will lay on you before you get back up. All their points are in Daggers but they still bring that Hammer. In the same vein, casters bring spears and shields, spears to gain adrenaline for Bonetti's defence and shields for the buff in defence and to use shield bash and they also have different sets to increase their base amout of energy. They could stick with the highest amount of energy and disregard everything else but there is an advantage to having these different sets.

    I might've gone on for too long but I do hope my point is made clear; just because people are able to be specific in the traits they specialize in doesn't mean they are forced to disregard the other skills they have in their arsenal. The fact that the game doesn't even reduce the damage the other attunements do or the benefits you gain from them goes to show that it doesn't matter at all.

    This^ well said.

    You don't spec into utility weapons but you still may use it for the stun or snare or escape. I noticed Air attunement has a blink so the player would swithc to air just ot use that blink then go back to fire. 

     

  • BarkamBarkam Member Posts: 33
    Fiontar, can you provide a link to the source for trait tomes? I just doubt you will have 90 trait points. It'll just make the trait system too easy.
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