Originally posted by Allein Originally posted by caetftl All the games listed failed at the pvp level... they are massive failures in regards to being pvp mmos.
By who and what standard? What is a failure? What is success? These are completel…
Originally posted by Allein Originally posted by caetftl They don't have a lot of good tries, they have a lot of massive failures.
Really? UO, SWG, Wiz/Pir101, WAR, TOR wre massive failures? I'll admit that SB did relatively poorly, but still…
Originally posted by Allein Originally posted by caetftl Now anyone that is an intelligent mmo veteran knows better than to get hyped after all the bs we've been fed for the last decade+.
Here's my logic, it's a game. Anyone that forgets th…
Here's my logic about this game.
It aims to be a PvP game but it is made by people from shadowbane and wiz101. One was a flop mmorpg that had a terrible launch and quickly died out after being unplayable in quality. One is a game best suited f…
Originally posted by Dullahan Originally posted by VveV Originally posted by Dullahan Originally posted by VveV Originally posted by Dullahan
The problem with the non-tab target mmos of the past wasn't their combat systems or even…
Originally posted by cheyane
Doesn't friendly fire encourage those liable to just try to kill their own side .
In games with player driven environments, if you act like a mega-jerk to everyone you may find it very hard to progress in any way.
Combat will be much less twitchy with friendly fire... you can't just run around like a maniac swinging or casting wildly in group pvp if friendly fire is involved.
Originally posted by Sojhin The main concern I have with no tab targeting is that this may make the core__move and counter move; rock, paper, and scissors aspect of Shadowbane__which this game seems to build upon in conflict if not outright highly b…
Originally posted by Howbadisbad
Originally posted by caetftl Originally posted by Howbadisbad Originally posted by Randayn Darkfall, Mortal Online, AA (non-action combat)...the GIANT list of kickstarter failures....and ju…
Originally posted by Howbadisbad
Originally posted by Randayn
Darkfall, Mortal Online, AA (non-action combat)...the GIANT list of kickstarter failures....and just about every game currently in development...
But Darkfall, MO, and …
Originally posted by Greymantle4
No worries here they lost me at full loot pvp.
Not all of their servers are full loot... they actually have many different rulesets with varying loot rules, import/export rules, who you can attack rules, etc.
Originally posted by NorseGod There is already emotional attachment to a game that have almost zero information about it.
How? Just how is it possible for people to be already emotionally defending a game that NOBODY knows anything about?
Anythi…
I think it has slightly less than the quakenet irc channel but the people on glowfish seem much nicer.
I checked out the quakenet one and those people just seemed like the stereotypical hardcore pvpers... way too abrasive and obsessed with bein…
Originally posted by Nefastus Originally posted by caetftl I don't think any truly hardcore pvper would be excited for a game that went closer to wiz101 graphics than hyperrealism lol....That doesn't scream hardcore, grim, or brutal at all...
…
I don't think any truly hardcore pvper would be excited for a game that went closer to wiz101 graphics than hyperrealism lol....That doesn't scream hardcore, grim, or brutal at all...
Originally posted by Superman0X I really like the concept of the game....
However, the one thing that would turn me off is overblown hype about the game, without any solid details to back it up. If you make a great product, it will speak for itsel…