Tasos ignored the majority of feedback from the first DF.
Me: "Put a hard cap on skill points so people can't level everything at the same time but actually have to play the game." (50% of the playerbase stood inside keeps using macros).
The only reason why me and my guild do not like nor play WvW is; zergs and lack of ability to kill them.
The map designs of GW2 caters to the zerg, bottlenecks and not enough room to escape it. When you do want to fight them you are hindered …
Suzie Ford's word of the week: tenure.
On topic, hope this means some real positive development changes. Some devs can be too passionate and not get anything done, dunno if this was the case here tho.
Comparing the business models of a game like Planetside 2 and Archeage would be a more appropriate choice, but the point is still very valid.
Planetside 2 and SOE does a great job of offering a lot of bang for your buck (albeit prices can be a b…
The biggest problem with WvW was that it was too zerg friendly. Bottlenecks that made it very easy for zergs to form - which in turn made the whole experience a clusterfuck of a zergfest - and extremely hard for roaming groups to actually roam.
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Stupid as all hell not to develop FireFall with Open World PvP in mind from the start.
Could've been great, but then again most devs don't have a good and thought-out vision for their games.
The problem with WvW was that there's not enough open spaces to roam around with a group. Too many bottlenecks which makes it easier for the zerg to control everything.
WvW comes from RvR in DAoC, ANet should've looked more at what made RvR so succ…
Originally posted by mmoDAD Warzones should've been left out from the beginning. Outside of the extremely linear axiom of Bioware, Warzones was seemingly the most embarrassing thing I've ever experienced within MMOs.
Warzones, Battlegrounds, Are…
Good article! Mythic really dropped the ball with WAR, making to too WoWish and not enough DAoCish .
DAoC was almost perfect as it was and I don't know why there hasn't been a DAoC 2 yet that builds on those strong points and lessons they learned …
Items? What they SHOULD be doing is fixing PvP. Preferably by adding some zone without 4328732744 mobs that interfere in every fight or removing some of the mob zergs that already exist. It's a shame since Aion has a very good good PvP system (rifti…
Until they implement a hardcap on skills DF is doomed to fail .
People macroing away in cities until they have everything maxed means little to no pvp in a huge world.
Also means no diversity on players and group setups, everyone are masters on …
PlanetSide rocked and still does!
One of few games I really WANT to come back to with some clan mates time and time again. It's simply the best MMOFPS out there and one of the greatest PvP experiences I've had in any game. 3-way battles galore!
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I had lots of crashes and freezeups before I switched to the newest gfx driver, catalyst 9.2 or something.
Btw, talk to the closest npc's and take quests there and you'll get the goblin spawns on your map.