Having played MMOs for a few decades and seen a great many such things, I feel this was handled very well. The game is doing several things which no other game is doing right now, I'm very happy to support it and am definitely enjoying things so far.
A fair and fairly accurate review, which is nice to see. A couple things:
Not having gotten beyond level 20, you have not experienced a considerable portion of the game's systems or content, including a vital part of character customization; th…
Prometeu said:
The limit of race/class is animation cost only. Many games have different classes on same skeleton. Crowfall has the highest variation of skeletons and proportions that I have seen in an MMO:
Centaur (Horse) vs Guinecean (Rat…
foxgirl said:
The limited class/race combo turned me off... I liked the guinea pig race, but one class only? Are they joking?? Even wow at it's sloppiest of decisions wasn't this stupid.
It is not limited to one class...
Thank-you Tim for one of the few accurate and honest pieces on this debacle. Most, including may of your commenters, are basing their opinions on feelings and not facts, and that is simply not productive.
First of all, for those who say the gam…
rojoArcueid said:
it looks interesting but i noticed they only showed a warrior archetype. I wonder how they will implement magic archetypes, if at all.
Actually no, if you look carefully at :24 seconds in, you can see a magic user…
Red_Thomas said:
...Confirmed, you're right and I was wrong. That Daily Yield IS totally free. I must have just not realized I'd used it up already when testing. Thanks for the correction!
Update: I just ran out of copper. I need t…
Good write-up, though I would clarify a few things.
Regarding resource nodes only being harvestable once a day - that is not accurate. You can harvest them as many times as you want, but everything after the first will cost you some bronze coin…
Being a huge fan of both Mount & Blade and Age of Empires, Conqueror's Blade interested me immediately, and it's tactical unit gameplay brought back fond memories from Bungie's Myth: The Fallen Lords and it's sequels. Having played CB for many m…
Good write-up, though the copy editor should go over it a few more times.
CB looks very promising, it will be very interesting to see how the different modes of gameplay mesh together, and how it functions over the long term in a persistent wo…
Good write-up! For myself, in the context of the current testing, I am most looking forward to the addition of objectives, be they territorial control, POIs, campaign victory conditions or player-built assets. Once some of these find there way into …
You're most welcome. SB was not my first MMO, but it's definitely the soruce of my fondest MMO memories - anyone who played Shadowbane is well aware of it's flaws, but also knows how many things the game did well. Some of those things have not been …
If anything is the spiritual successor to Shadowbane, it is this - Fallen Thrones. I just discovered it a few days ago, and anyone who played Shadowbane will recognize the influence. Personally I can't wait.
Oh, if you sign up for the forums, ple…
Originally posted by Loke666
Hmm, the Covenant books might be hard to turn into a MMO, the feeling of the books might be hard to actually catch into a game. Also, it have to be an adult game. The books are not anything for kids (I wont tell you w…
Originally posted by Kordesh
I would like to see NOTHING. MMO market is oversaturated and mostly by the same crap with a slightly different theme. Personally, I'd be happy with not seeing a new MMO crop up every two days, and for companies to ac…