Avatar

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Talon_Actual

About

Username
Talon_Actual
Joined
Visits
0
Last Active
-
Roles
Member
Posts
28
Badges
0

Comments

  • Be honest - how much time have you spent in this game? You don't seem to know the basics of your race (missiles, not lasers) and you seem bound and determined to ignore (o resist)  the game's sandbox nature. At least you seem to finally be getting i…
  • 1534 - But I didn't verify everyone before me played by the rules and didn't skip. OP --- get checking!
  • I think world size is important in general, and particularly important in a space-based game. For one thing, world size relates to the sense of freedom a character has. This is, of course, related to the linearity of story line and also the amount o…
  • After restlessly searching for a new MMORPG over the last year and trying some old and new, I found EVE Online and have to say this is spot on. No MMORPG has ever captured the spirit of player-run, player-made content like this. It almost seamlessly…
  • Ok - I was shocked when I read this article this morning. -- The coma splice in sentence two was disappointing. -- Then the weird typo for the Charr. Is there no copy editing on this site? Also - I would assume that all Norn have the ability t…
  • The 1030 am "surprise" announcement was, in fact, the Thief profession that was leaked last week. Too bad their thunder was stolen... but the demo looks great.
  • Um... Kingsmouth is inspired by H.P. Lovecraft... I HOPE.
  • You mean a level 2 creature won't knock my level 20 toon off his mount with one hit now? Thank you.
  • We don't really know how this is going to work in practice yet. Again, I was a fan of discovery in other crafting games. But here is a way I can see it working within GW2's philosophy of rewarding interaction and experimentation without penalizing p…
  • Originally posted by cinos Love it, they give you experimentation in crafting and the ability to create items without knowing a recipe and all people can say is "Meh". We trully are living in the generation of the jaded.  This discovery syst…
  • Originally posted by bunnyhopper Unless I'm mistaken there has been no talk of decay or any real sense of an economy in and above that seen in your bog standard themepark affairs. Without as such the need for a massively in depth or 'innovative' cra…
  • Originally posted by romanator0 http://gdc.gamespot.com/video/6302611/ Nothing really new, but there is a nice clip of the dye system and a few new clips that we haven't seen before.  I think this might be the first gameplay video we've seen …
  • Originally posted by Kleir Well that deer isn't a critter, its an actual foe. Basically... I agree that critters should run away during fights, I don't know if that happens already or not?  Everything else already happens.  If a deer or a bun…
  • Originally posted by romanator0 http://www.arena.net/blog/prepare-for-pax-east-and-the-thief ArenaNet's new blog post about them going to PAX East. They mention that next week they will be talking about the new class, their revamped attribute sy…
  • Looks nice. Noticed they didn't show Norn shapeshifting in the Norn area demo. Kinda interested to see that - perhaps from PAX East?
  • Originally posted by Talon_Actual Originally posted by eyelolled .....and even steal the weapons of their foes in order to turn them against them.....   Thats sounds like a very fun class to play.  Awesome    I wonder if you get…
  • Originally posted by eyelolled .....and even steal the weapons of their foes in order to turn them against them.....   Thats sounds like a very fun class to play.  Awesome    I wonder if you get to KEEP the weapons you steal, or if yo…
  • Originally posted by Sanguinelust Yeah it's a waste of pack space but I do think greys are a necessary evil. If you kill over and over again and get nothing but a few coins, credits, whatever every time it's going to get boring. I agree that running…
  • Originally posted by SteamRanger Okay, Bill, we get it. You like Rift, that much can be gleaned from your past few columns. To me, you come off a bit starry-eyed over the whole thing, lacking critical objectivity. The take-away I'm getting from thes…
  • I have said since my earlier Beta experience that the Rifts don't make up for an egregious lack of content and depth in the underlying world. They don't make the world dynamic, because their effects are not persistent. They are simply random spawns …