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sweetdigs

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sweetdigs
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  • Originally posted by gylnne   Agree Bow, random events like this always add immersion and fun to a game. Makes me wonder why game developers don't give mobs random paths instead of being predictable. In most games when you go into a dungeon not …
  • I would love there to be a central region that only can be contested by your realm if you own a certain number of lands/castles/forts/whatever.  Whoever owns that central region/city/whatever has access to either (1) a Darkness Falls type PvE locat…
  • Originally posted by RealLifeGobbo   Originally posted by Kejek Remember Mark, kittens. Internet loves kittens.   On it! RLG wins the internets.
  • Thanks for the update.  Looking forward to the blog posts unveiling the KS tiers.  
  • Originally posted by PerfArt Still heated up in here, I see. Thanks for the kind words, y'all. I felt the need to let it out. Seems like our enthusiasm is really a problem for some people. Haters gonna hate. Can't wait for this community in-g…
  • Agreed with ^^.  Good post. You don't need PBAoE to counter zergs.  You just need AoE spells. 
  • Originally posted by RealLifeGobbo   Originally posted by sweetdigs I wouldn't mind seeing a variety of creatures that need to be killed for crafting materials (e.g., skins for leathercrafting).   But for the most part, the things you can th…
  • I wouldn't mind seeing a variety of creatures that need to be killed for crafting materials (e.g., skins for leathercrafting).   But for the most part, the things you can think of needing can come from resource nodes or harvesting facilities (e.g., …
  • Originally posted by Ziftylrhavic About the tank wall, one thing :   Why have a door if the tank wall is harder to breach? just put some NPC to hold untill the players get there. Make it so their mana doesn't regenerate and you have your door ch…
  • Given that we haven't seen Mark post much in the past couple of days, I can only assume he's trying to crank away as hard as he can on the KS and get it out there.  Sometimes when you're in siege mode like that you do your finest work (I know I do w…
  • Originally posted by Oberholzer My god how things change, people used to get psyched for upcoming games, now people get psyched to donate to a funding campaign for a game that might possibly go into production. Not mocking it, just an observation. …
  • Originally posted by fat_taddler It will be interesting to see what happens over the next couple of years as some very realistic scenarios possibly begin to play out: 1) Game needs more funding and won't be finished unless fans cough up some more …
  • Originally posted by MC_LaggMaster I would rather have it be late than get something that is not finished. Agreed.  This game is 2+ years away from being released.  I think we can wait an extra week or two for the kickstarter to launch.  I'm as ex…
  • Originally posted by EasymodeX   Originally posted by Niix_Ozek Because adding CD removes many other tactical options for players to employ   Not really. Feel free to describe a few.   As this is again all my opinion ill give …
  • I would like to be able to fit all my abilities on a single bar.  So no more than 10 that are useful/useable at once.  I don't like having to Shift+# or Control+#.  If you have to do that, there are too many skills. I'd rather the focus be on strat…
  • Originally posted by azzamasin Originally posted by sweetdigs Good.  It's nice to see that a game that is being designed around old school (and improved upon old school) philosophies is getting a lot of attention.  Good for the kickstarter.  Goo…
    in Number 1 Comment by sweetdigs March 2013
  • Personally, I like to discuss these sorts of ideas.  I'm not one of those who will say it can't be done, simply because I lack the technical expertise to know what is required in terms of coding and system processing to run a system like this. and, …
  • Originally posted by Ziftylrhavic Originally posted by Stiler Originally posted by evil13 ...   Works in planetside 2, worked in WWIIonline ove ra decade ago, Workedin Asherons call (you could dodge mage fireballs by strafing, and …
  • Good.  It's nice to see that a game that is being designed around old school (and improved upon old school) philosophies is getting a lot of attention.  Good for the kickstarter.  Good for MMOs in general, IMHO.
    in Number 1 Comment by sweetdigs March 2013
  • Originally posted by Drakynn Originally posted by Slampig So being excited for a game is bad. Ugh...these posts... Getting excited is fine.Declaring CU the saviour of the masses and the curer of all diseases like some have done here when the "…